| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef TOOLS_GN_FILESYSTEM_UTILS_H_ |
| #define TOOLS_GN_FILESYSTEM_UTILS_H_ |
| |
| #include <string> |
| |
| #include "base/files/file_path.h" |
| #include "base/strings/string_piece.h" |
| #include "tools/gn/settings.h" |
| #include "tools/gn/target.h" |
| |
| class Err; |
| class Location; |
| class Value; |
| |
| // Returns the extension, not including the dot, for the given file type on the |
| // given system. |
| // |
| // Some targets make multiple files (like a .dll and an import library). This |
| // function returns the name of the file other targets should depend on and |
| // link to (so in this example, the import library). |
| const char* GetExtensionForOutputType(Target::OutputType type, |
| Settings::TargetOS os); |
| |
| std::string FilePathToUTF8(const base::FilePath::StringType& str); |
| inline std::string FilePathToUTF8(const base::FilePath& path) { |
| return FilePathToUTF8(path.value()); |
| } |
| base::FilePath UTF8ToFilePath(const base::StringPiece& sp); |
| |
| // Extensions ----------------------------------------------------------------- |
| |
| // Returns the index of the extension (character after the last dot not after a |
| // slash). Returns std::string::npos if not found. Returns path.size() if the |
| // file ends with a dot. |
| size_t FindExtensionOffset(const std::string& path); |
| |
| // Returns a string piece pointing into the input string identifying the |
| // extension. Note that the input pointer must outlive the output. |
| base::StringPiece FindExtension(const std::string* path); |
| |
| // Filename parts ------------------------------------------------------------- |
| |
| // Returns the offset of the character following the last slash, or |
| // 0 if no slash was found. Returns path.size() if the path ends with a slash. |
| // Note that the input pointer must outlive the output. |
| size_t FindFilenameOffset(const std::string& path); |
| |
| // Returns a string piece pointing into the input string identifying the |
| // file name (following the last slash, including the extension). Note that the |
| // input pointer must outlive the output. |
| base::StringPiece FindFilename(const std::string* path); |
| |
| // Like FindFilename but does not include the extension. |
| base::StringPiece FindFilenameNoExtension(const std::string* path); |
| |
| // Removes everything after the last slash. The last slash, if any, will be |
| // preserved. |
| void RemoveFilename(std::string* path); |
| |
| // Returns if the given character is a slash. This allows both slashes and |
| // backslashes for consistency between Posix and Windows (as opposed to |
| // FilePath::IsSeparator which is based on the current platform). |
| inline bool IsSlash(const char ch) { |
| return ch == '/' || ch == '\\'; |
| } |
| |
| // Returns true if the given path ends with a slash. |
| bool EndsWithSlash(const std::string& s); |
| |
| // Path parts ----------------------------------------------------------------- |
| |
| // Returns a string piece pointing into the input string identifying the |
| // directory name of the given path, including the last slash. Note that the |
| // input pointer must outlive the output. |
| base::StringPiece FindDir(const std::string* path); |
| |
| // Returns the substring identifying the last component of the dir, or the |
| // empty substring if none. For example "//foo/bar/" -> "bar". |
| base::StringPiece FindLastDirComponent(const SourceDir& dir); |
| |
| // Returns true if the given string is in the given output dir. This is pretty |
| // stupid and doesn't handle "." and "..", etc., it is designed for a sanity |
| // check to keep people from writing output files to the source directory |
| // accidentally. |
| bool IsStringInOutputDir(const SourceDir& output_dir, const std::string& str); |
| |
| // Verifies that the given string references a file inside of the given |
| // directory. This just uses IsStringInOutputDir above. |
| // |
| // The origin will be blamed in the error. |
| // |
| // If the file isn't in the dir, returns false and sets the error. Otherwise |
| // returns true and leaves the error untouched. |
| bool EnsureStringIsInOutputDir(const SourceDir& output_dir, |
| const std::string& str, |
| const ParseNode* origin, |
| Err* err); |
| |
| // ---------------------------------------------------------------------------- |
| |
| // Returns true if the input string is absolute. Double-slashes at the |
| // beginning are treated as source-relative paths. On Windows, this handles |
| // paths of both the native format: "C:/foo" and ours "/C:/foo" |
| bool IsPathAbsolute(const base::StringPiece& path); |
| |
| // Given an absolute path, checks to see if is it is inside the source root. |
| // If it is, fills a source-absolute path into the given output and returns |
| // true. If it isn't, clears the dest and returns false. |
| // |
| // The source_root should be a base::FilePath converted to UTF-8. On Windows, |
| // it should begin with a "C:/" rather than being our SourceFile's style |
| // ("/C:/"). The source root can end with a slash or not. |
| // |
| // Note that this does not attempt to normalize slashes in the output. |
| bool MakeAbsolutePathRelativeIfPossible(const base::StringPiece& source_root, |
| const base::StringPiece& path, |
| std::string* dest); |
| |
| // Collapses "." and sequential "/"s and evaluates "..". |
| void NormalizePath(std::string* path); |
| |
| // Converts slashes to backslashes for Windows. Keeps the string unchanged |
| // for other systems. |
| void ConvertPathToSystem(std::string* path); |
| |
| // Takes a path, |input|, and makes it relative to the given directory |
| // |dest_dir|. Both inputs may be source-relative (e.g. begins with |
| // with "//") or may be absolute. |
| // |
| // If supplied, the |source_root| parameter is the absolute path to |
| // the source root and not end in a slash. Unless you know that the |
| // inputs are always source relative, this should be supplied. |
| std::string RebasePath( |
| const std::string& input, |
| const SourceDir& dest_dir, |
| const base::StringPiece& source_root = base::StringPiece()); |
| |
| // Returns the given directory with no terminating slash at the end, such that |
| // appending a slash and more stuff will produce a valid path. |
| // |
| // If the directory refers to either the source or system root, we'll append |
| // a "." so this remains valid. |
| std::string DirectoryWithNoLastSlash(const SourceDir& dir); |
| |
| // Returns the "best" SourceDir representing the given path. If it's inside the |
| // given source_root, a source-relative directory will be returned (e.g. |
| // "//foo/bar.cc". If it's outside of the source root or the source root is |
| // empty, a system-absolute directory will be returned. |
| SourceDir SourceDirForPath(const base::FilePath& source_root, |
| const base::FilePath& path); |
| |
| // Like SourceDirForPath but returns the SourceDir representing the current |
| // directory. |
| SourceDir SourceDirForCurrentDirectory(const base::FilePath& source_root); |
| |
| // Given the label of a toolchain and whether that toolchain is the default |
| // toolchain, returns the name of the subdirectory for that toolchain's |
| // output. This will be the empty string to indicate that the toolchain outputs |
| // go in the root build directory. Otherwise, the result will end in a slash. |
| std::string GetOutputSubdirName(const Label& toolchain_label, bool is_default); |
| |
| // ----------------------------------------------------------------------------- |
| |
| // These functions return the various flavors of output and gen directories. |
| SourceDir GetToolchainOutputDir(const Settings* settings); |
| SourceDir GetToolchainOutputDir(const BuildSettings* build_settings, |
| const Label& label, bool is_default); |
| |
| SourceDir GetToolchainGenDir(const Settings* settings); |
| OutputFile GetToolchainGenDirAsOutputFile(const Settings* settings); |
| SourceDir GetToolchainGenDir(const BuildSettings* build_settings, |
| const Label& toolchain_label, |
| bool is_default); |
| |
| SourceDir GetOutputDirForSourceDir(const Settings* settings, |
| const SourceDir& source_dir); |
| OutputFile GetOutputDirForSourceDirAsOutputFile(const Settings* settings, |
| const SourceDir& source_dir); |
| |
| SourceDir GetGenDirForSourceDir(const Settings* settings, |
| const SourceDir& source_dir); |
| OutputFile GetGenDirForSourceDirAsOutputFile(const Settings* settings, |
| const SourceDir& source_dir); |
| |
| SourceDir GetTargetOutputDir(const Target* target); |
| OutputFile GetTargetOutputDirAsOutputFile(const Target* target); |
| SourceDir GetTargetGenDir(const Target* target); |
| OutputFile GetTargetGenDirAsOutputFile(const Target* target); |
| |
| SourceDir GetCurrentOutputDir(const Scope* scope); |
| SourceDir GetCurrentGenDir(const Scope* scope); |
| |
| #endif // TOOLS_GN_FILESYSTEM_UTILS_H_ |