| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "ipc/ipc_sync_channel.h" | 
 |  | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "base/bind.h" | 
 | #include "base/logging.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "base/message_loop/message_loop.h" | 
 | #include "base/process/process_handle.h" | 
 | #include "base/run_loop.h" | 
 | #include "base/strings/string_util.h" | 
 | #include "base/synchronization/waitable_event.h" | 
 | #include "base/threading/platform_thread.h" | 
 | #include "base/threading/thread.h" | 
 | #include "ipc/ipc_listener.h" | 
 | #include "ipc/ipc_message.h" | 
 | #include "ipc/ipc_sender.h" | 
 | #include "ipc/ipc_sync_message_filter.h" | 
 | #include "ipc/ipc_sync_message_unittest.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 |  | 
 | using base::WaitableEvent; | 
 |  | 
 | namespace IPC { | 
 | namespace { | 
 |  | 
 | // Base class for a "process" with listener and IPC threads. | 
 | class Worker : public Listener, public Sender { | 
 |  public: | 
 |   // Will create a channel without a name. | 
 |   Worker(Channel::Mode mode, const std::string& thread_name) | 
 |       : done_(new WaitableEvent(false, false)), | 
 |         channel_created_(new WaitableEvent(false, false)), | 
 |         mode_(mode), | 
 |         ipc_thread_((thread_name + "_ipc").c_str()), | 
 |         listener_thread_((thread_name + "_listener").c_str()), | 
 |         overrided_thread_(NULL), | 
 |         shutdown_event_(true, false), | 
 |         is_shutdown_(false) { | 
 |   } | 
 |  | 
 |   // Will create a named channel and use this name for the threads' name. | 
 |   Worker(const std::string& channel_name, Channel::Mode mode) | 
 |       : done_(new WaitableEvent(false, false)), | 
 |         channel_created_(new WaitableEvent(false, false)), | 
 |         channel_name_(channel_name), | 
 |         mode_(mode), | 
 |         ipc_thread_((channel_name + "_ipc").c_str()), | 
 |         listener_thread_((channel_name + "_listener").c_str()), | 
 |         overrided_thread_(NULL), | 
 |         shutdown_event_(true, false), | 
 |         is_shutdown_(false) { | 
 |   } | 
 |  | 
 |   virtual ~Worker() { | 
 |     // Shutdown() must be called before destruction. | 
 |     CHECK(is_shutdown_); | 
 |   } | 
 |   void AddRef() { } | 
 |   void Release() { } | 
 |   virtual bool Send(Message* msg) override { return channel_->Send(msg); } | 
 |   void WaitForChannelCreation() { channel_created_->Wait(); } | 
 |   void CloseChannel() { | 
 |     DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop()); | 
 |     channel_->Close(); | 
 |   } | 
 |   void Start() { | 
 |     StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT); | 
 |     ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&Worker::OnStart, this)); | 
 |   } | 
 |   void Shutdown() { | 
 |     // The IPC thread needs to outlive SyncChannel. We can't do this in | 
 |     // ~Worker(), since that'll reset the vtable pointer (to Worker's), which | 
 |     // may result in a race conditions. See http://crbug.com/25841. | 
 |     WaitableEvent listener_done(false, false), ipc_done(false, false); | 
 |     ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this, | 
 |                               &listener_done, &ipc_done)); | 
 |     listener_done.Wait(); | 
 |     ipc_done.Wait(); | 
 |     ipc_thread_.Stop(); | 
 |     listener_thread_.Stop(); | 
 |     is_shutdown_ = true; | 
 |   } | 
 |   void OverrideThread(base::Thread* overrided_thread) { | 
 |     DCHECK(overrided_thread_ == NULL); | 
 |     overrided_thread_ = overrided_thread; | 
 |   } | 
 |   bool SendAnswerToLife(bool pump, bool succeed) { | 
 |     int answer = 0; | 
 |     SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer); | 
 |     if (pump) | 
 |       msg->EnableMessagePumping(); | 
 |     bool result = Send(msg); | 
 |     DCHECK_EQ(result, succeed); | 
 |     DCHECK_EQ(answer, (succeed ? 42 : 0)); | 
 |     return result; | 
 |   } | 
 |   bool SendDouble(bool pump, bool succeed) { | 
 |     int answer = 0; | 
 |     SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer); | 
 |     if (pump) | 
 |       msg->EnableMessagePumping(); | 
 |     bool result = Send(msg); | 
 |     DCHECK_EQ(result, succeed); | 
 |     DCHECK_EQ(answer, (succeed ? 10 : 0)); | 
 |     return result; | 
 |   } | 
 |   const std::string& channel_name() { return channel_name_; } | 
 |   Channel::Mode mode() { return mode_; } | 
 |   WaitableEvent* done_event() { return done_.get(); } | 
 |   WaitableEvent* shutdown_event() { return &shutdown_event_; } | 
 |   void ResetChannel() { channel_.reset(); } | 
 |   // Derived classes need to call this when they've completed their part of | 
 |   // the test. | 
 |   void Done() { done_->Signal(); } | 
 |  | 
 |  protected: | 
 |   SyncChannel* channel() { return channel_.get(); } | 
 |   // Functions for dervied classes to implement if they wish. | 
 |   virtual void Run() { } | 
 |   virtual void OnAnswer(int* answer) { NOTREACHED(); } | 
 |   virtual void OnAnswerDelay(Message* reply_msg) { | 
 |     // The message handler map below can only take one entry for | 
 |     // SyncChannelTestMsg_AnswerToLife, so since some classes want | 
 |     // the normal version while other want the delayed reply, we | 
 |     // call the normal version if the derived class didn't override | 
 |     // this function. | 
 |     int answer; | 
 |     OnAnswer(&answer); | 
 |     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer); | 
 |     Send(reply_msg); | 
 |   } | 
 |   virtual void OnDouble(int in, int* out) { NOTREACHED(); } | 
 |   virtual void OnDoubleDelay(int in, Message* reply_msg) { | 
 |     int result; | 
 |     OnDouble(in, &result); | 
 |     SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result); | 
 |     Send(reply_msg); | 
 |   } | 
 |  | 
 |   virtual void OnNestedTestMsg(Message* reply_msg) { | 
 |     NOTREACHED(); | 
 |   } | 
 |  | 
 |   virtual SyncChannel* CreateChannel() { | 
 |     scoped_ptr<SyncChannel> channel = SyncChannel::Create( | 
 |         channel_name_, mode_, this, ipc_thread_.message_loop_proxy().get(), | 
 |         true, &shutdown_event_); | 
 |     return channel.release(); | 
 |   } | 
 |  | 
 |   base::Thread* ListenerThread() { | 
 |     return overrided_thread_ ? overrided_thread_ : &listener_thread_; | 
 |   } | 
 |  | 
 |   const base::Thread& ipc_thread() const { return ipc_thread_; } | 
 |  | 
 |  private: | 
 |   // Called on the listener thread to create the sync channel. | 
 |   void OnStart() { | 
 |     // Link ipc_thread_, listener_thread_ and channel_ altogether. | 
 |     StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO); | 
 |     channel_.reset(CreateChannel()); | 
 |     channel_created_->Signal(); | 
 |     Run(); | 
 |   } | 
 |  | 
 |   void OnListenerThreadShutdown1(WaitableEvent* listener_event, | 
 |                                  WaitableEvent* ipc_event) { | 
 |     // SyncChannel needs to be destructed on the thread that it was created on. | 
 |     channel_.reset(); | 
 |  | 
 |     base::RunLoop().RunUntilIdle(); | 
 |  | 
 |     ipc_thread_.message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this, | 
 |                               listener_event, ipc_event)); | 
 |   } | 
 |  | 
 |   void OnIPCThreadShutdown(WaitableEvent* listener_event, | 
 |                            WaitableEvent* ipc_event) { | 
 |     base::RunLoop().RunUntilIdle(); | 
 |     ipc_event->Signal(); | 
 |  | 
 |     listener_thread_.message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this, | 
 |                               listener_event)); | 
 |   } | 
 |  | 
 |   void OnListenerThreadShutdown2(WaitableEvent* listener_event) { | 
 |     base::RunLoop().RunUntilIdle(); | 
 |     listener_event->Signal(); | 
 |   } | 
 |  | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(Worker, message) | 
 |      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay) | 
 |      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife, | 
 |                                      OnAnswerDelay) | 
 |      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String, | 
 |                                      OnNestedTestMsg) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void StartThread(base::Thread* thread, base::MessageLoop::Type type) { | 
 |     base::Thread::Options options; | 
 |     options.message_loop_type = type; | 
 |     thread->StartWithOptions(options); | 
 |   } | 
 |  | 
 |   scoped_ptr<WaitableEvent> done_; | 
 |   scoped_ptr<WaitableEvent> channel_created_; | 
 |   std::string channel_name_; | 
 |   Channel::Mode mode_; | 
 |   scoped_ptr<SyncChannel> channel_; | 
 |   base::Thread ipc_thread_; | 
 |   base::Thread listener_thread_; | 
 |   base::Thread* overrided_thread_; | 
 |  | 
 |   base::WaitableEvent shutdown_event_; | 
 |  | 
 |   bool is_shutdown_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(Worker); | 
 | }; | 
 |  | 
 |  | 
 | // Starts the test with the given workers.  This function deletes the workers | 
 | // when it's done. | 
 | void RunTest(std::vector<Worker*> workers) { | 
 |   // First we create the workers that are channel servers, or else the other | 
 |   // workers' channel initialization might fail because the pipe isn't created.. | 
 |   for (size_t i = 0; i < workers.size(); ++i) { | 
 |     if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) { | 
 |       workers[i]->Start(); | 
 |       workers[i]->WaitForChannelCreation(); | 
 |     } | 
 |   } | 
 |  | 
 |   // now create the clients | 
 |   for (size_t i = 0; i < workers.size(); ++i) { | 
 |     if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG) | 
 |       workers[i]->Start(); | 
 |   } | 
 |  | 
 |   // wait for all the workers to finish | 
 |   for (size_t i = 0; i < workers.size(); ++i) | 
 |     workers[i]->done_event()->Wait(); | 
 |  | 
 |   for (size_t i = 0; i < workers.size(); ++i) { | 
 |     workers[i]->Shutdown(); | 
 |     delete workers[i]; | 
 |   } | 
 | } | 
 |  | 
 | class IPCSyncChannelTest : public testing::Test { | 
 |  private: | 
 |   base::MessageLoop message_loop_; | 
 | }; | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class SimpleServer : public Worker { | 
 |  public: | 
 |   explicit SimpleServer(bool pump_during_send) | 
 |       : Worker(Channel::MODE_SERVER, "simpler_server"), | 
 |         pump_during_send_(pump_during_send) { } | 
 |   virtual void Run() override { | 
 |     SendAnswerToLife(pump_during_send_, true); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   bool pump_during_send_; | 
 | }; | 
 |  | 
 | class SimpleClient : public Worker { | 
 |  public: | 
 |   SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { } | 
 |  | 
 |   virtual void OnAnswer(int* answer) override { | 
 |     *answer = 42; | 
 |     Done(); | 
 |   } | 
 | }; | 
 |  | 
 | void Simple(bool pump_during_send) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new SimpleServer(pump_during_send)); | 
 |   workers.push_back(new SimpleClient()); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests basic synchronous call | 
 | TEST_F(IPCSyncChannelTest, Simple) { | 
 |   Simple(false); | 
 |   Simple(true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // Worker classes which override how the sync channel is created to use the | 
 | // two-step initialization (calling the lightweight constructor and then | 
 | // ChannelProxy::Init separately) process. | 
 | class TwoStepServer : public Worker { | 
 |  public: | 
 |   explicit TwoStepServer(bool create_pipe_now) | 
 |       : Worker(Channel::MODE_SERVER, "simpler_server"), | 
 |         create_pipe_now_(create_pipe_now) { } | 
 |  | 
 |   virtual void Run() override { | 
 |     SendAnswerToLife(false, true); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual SyncChannel* CreateChannel() override { | 
 |     SyncChannel* channel = | 
 |         SyncChannel::Create(channel_name(), mode(), this, | 
 |                             ipc_thread().message_loop_proxy().get(), | 
 |                             create_pipe_now_, | 
 |                             shutdown_event()).release(); | 
 |     return channel; | 
 |   } | 
 |  | 
 |   bool create_pipe_now_; | 
 | }; | 
 |  | 
 | class TwoStepClient : public Worker { | 
 |  public: | 
 |   TwoStepClient(bool create_pipe_now) | 
 |       : Worker(Channel::MODE_CLIENT, "simple_client"), | 
 |         create_pipe_now_(create_pipe_now) { } | 
 |  | 
 |   virtual void OnAnswer(int* answer) override { | 
 |     *answer = 42; | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual SyncChannel* CreateChannel() override { | 
 |     SyncChannel* channel = | 
 |         SyncChannel::Create(channel_name(), mode(), this, | 
 |                             ipc_thread().message_loop_proxy().get(), | 
 |                             create_pipe_now_, | 
 |                             shutdown_event()).release(); | 
 |     return channel; | 
 |   } | 
 |  | 
 |   bool create_pipe_now_; | 
 | }; | 
 |  | 
 | void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new TwoStepServer(create_server_pipe_now)); | 
 |   workers.push_back(new TwoStepClient(create_client_pipe_now)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests basic two-step initialization, where you call the lightweight | 
 | // constructor then Init. | 
 | TEST_F(IPCSyncChannelTest, TwoStepInitialization) { | 
 |   TwoStep(false, false); | 
 |   TwoStep(false, true); | 
 |   TwoStep(true, false); | 
 |   TwoStep(true, true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class DelayClient : public Worker { | 
 |  public: | 
 |   DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { } | 
 |  | 
 |   virtual void OnAnswerDelay(Message* reply_msg) override { | 
 |     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); | 
 |     Send(reply_msg); | 
 |     Done(); | 
 |   } | 
 | }; | 
 |  | 
 | void DelayReply(bool pump_during_send) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new SimpleServer(pump_during_send)); | 
 |   workers.push_back(new DelayClient()); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests that asynchronous replies work | 
 | TEST_F(IPCSyncChannelTest, DelayReply) { | 
 |   DelayReply(false); | 
 |   DelayReply(true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class NoHangServer : public Worker { | 
 |  public: | 
 |   NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send) | 
 |       : Worker(Channel::MODE_SERVER, "no_hang_server"), | 
 |         got_first_reply_(got_first_reply), | 
 |         pump_during_send_(pump_during_send) { } | 
 |   virtual void Run() override { | 
 |     SendAnswerToLife(pump_during_send_, true); | 
 |     got_first_reply_->Signal(); | 
 |  | 
 |     SendAnswerToLife(pump_during_send_, false); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   WaitableEvent* got_first_reply_; | 
 |   bool pump_during_send_; | 
 | }; | 
 |  | 
 | class NoHangClient : public Worker { | 
 |  public: | 
 |   explicit NoHangClient(WaitableEvent* got_first_reply) | 
 |     : Worker(Channel::MODE_CLIENT, "no_hang_client"), | 
 |       got_first_reply_(got_first_reply) { } | 
 |  | 
 |   virtual void OnAnswerDelay(Message* reply_msg) override { | 
 |     // Use the DELAY_REPLY macro so that we can force the reply to be sent | 
 |     // before this function returns (when the channel will be reset). | 
 |     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); | 
 |     Send(reply_msg); | 
 |     got_first_reply_->Wait(); | 
 |     CloseChannel(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   WaitableEvent* got_first_reply_; | 
 | }; | 
 |  | 
 | void NoHang(bool pump_during_send) { | 
 |   WaitableEvent got_first_reply(false, false); | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new NoHangServer(&got_first_reply, pump_during_send)); | 
 |   workers.push_back(new NoHangClient(&got_first_reply)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests that caller doesn't hang if receiver dies | 
 | TEST_F(IPCSyncChannelTest, NoHang) { | 
 |   NoHang(false); | 
 |   NoHang(true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class UnblockServer : public Worker { | 
 |  public: | 
 |   UnblockServer(bool pump_during_send, bool delete_during_send) | 
 |     : Worker(Channel::MODE_SERVER, "unblock_server"), | 
 |       pump_during_send_(pump_during_send), | 
 |       delete_during_send_(delete_during_send) { } | 
 |   virtual void Run() override { | 
 |     if (delete_during_send_) { | 
 |       // Use custom code since race conditions mean the answer may or may not be | 
 |       // available. | 
 |       int answer = 0; | 
 |       SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer); | 
 |       if (pump_during_send_) | 
 |         msg->EnableMessagePumping(); | 
 |       Send(msg); | 
 |     } else { | 
 |       SendAnswerToLife(pump_during_send_, true); | 
 |     } | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual void OnDoubleDelay(int in, Message* reply_msg) override { | 
 |     SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2); | 
 |     Send(reply_msg); | 
 |     if (delete_during_send_) | 
 |       ResetChannel(); | 
 |   } | 
 |  | 
 |   bool pump_during_send_; | 
 |   bool delete_during_send_; | 
 | }; | 
 |  | 
 | class UnblockClient : public Worker { | 
 |  public: | 
 |   explicit UnblockClient(bool pump_during_send) | 
 |     : Worker(Channel::MODE_CLIENT, "unblock_client"), | 
 |       pump_during_send_(pump_during_send) { } | 
 |  | 
 |   virtual void OnAnswer(int* answer) override { | 
 |     SendDouble(pump_during_send_, true); | 
 |     *answer = 42; | 
 |     Done(); | 
 |   } | 
 |  | 
 |   bool pump_during_send_; | 
 | }; | 
 |  | 
 | void Unblock(bool server_pump, bool client_pump, bool delete_during_send) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new UnblockServer(server_pump, delete_during_send)); | 
 |   workers.push_back(new UnblockClient(client_pump)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests that the caller unblocks to answer a sync message from the receiver. | 
 | TEST_F(IPCSyncChannelTest, Unblock) { | 
 |   Unblock(false, false, false); | 
 |   Unblock(false, true, false); | 
 |   Unblock(true, false, false); | 
 |   Unblock(true, true, false); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // Tests that the the SyncChannel object can be deleted during a Send. | 
 | TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) { | 
 |   Unblock(false, false, true); | 
 |   Unblock(false, true, true); | 
 |   Unblock(true, false, true); | 
 |   Unblock(true, true, true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class RecursiveServer : public Worker { | 
 |  public: | 
 |   RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second) | 
 |       : Worker(Channel::MODE_SERVER, "recursive_server"), | 
 |         expected_send_result_(expected_send_result), | 
 |         pump_first_(pump_first), pump_second_(pump_second) {} | 
 |   virtual void Run() override { | 
 |     SendDouble(pump_first_, expected_send_result_); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual void OnDouble(int in, int* out) override { | 
 |     *out = in * 2; | 
 |     SendAnswerToLife(pump_second_, expected_send_result_); | 
 |   } | 
 |  | 
 |   bool expected_send_result_, pump_first_, pump_second_; | 
 | }; | 
 |  | 
 | class RecursiveClient : public Worker { | 
 |  public: | 
 |   RecursiveClient(bool pump_during_send, bool close_channel) | 
 |       : Worker(Channel::MODE_CLIENT, "recursive_client"), | 
 |         pump_during_send_(pump_during_send), close_channel_(close_channel) {} | 
 |  | 
 |   virtual void OnDoubleDelay(int in, Message* reply_msg) override { | 
 |     SendDouble(pump_during_send_, !close_channel_); | 
 |     if (close_channel_) { | 
 |       delete reply_msg; | 
 |     } else { | 
 |       SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2); | 
 |       Send(reply_msg); | 
 |     } | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual void OnAnswerDelay(Message* reply_msg) override { | 
 |     if (close_channel_) { | 
 |       delete reply_msg; | 
 |       CloseChannel(); | 
 |     } else { | 
 |       SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); | 
 |       Send(reply_msg); | 
 |     } | 
 |   } | 
 |  | 
 |   bool pump_during_send_, close_channel_; | 
 | }; | 
 |  | 
 | void Recursive( | 
 |     bool server_pump_first, bool server_pump_second, bool client_pump) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back( | 
 |       new RecursiveServer(true, server_pump_first, server_pump_second)); | 
 |   workers.push_back(new RecursiveClient(client_pump, false)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests a server calling Send while another Send is pending. | 
 | TEST_F(IPCSyncChannelTest, Recursive) { | 
 |   Recursive(false, false, false); | 
 |   Recursive(false, false, true); | 
 |   Recursive(false, true, false); | 
 |   Recursive(false, true, true); | 
 |   Recursive(true, false, false); | 
 |   Recursive(true, false, true); | 
 |   Recursive(true, true, false); | 
 |   Recursive(true, true, true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | void RecursiveNoHang( | 
 |     bool server_pump_first, bool server_pump_second, bool client_pump) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back( | 
 |       new RecursiveServer(false, server_pump_first, server_pump_second)); | 
 |   workers.push_back(new RecursiveClient(client_pump, true)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests that if a caller makes a sync call during an existing sync call and | 
 | // the receiver dies, neither of the Send() calls hang. | 
 | TEST_F(IPCSyncChannelTest, RecursiveNoHang) { | 
 |   RecursiveNoHang(false, false, false); | 
 |   RecursiveNoHang(false, false, true); | 
 |   RecursiveNoHang(false, true, false); | 
 |   RecursiveNoHang(false, true, true); | 
 |   RecursiveNoHang(true, false, false); | 
 |   RecursiveNoHang(true, false, true); | 
 |   RecursiveNoHang(true, true, false); | 
 |   RecursiveNoHang(true, true, true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class MultipleServer1 : public Worker { | 
 |  public: | 
 |   explicit MultipleServer1(bool pump_during_send) | 
 |     : Worker("test_channel1", Channel::MODE_SERVER), | 
 |       pump_during_send_(pump_during_send) { } | 
 |  | 
 |   virtual void Run() override { | 
 |     SendDouble(pump_during_send_, true); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   bool pump_during_send_; | 
 | }; | 
 |  | 
 | class MultipleClient1 : public Worker { | 
 |  public: | 
 |   MultipleClient1(WaitableEvent* client1_msg_received, | 
 |                   WaitableEvent* client1_can_reply) : | 
 |       Worker("test_channel1", Channel::MODE_CLIENT), | 
 |       client1_msg_received_(client1_msg_received), | 
 |       client1_can_reply_(client1_can_reply) { } | 
 |  | 
 |   virtual void OnDouble(int in, int* out) override { | 
 |     client1_msg_received_->Signal(); | 
 |     *out = in * 2; | 
 |     client1_can_reply_->Wait(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   WaitableEvent *client1_msg_received_, *client1_can_reply_; | 
 | }; | 
 |  | 
 | class MultipleServer2 : public Worker { | 
 |  public: | 
 |   MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { } | 
 |  | 
 |   virtual void OnAnswer(int* result) override { | 
 |     *result = 42; | 
 |     Done(); | 
 |   } | 
 | }; | 
 |  | 
 | class MultipleClient2 : public Worker { | 
 |  public: | 
 |   MultipleClient2( | 
 |     WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply, | 
 |     bool pump_during_send) | 
 |     : Worker("test_channel2", Channel::MODE_CLIENT), | 
 |       client1_msg_received_(client1_msg_received), | 
 |       client1_can_reply_(client1_can_reply), | 
 |       pump_during_send_(pump_during_send) { } | 
 |  | 
 |   virtual void Run() override { | 
 |     client1_msg_received_->Wait(); | 
 |     SendAnswerToLife(pump_during_send_, true); | 
 |     client1_can_reply_->Signal(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   WaitableEvent *client1_msg_received_, *client1_can_reply_; | 
 |   bool pump_during_send_; | 
 | }; | 
 |  | 
 | void Multiple(bool server_pump, bool client_pump) { | 
 |   std::vector<Worker*> workers; | 
 |  | 
 |   // A shared worker thread so that server1 and server2 run on one thread. | 
 |   base::Thread worker_thread("Multiple"); | 
 |   ASSERT_TRUE(worker_thread.Start()); | 
 |  | 
 |   // Server1 sends a sync msg to client1, which blocks the reply until | 
 |   // server2 (which runs on the same worker thread as server1) responds | 
 |   // to a sync msg from client2. | 
 |   WaitableEvent client1_msg_received(false, false); | 
 |   WaitableEvent client1_can_reply(false, false); | 
 |  | 
 |   Worker* worker; | 
 |  | 
 |   worker = new MultipleServer2(); | 
 |   worker->OverrideThread(&worker_thread); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new MultipleClient2( | 
 |       &client1_msg_received, &client1_can_reply, client_pump); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new MultipleServer1(server_pump); | 
 |   worker->OverrideThread(&worker_thread); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new MultipleClient1( | 
 |       &client1_msg_received, &client1_can_reply); | 
 |   workers.push_back(worker); | 
 |  | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests that multiple SyncObjects on the same listener thread can unblock each | 
 | // other. | 
 | TEST_F(IPCSyncChannelTest, Multiple) { | 
 |   Multiple(false, false); | 
 |   Multiple(false, true); | 
 |   Multiple(true, false); | 
 |   Multiple(true, true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // This class provides server side functionality to test the case where | 
 | // multiple sync channels are in use on the same thread on the client and | 
 | // nested calls are issued. | 
 | class QueuedReplyServer : public Worker { | 
 |  public: | 
 |   QueuedReplyServer(base::Thread* listener_thread, | 
 |                     const std::string& channel_name, | 
 |                     const std::string& reply_text) | 
 |       : Worker(channel_name, Channel::MODE_SERVER), | 
 |         reply_text_(reply_text) { | 
 |     Worker::OverrideThread(listener_thread); | 
 |   } | 
 |  | 
 |   virtual void OnNestedTestMsg(Message* reply_msg) override { | 
 |     VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_; | 
 |     SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_); | 
 |     Send(reply_msg); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   std::string reply_text_; | 
 | }; | 
 |  | 
 | // The QueuedReplyClient class provides functionality to test the case where | 
 | // multiple sync channels are in use on the same thread and they make nested | 
 | // sync calls, i.e. while the first channel waits for a response it makes a | 
 | // sync call on another channel. | 
 | // The callstack should unwind correctly, i.e. the outermost call should | 
 | // complete first, and so on. | 
 | class QueuedReplyClient : public Worker { | 
 |  public: | 
 |   QueuedReplyClient(base::Thread* listener_thread, | 
 |                     const std::string& channel_name, | 
 |                     const std::string& expected_text, | 
 |                     bool pump_during_send) | 
 |       : Worker(channel_name, Channel::MODE_CLIENT), | 
 |         pump_during_send_(pump_during_send), | 
 |         expected_text_(expected_text) { | 
 |     Worker::OverrideThread(listener_thread); | 
 |   } | 
 |  | 
 |   virtual void Run() override { | 
 |     std::string response; | 
 |     SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response); | 
 |     if (pump_during_send_) | 
 |       msg->EnableMessagePumping(); | 
 |     bool result = Send(msg); | 
 |     DCHECK(result); | 
 |     DCHECK_EQ(response, expected_text_); | 
 |  | 
 |     VLOG(1) << __FUNCTION__ << " Received reply: " << response; | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   bool pump_during_send_; | 
 |   std::string expected_text_; | 
 | }; | 
 |  | 
 | void QueuedReply(bool client_pump) { | 
 |   std::vector<Worker*> workers; | 
 |  | 
 |   // A shared worker thread for servers | 
 |   base::Thread server_worker_thread("QueuedReply_ServerListener"); | 
 |   ASSERT_TRUE(server_worker_thread.Start()); | 
 |  | 
 |   base::Thread client_worker_thread("QueuedReply_ClientListener"); | 
 |   ASSERT_TRUE(client_worker_thread.Start()); | 
 |  | 
 |   Worker* worker; | 
 |  | 
 |   worker = new QueuedReplyServer(&server_worker_thread, | 
 |                                  "QueuedReply_Server1", | 
 |                                  "Got first message"); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new QueuedReplyServer(&server_worker_thread, | 
 |                                  "QueuedReply_Server2", | 
 |                                  "Got second message"); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new QueuedReplyClient(&client_worker_thread, | 
 |                                  "QueuedReply_Server1", | 
 |                                  "Got first message", | 
 |                                  client_pump); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new QueuedReplyClient(&client_worker_thread, | 
 |                                  "QueuedReply_Server2", | 
 |                                  "Got second message", | 
 |                                  client_pump); | 
 |   workers.push_back(worker); | 
 |  | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // While a blocking send is in progress, the listener thread might answer other | 
 | // synchronous messages.  This tests that if during the response to another | 
 | // message the reply to the original messages comes, it is queued up correctly | 
 | // and the original Send is unblocked later. | 
 | // We also test that the send call stacks unwind correctly when the channel | 
 | // pumps messages while waiting for a response. | 
 | TEST_F(IPCSyncChannelTest, QueuedReply) { | 
 |   QueuedReply(false); | 
 |   QueuedReply(true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class ChattyClient : public Worker { | 
 |  public: | 
 |   ChattyClient() : | 
 |       Worker(Channel::MODE_CLIENT, "chatty_client") { } | 
 |  | 
 |   virtual void OnAnswer(int* answer) override { | 
 |     // The PostMessage limit is 10k.  Send 20% more than that. | 
 |     const int kMessageLimit = 10000; | 
 |     const int kMessagesToSend = kMessageLimit * 120 / 100; | 
 |     for (int i = 0; i < kMessagesToSend; ++i) { | 
 |       if (!SendDouble(false, true)) | 
 |         break; | 
 |     } | 
 |     *answer = 42; | 
 |     Done(); | 
 |   } | 
 | }; | 
 |  | 
 | void ChattyServer(bool pump_during_send) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new UnblockServer(pump_during_send, false)); | 
 |   workers.push_back(new ChattyClient()); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Tests http://b/1093251 - that sending lots of sync messages while | 
 | // the receiver is waiting for a sync reply does not overflow the PostMessage | 
 | // queue. | 
 | TEST_F(IPCSyncChannelTest, ChattyServer) { | 
 |   ChattyServer(false); | 
 |   ChattyServer(true); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | void NestedCallback(Worker* server) { | 
 |   // Sleep a bit so that we wake up after the reply has been received. | 
 |   base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250)); | 
 |   server->SendAnswerToLife(true, true); | 
 | } | 
 |  | 
 | bool timeout_occurred = false; | 
 |  | 
 | void TimeoutCallback() { | 
 |   timeout_occurred = true; | 
 | } | 
 |  | 
 | class DoneEventRaceServer : public Worker { | 
 |  public: | 
 |   DoneEventRaceServer() | 
 |       : Worker(Channel::MODE_SERVER, "done_event_race_server") { } | 
 |  | 
 |   virtual void Run() override { | 
 |     base::MessageLoop::current()->PostTask(FROM_HERE, | 
 |                                            base::Bind(&NestedCallback, this)); | 
 |     base::MessageLoop::current()->PostDelayedTask( | 
 |         FROM_HERE, | 
 |         base::Bind(&TimeoutCallback), | 
 |         base::TimeDelta::FromSeconds(9)); | 
 |     // Even though we have a timeout on the Send, it will succeed since for this | 
 |     // bug, the reply message comes back and is deserialized, however the done | 
 |     // event wasn't set.  So we indirectly use the timeout task to notice if a | 
 |     // timeout occurred. | 
 |     SendAnswerToLife(true, true); | 
 |     DCHECK(!timeout_occurred); | 
 |     Done(); | 
 |   } | 
 | }; | 
 |  | 
 | // Tests http://b/1474092 - that if after the done_event is set but before | 
 | // OnObjectSignaled is called another message is sent out, then after its | 
 | // reply comes back OnObjectSignaled will be called for the first message. | 
 | TEST_F(IPCSyncChannelTest, DoneEventRace) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new DoneEventRaceServer()); | 
 |   workers.push_back(new SimpleClient()); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class TestSyncMessageFilter : public SyncMessageFilter { | 
 |  public: | 
 |   TestSyncMessageFilter(base::WaitableEvent* shutdown_event, | 
 |                         Worker* worker, | 
 |                         scoped_refptr<base::MessageLoopProxy> message_loop) | 
 |       : SyncMessageFilter(shutdown_event), | 
 |         worker_(worker), | 
 |         message_loop_(message_loop) { | 
 |   } | 
 |  | 
 |   virtual void OnFilterAdded(Sender* sender) override { | 
 |     SyncMessageFilter::OnFilterAdded(sender); | 
 |     message_loop_->PostTask( | 
 |         FROM_HERE, | 
 |         base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this)); | 
 |   } | 
 |  | 
 |   void SendMessageOnHelperThread() { | 
 |     int answer = 0; | 
 |     bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer)); | 
 |     DCHECK(result); | 
 |     DCHECK_EQ(answer, 42); | 
 |  | 
 |     worker_->Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual ~TestSyncMessageFilter() {} | 
 |  | 
 |   Worker* worker_; | 
 |   scoped_refptr<base::MessageLoopProxy> message_loop_; | 
 | }; | 
 |  | 
 | class SyncMessageFilterServer : public Worker { | 
 |  public: | 
 |   SyncMessageFilterServer() | 
 |       : Worker(Channel::MODE_SERVER, "sync_message_filter_server"), | 
 |         thread_("helper_thread") { | 
 |     base::Thread::Options options; | 
 |     options.message_loop_type = base::MessageLoop::TYPE_DEFAULT; | 
 |     thread_.StartWithOptions(options); | 
 |     filter_ = new TestSyncMessageFilter(shutdown_event(), this, | 
 |                                         thread_.message_loop_proxy()); | 
 |   } | 
 |  | 
 |   virtual void Run() override { | 
 |     channel()->AddFilter(filter_.get()); | 
 |   } | 
 |  | 
 |   base::Thread thread_; | 
 |   scoped_refptr<TestSyncMessageFilter> filter_; | 
 | }; | 
 |  | 
 | // This class provides functionality to test the case that a Send on the sync | 
 | // channel does not crash after the channel has been closed. | 
 | class ServerSendAfterClose : public Worker { | 
 |  public: | 
 |   ServerSendAfterClose() | 
 |      : Worker(Channel::MODE_SERVER, "simpler_server"), | 
 |        send_result_(true) { | 
 |   } | 
 |  | 
 |   bool SendDummy() { | 
 |     ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send), | 
 |                               this, new SyncChannelTestMsg_NoArgs)); | 
 |     return true; | 
 |   } | 
 |  | 
 |   bool send_result() const { | 
 |     return send_result_; | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual void Run() override { | 
 |     CloseChannel(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual bool Send(Message* msg) override { | 
 |     send_result_ = Worker::Send(msg); | 
 |     Done(); | 
 |     return send_result_; | 
 |   } | 
 |  | 
 |   bool send_result_; | 
 | }; | 
 |  | 
 | // Tests basic synchronous call | 
 | TEST_F(IPCSyncChannelTest, SyncMessageFilter) { | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(new SyncMessageFilterServer()); | 
 |   workers.push_back(new SimpleClient()); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Test the case when the channel is closed and a Send is attempted after that. | 
 | TEST_F(IPCSyncChannelTest, SendAfterClose) { | 
 |   ServerSendAfterClose server; | 
 |   server.Start(); | 
 |  | 
 |   server.done_event()->Wait(); | 
 |   server.done_event()->Reset(); | 
 |  | 
 |   server.SendDummy(); | 
 |   server.done_event()->Wait(); | 
 |  | 
 |   EXPECT_FALSE(server.send_result()); | 
 |  | 
 |   server.Shutdown(); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | class RestrictedDispatchServer : public Worker { | 
 |  public: | 
 |   RestrictedDispatchServer(WaitableEvent* sent_ping_event, | 
 |                            WaitableEvent* wait_event) | 
 |       : Worker("restricted_channel", Channel::MODE_SERVER), | 
 |         sent_ping_event_(sent_ping_event), | 
 |         wait_event_(wait_event) { } | 
 |  | 
 |   void OnDoPing(int ping) { | 
 |     // Send an asynchronous message that unblocks the caller. | 
 |     Message* msg = new SyncChannelTestMsg_Ping(ping); | 
 |     msg->set_unblock(true); | 
 |     Send(msg); | 
 |     // Signal the event after the message has been sent on the channel, on the | 
 |     // IPC thread. | 
 |     ipc_thread().message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this)); | 
 |   } | 
 |  | 
 |   void OnPingTTL(int ping, int* out) { | 
 |     *out = ping; | 
 |     wait_event_->Wait(); | 
 |   } | 
 |  | 
 |   base::Thread* ListenerThread() { return Worker::ListenerThread(); } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnPingSent() { | 
 |     sent_ping_event_->Signal(); | 
 |   } | 
 |  | 
 |   void OnNoArgs() { } | 
 |   WaitableEvent* sent_ping_event_; | 
 |   WaitableEvent* wait_event_; | 
 | }; | 
 |  | 
 | class NonRestrictedDispatchServer : public Worker { | 
 |  public: | 
 |   NonRestrictedDispatchServer(WaitableEvent* signal_event) | 
 |       : Worker("non_restricted_channel", Channel::MODE_SERVER), | 
 |         signal_event_(signal_event) {} | 
 |  | 
 |   base::Thread* ListenerThread() { return Worker::ListenerThread(); } | 
 |  | 
 |   void OnDoPingTTL(int ping) { | 
 |     int value = 0; | 
 |     Send(new SyncChannelTestMsg_PingTTL(ping, &value)); | 
 |     signal_event_->Signal(); | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnNoArgs() { } | 
 |   WaitableEvent* signal_event_; | 
 | }; | 
 |  | 
 | class RestrictedDispatchClient : public Worker { | 
 |  public: | 
 |   RestrictedDispatchClient(WaitableEvent* sent_ping_event, | 
 |                            RestrictedDispatchServer* server, | 
 |                            NonRestrictedDispatchServer* server2, | 
 |                            int* success) | 
 |       : Worker("restricted_channel", Channel::MODE_CLIENT), | 
 |         ping_(0), | 
 |         server_(server), | 
 |         server2_(server2), | 
 |         success_(success), | 
 |         sent_ping_event_(sent_ping_event) {} | 
 |  | 
 |   virtual void Run() override { | 
 |     // Incoming messages from our channel should only be dispatched when we | 
 |     // send a message on that same channel. | 
 |     channel()->SetRestrictDispatchChannelGroup(1); | 
 |  | 
 |     server_->ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1)); | 
 |     sent_ping_event_->Wait(); | 
 |     Send(new SyncChannelTestMsg_NoArgs); | 
 |     if (ping_ == 1) | 
 |       ++*success_; | 
 |     else | 
 |       LOG(ERROR) << "Send failed to dispatch incoming message on same channel"; | 
 |  | 
 |     non_restricted_channel_ = | 
 |         SyncChannel::Create("non_restricted_channel", | 
 |                             IPC::Channel::MODE_CLIENT, | 
 |                             this, | 
 |                             ipc_thread().message_loop_proxy().get(), | 
 |                             true, | 
 |                             shutdown_event()); | 
 |  | 
 |     server_->ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2)); | 
 |     sent_ping_event_->Wait(); | 
 |     // Check that the incoming message is *not* dispatched when sending on the | 
 |     // non restricted channel. | 
 |     // TODO(piman): there is a possibility of a false positive race condition | 
 |     // here, if the message that was posted on the server-side end of the pipe | 
 |     // is not visible yet on the client side, but I don't know how to solve this | 
 |     // without hooking into the internals of SyncChannel. I haven't seen it in | 
 |     // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause | 
 |     // the following to fail). | 
 |     non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs); | 
 |     if (ping_ == 1) | 
 |       ++*success_; | 
 |     else | 
 |       LOG(ERROR) << "Send dispatched message from restricted channel"; | 
 |  | 
 |     Send(new SyncChannelTestMsg_NoArgs); | 
 |     if (ping_ == 2) | 
 |       ++*success_; | 
 |     else | 
 |       LOG(ERROR) << "Send failed to dispatch incoming message on same channel"; | 
 |  | 
 |     // Check that the incoming message on the non-restricted channel is | 
 |     // dispatched when sending on the restricted channel. | 
 |     server2_->ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, | 
 |         base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3)); | 
 |     int value = 0; | 
 |     Send(new SyncChannelTestMsg_PingTTL(4, &value)); | 
 |     if (ping_ == 3 && value == 4) | 
 |       ++*success_; | 
 |     else | 
 |       LOG(ERROR) << "Send failed to dispatch message from unrestricted channel"; | 
 |  | 
 |     non_restricted_channel_->Send(new SyncChannelTestMsg_Done); | 
 |     non_restricted_channel_.reset(); | 
 |     Send(new SyncChannelTestMsg_Done); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing) | 
 |      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnPing(int ping) { | 
 |     ping_ = ping; | 
 |   } | 
 |  | 
 |   void OnPingTTL(int ping, IPC::Message* reply) { | 
 |     ping_ = ping; | 
 |     // This message comes from the NonRestrictedDispatchServer, we have to send | 
 |     // the reply back manually. | 
 |     SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping); | 
 |     non_restricted_channel_->Send(reply); | 
 |   } | 
 |  | 
 |   int ping_; | 
 |   RestrictedDispatchServer* server_; | 
 |   NonRestrictedDispatchServer* server2_; | 
 |   int* success_; | 
 |   WaitableEvent* sent_ping_event_; | 
 |   scoped_ptr<SyncChannel> non_restricted_channel_; | 
 | }; | 
 |  | 
 | TEST_F(IPCSyncChannelTest, RestrictedDispatch) { | 
 |   WaitableEvent sent_ping_event(false, false); | 
 |   WaitableEvent wait_event(false, false); | 
 |   RestrictedDispatchServer* server = | 
 |       new RestrictedDispatchServer(&sent_ping_event, &wait_event); | 
 |   NonRestrictedDispatchServer* server2 = | 
 |       new NonRestrictedDispatchServer(&wait_event); | 
 |  | 
 |   int success = 0; | 
 |   std::vector<Worker*> workers; | 
 |   workers.push_back(server); | 
 |   workers.push_back(server2); | 
 |   workers.push_back(new RestrictedDispatchClient( | 
 |       &sent_ping_event, server, server2, &success)); | 
 |   RunTest(workers); | 
 |   EXPECT_EQ(4, success); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // This test case inspired by crbug.com/108491 | 
 | // We create two servers that use the same ListenerThread but have | 
 | // SetRestrictDispatchToSameChannel set to true. | 
 | // We create clients, then use some specific WaitableEvent wait/signalling to | 
 | // ensure that messages get dispatched in a way that causes a deadlock due to | 
 | // a nested dispatch and an eligible message in a higher-level dispatch's | 
 | // delayed_queue. Specifically, we start with client1 about so send an | 
 | // unblocking message to server1, while the shared listener thread for the | 
 | // servers server1 and server2 is about to send a non-unblocking message to | 
 | // client1. At the same time, client2 will be about to send an unblocking | 
 | // message to server2. Server1 will handle the client1->server1 message by | 
 | // telling server2 to send a non-unblocking message to client2. | 
 | // What should happen is that the send to server2 should find the pending, | 
 | // same-context client2->server2 message to dispatch, causing client2 to | 
 | // unblock then handle the server2->client2 message, so that the shared | 
 | // servers' listener thread can then respond to the client1->server1 message. | 
 | // Then client1 can handle the non-unblocking server1->client1 message. | 
 | // The old code would end up in a state where the server2->client2 message is | 
 | // sent, but the client2->server2 message (which is eligible for dispatch, and | 
 | // which is what client2 is waiting for) is stashed in a local delayed_queue | 
 | // that has server1's channel context, causing a deadlock. | 
 | // WaitableEvents in the events array are used to: | 
 | //   event 0: indicate to client1 that server listener is in OnDoServerTask | 
 | //   event 1: indicate to client1 that client2 listener is in OnDoClient2Task | 
 | //   event 2: indicate to server1 that client2 listener is in OnDoClient2Task | 
 | //   event 3: indicate to client2 that server listener is in OnDoServerTask | 
 |  | 
 | class RestrictedDispatchDeadlockServer : public Worker { | 
 |  public: | 
 |   RestrictedDispatchDeadlockServer(int server_num, | 
 |                                    WaitableEvent* server_ready_event, | 
 |                                    WaitableEvent** events, | 
 |                                    RestrictedDispatchDeadlockServer* peer) | 
 |       : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER), | 
 |         server_num_(server_num), | 
 |         server_ready_event_(server_ready_event), | 
 |         events_(events), | 
 |         peer_(peer) { } | 
 |  | 
 |   void OnDoServerTask() { | 
 |     events_[3]->Signal(); | 
 |     events_[2]->Wait(); | 
 |     events_[0]->Signal(); | 
 |     SendMessageToClient(); | 
 |   } | 
 |  | 
 |   virtual void Run() override { | 
 |     channel()->SetRestrictDispatchChannelGroup(1); | 
 |     server_ready_event_->Signal(); | 
 |   } | 
 |  | 
 |   base::Thread* ListenerThread() { return Worker::ListenerThread(); } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnNoArgs() { | 
 |     if (server_num_ == 1) { | 
 |       DCHECK(peer_ != NULL); | 
 |       peer_->SendMessageToClient(); | 
 |     } | 
 |   } | 
 |  | 
 |   void SendMessageToClient() { | 
 |     Message* msg = new SyncChannelTestMsg_NoArgs; | 
 |     msg->set_unblock(false); | 
 |     DCHECK(!msg->should_unblock()); | 
 |     Send(msg); | 
 |   } | 
 |  | 
 |   int server_num_; | 
 |   WaitableEvent* server_ready_event_; | 
 |   WaitableEvent** events_; | 
 |   RestrictedDispatchDeadlockServer* peer_; | 
 | }; | 
 |  | 
 | class RestrictedDispatchDeadlockClient2 : public Worker { | 
 |  public: | 
 |   RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server, | 
 |                                     WaitableEvent* server_ready_event, | 
 |                                     WaitableEvent** events) | 
 |       : Worker("channel2", Channel::MODE_CLIENT), | 
 |         server_ready_event_(server_ready_event), | 
 |         events_(events), | 
 |         received_msg_(false), | 
 |         received_noarg_reply_(false), | 
 |         done_issued_(false) {} | 
 |  | 
 |   virtual void Run() override { | 
 |     server_ready_event_->Wait(); | 
 |   } | 
 |  | 
 |   void OnDoClient2Task() { | 
 |     events_[3]->Wait(); | 
 |     events_[1]->Signal(); | 
 |     events_[2]->Signal(); | 
 |     DCHECK(received_msg_ == false); | 
 |  | 
 |     Message* message = new SyncChannelTestMsg_NoArgs; | 
 |     message->set_unblock(true); | 
 |     Send(message); | 
 |     received_noarg_reply_ = true; | 
 |   } | 
 |  | 
 |   base::Thread* ListenerThread() { return Worker::ListenerThread(); } | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnNoArgs() { | 
 |     received_msg_ = true; | 
 |     PossiblyDone(); | 
 |   } | 
 |  | 
 |   void PossiblyDone() { | 
 |     if (received_noarg_reply_ && received_msg_) { | 
 |       DCHECK(done_issued_ == false); | 
 |       done_issued_ = true; | 
 |       Send(new SyncChannelTestMsg_Done); | 
 |       Done(); | 
 |     } | 
 |   } | 
 |  | 
 |   WaitableEvent* server_ready_event_; | 
 |   WaitableEvent** events_; | 
 |   bool received_msg_; | 
 |   bool received_noarg_reply_; | 
 |   bool done_issued_; | 
 | }; | 
 |  | 
 | class RestrictedDispatchDeadlockClient1 : public Worker { | 
 |  public: | 
 |   RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server, | 
 |                                     RestrictedDispatchDeadlockClient2* peer, | 
 |                                     WaitableEvent* server_ready_event, | 
 |                                     WaitableEvent** events) | 
 |       : Worker("channel1", Channel::MODE_CLIENT), | 
 |         server_(server), | 
 |         peer_(peer), | 
 |         server_ready_event_(server_ready_event), | 
 |         events_(events), | 
 |         received_msg_(false), | 
 |         received_noarg_reply_(false), | 
 |         done_issued_(false) {} | 
 |  | 
 |   virtual void Run() override { | 
 |     server_ready_event_->Wait(); | 
 |     server_->ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, | 
 |         base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_)); | 
 |     peer_->ListenerThread()->message_loop()->PostTask( | 
 |         FROM_HERE, | 
 |         base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_)); | 
 |     events_[0]->Wait(); | 
 |     events_[1]->Wait(); | 
 |     DCHECK(received_msg_ == false); | 
 |  | 
 |     Message* message = new SyncChannelTestMsg_NoArgs; | 
 |     message->set_unblock(true); | 
 |     Send(message); | 
 |     received_noarg_reply_ = true; | 
 |     PossiblyDone(); | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnNoArgs() { | 
 |     received_msg_ = true; | 
 |     PossiblyDone(); | 
 |   } | 
 |  | 
 |   void PossiblyDone() { | 
 |     if (received_noarg_reply_ && received_msg_) { | 
 |       DCHECK(done_issued_ == false); | 
 |       done_issued_ = true; | 
 |       Send(new SyncChannelTestMsg_Done); | 
 |       Done(); | 
 |     } | 
 |   } | 
 |  | 
 |   RestrictedDispatchDeadlockServer* server_; | 
 |   RestrictedDispatchDeadlockClient2* peer_; | 
 |   WaitableEvent* server_ready_event_; | 
 |   WaitableEvent** events_; | 
 |   bool received_msg_; | 
 |   bool received_noarg_reply_; | 
 |   bool done_issued_; | 
 | }; | 
 |  | 
 | TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) { | 
 |   std::vector<Worker*> workers; | 
 |  | 
 |   // A shared worker thread so that server1 and server2 run on one thread. | 
 |   base::Thread worker_thread("RestrictedDispatchDeadlock"); | 
 |   ASSERT_TRUE(worker_thread.Start()); | 
 |  | 
 |   WaitableEvent server1_ready(false, false); | 
 |   WaitableEvent server2_ready(false, false); | 
 |  | 
 |   WaitableEvent event0(false, false); | 
 |   WaitableEvent event1(false, false); | 
 |   WaitableEvent event2(false, false); | 
 |   WaitableEvent event3(false, false); | 
 |   WaitableEvent* events[4] = {&event0, &event1, &event2, &event3}; | 
 |  | 
 |   RestrictedDispatchDeadlockServer* server1; | 
 |   RestrictedDispatchDeadlockServer* server2; | 
 |   RestrictedDispatchDeadlockClient1* client1; | 
 |   RestrictedDispatchDeadlockClient2* client2; | 
 |  | 
 |   server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events, | 
 |                                                  NULL); | 
 |   server2->OverrideThread(&worker_thread); | 
 |   workers.push_back(server2); | 
 |  | 
 |   client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready, | 
 |                                                   events); | 
 |   workers.push_back(client2); | 
 |  | 
 |   server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events, | 
 |                                                  server2); | 
 |   server1->OverrideThread(&worker_thread); | 
 |   workers.push_back(server1); | 
 |  | 
 |   client1 = new RestrictedDispatchDeadlockClient1(server1, client2, | 
 |                                                   &server1_ready, events); | 
 |   workers.push_back(client1); | 
 |  | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // This test case inspired by crbug.com/120530 | 
 | // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a | 
 | // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can | 
 | // re-enter when called from W4 while it's sending a message to W2. | 
 | // The first worker drives the whole test so it must be treated specially. | 
 |  | 
 | class RestrictedDispatchPipeWorker : public Worker { | 
 |  public: | 
 |   RestrictedDispatchPipeWorker( | 
 |       const std::string &channel1, | 
 |       WaitableEvent* event1, | 
 |       const std::string &channel2, | 
 |       WaitableEvent* event2, | 
 |       int group, | 
 |       int* success) | 
 |       : Worker(channel1, Channel::MODE_SERVER), | 
 |         event1_(event1), | 
 |         event2_(event2), | 
 |         other_channel_name_(channel2), | 
 |         group_(group), | 
 |         success_(success) { | 
 |   } | 
 |  | 
 |   void OnPingTTL(int ping, int* ret) { | 
 |     *ret = 0; | 
 |     if (!ping) | 
 |       return; | 
 |     other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret)); | 
 |     ++*ret; | 
 |   } | 
 |  | 
 |   void OnDone() { | 
 |     if (is_first()) | 
 |       return; | 
 |     other_channel_->Send(new SyncChannelTestMsg_Done); | 
 |     other_channel_.reset(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   virtual void Run() override { | 
 |     channel()->SetRestrictDispatchChannelGroup(group_); | 
 |     if (is_first()) | 
 |       event1_->Signal(); | 
 |     event2_->Wait(); | 
 |     other_channel_ = | 
 |         SyncChannel::Create(other_channel_name_, | 
 |                             IPC::Channel::MODE_CLIENT, | 
 |                             this, | 
 |                             ipc_thread().message_loop_proxy().get(), | 
 |                             true, | 
 |                             shutdown_event()); | 
 |     other_channel_->SetRestrictDispatchChannelGroup(group_); | 
 |     if (!is_first()) { | 
 |       event1_->Signal(); | 
 |       return; | 
 |     } | 
 |     *success_ = 0; | 
 |     int value = 0; | 
 |     OnPingTTL(3, &value); | 
 |     *success_ += (value == 3); | 
 |     OnPingTTL(4, &value); | 
 |     *success_ += (value == 4); | 
 |     OnPingTTL(5, &value); | 
 |     *success_ += (value == 5); | 
 |     other_channel_->Send(new SyncChannelTestMsg_Done); | 
 |     other_channel_.reset(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   bool is_first() { return !!success_; } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   scoped_ptr<SyncChannel> other_channel_; | 
 |   WaitableEvent* event1_; | 
 |   WaitableEvent* event2_; | 
 |   std::string other_channel_name_; | 
 |   int group_; | 
 |   int* success_; | 
 | }; | 
 |  | 
 | TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) { | 
 |   int success = 0; | 
 |   std::vector<Worker*> workers; | 
 |   WaitableEvent event0(true, false); | 
 |   WaitableEvent event1(true, false); | 
 |   WaitableEvent event2(true, false); | 
 |   WaitableEvent event3(true, false); | 
 |   workers.push_back(new RestrictedDispatchPipeWorker( | 
 |         "channel0", &event0, "channel1", &event1, 1, &success)); | 
 |   workers.push_back(new RestrictedDispatchPipeWorker( | 
 |         "channel1", &event1, "channel2", &event2, 2, NULL)); | 
 |   workers.push_back(new RestrictedDispatchPipeWorker( | 
 |         "channel2", &event2, "channel3", &event3, 3, NULL)); | 
 |   workers.push_back(new RestrictedDispatchPipeWorker( | 
 |         "channel3", &event3, "channel0", &event0, 4, NULL)); | 
 |   RunTest(workers); | 
 |   EXPECT_EQ(3, success); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // This test case inspired by crbug.com/122443 | 
 | // We want to make sure a reply message with the unblock flag set correctly | 
 | // behaves as a reply, not a regular message. | 
 | // We have 3 workers. Server1 will send a message to Server2 (which will block), | 
 | // during which it will dispatch a message comming from Client, at which point | 
 | // it will send another message to Server2. While sending that second message it | 
 | // will receive a reply from Server1 with the unblock flag. | 
 |  | 
 | class ReentrantReplyServer1 : public Worker { | 
 |  public: | 
 |   ReentrantReplyServer1(WaitableEvent* server_ready) | 
 |       : Worker("reentrant_reply1", Channel::MODE_SERVER), | 
 |         server_ready_(server_ready) { } | 
 |  | 
 |   virtual void Run() override { | 
 |     server2_channel_ = | 
 |         SyncChannel::Create("reentrant_reply2", | 
 |                             IPC::Channel::MODE_CLIENT, | 
 |                             this, | 
 |                             ipc_thread().message_loop_proxy().get(), | 
 |                             true, | 
 |                             shutdown_event()); | 
 |     server_ready_->Signal(); | 
 |     Message* msg = new SyncChannelTestMsg_Reentrant1(); | 
 |     server2_channel_->Send(msg); | 
 |     server2_channel_.reset(); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2) | 
 |      IPC_REPLY_HANDLER(OnReply) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnReentrant2() { | 
 |     Message* msg = new SyncChannelTestMsg_Reentrant3(); | 
 |     server2_channel_->Send(msg); | 
 |   } | 
 |  | 
 |   void OnReply(const Message& message) { | 
 |     // If we get here, the Send() will never receive the reply (thus would | 
 |     // hang), so abort instead. | 
 |     LOG(FATAL) << "Reply message was dispatched"; | 
 |   } | 
 |  | 
 |   WaitableEvent* server_ready_; | 
 |   scoped_ptr<SyncChannel> server2_channel_; | 
 | }; | 
 |  | 
 | class ReentrantReplyServer2 : public Worker { | 
 |  public: | 
 |   ReentrantReplyServer2() | 
 |       : Worker("reentrant_reply2", Channel::MODE_SERVER), | 
 |         reply_(NULL) { } | 
 |  | 
 |  private: | 
 |   virtual bool OnMessageReceived(const Message& message) override { | 
 |     IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message) | 
 |      IPC_MESSAGE_HANDLER_DELAY_REPLY( | 
 |          SyncChannelTestMsg_Reentrant1, OnReentrant1) | 
 |      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3) | 
 |     IPC_END_MESSAGE_MAP() | 
 |     return true; | 
 |   } | 
 |  | 
 |   void OnReentrant1(Message* reply) { | 
 |     DCHECK(!reply_); | 
 |     reply_ = reply; | 
 |   } | 
 |  | 
 |   void OnReentrant3() { | 
 |     DCHECK(reply_); | 
 |     Message* reply = reply_; | 
 |     reply_ = NULL; | 
 |     reply->set_unblock(true); | 
 |     Send(reply); | 
 |     Done(); | 
 |   } | 
 |  | 
 |   Message* reply_; | 
 | }; | 
 |  | 
 | class ReentrantReplyClient : public Worker { | 
 |  public: | 
 |   ReentrantReplyClient(WaitableEvent* server_ready) | 
 |       : Worker("reentrant_reply1", Channel::MODE_CLIENT), | 
 |         server_ready_(server_ready) { } | 
 |  | 
 |   virtual void Run() override { | 
 |     server_ready_->Wait(); | 
 |     Send(new SyncChannelTestMsg_Reentrant2()); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   WaitableEvent* server_ready_; | 
 | }; | 
 |  | 
 | TEST_F(IPCSyncChannelTest, ReentrantReply) { | 
 |   std::vector<Worker*> workers; | 
 |   WaitableEvent server_ready(false, false); | 
 |   workers.push_back(new ReentrantReplyServer2()); | 
 |   workers.push_back(new ReentrantReplyServer1(&server_ready)); | 
 |   workers.push_back(new ReentrantReplyClient(&server_ready)); | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | //------------------------------------------------------------------------------ | 
 |  | 
 | // Generate a validated channel ID using Channel::GenerateVerifiedChannelID(). | 
 |  | 
 | class VerifiedServer : public Worker { | 
 |  public: | 
 |   VerifiedServer(base::Thread* listener_thread, | 
 |                  const std::string& channel_name, | 
 |                  const std::string& reply_text) | 
 |       : Worker(channel_name, Channel::MODE_SERVER), | 
 |         reply_text_(reply_text) { | 
 |     Worker::OverrideThread(listener_thread); | 
 |   } | 
 |  | 
 |   virtual void OnNestedTestMsg(Message* reply_msg) override { | 
 |     VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_; | 
 |     SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_); | 
 |     Send(reply_msg); | 
 |     ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId()); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   std::string reply_text_; | 
 | }; | 
 |  | 
 | class VerifiedClient : public Worker { | 
 |  public: | 
 |   VerifiedClient(base::Thread* listener_thread, | 
 |                  const std::string& channel_name, | 
 |                  const std::string& expected_text) | 
 |       : Worker(channel_name, Channel::MODE_CLIENT), | 
 |         expected_text_(expected_text) { | 
 |     Worker::OverrideThread(listener_thread); | 
 |   } | 
 |  | 
 |   virtual void Run() override { | 
 |     std::string response; | 
 |     SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response); | 
 |     bool result = Send(msg); | 
 |     DCHECK(result); | 
 |     DCHECK_EQ(response, expected_text_); | 
 |     // expected_text_ is only used in the above DCHECK. This line suppresses the | 
 |     // "unused private field" warning in release builds. | 
 |     (void)expected_text_; | 
 |  | 
 |     VLOG(1) << __FUNCTION__ << " Received reply: " << response; | 
 |     ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId()); | 
 |     Done(); | 
 |   } | 
 |  | 
 |  private: | 
 |   std::string expected_text_; | 
 | }; | 
 |  | 
 | void Verified() { | 
 |   std::vector<Worker*> workers; | 
 |  | 
 |   // A shared worker thread for servers | 
 |   base::Thread server_worker_thread("Verified_ServerListener"); | 
 |   ASSERT_TRUE(server_worker_thread.Start()); | 
 |  | 
 |   base::Thread client_worker_thread("Verified_ClientListener"); | 
 |   ASSERT_TRUE(client_worker_thread.Start()); | 
 |  | 
 |   std::string channel_id = Channel::GenerateVerifiedChannelID("Verified"); | 
 |   Worker* worker; | 
 |  | 
 |   worker = new VerifiedServer(&server_worker_thread, | 
 |                               channel_id, | 
 |                               "Got first message"); | 
 |   workers.push_back(worker); | 
 |  | 
 |   worker = new VerifiedClient(&client_worker_thread, | 
 |                               channel_id, | 
 |                               "Got first message"); | 
 |   workers.push_back(worker); | 
 |  | 
 |   RunTest(workers); | 
 | } | 
 |  | 
 | // Windows needs to send an out-of-band secret to verify the client end of the | 
 | // channel. Test that we still connect correctly in that case. | 
 | TEST_F(IPCSyncChannelTest, Verified) { | 
 |   Verified(); | 
 | } | 
 |  | 
 | }  // namespace | 
 | }  // namespace IPC |