| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GL_GL_FENCE_H_ | 
 | #define UI_GL_GL_FENCE_H_ | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "ui/gl/gl_export.h" | 
 |  | 
 | namespace gfx { | 
 |  | 
 | class GL_EXPORT GLFence { | 
 |  public: | 
 |   GLFence(); | 
 |   virtual ~GLFence(); | 
 |  | 
 |   static bool IsSupported(); | 
 |   static GLFence* Create(); | 
 |  | 
 |   // Creates a fence that is not guaranteed to signal until the current context | 
 |   // is flushed. It is illegal to call Client/ServerWait() on a fence without | 
 |   // having explicitly called glFlush() or glFinish() in the originating | 
 |   // context. | 
 |   static GLFence* CreateWithoutFlush(); | 
 |  | 
 |   virtual bool HasCompleted() = 0; | 
 |   virtual void ClientWait() = 0; | 
 |  | 
 |   // Will block the server if supported, but might fall back to blocking the | 
 |   // client. | 
 |   virtual void ServerWait() = 0; | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(GLFence); | 
 | }; | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GL_GL_FENCE_H_ |