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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_UNIFIED_CUSTOM_SHAPE_BUTTON_H_
#define ASH_SYSTEM_UNIFIED_CUSTOM_SHAPE_BUTTON_H_
#include "ui/views/controls/button/image_button.h"
namespace ash {
// Abstract base class of buttons that have custom shape with Material Design
// ink drop.
class CustomShapeButton : public views::ImageButton {
public:
explicit CustomShapeButton(views::ButtonListener* listener);
~CustomShapeButton() override;
// Return the custom shape for the button in SkPath.
virtual SkPath CreateCustomShapePath(const gfx::Rect& bounds) const = 0;
// views::ImageButton:
void PaintButtonContents(gfx::Canvas* canvas) override;
std::unique_ptr<views::InkDrop> CreateInkDrop() override;
std::unique_ptr<views::InkDropRipple> CreateInkDropRipple() const override;
std::unique_ptr<views::InkDropHighlight> CreateInkDropHighlight()
const override;
std::unique_ptr<views::InkDropMask> CreateInkDropMask() const override;
const char* GetClassName() const override;
protected:
void PaintCustomShapePath(gfx::Canvas* canvas);
private:
DISALLOW_COPY_AND_ASSIGN(CustomShapeButton);
};
} // namespace ash
#endif // ASH_SYSTEM_UNIFIED_CUSTOM_SHAPE_BUTTON_H_