blob: cc200e2f9b3ea1f8a3adad6d0fd514c654e8dd14 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SERVER_SOCKET_H_
#define NET_SOCKET_SERVER_SOCKET_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "net/base/completion_once_callback.h"
#include "net/base/net_export.h"
namespace net {
class IPEndPoint;
class StreamSocket;
class NET_EXPORT ServerSocket {
public:
ServerSocket();
ServerSocket(const ServerSocket&) = delete;
ServerSocket& operator=(const ServerSocket&) = delete;
virtual ~ServerSocket();
// Binds the socket and starts listening. Destroys the socket to stop
// listening.
virtual int Listen(const IPEndPoint& address, int backlog) = 0;
// Binds the socket with address and port, and starts listening. It expects
// a valid IPv4 or IPv6 address. Otherwise, it returns ERR_ADDRESS_INVALID.
virtual int ListenWithAddressAndPort(const std::string& address_string,
uint16_t port,
int backlog);
// Gets current address the socket is bound to.
virtual int GetLocalAddress(IPEndPoint* address) const = 0;
// Accepts connection. Callback is called when new connection is
// accepted.
virtual int Accept(std::unique_ptr<StreamSocket>* socket,
CompletionOnceCallback callback) = 0;
// Accepts connection. Callback is called when new connection is accepted.
// Note: |peer_address| may or may not be populated depending on the
// implementation.
virtual int Accept(std::unique_ptr<StreamSocket>* socket,
CompletionOnceCallback callback,
IPEndPoint* peer_address);
};
} // namespace net
#endif // NET_SOCKET_SERVER_SOCKET_H_