blob: 590821686aa0cf4344437c99406a6be53fcca548 [file]
# Copyright 2020 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
import("//build/config/compiler/compiler.gni")
if (is_android) {
import("//build/config/android/config.gni")
}
if (is_fuchsia) {
import("//build/config/fuchsia/config.gni")
}
if (is_ios) {
declare_args() {
# iOS is bring-your-own-model. ios_on_device_llm_files should include 3 paths:
# - /path/to/weights.bin
# - /path/to/manifest.json
# - /path/to/config.pb
ios_on_device_llm_files = []
}
}
declare_args() {
# You can set the variable 'build_with_internal_optimization_guide' to true
# even in a developer build in args.gn. Setting this variable explicitly to true will
# cause your build to fail if the internal files are missing.
#
# If changing the value of this, you MUST also update the following files depending on the
# platform:
# Android: Internal expectations files that verify the native libraries are compiled into the Android binary.
# ChromeOS: //lib/chrome_util.py in the Chromite repo (ex: https://crrev.com/c/3437291)
# Linux: Internal archive files. //chrome/installer/linux/common/installer.include handles the
# relevant files not being present.
# Mac: //chrome/installer/mac/signing/parts.py
# Windows: //chrome/installer/mini_installer/chrome.release and internal archive files
if (is_fuchsia || is_android || is_ios) {
# Fuchsia, Android, and iOS should work but are not included in the set we release for,
# so we do not needlessly increase the binary size.
build_with_internal_optimization_guide = false
} else {
# Use is_chrome_branded as a proxy for "does src-internal exist".
build_with_internal_optimization_guide = is_chrome_branded
}
}
declare_args() {
# Exclude the model on builders targeting web_engine on fuchsia.
# TODO: crbug.com/393434571 - Clarify the boundary / strategy here.
build_with_model_execution = !(is_fuchsia && is_web_engine)
}