| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "content/browser/storage_partition_impl_map.h" | 
 |  | 
 | #include <utility> | 
 |  | 
 | #include "base/bind.h" | 
 | #include "base/callback.h" | 
 | #include "base/command_line.h" | 
 | #include "base/files/file_enumerator.h" | 
 | #include "base/files/file_path.h" | 
 | #include "base/files/file_util.h" | 
 | #include "base/location.h" | 
 | #include "base/macros.h" | 
 | #include "base/memory/ptr_util.h" | 
 | #include "base/single_thread_task_runner.h" | 
 | #include "base/strings/string_number_conversions.h" | 
 | #include "base/strings/string_util.h" | 
 | #include "base/strings/stringprintf.h" | 
 | #include "base/task_scheduler/post_task.h" | 
 | #include "base/threading/thread_task_runner_handle.h" | 
 | #include "build/build_config.h" | 
 | #include "content/browser/appcache/appcache_interceptor.h" | 
 | #include "content/browser/appcache/chrome_appcache_service.h" | 
 | #include "content/browser/background_fetch/background_fetch_context.h" | 
 | #include "content/browser/blob_storage/chrome_blob_storage_context.h" | 
 | #include "content/browser/devtools/devtools_url_request_interceptor.h" | 
 | #include "content/browser/fileapi/browser_file_system_helper.h" | 
 | #include "content/browser/loader/resource_request_info_impl.h" | 
 | #include "content/browser/resource_context_impl.h" | 
 | #include "content/browser/service_worker/foreign_fetch_request_handler.h" | 
 | #include "content/browser/service_worker/service_worker_request_handler.h" | 
 | #include "content/browser/storage_partition_impl.h" | 
 | #include "content/browser/streams/stream.h" | 
 | #include "content/browser/streams/stream_context.h" | 
 | #include "content/browser/streams/stream_registry.h" | 
 | #include "content/browser/streams/stream_url_request_job.h" | 
 | #include "content/browser/webui/url_data_manager_backend.h" | 
 | #include "content/public/browser/browser_context.h" | 
 | #include "content/public/browser/browser_thread.h" | 
 | #include "content/public/browser/content_browser_client.h" | 
 | #include "content/public/browser/storage_partition.h" | 
 | #include "content/public/common/content_constants.h" | 
 | #include "content/public/common/content_switches.h" | 
 | #include "content/public/common/origin_trial_policy.h" | 
 | #include "content/public/common/url_constants.h" | 
 | #include "crypto/sha2.h" | 
 | #include "net/url_request/url_request_context.h" | 
 | #include "net/url_request/url_request_context_getter.h" | 
 | #include "storage/browser/blob/blob_storage_context.h" | 
 | #include "storage/browser/blob/blob_url_request_job_factory.h" | 
 | #include "storage/browser/fileapi/file_system_url_request_job_factory.h" | 
 |  | 
 | using storage::FileSystemContext; | 
 | using storage::BlobStorageContext; | 
 |  | 
 | namespace content { | 
 |  | 
 | namespace { | 
 |  | 
 | // A derivative that knows about Streams too. | 
 | class BlobProtocolHandler : public net::URLRequestJobFactory::ProtocolHandler { | 
 |  public: | 
 |   BlobProtocolHandler(ChromeBlobStorageContext* blob_storage_context, | 
 |                       StreamContext* stream_context, | 
 |                       storage::FileSystemContext* file_system_context) | 
 |       : blob_storage_context_(blob_storage_context), | 
 |         stream_context_(stream_context), | 
 |         file_system_context_(file_system_context) {} | 
 |  | 
 |   ~BlobProtocolHandler() override {} | 
 |  | 
 |   net::URLRequestJob* MaybeCreateJob( | 
 |       net::URLRequest* request, | 
 |       net::NetworkDelegate* network_delegate) const override { | 
 |     scoped_refptr<Stream> stream = | 
 |         stream_context_->registry()->GetStream(request->url()); | 
 |     if (stream.get()) | 
 |       return new StreamURLRequestJob(request, network_delegate, stream); | 
 |  | 
 |     if (!blob_protocol_handler_) { | 
 |       // Construction is deferred because 'this' is constructed on | 
 |       // the main thread but we want blob_protocol_handler_ constructed | 
 |       // on the IO thread. | 
 |       blob_protocol_handler_.reset(new storage::BlobProtocolHandler( | 
 |           blob_storage_context_->context(), file_system_context_.get())); | 
 |     } | 
 |     return blob_protocol_handler_->MaybeCreateJob(request, network_delegate); | 
 |   } | 
 |  | 
 |  private: | 
 |   const scoped_refptr<ChromeBlobStorageContext> blob_storage_context_; | 
 |   const scoped_refptr<StreamContext> stream_context_; | 
 |   const scoped_refptr<storage::FileSystemContext> file_system_context_; | 
 |   mutable std::unique_ptr<storage::BlobProtocolHandler> blob_protocol_handler_; | 
 |   DISALLOW_COPY_AND_ASSIGN(BlobProtocolHandler); | 
 | }; | 
 |  | 
 | // These constants are used to create the directory structure under the profile | 
 | // where renderers with a non-default storage partition keep their persistent | 
 | // state. This will contain a set of directories that partially mirror the | 
 | // directory structure of BrowserContext::GetPath(). | 
 | // | 
 | // The kStoragePartitionDirname contains an extensions directory which is | 
 | // further partitioned by extension id, followed by another level of directories | 
 | // for the "default" extension storage partition and one directory for each | 
 | // persistent partition used by a webview tag. Example: | 
 | // | 
 | //   Storage/ext/ABCDEF/def | 
 | //   Storage/ext/ABCDEF/hash(partition name) | 
 | // | 
 | // The code in GetStoragePartitionPath() constructs these path names. | 
 | // | 
 | // TODO(nasko): Move extension related path code out of content. | 
 | const base::FilePath::CharType kStoragePartitionDirname[] = | 
 |     FILE_PATH_LITERAL("Storage"); | 
 | const base::FilePath::CharType kExtensionsDirname[] = | 
 |     FILE_PATH_LITERAL("ext"); | 
 | const base::FilePath::CharType kDefaultPartitionDirname[] = | 
 |     FILE_PATH_LITERAL("def"); | 
 | const base::FilePath::CharType kTrashDirname[] = | 
 |     FILE_PATH_LITERAL("trash"); | 
 |  | 
 | // Because partition names are user specified, they can be arbitrarily long | 
 | // which makes them unsuitable for paths names. We use a truncation of a | 
 | // SHA256 hash to perform a deterministic shortening of the string. The | 
 | // kPartitionNameHashBytes constant controls the length of the truncation. | 
 | // We use 6 bytes, which gives us 99.999% reliability against collisions over | 
 | // 1 million partition domains. | 
 | // | 
 | // Analysis: | 
 | // We assume that all partition names within one partition domain are | 
 | // controlled by the the same entity. Thus there is no chance for adverserial | 
 | // attack and all we care about is accidental collision. To get 5 9s over | 
 | // 1 million domains, we need the probability of a collision in any one domain | 
 | // to be | 
 | // | 
 | //    p < nroot(1000000, .99999) ~= 10^-11 | 
 | // | 
 | // We use the following birthday attack approximation to calculate the max | 
 | // number of unique names for this probability: | 
 | // | 
 | //    n(p,H) = sqrt(2*H * ln(1/(1-p))) | 
 | // | 
 | // For a 6-byte hash, H = 2^(6*8).  n(10^-11, H) ~= 75 | 
 | // | 
 | // An average partition domain is likely to have less than 10 unique | 
 | // partition names which is far lower than 75. | 
 | // | 
 | // Note, that for 4 9s of reliability, the limit is 237 partition names per | 
 | // partition domain. | 
 | const int kPartitionNameHashBytes = 6; | 
 |  | 
 | // Needed for selecting all files in ObliterateOneDirectory() below. | 
 | #if defined(OS_POSIX) | 
 | const int kAllFileTypes = base::FileEnumerator::FILES | | 
 |                           base::FileEnumerator::DIRECTORIES | | 
 |                           base::FileEnumerator::SHOW_SYM_LINKS; | 
 | #else | 
 | const int kAllFileTypes = base::FileEnumerator::FILES | | 
 |                           base::FileEnumerator::DIRECTORIES; | 
 | #endif | 
 |  | 
 | base::FilePath GetStoragePartitionDomainPath( | 
 |     const std::string& partition_domain) { | 
 |   CHECK(base::IsStringUTF8(partition_domain)); | 
 |  | 
 |   return base::FilePath(kStoragePartitionDirname).Append(kExtensionsDirname) | 
 |       .Append(base::FilePath::FromUTF8Unsafe(partition_domain)); | 
 | } | 
 |  | 
 | // Helper function for doing a depth-first deletion of the data on disk. | 
 | // Examines paths directly in |current_dir| (no recursion) and tries to | 
 | // delete from disk anything that is in, or isn't a parent of something in | 
 | // |paths_to_keep|. Paths that need further expansion are added to | 
 | // |paths_to_consider|. | 
 | void ObliterateOneDirectory(const base::FilePath& current_dir, | 
 |                             const std::vector<base::FilePath>& paths_to_keep, | 
 |                             std::vector<base::FilePath>* paths_to_consider) { | 
 |   CHECK(current_dir.IsAbsolute()); | 
 |  | 
 |   base::FileEnumerator enumerator(current_dir, false, kAllFileTypes); | 
 |   for (base::FilePath to_delete = enumerator.Next(); !to_delete.empty(); | 
 |        to_delete = enumerator.Next()) { | 
 |     // Enum tracking which of the 3 possible actions to take for |to_delete|. | 
 |     enum { kSkip, kEnqueue, kDelete } action = kDelete; | 
 |  | 
 |     for (std::vector<base::FilePath>::const_iterator to_keep = | 
 |              paths_to_keep.begin(); | 
 |          to_keep != paths_to_keep.end(); | 
 |          ++to_keep) { | 
 |       if (to_delete == *to_keep) { | 
 |         action = kSkip; | 
 |         break; | 
 |       } else if (to_delete.IsParent(*to_keep)) { | 
 |         // |to_delete| contains a path to keep. Add to stack for further | 
 |         // processing. | 
 |         action = kEnqueue; | 
 |         break; | 
 |       } | 
 |     } | 
 |  | 
 |     switch (action) { | 
 |       case kDelete: | 
 |         base::DeleteFile(to_delete, true); | 
 |         break; | 
 |  | 
 |       case kEnqueue: | 
 |         paths_to_consider->push_back(to_delete); | 
 |         break; | 
 |  | 
 |       case kSkip: | 
 |         break; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | // Synchronously attempts to delete |unnormalized_root|, preserving only | 
 | // entries in |paths_to_keep|. If there are no entries in |paths_to_keep| on | 
 | // disk, then it completely removes |unnormalized_root|. All paths must be | 
 | // absolute paths. | 
 | void BlockingObliteratePath( | 
 |     const base::FilePath& unnormalized_browser_context_root, | 
 |     const base::FilePath& unnormalized_root, | 
 |     const std::vector<base::FilePath>& paths_to_keep, | 
 |     const scoped_refptr<base::TaskRunner>& closure_runner, | 
 |     const base::Closure& on_gc_required) { | 
 |   // Early exit required because MakeAbsoluteFilePath() will fail on POSIX | 
 |   // if |unnormalized_root| does not exist. This is safe because there is | 
 |   // nothing to do in this situation anwyays. | 
 |   if (!base::PathExists(unnormalized_root)) { | 
 |     return; | 
 |   } | 
 |  | 
 |   // Never try to obliterate things outside of the browser context root or the | 
 |   // browser context root itself. Die hard. | 
 |   base::FilePath root = base::MakeAbsoluteFilePath(unnormalized_root); | 
 |   base::FilePath browser_context_root = | 
 |       base::MakeAbsoluteFilePath(unnormalized_browser_context_root); | 
 |   CHECK(!root.empty()); | 
 |   CHECK(!browser_context_root.empty()); | 
 |   CHECK(browser_context_root.IsParent(root) && browser_context_root != root); | 
 |  | 
 |   // Reduce |paths_to_keep| set to those under the root and actually on disk. | 
 |   std::vector<base::FilePath> valid_paths_to_keep; | 
 |   for (std::vector<base::FilePath>::const_iterator it = paths_to_keep.begin(); | 
 |        it != paths_to_keep.end(); | 
 |        ++it) { | 
 |     if (root.IsParent(*it) && base::PathExists(*it)) | 
 |       valid_paths_to_keep.push_back(*it); | 
 |   } | 
 |  | 
 |   // If none of the |paths_to_keep| are valid anymore then we just whack the | 
 |   // root and be done with it.  Otherwise, signal garbage collection and do | 
 |   // a best-effort delete of the on-disk structures. | 
 |   if (valid_paths_to_keep.empty()) { | 
 |     base::DeleteFile(root, true); | 
 |     return; | 
 |   } | 
 |   closure_runner->PostTask(FROM_HERE, on_gc_required); | 
 |  | 
 |   // Otherwise, start at the root and delete everything that is not in | 
 |   // |valid_paths_to_keep|. | 
 |   std::vector<base::FilePath> paths_to_consider; | 
 |   paths_to_consider.push_back(root); | 
 |   while(!paths_to_consider.empty()) { | 
 |     base::FilePath path = paths_to_consider.back(); | 
 |     paths_to_consider.pop_back(); | 
 |     ObliterateOneDirectory(path, valid_paths_to_keep, &paths_to_consider); | 
 |   } | 
 | } | 
 |  | 
 | // Ensures each path in |active_paths| is a direct child of storage_root. | 
 | void NormalizeActivePaths(const base::FilePath& storage_root, | 
 |                           base::hash_set<base::FilePath>* active_paths) { | 
 |   base::hash_set<base::FilePath> normalized_active_paths; | 
 |  | 
 |   for (base::hash_set<base::FilePath>::iterator iter = active_paths->begin(); | 
 |        iter != active_paths->end(); ++iter) { | 
 |     base::FilePath relative_path; | 
 |     if (!storage_root.AppendRelativePath(*iter, &relative_path)) | 
 |       continue; | 
 |  | 
 |     std::vector<base::FilePath::StringType> components; | 
 |     relative_path.GetComponents(&components); | 
 |  | 
 |     DCHECK(!relative_path.empty()); | 
 |     normalized_active_paths.insert(storage_root.Append(components.front())); | 
 |   } | 
 |  | 
 |   active_paths->swap(normalized_active_paths); | 
 | } | 
 |  | 
 | // Deletes all entries inside the |storage_root| that are not in the | 
 | // |active_paths|.  Deletion is done in 2 steps: | 
 | // | 
 | //   (1) Moving all garbage collected paths into a trash directory. | 
 | //   (2) Asynchronously deleting the trash directory. | 
 | // | 
 | // The deletion is asynchronous because after (1) completes, calling code can | 
 | // safely continue to use the paths that had just been garbage collected | 
 | // without fear of race conditions. | 
 | // | 
 | // This code also ignores failed moves rather than attempting a smarter retry. | 
 | // Moves shouldn't fail here unless there is some out-of-band error (eg., | 
 | // FS corruption). Retry logic is dangerous in the general case because | 
 | // there is not necessarily a guaranteed case where the logic may succeed. | 
 | // | 
 | // This function is still named BlockingGarbageCollect() because it does | 
 | // execute a few filesystem operations synchronously. | 
 | void BlockingGarbageCollect( | 
 |     const base::FilePath& storage_root, | 
 |     const scoped_refptr<base::TaskRunner>& file_access_runner, | 
 |     std::unique_ptr<base::hash_set<base::FilePath>> active_paths) { | 
 |   CHECK(storage_root.IsAbsolute()); | 
 |  | 
 |   NormalizeActivePaths(storage_root, active_paths.get()); | 
 |  | 
 |   base::FileEnumerator enumerator(storage_root, false, kAllFileTypes); | 
 |   base::FilePath trash_directory; | 
 |   if (!base::CreateTemporaryDirInDir(storage_root, kTrashDirname, | 
 |                                      &trash_directory)) { | 
 |     // Unable to continue without creating the trash directory so give up. | 
 |     return; | 
 |   } | 
 |   for (base::FilePath path = enumerator.Next(); !path.empty(); | 
 |        path = enumerator.Next()) { | 
 |     if (active_paths->find(path) == active_paths->end() && | 
 |         path != trash_directory) { | 
 |       // Since |trash_directory| is unique for each run of this function there | 
 |       // can be no colllisions on the move. | 
 |       base::Move(path, trash_directory.Append(path.BaseName())); | 
 |     } | 
 |   } | 
 |  | 
 |   file_access_runner->PostTask( | 
 |       FROM_HERE, base::BindOnce(base::IgnoreResult(&base::DeleteFile), | 
 |                                 trash_directory, true)); | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | // static | 
 | base::FilePath StoragePartitionImplMap::GetStoragePartitionPath( | 
 |     const std::string& partition_domain, | 
 |     const std::string& partition_name) { | 
 |   if (partition_domain.empty()) | 
 |     return base::FilePath(); | 
 |  | 
 |   base::FilePath path = GetStoragePartitionDomainPath(partition_domain); | 
 |  | 
 |   // TODO(ajwong): Mangle in-memory into this somehow, either by putting | 
 |   // it into the partition_name, or by manually adding another path component | 
 |   // here.  Otherwise, it's possible to have an in-memory StoragePartition and | 
 |   // a persistent one that return the same FilePath for GetPath(). | 
 |   if (!partition_name.empty()) { | 
 |     // For analysis of why we can ignore collisions, see the comment above | 
 |     // kPartitionNameHashBytes. | 
 |     char buffer[kPartitionNameHashBytes]; | 
 |     crypto::SHA256HashString(partition_name, &buffer[0], | 
 |                              sizeof(buffer)); | 
 |     return path.AppendASCII(base::HexEncode(buffer, sizeof(buffer))); | 
 |   } | 
 |  | 
 |   return path.Append(kDefaultPartitionDirname); | 
 | } | 
 |  | 
 | StoragePartitionImplMap::StoragePartitionImplMap( | 
 |     BrowserContext* browser_context) | 
 |     : browser_context_(browser_context), | 
 |       file_access_runner_(base::CreateSequencedTaskRunnerWithTraits( | 
 |           {base::MayBlock(), base::TaskPriority::BACKGROUND})), | 
 |       resource_context_initialized_(false) {} | 
 |  | 
 | StoragePartitionImplMap::~StoragePartitionImplMap() { | 
 | } | 
 |  | 
 | StoragePartitionImpl* StoragePartitionImplMap::Get( | 
 |     const std::string& partition_domain, | 
 |     const std::string& partition_name, | 
 |     bool in_memory, | 
 |     bool can_create) { | 
 |   // Find the previously created partition if it's available. | 
 |   StoragePartitionConfig partition_config( | 
 |       partition_domain, partition_name, in_memory); | 
 |  | 
 |   PartitionMap::const_iterator it = partitions_.find(partition_config); | 
 |   if (it != partitions_.end()) | 
 |     return it->second.get(); | 
 |  | 
 |   if (!can_create) | 
 |     return nullptr; | 
 |  | 
 |   base::FilePath relative_partition_path = | 
 |       GetStoragePartitionPath(partition_domain, partition_name); | 
 |  | 
 |   std::unique_ptr<StoragePartitionImpl> partition_ptr( | 
 |       StoragePartitionImpl::Create(browser_context_, in_memory, | 
 |                                    relative_partition_path)); | 
 |   StoragePartitionImpl* partition = partition_ptr.get(); | 
 |   partitions_[partition_config] = std::move(partition_ptr); | 
 |  | 
 |   ChromeBlobStorageContext* blob_storage_context = | 
 |       ChromeBlobStorageContext::GetFor(browser_context_); | 
 |   StreamContext* stream_context = StreamContext::GetFor(browser_context_); | 
 |   ProtocolHandlerMap protocol_handlers; | 
 |   protocol_handlers[url::kBlobScheme] = | 
 |       linked_ptr<net::URLRequestJobFactory::ProtocolHandler>( | 
 |           new BlobProtocolHandler(blob_storage_context, | 
 |                                   stream_context, | 
 |                                   partition->GetFileSystemContext())); | 
 |   protocol_handlers[url::kFileSystemScheme] = | 
 |       linked_ptr<net::URLRequestJobFactory::ProtocolHandler>( | 
 |           CreateFileSystemProtocolHandler(partition_domain, | 
 |                                           partition->GetFileSystemContext())); | 
 |   for (const auto& scheme : URLDataManagerBackend::GetWebUISchemes()) { | 
 |     protocol_handlers[scheme] = | 
 |         linked_ptr<net::URLRequestJobFactory::ProtocolHandler>( | 
 |             URLDataManagerBackend::CreateProtocolHandler( | 
 |                 browser_context_->GetResourceContext(), blob_storage_context) | 
 |                 .release()); | 
 |   } | 
 |  | 
 |   URLRequestInterceptorScopedVector request_interceptors; | 
 |   request_interceptors.push_back( | 
 |       base::MakeUnique<DevToolsURLRequestInterceptor>(browser_context_)); | 
 |   request_interceptors.push_back(ServiceWorkerRequestHandler::CreateInterceptor( | 
 |       browser_context_->GetResourceContext())); | 
 |   if (ForeignFetchRequestHandler::IsForeignFetchEnabled()) { | 
 |     request_interceptors.push_back( | 
 |         ForeignFetchRequestHandler::CreateInterceptor( | 
 |             browser_context_->GetResourceContext())); | 
 |   } | 
 |   request_interceptors.push_back(base::MakeUnique<AppCacheInterceptor>()); | 
 |  | 
 |   // These calls must happen after StoragePartitionImpl::Create(). | 
 |   if (partition_domain.empty()) { | 
 |     partition->SetURLRequestContext( | 
 |         browser_context_->CreateRequestContext( | 
 |             &protocol_handlers, std::move(request_interceptors))); | 
 |   } else { | 
 |     partition->SetURLRequestContext( | 
 |         browser_context_->CreateRequestContextForStoragePartition( | 
 |             partition->GetPath(), in_memory, &protocol_handlers, | 
 |             std::move(request_interceptors))); | 
 |   } | 
 |   partition->SetMediaURLRequestContext( | 
 |       partition_domain.empty() ? | 
 |       browser_context_->CreateMediaRequestContext() : | 
 |       browser_context_->CreateMediaRequestContextForStoragePartition( | 
 |           partition->GetPath(), in_memory)); | 
 |  | 
 |   PostCreateInitialization(partition, in_memory); | 
 |  | 
 |   return partition; | 
 | } | 
 |  | 
 | void StoragePartitionImplMap::AsyncObliterate( | 
 |     const GURL& site, | 
 |     const base::Closure& on_gc_required) { | 
 |   // This method should avoid creating any StoragePartition (which would | 
 |   // create more open file handles) so that it can delete as much of the | 
 |   // data off disk as possible. | 
 |   std::string partition_domain; | 
 |   std::string partition_name; | 
 |   bool in_memory = false; | 
 |   GetContentClient()->browser()->GetStoragePartitionConfigForSite( | 
 |       browser_context_, site, false, &partition_domain, | 
 |       &partition_name, &in_memory); | 
 |  | 
 |   // Find the active partitions for the domain. Because these partitions are | 
 |   // active, it is not possible to just delete the directories that contain | 
 |   // the backing data structures without causing the browser to crash. Instead, | 
 |   // of deleteing the directory, we tell each storage context later to | 
 |   // remove any data they have saved. This will leave the directory structure | 
 |   // intact but it will only contain empty databases. | 
 |   std::vector<StoragePartitionImpl*> active_partitions; | 
 |   std::vector<base::FilePath> paths_to_keep; | 
 |   for (PartitionMap::const_iterator it = partitions_.begin(); | 
 |        it != partitions_.end(); | 
 |        ++it) { | 
 |     const StoragePartitionConfig& config = it->first; | 
 |     if (config.partition_domain == partition_domain) { | 
 |       it->second->ClearData( | 
 |           // All except shader cache. | 
 |           ~StoragePartition::REMOVE_DATA_MASK_SHADER_CACHE, | 
 |           StoragePartition::QUOTA_MANAGED_STORAGE_MASK_ALL, | 
 |           GURL(), | 
 |           StoragePartition::OriginMatcherFunction(), | 
 |           base::Time(), base::Time::Max(), | 
 |           base::Bind(&base::DoNothing)); | 
 |       if (!config.in_memory) { | 
 |         paths_to_keep.push_back(it->second->GetPath()); | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   // Start a best-effort delete of the on-disk storage excluding paths that are | 
 |   // known to still be in use. This is to delete any previously created | 
 |   // StoragePartition state that just happens to not have been used during this | 
 |   // run of the browser. | 
 |   base::FilePath domain_root = browser_context_->GetPath().Append( | 
 |       GetStoragePartitionDomainPath(partition_domain)); | 
 |  | 
 |   base::PostTaskWithTraits( | 
 |       FROM_HERE, {base::MayBlock(), base::TaskPriority::BACKGROUND}, | 
 |       base::BindOnce(&BlockingObliteratePath, browser_context_->GetPath(), | 
 |                      domain_root, paths_to_keep, | 
 |                      base::ThreadTaskRunnerHandle::Get(), on_gc_required)); | 
 | } | 
 |  | 
 | void StoragePartitionImplMap::GarbageCollect( | 
 |     std::unique_ptr<base::hash_set<base::FilePath>> active_paths, | 
 |     const base::Closure& done) { | 
 |   // Include all paths for current StoragePartitions in the active_paths since | 
 |   // they cannot be deleted safely. | 
 |   for (PartitionMap::const_iterator it = partitions_.begin(); | 
 |        it != partitions_.end(); | 
 |        ++it) { | 
 |     const StoragePartitionConfig& config = it->first; | 
 |     if (!config.in_memory) | 
 |       active_paths->insert(it->second->GetPath()); | 
 |   } | 
 |  | 
 |   // Find the directory holding the StoragePartitions and delete everything in | 
 |   // there that isn't considered active. | 
 |   base::FilePath storage_root = browser_context_->GetPath().Append( | 
 |       GetStoragePartitionDomainPath(std::string())); | 
 |   file_access_runner_->PostTaskAndReply( | 
 |       FROM_HERE, | 
 |       base::BindOnce(&BlockingGarbageCollect, storage_root, file_access_runner_, | 
 |                      base::Passed(&active_paths)), | 
 |       done); | 
 | } | 
 |  | 
 | void StoragePartitionImplMap::ForEach( | 
 |     const BrowserContext::StoragePartitionCallback& callback) { | 
 |   for (PartitionMap::const_iterator it = partitions_.begin(); | 
 |        it != partitions_.end(); | 
 |        ++it) { | 
 |     callback.Run(it->second.get()); | 
 |   } | 
 | } | 
 |  | 
 | void StoragePartitionImplMap::PostCreateInitialization( | 
 |     StoragePartitionImpl* partition, | 
 |     bool in_memory) { | 
 |   // TODO(ajwong): ResourceContexts no longer have any storage related state. | 
 |   // We should move this into a place where it is called once per | 
 |   // BrowserContext creation rather than piggybacking off the default context | 
 |   // creation. | 
 |   // Note: moving this into Get() before partitions_[] is set causes reentrency. | 
 |   if (!resource_context_initialized_) { | 
 |     resource_context_initialized_ = true; | 
 |     InitializeResourceContext(browser_context_); | 
 |   } | 
 |  | 
 |   // Check first to avoid memory leak in unittests. | 
 |   if (BrowserThread::IsMessageLoopValid(BrowserThread::IO)) { | 
 |     BrowserThread::PostTask( | 
 |         BrowserThread::IO, FROM_HERE, | 
 |         base::BindOnce( | 
 |             &ChromeAppCacheService::InitializeOnIOThread, | 
 |             partition->GetAppCacheService(), | 
 |             in_memory ? base::FilePath() | 
 |                       : partition->GetPath().Append(kAppCacheDirname), | 
 |             browser_context_->GetResourceContext(), | 
 |             base::RetainedRef(partition->GetURLRequestContext()), | 
 |             base::RetainedRef(browser_context_->GetSpecialStoragePolicy()))); | 
 |  | 
 |     BrowserThread::PostTask( | 
 |         BrowserThread::IO, FROM_HERE, | 
 |         base::BindOnce(&CacheStorageContextImpl::SetBlobParametersForCache, | 
 |                        partition->GetCacheStorageContext(), | 
 |                        base::RetainedRef(partition->GetURLRequestContext()), | 
 |                        base::RetainedRef(ChromeBlobStorageContext::GetFor( | 
 |                            browser_context_)))); | 
 |  | 
 |     BrowserThread::PostTask( | 
 |         BrowserThread::IO, FROM_HERE, | 
 |         base::BindOnce(&ServiceWorkerContextWrapper::InitializeResourceContext, | 
 |                        partition->GetServiceWorkerContext(), | 
 |                        browser_context_->GetResourceContext())); | 
 |  | 
 |     // We do not call InitializeURLRequestContext() for media contexts because, | 
 |     // other than the HTTP cache, the media contexts share the same backing | 
 |     // objects as their associated "normal" request context.  Thus, the previous | 
 |     // call serves to initialize the media request context for this storage | 
 |     // partition as well. | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace content |