| // Copyright 2016 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_ANIMATION_SCROLL_OFFSET_ANIMATIONS_IMPL_H_ |
| #define CC_ANIMATION_SCROLL_OFFSET_ANIMATIONS_IMPL_H_ |
| |
| #include <memory> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "cc/animation/animation_delegate.h" |
| #include "cc/animation/scroll_offset_animation_curve.h" |
| #include "cc/trees/mutator_host_client.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| |
| namespace cc { |
| |
| class Animation; |
| class AnimationHost; |
| class AnimationTimeline; |
| |
| // This class represents a scroll offset animation that is managed by only the |
| // impl thread, i.e. an impl-only scroll animation. It contains an |
| // AnimationTimeline and owns the (impl-only) scroll offset Animation running |
| // on a particular CC Layer. It exists only on the compositor thread. |
| class CC_ANIMATION_EXPORT ScrollOffsetAnimationImpl : public AnimationDelegate { |
| public: |
| explicit ScrollOffsetAnimationImpl(AnimationHost* animation_host); |
| ScrollOffsetAnimationImpl(const ScrollOffsetAnimationImpl&) = delete; |
| ~ScrollOffsetAnimationImpl() override; |
| |
| ScrollOffsetAnimationImpl& operator=(const ScrollOffsetAnimationImpl&) = |
| delete; |
| |
| void AutoScrollAnimationCreate(ElementId element_id, |
| const gfx::PointF& target_offset, |
| const gfx::PointF& current_offset, |
| float autoscroll_velocity, |
| base::TimeDelta animation_start_offset); |
| |
| // |delayed_by| shrinks the duration of the |
| // animation. |animation_start_offset| causes us to start the animation |
| // partway through. |
| void MouseWheelScrollAnimationCreate(ElementId element_id, |
| const gfx::PointF& target_offset, |
| const gfx::PointF& current_offset, |
| base::TimeDelta delayed_by, |
| base::TimeDelta animation_start_offset); |
| |
| std::optional<gfx::PointF> ScrollAnimationUpdateTarget( |
| const gfx::Vector2dF& scroll_delta, |
| const gfx::PointF& max_scroll_offset, |
| base::TimeTicks frame_monotonic_time, |
| base::TimeDelta delayed_by); |
| |
| // AnimationDelegate implementation. |
| void NotifyAnimationStarted(base::TimeTicks monotonic_time, |
| int target_property, |
| int group) override {} |
| void NotifyAnimationFinished(base::TimeTicks monotonic_time, |
| int target_property, |
| int group) override; |
| void NotifyAnimationAborted(base::TimeTicks monotonic_time, |
| int target_property, |
| int group) override {} |
| void NotifyAnimationTakeover( |
| base::TimeTicks monotonic_time, |
| int target_property, |
| base::TimeTicks animation_start_time, |
| std::unique_ptr<gfx::AnimationCurve> curve) override {} |
| void NotifyLocalTimeUpdated( |
| std::optional<base::TimeDelta> local_time) override {} |
| |
| // Aborts the currently running scroll offset animation on an element and |
| // starts a new one offsetted by adjustment. |
| void ScrollAnimationApplyAdjustment(ElementId element_id, |
| const gfx::Vector2dF& adjustment); |
| |
| void ScrollAnimationAbort(bool needs_completion); |
| void AnimatingElementRemovedByCommit(); |
| |
| bool IsAnimating() const; |
| bool IsAutoScrolling() const; |
| ElementId GetElementId() const; |
| |
| private: |
| void ScrollAnimationCreateInternal(ElementId element_id, |
| std::unique_ptr<gfx::AnimationCurve> curve, |
| base::TimeDelta animation_start_offset); |
| |
| void ReattachScrollOffsetAnimationIfNeeded(ElementId element_id); |
| |
| raw_ptr<AnimationHost> animation_host_; |
| scoped_refptr<AnimationTimeline> scroll_offset_timeline_; |
| scoped_refptr<Animation> scroll_offset_animation_; |
| bool animation_is_autoscroll_ = false; |
| }; |
| |
| // Pre-MultiImplScrollAnimations: |
| // Contains an ScrollOffsetAnimationImpl which encapsulates the scroll offset |
| // animation running on a particular CC Layer. |
| // We have just one animation for impl-only scroll offset animations. I.e. only |
| // one element can have an impl-only scroll offset animation at any given time. |
| // |
| // Post-MultiImplScrollAnimations: |
| // Contains a map from ElementId to ScrollOffsetAnimationImpl that owns the impl |
| // only scroll offset animation running on a particular CC Layer. |
| // |
| // Note that this class only exists on the compositor thread. |
| class CC_ANIMATION_EXPORT ScrollOffsetAnimationsImpl { |
| public: |
| explicit ScrollOffsetAnimationsImpl(AnimationHost* animation_host); |
| ScrollOffsetAnimationsImpl(const ScrollOffsetAnimationsImpl&) = delete; |
| ~ScrollOffsetAnimationsImpl(); |
| |
| ScrollOffsetAnimationsImpl& operator=(const ScrollOffsetAnimationsImpl&) = |
| delete; |
| |
| void AutoScrollAnimationCreate(ElementId element_id, |
| const gfx::PointF& target_offset, |
| const gfx::PointF& current_offset, |
| float autoscroll_velocity, |
| base::TimeDelta animation_start_offset); |
| |
| // |delayed_by| shrinks the duration of the |
| // animation. |animation_start_offset| causes us to start the animation |
| // partway through. |
| void MouseWheelScrollAnimationCreate(ElementId element_id, |
| const gfx::PointF& target_offset, |
| const gfx::PointF& current_offset, |
| base::TimeDelta delayed_by, |
| base::TimeDelta animation_start_offset); |
| |
| std::optional<gfx::PointF> ScrollAnimationUpdateTarget( |
| const gfx::Vector2dF& scroll_delta, |
| const gfx::PointF& max_scroll_offset, |
| base::TimeTicks frame_monotonic_time, |
| base::TimeDelta delayed_by, |
| ElementId element_id); |
| |
| // Aborts the currently running scroll offset animation on an element and |
| // starts a new one offsetted by adjustment. |
| void ScrollAnimationApplyAdjustment(ElementId element_id, |
| const gfx::Vector2dF& adjustment); |
| |
| void ScrollAnimationAbort(bool needs_completion, ElementId element_id); |
| |
| void HandleRemovedScrollAnimatingElements(bool commits_to_active); |
| |
| bool ElementHasImplOnlyScrollAnimation(ElementId element_id) const; |
| bool HasImplOnlyScrollAnimatingElement() const; |
| bool HasImplOnlyAutoScrollAnimatingElement() const; |
| |
| bool IsAnimating() const; |
| bool IsAutoScrolling() const; |
| |
| private: |
| // This retrieves the ScrollOffsetAnimationImpl object associated with the |
| // given ElementId. |
| ScrollOffsetAnimationImpl* GetScrollAnimation(ElementId element_id) const; |
| |
| raw_ptr<AnimationHost> animation_host_; |
| |
| // This maps each animating scroll container's ElementId to a |
| // ScrollOffsetAnimationImpl object.. |
| base::flat_map<ElementId, std::unique_ptr<ScrollOffsetAnimationImpl>> |
| element_to_animation_map_; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_ANIMATION_SCROLL_OFFSET_ANIMATIONS_IMPL_H_ |