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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_CDM_COMMON_PLAYREADY_CDM_COMMON_H_
#define COMPONENTS_CDM_COMMON_PLAYREADY_CDM_COMMON_H_
#include <array>
#include <string>
#include "base/containers/contains.h"
#include "base/stl_util.h"
#include "base/token.h"
#include "media/cdm/cdm_type.h"
inline constexpr char kPlayReadyCdmDisplayName[] =
"PlayReady Content Decryption Module";
inline constexpr media::CdmType kPlayReadyCdmType{0xCAF6576F591C4162ull,
0xB70FB8AE9AECD2B9ull};
// PlayReady KeySystem Strings
// https://learn.microsoft.com/en-us/playready/overview/key-system-strings
//
// "com.microsoft.playready.recommendation" without any robustness level
// specified represents a software secure (security level 2000) key system.
// If a robustness of "3000" is specified with this key system string then
// hardware secure (security level 3000) is used. Only hardware secure
// is supported.
//
// "com.microsoft.playready.recommendation.3000" does not require a robustness
// level to be specified. This always represents hardware secure (security
// level 3000). If a robustness of "3000" is specified with this key system
// string then it is ignored.
inline constexpr char kPlayReadyKeySystemRecommendationDefault[] =
"com.microsoft.playready.recommendation";
inline constexpr char kPlayReadyKeySystemRecommendationHwSecure[] =
"com.microsoft.playready.recommendation.3000";
inline constexpr std::array<const char*, 2> kPlayReadyKeySystems = {
kPlayReadyKeySystemRecommendationDefault,
kPlayReadyKeySystemRecommendationHwSecure};
inline bool IsPlayReadyHwSecureKeySystem(const std::string& key_system) {
return key_system == kPlayReadyKeySystemRecommendationHwSecure;
}
inline bool IsPlayReadyKeySystem(const std::string& name) {
return base::Contains(kPlayReadyKeySystems, name);
}
#endif // COMPONENTS_CDM_COMMON_PLAYREADY_CDM_COMMON_H_