| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/renderer/media/cast_renderer_factory.h" |
| |
| #include <utility> |
| |
| #include "base/check.h" |
| #include "base/functional/bind.h" |
| #include "base/functional/callback.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "chromecast/media/audio/cast_audio_renderer.h" |
| #include "media/base/decoder_factory.h" |
| #include "media/renderers/renderer_impl.h" |
| #include "media/renderers/video_renderer_impl.h" |
| #include "media/video/gpu_memory_buffer_video_frame_pool.h" |
| #include "media/video/gpu_video_accelerator_factories.h" |
| #include "third_party/blink/public/platform/browser_interface_broker_proxy.h" |
| |
| namespace content { |
| |
| CastRendererFactory::CastRendererFactory( |
| media::MediaLog* media_log, |
| media::DecoderFactory* decoder_factory, |
| GetGpuFactoriesCB get_gpu_factories_cb, |
| blink::BrowserInterfaceBrokerProxy* interface_broker) |
| : media_log_(media_log), |
| decoder_factory_(decoder_factory), |
| interface_broker_(interface_broker), |
| get_gpu_factories_cb_(std::move(get_gpu_factories_cb)) { |
| DCHECK(decoder_factory_); |
| } |
| |
| CastRendererFactory::~CastRendererFactory() = default; |
| |
| std::unique_ptr<media::Renderer> CastRendererFactory::CreateRenderer( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
| const scoped_refptr<base::TaskRunner>& worker_task_runner, |
| media::AudioRendererSink* audio_renderer_sink, |
| media::VideoRendererSink* video_renderer_sink, |
| media::RequestOverlayInfoCB request_overlay_info_cb, |
| const gfx::ColorSpace& target_color_space) { |
| auto audio_renderer = std::make_unique<chromecast::media::CastAudioRenderer>( |
| media_task_runner, media_log_, interface_broker_); |
| |
| // VideoRenderer construction logic is copied from RendererImplFactory. |
| media::GpuVideoAcceleratorFactories* gpu_factories = nullptr; |
| if (get_gpu_factories_cb_) |
| gpu_factories = get_gpu_factories_cb_.Run(); |
| |
| std::unique_ptr<media::GpuMemoryBufferVideoFramePool> gmb_pool; |
| if (gpu_factories && gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames( |
| false /* for_media_stream */)) { |
| gmb_pool = std::make_unique<media::GpuMemoryBufferVideoFramePool>( |
| media_task_runner, std::move(worker_task_runner), gpu_factories); |
| } |
| |
| auto video_renderer = std::make_unique<media::VideoRendererImpl>( |
| media_task_runner, video_renderer_sink, |
| // Unretained is safe here, because the RendererFactory is guaranteed to |
| // outlive the RendererImpl. The RendererImpl is destroyed when WMPI |
| // destructor calls pipeline_controller_.Stop() -> PipelineImpl::Stop() -> |
| // RendererWrapper::Stop -> RendererWrapper::DestroyRenderer(). And the |
| // RendererFactory is owned by WMPI and gets called after WMPI destructor |
| // finishes. |
| base::BindRepeating(&CastRendererFactory::CreateVideoDecoders, |
| base::Unretained(this), media_task_runner, |
| std::move(request_overlay_info_cb), |
| target_color_space, gpu_factories), |
| true, media_log_, std::move(gmb_pool)); |
| |
| return std::make_unique<media::RendererImpl>( |
| media_task_runner, std::move(audio_renderer), std::move(video_renderer)); |
| } |
| |
| std::vector<std::unique_ptr<media::VideoDecoder>> |
| CastRendererFactory::CreateVideoDecoders( |
| scoped_refptr<base::SingleThreadTaskRunner> media_task_runner, |
| media::RequestOverlayInfoCB request_overlay_info_cb, |
| const gfx::ColorSpace& target_color_space, |
| media::GpuVideoAcceleratorFactories* gpu_factories) { |
| std::vector<std::unique_ptr<media::VideoDecoder>> video_decoders; |
| |
| decoder_factory_->CreateVideoDecoders( |
| std::move(media_task_runner), gpu_factories, media_log_, |
| std::move(request_overlay_info_cb), target_color_space, &video_decoders); |
| |
| return video_decoders; |
| } |
| |
| } // namespace content |