blob: 90568b19e2ecd2d2c36f5693531d2f42d5469bb9 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "ios/chrome/common/ui/util/ui_util.h"
#import <UIKit/UIKit.h>
#import <stddef.h>
#import <array>
#import "testing/gtest/include/gtest/gtest.h"
#import "testing/gtest_mac.h"
#import "testing/platform_test.h"
using UIUtilTest = PlatformTest;
TEST_F(UIUtilTest, AlignToPixel) {
CGFloat scale = [[UIScreen mainScreen] scale];
// Pick a few interesting values: already aligned, aligned on retina, and
// some unaligned values that would round differently. Ensure that all are
// "integer" values within <1 of the original value in the scaled space.
static constexpr auto kTestValues = std::to_array<CGPoint>({
{10.0, 55.5},
{55.5, 3.14159},
{3.14159, 2.71828},
{2.71828, 10.0},
});
const CGFloat kMaxAlignDelta = 0.9999;
for (const CGPoint point : kTestValues) {
const CGFloat alignedX = AlignValueToPixel(point.x);
EXPECT_FLOAT_EQ(alignedX * scale, floor(alignedX * scale));
EXPECT_NEAR(alignedX * scale, point.x * scale, kMaxAlignDelta);
const CGPoint alignedPoint = AlignPointToPixel(point);
EXPECT_FLOAT_EQ(floor(alignedPoint.x * scale), alignedPoint.x * scale);
EXPECT_FLOAT_EQ(floor(alignedPoint.y * scale), alignedPoint.y * scale);
EXPECT_NEAR(point.x * scale, alignedPoint.x * scale, kMaxAlignDelta);
EXPECT_NEAR(point.y * scale, alignedPoint.y * scale, kMaxAlignDelta);
}
}
#define EXPECT_EQ_RECT(a, b) \
EXPECT_NSEQ(NSStringFromCGRect(a), NSStringFromCGRect(b))
#define EXPECT_EQ_SIZE(a, b) \
EXPECT_NSEQ(NSStringFromCGSize(a), NSStringFromCGSize(b))
TEST_F(UIUtilTest, TestMakeCenteredRectInFrame) {
CGSize frameSize, rectSize;
CGRect expectedRectPosition, rectPosition;
// Frame dimensions 100x100, rectangle dimensions 50x50
frameSize = CGSizeMake(100, 100);
rectSize = CGSizeMake(50, 50);
expectedRectPosition = CGRectMake(25, 25, 50, 50);
rectPosition = CGRectMakeCenteredRectInFrame(frameSize, rectSize);
EXPECT_EQ_RECT(expectedRectPosition, rectPosition);
// Frame dimensions 100x200, rectangle dimensions 40x40
frameSize = CGSizeMake(100, 200);
rectSize = CGSizeMake(40, 40);
expectedRectPosition = CGRectMake(30, 80, 40, 40);
rectPosition = CGRectMakeCenteredRectInFrame(frameSize, rectSize);
EXPECT_EQ_RECT(expectedRectPosition, rectPosition);
// Frame dimensions 100x200, rectangle dimensions 50x100
frameSize = CGSizeMake(100, 200);
rectSize = CGSizeMake(50, 100);
expectedRectPosition = CGRectMake(25, 50, 50, 100);
rectPosition = CGRectMakeCenteredRectInFrame(frameSize, rectSize);
EXPECT_EQ_RECT(expectedRectPosition, rectPosition);
// Frame dimensions 100x100, rectangle dimensions 50x20
frameSize = CGSizeMake(100, 100);
rectSize = CGSizeMake(50, 20);
expectedRectPosition = CGRectMake(25, 40, 50, 20);
rectPosition = CGRectMakeCenteredRectInFrame(frameSize, rectSize);
EXPECT_EQ_RECT(expectedRectPosition, rectPosition);
// Frame dimensions 100x100, rectangle dimensions 0x0
frameSize = CGSizeMake(100, 100);
rectSize = CGSizeMake(0, 0);
expectedRectPosition = CGRectMake(50, 50, 0, 0);
rectPosition = CGRectMakeCenteredRectInFrame(frameSize, rectSize);
EXPECT_EQ_RECT(expectedRectPosition, rectPosition);
}