|  | // Copyright 2023 The Chromium Authors | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_TOUCH_H_ | 
|  | #define THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_TOUCH_H_ | 
|  |  | 
|  | #include "device/gamepad/public/cpp/gamepad.h" | 
|  | #include "third_party/blink/renderer/core/typed_arrays/array_buffer_view_helpers.h" | 
|  | #include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h" | 
|  | #include "third_party/blink/renderer/platform/bindings/script_wrappable.h" | 
|  | #include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h" | 
|  | #include "third_party/blink/renderer/platform/heap/member.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class GamepadTouch : public ScriptWrappable { | 
|  | DEFINE_WRAPPERTYPEINFO(); | 
|  |  | 
|  | public: | 
|  | GamepadTouch() = default; | 
|  | GamepadTouch(const GamepadTouch&) = delete; | 
|  | GamepadTouch& operator=(const GamepadTouch&) = delete; | 
|  |  | 
|  | uint32_t touchId() const { return touch_id_; } | 
|  | void SetTouchId(uint32_t id) { touch_id_ = id; } | 
|  |  | 
|  | uint8_t surfaceId() const { return surface_id_; } | 
|  | void SetSurfaceId(uint8_t id) { surface_id_ = id; } | 
|  |  | 
|  | NotShared<DOMFloat32Array> position() const { return position_; } | 
|  | void SetPosition(float x, float y); | 
|  |  | 
|  | NotShared<DOMUint32Array> surfaceDimensions() const { | 
|  | return surface_dimensions_; | 
|  | } | 
|  | bool HasSurfaceDimensions() { return has_surface_dimensions_; } | 
|  | void SetSurfaceDimensions(uint32_t x, uint32_t y); | 
|  |  | 
|  | bool IsEqual(const device::GamepadTouch&) const; | 
|  | void UpdateValuesFrom(const device::GamepadTouch&, uint32_t); | 
|  |  | 
|  | void Trace(blink::Visitor*) const override; | 
|  |  | 
|  | private: | 
|  | uint32_t touch_id_ = 0; | 
|  | uint8_t surface_id_ = 0; | 
|  | bool has_surface_dimensions_ = false; | 
|  |  | 
|  | NotShared<DOMFloat32Array> position_; | 
|  | NotShared<DOMUint32Array> surface_dimensions_; | 
|  | }; | 
|  |  | 
|  | using GamepadTouchVector = HeapVector<Member<GamepadTouch>>; | 
|  |  | 
|  | }  // namespace blink | 
|  |  | 
|  | #endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_TOUCH_H_ |