| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/modules/webaudio/channel_merger_handler.h" |
| |
| #include "third_party/blink/renderer/modules/webaudio/audio_node_input.h" |
| #include "third_party/blink/renderer/modules/webaudio/audio_node_output.h" |
| #include "third_party/blink/renderer/modules/webaudio/base_audio_context.h" |
| #include "third_party/blink/renderer/platform/bindings/exception_state.h" |
| |
| namespace blink { |
| |
| namespace { |
| |
| constexpr unsigned kNumberOfInputChannels = 1; |
| |
| } // namespace |
| |
| ChannelMergerHandler::ChannelMergerHandler(AudioNode& node, |
| float sample_rate, |
| unsigned number_of_inputs) |
| : AudioHandler(NodeType::kNodeTypeChannelMerger, node, sample_rate) { |
| // These properties are fixed for the node and cannot be changed by user. |
| channel_count_ = kNumberOfInputChannels; |
| SetInternalChannelCountMode(V8ChannelCountMode::Enum::kExplicit); |
| |
| // Create the requested number of inputs. |
| for (unsigned i = 0; i < number_of_inputs; ++i) { |
| AddInput(); |
| } |
| |
| // Create the output with the requested number of channels. |
| AddOutput(number_of_inputs); |
| |
| Initialize(); |
| |
| // Until something is connected, we're not actively processing, so disable |
| // outputs so that we produce a single channel of silence. The graph lock is |
| // needed to be able to disable outputs. |
| DeferredTaskHandler::GraphAutoLocker context_locker(Context()); |
| |
| DisableOutputs(); |
| } |
| |
| scoped_refptr<ChannelMergerHandler> ChannelMergerHandler::Create( |
| AudioNode& node, |
| float sample_rate, |
| unsigned number_of_inputs) { |
| return base::AdoptRef( |
| new ChannelMergerHandler(node, sample_rate, number_of_inputs)); |
| } |
| |
| void ChannelMergerHandler::Process(uint32_t frames_to_process) { |
| AudioNodeOutput& output = Output(0); |
| DCHECK_EQ(frames_to_process, output.Bus()->length()); |
| |
| unsigned number_of_output_channels = output.NumberOfChannels(); |
| DCHECK_EQ(NumberOfInputs(), number_of_output_channels); |
| |
| // Merge multiple inputs into one output. |
| for (unsigned i = 0; i < number_of_output_channels; ++i) { |
| AudioNodeInput& input = Input(i); |
| DCHECK_EQ(input.NumberOfChannels(), 1u); |
| AudioChannel* output_channel = output.Bus()->Channel(i); |
| if (input.IsConnected()) { |
| // The mixing rules will be applied so multiple channels are down- |
| // mixed to mono (when the mixing rule is defined). Note that only |
| // the first channel will be taken for the undefined input channel |
| // layout. |
| // |
| // See: |
| // http://webaudio.github.io/web-audio-api/#channel-up-mixing-and-down-mixing |
| AudioChannel* input_channel = input.Bus()->Channel(0); |
| output_channel->CopyFrom(input_channel); |
| |
| } else { |
| // If input is unconnected, fill zeros in the channel. |
| output_channel->Zero(); |
| } |
| } |
| } |
| |
| void ChannelMergerHandler::SetChannelCount(unsigned channel_count, |
| ExceptionState& exception_state) { |
| DCHECK(IsMainThread()); |
| DeferredTaskHandler::GraphAutoLocker locker(Context()); |
| |
| // channelCount must be 1. |
| if (channel_count != 1) { |
| exception_state.ThrowDOMException( |
| DOMExceptionCode::kInvalidStateError, |
| "ChannelMerger: channelCount cannot be changed from 1"); |
| } |
| } |
| |
| void ChannelMergerHandler::SetChannelCountMode( |
| V8ChannelCountMode::Enum mode, |
| ExceptionState& exception_state) { |
| DCHECK(IsMainThread()); |
| DeferredTaskHandler::GraphAutoLocker locker(Context()); |
| |
| // channcelCountMode must be 'explicit'. |
| if (mode != V8ChannelCountMode::Enum::kExplicit) { |
| exception_state.ThrowDOMException( |
| DOMExceptionCode::kInvalidStateError, |
| "ChannelMerger: channelCountMode cannot be changed from 'explicit'"); |
| } |
| } |
| |
| } // namespace blink |