|  | /* | 
|  | * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. | 
|  | * Copyright (C) 2009 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
|  | * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
|  | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
|  | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
|  | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
|  | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
|  | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #include "third_party/blink/renderer/platform/timer.h" | 
|  |  | 
|  | #include <algorithm> | 
|  | #include "base/task/delay_policy.h" | 
|  | #include "base/task/single_thread_task_runner.h" | 
|  | #include "base/time/tick_clock.h" | 
|  | #include "third_party/blink/public/platform/platform.h" | 
|  | #include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h" | 
|  | #include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h" | 
|  | #include "third_party/blink/renderer/platform/wtf/sanitizers.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | TimerBase::TimerBase( | 
|  | scoped_refptr<base::SingleThreadTaskRunner> web_task_runner) | 
|  | : web_task_runner_(std::move(web_task_runner)) | 
|  | #if DCHECK_IS_ON() | 
|  | , | 
|  | thread_(CurrentThread()) | 
|  | #endif | 
|  | { | 
|  | } | 
|  |  | 
|  | TimerBase::~TimerBase() { | 
|  | Stop(); | 
|  | } | 
|  |  | 
|  | void TimerBase::Start(base::TimeDelta next_fire_interval, | 
|  | std::optional<base::TimeDelta> repeat_interval, | 
|  | const base::Location& caller, | 
|  | bool precise) { | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()); | 
|  | #endif | 
|  |  | 
|  | location_ = caller; | 
|  | repeat_interval_ = repeat_interval; | 
|  | delay_policy_ = precise ? base::subtle::DelayPolicy::kPrecise | 
|  | : base::subtle::DelayPolicy::kFlexibleNoSooner; | 
|  | SetNextFireTime(next_fire_interval.is_zero() | 
|  | ? base::TimeTicks() | 
|  | : TimerCurrentTimeTicks() + next_fire_interval); | 
|  | } | 
|  |  | 
|  | void TimerBase::Stop() { | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()); | 
|  | #endif | 
|  |  | 
|  | repeat_interval_ = std::nullopt; | 
|  | next_fire_time_ = base::TimeTicks::Max(); | 
|  | delayed_task_handle_.CancelTask(); | 
|  | } | 
|  |  | 
|  | base::TimeDelta TimerBase::NextFireInterval() const { | 
|  | DCHECK(IsActive()); | 
|  | if (next_fire_time_.is_null()) | 
|  | return base::TimeDelta(); | 
|  | base::TimeTicks current = TimerCurrentTimeTicks(); | 
|  | if (next_fire_time_ < current) | 
|  | return base::TimeDelta(); | 
|  | return next_fire_time_ - current; | 
|  | } | 
|  |  | 
|  | void TimerBase::MoveToNewTaskRunner( | 
|  | scoped_refptr<base::SingleThreadTaskRunner> task_runner) { | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()); | 
|  | DCHECK(task_runner->RunsTasksInCurrentSequence()); | 
|  | #endif | 
|  | // If the underlying task runner stays the same, ignore it. | 
|  | if (web_task_runner_ == task_runner) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | bool active = IsActive(); | 
|  | delayed_task_handle_.CancelTask(); | 
|  | web_task_runner_ = std::move(task_runner); | 
|  |  | 
|  | if (!active) | 
|  | return; | 
|  |  | 
|  | base::TimeTicks next_fire_time = | 
|  | std::exchange(next_fire_time_, base::TimeTicks::Max()); | 
|  | SetNextFireTime(next_fire_time); | 
|  | } | 
|  |  | 
|  | void TimerBase::SetTaskRunnerForTesting( | 
|  | scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 
|  | const base::TickClock* tick_clock) { | 
|  | DCHECK(!IsActive()); | 
|  | web_task_runner_ = std::move(task_runner); | 
|  | tick_clock_ = tick_clock; | 
|  | } | 
|  |  | 
|  | void TimerBase::SetNextFireTime(base::TimeTicks next_fire_time) { | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()); | 
|  | #endif | 
|  | if (next_fire_time_ != next_fire_time || | 
|  | (repeat_interval_ && repeat_interval_->is_zero())) { | 
|  | next_fire_time_ = next_fire_time; | 
|  |  | 
|  | // Cancel any previously posted task. | 
|  | delayed_task_handle_.CancelTask(); | 
|  |  | 
|  | delayed_task_handle_ = web_task_runner_->PostCancelableDelayedTaskAt( | 
|  | base::subtle::PostDelayedTaskPassKey(), location_, BindTimerClosure(), | 
|  | next_fire_time_, delay_policy_); | 
|  | } | 
|  | } | 
|  |  | 
|  | NO_SANITIZE_ADDRESS | 
|  | void TimerBase::RunInternal() { | 
|  | DCHECK(!delayed_task_handle_.IsValid()); | 
|  |  | 
|  | TRACE_EVENT0("blink", "TimerBase::run"); | 
|  | #if DCHECK_IS_ON() | 
|  | DCHECK_EQ(thread_, CurrentThread()) | 
|  | << "Timer posted by " << location_.function_name() << " " | 
|  | << location_.file_name() << " was run on a different thread"; | 
|  | #endif | 
|  |  | 
|  | if (repeat_interval_) { | 
|  | if (repeat_interval_->is_zero()) { | 
|  | SetNextFireTime(base::TimeTicks()); | 
|  | } else { | 
|  | // The next tick is `next_fire_time_ + repeat_interval_`, but if late | 
|  | // wakeup happens we could miss ticks. To avoid posting immediate | 
|  | // "catch-up" tasks, the next task targets the tick following a minimum | 
|  | // interval of repeat_interval_ / 20. | 
|  | base::TimeTicks now = TimerCurrentTimeTicks(); | 
|  | SetNextFireTime( | 
|  | (now + *repeat_interval_ / 20) | 
|  | .SnappedToNextTick(next_fire_time_, *repeat_interval_)); | 
|  | } | 
|  | } else { | 
|  | next_fire_time_ = base::TimeTicks::Max(); | 
|  | } | 
|  | Fired(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | base::TimeTicks TimerBase::TimerCurrentTimeTicks() const { | 
|  | return tick_clock_ | 
|  | ? tick_clock_->NowTicks() | 
|  | : ThreadScheduler::Current()->MonotonicallyIncreasingVirtualTime(); | 
|  | } | 
|  |  | 
|  | }  // namespace blink |