| // Copyright 2018 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PUBLIC_PLATFORM_SCREEN_H_ |
| #define UI_OZONE_PUBLIC_PLATFORM_SCREEN_H_ |
| |
| #include <optional> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/component_export.h" |
| #include "base/values.h" |
| #include "ui/gfx/gpu_extra_info.h" |
| #include "ui/gfx/native_ui_types.h" |
| |
| namespace base { |
| class TimeDelta; |
| } // namespace base |
| |
| namespace display { |
| class Display; |
| class DisplayObserver; |
| } // namespace display |
| |
| namespace gfx { |
| class Point; |
| class Rect; |
| } // namespace gfx |
| |
| namespace ui { |
| |
| // PlatformScreen is an abstract base class for an interface to an Ozone |
| // platform's functionality exposed to Chrome via display::Screen. |
| // |
| // Additionally, may notify DisplayObservers with global workspace changes. |
| // |
| // Recall that in Chrome, a |Screen| is the union of all attached |Display| |
| // instances. The |Screen|'s coordinate system is in DIP pixels (so that |
| // it can reasonably support |Display|s of differing pixel densities.) The |
| // |Screen|'s origin is the top-left corner of the primary |Display| in the |
| // |Screen|. Coordinates increase down and to the right. |
| // |
| // TODO(rjkroege): Add ascii art? |
| class COMPONENT_EXPORT(OZONE_BASE) PlatformScreen { |
| public: |
| PlatformScreen(); |
| |
| PlatformScreen(const PlatformScreen&) = delete; |
| PlatformScreen& operator=(const PlatformScreen&) = delete; |
| |
| virtual ~PlatformScreen(); |
| |
| // Provide a |display::Display| for each physical display available to Chrome. |
| virtual const std::vector<display::Display>& GetAllDisplays() const = 0; |
| |
| // Returns the |Display| whose origin (top left corner) is 0,0 in the |
| // |Screen|. |
| virtual display::Display GetPrimaryDisplay() const = 0; |
| |
| // Returns the Display occupied by |widget|. |
| // TODO(rjkroege) This method might be unused? |
| // TODO(rjkroege): How should we support unified mode? |
| virtual display::Display GetDisplayForAcceleratedWidget( |
| gfx::AcceleratedWidget widget) const = 0; |
| |
| // Returns cursor position in DIPs relative to the |Screen|'s origin. |
| // TODO(rjkroege): Verify these semantics. |
| virtual gfx::Point GetCursorScreenPoint() const = 0; |
| |
| virtual bool IsAcceleratedWidgetUnderCursor( |
| gfx::AcceleratedWidget widget) const; |
| |
| virtual gfx::AcceleratedWidget GetAcceleratedWidgetAtScreenPoint( |
| const gfx::Point& point_in_dip) const = 0; |
| |
| // Returns top level accelerated widget at |point| ignoring |ignore|. |
| virtual gfx::AcceleratedWidget GetLocalProcessWidgetAtPoint( |
| const gfx::Point& point_in_dip, |
| const std::set<gfx::AcceleratedWidget>& ignore) const; |
| |
| // Returns the |Display| nearest the specified point. |point| must be in DIPs. |
| virtual display::Display GetDisplayNearestPoint( |
| const gfx::Point& point_in_dip) const = 0; |
| |
| // Returns the |Display| that most closely intersects the provided rect if one |
| // exists. |
| // TODO(rjk): Update the code to track this. |
| virtual display::Display GetDisplayMatching( |
| const gfx::Rect& match_rect) const = 0; |
| |
| // Object which suspends the platform-specific screensaver for the duration of |
| // its existence. |
| class PlatformScreenSaverSuspender { |
| public: |
| PlatformScreenSaverSuspender() = default; |
| |
| PlatformScreenSaverSuspender(const PlatformScreenSaverSuspender&) = delete; |
| PlatformScreenSaverSuspender& operator=( |
| const PlatformScreenSaverSuspender&) = delete; |
| |
| // Causes the platform-specific screensaver to be un-suspended iff this is |
| // the last remaining instance. |
| virtual ~PlatformScreenSaverSuspender() = 0; |
| }; |
| |
| // Suspends the platform-specific screensaver until the returned |
| // |PlatformScreenSaverSuspender| is destructed, or returns nullptr if |
| // suspension failed. This method allows stacking multiple overlapping calls, |
| // such that the platform-specific screensaver will not be un-suspended until |
| // all returned |PlatformScreenSaverSuspender| instances have been destructed. |
| virtual std::unique_ptr<PlatformScreenSaverSuspender> SuspendScreenSaver(); |
| |
| // Returns whether the screensaver is currently running. |
| virtual bool IsScreenSaverActive() const; |
| |
| // Calculates idle time. |
| virtual base::TimeDelta CalculateIdleTime() const; |
| |
| // Adds/Removes display observers. |
| virtual void AddObserver(display::DisplayObserver* observer) = 0; |
| virtual void RemoveObserver(display::DisplayObserver* observer) = 0; |
| |
| // Returns currently used workspace. If a platform does not support this, the |
| // empty string is returned. |
| virtual std::string GetCurrentWorkspace(); |
| |
| // Returns human readable description of the window manager, desktop, and |
| // other system properties related to the compositing. |
| virtual base::Value::List GetGpuExtraInfo( |
| const gfx::GpuExtraInfo& gpu_extra_info); |
| |
| // Returns the preferred scale factor for a |widget|, if any. Used, for |
| // example, in Wayland implementation when wp-fractional-scale protocol is |
| // available. |
| virtual std::optional<float> GetPreferredScaleFactorForAcceleratedWidget( |
| gfx::AcceleratedWidget widget) const; |
| |
| // Returns true when running in headless mode. |
| virtual bool IsHeadless() const; |
| |
| protected: |
| void StorePlatformNameIntoListOfValues(base::Value::List& values, |
| const std::string& platform_name); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PUBLIC_PLATFORM_SCREEN_H_ |