| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/display/cursor_window_controller.h" |
| |
| #include <optional> |
| |
| #include "ash/accessibility/accessibility_controller.h" |
| #include "ash/accessibility/magnifier/fullscreen_magnifier_controller.h" |
| #include "ash/capture_mode/capture_mode_camera_controller.h" |
| #include "ash/capture_mode/capture_mode_controller.h" |
| #include "ash/capture_mode/capture_mode_session.h" |
| #include "ash/constants/ash_constants.h" |
| #include "ash/constants/ash_features.h" |
| #include "ash/constants/ash_pref_names.h" |
| #include "ash/constants/ash_switches.h" |
| #include "ash/curtain/security_curtain_controller.h" |
| #include "ash/display/display_color_manager.h" |
| #include "ash/fast_ink/cursor/cursor_view.h" |
| #include "ash/public/cpp/shell_window_ids.h" |
| #include "ash/root_window_controller.h" |
| #include "ash/session/session_controller_impl.h" |
| #include "ash/shell.h" |
| #include "base/command_line.h" |
| #include "components/prefs/pref_service.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_delegate.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/base/resource/resource_scale_factor.h" |
| #include "ui/compositor/layer_solid_color.h" |
| #include "ui/compositor/layer_textured.h" |
| #include "ui/compositor/paint_recorder.h" |
| #include "ui/display/display.h" |
| #include "ui/display/manager/display_manager.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/dip_util.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/image/image_skia.h" |
| #include "ui/gfx/image/image_skia_operations.h" |
| #include "ui/gfx/image/image_skia_source.h" |
| #include "ui/views/widget/widget.h" |
| #include "ui/views/widget/widget_utils.h" |
| #include "ui/wm/core/coordinate_conversion.h" |
| #include "ui/wm/core/cursor_util.h" |
| |
| namespace ash { |
| |
| namespace { |
| |
| // A color used to set the cursor fill. Assume that no pixels exist in this |
| // color in the original cursor. If this is changed, checking logic in |
| // `SeparateCursorBitmap` must also be updated. |
| constexpr SkColor kFillColorForInvert = SK_ColorMAGENTA; |
| |
| std::vector<gfx::ImageSkia> GetCursorImages( |
| ui::CursorSize cursor_size, |
| ui::mojom::CursorType type, |
| int target_cursor_size_in_dip, |
| float dsf, |
| SkColor cursor_color, |
| std::optional<SkColor> outline_color, |
| gfx::Point* out_hotspot_in_physical_pixels) { |
| std::vector<gfx::ImageSkia> images; |
| // Rotation is handled in viz (for aura::Window based cursor) |
| // or fast ink canvas (for fast ink based cursor), so don't do any |
| // rotation here. |
| std::optional<ui::CursorData> cursor_data = wm::GetCursorData( |
| type, dsf, |
| cursor_size == ui::CursorSize::kLarge |
| ? std::make_optional(target_cursor_size_in_dip * dsf) |
| : std::nullopt, |
| display::Display::ROTATE_0, cursor_color, outline_color); |
| if (!cursor_data) { |
| return images; |
| } |
| *out_hotspot_in_physical_pixels = cursor_data->hotspot; |
| for (const auto& bitmap : cursor_data->bitmaps) { |
| images.push_back(gfx::ImageSkia::CreateFromBitmap(bitmap, dsf)); |
| } |
| return images; |
| } |
| |
| // Separates a cursor bitmap into a mask for backdrop inversion and an overlay |
| // for normal rendering. This function assumes the "fill" area of the cursor |
| // has been chroma-keyed to SK_ColorMAGENTA. |
| void SeparateCursorBitmap(const SkBitmap& original, |
| SkBitmap* mask, |
| SkBitmap* overlay) { |
| mask->allocPixels(original.info()); |
| mask->eraseColor(SK_ColorTRANSPARENT); |
| overlay->allocPixels(original.info()); |
| overlay->eraseColor(SK_ColorTRANSPARENT); |
| |
| for (int y = 0; y < original.height(); ++y) { |
| for (int x = 0; x < original.width(); ++x) { |
| SkColor color = original.getColor(x, y); |
| int alpha = SkColorGetA(color); |
| if (alpha == 0) { |
| continue; |
| } |
| |
| int r = SkColorGetR(color); |
| int g = SkColorGetG(color); |
| int b = SkColorGetB(color); |
| |
| // Magenta weight calculation: we look for pixels where red and blue are |
| // high and green is low. |
| int magenta_amount = std::clamp(std::min(r, b) - g, 0, 255); |
| float w = magenta_amount / 255.0f; |
| |
| int mask_alpha = std::clamp(static_cast<int>(alpha * w), 0, 255); |
| int overlay_alpha = |
| std::clamp(static_cast<int>(alpha * (1.0f - w)), 0, 255); |
| |
| // If the pixel is partially or fully magenta, it contributes to the mask. |
| if (mask_alpha > 0) { |
| *mask->getAddr32(x, y) = SkPreMultiplyARGB(mask_alpha, 0, 0, 0); |
| } |
| |
| // If the pixel has a non-magenta component (like an outline or a colored |
| // accent), we keep it in the overlay. We mathematically un-blend the |
| // flattened RGB values to strip away the magenta and recover the exact |
| // original outline colors. |
| if (overlay_alpha > 0) { |
| int r_orig = 0, g_orig = 0, b_orig = 0; |
| if (w < 1.0f) { |
| float inv_w = 1.0f - w; |
| r_orig = |
| std::clamp(static_cast<int>((r - w * 255.0f) / inv_w), 0, 255); |
| g_orig = std::clamp(static_cast<int>(g / inv_w), 0, 255); |
| b_orig = |
| std::clamp(static_cast<int>((b - w * 255.0f) / inv_w), 0, 255); |
| } |
| *overlay->getAddr32(x, y) = |
| SkPreMultiplyARGB(overlay_alpha, r_orig, g_orig, b_orig); |
| } |
| } |
| } |
| } |
| |
| } // namespace |
| |
| class CursorLayerDelegate : public ui::LayerDelegate { |
| public: |
| CursorLayerDelegate() {} |
| CursorLayerDelegate(const CursorLayerDelegate&) = delete; |
| CursorLayerDelegate& operator=(const CursorLayerDelegate&) = delete; |
| ~CursorLayerDelegate() override {} |
| |
| void set_images(const std::vector<gfx::ImageSkia>& images) { |
| images_ = images; |
| } |
| void set_size(const gfx::Size& size) { size_ = size; } |
| void set_paint_image_index(int index) { paint_image_index_ = index; } |
| |
| // ui::LayerDelegate: |
| void OnPaintLayer(const ui::PaintContext& context) override { |
| if (images_.empty() || |
| paint_image_index_ >= static_cast<int>(images_.size())) { |
| return; |
| } |
| ui::PaintRecorder recorder(context, size_); |
| recorder.canvas()->DrawImageInt(images_[paint_image_index_], 0, 0); |
| } |
| void OnDeviceScaleFactorChanged(float old_device_scale_factor, |
| float new_device_scale_factor) override {} |
| |
| private: |
| std::vector<gfx::ImageSkia> images_; |
| int paint_image_index_ = 0; |
| gfx::Size size_; |
| }; |
| |
| class CursorWindowDelegate : public aura::WindowDelegate { |
| public: |
| CursorWindowDelegate() = default; |
| |
| CursorWindowDelegate(const CursorWindowDelegate&) = delete; |
| CursorWindowDelegate& operator=(const CursorWindowDelegate&) = delete; |
| |
| ~CursorWindowDelegate() override = default; |
| |
| // aura::WindowDelegate overrides: |
| gfx::Size GetMinimumSize() const override { return size_; } |
| std::optional<gfx::Size> GetMaximumSize() const override { |
| if (size_.IsZero()) { |
| return std::nullopt; |
| } |
| return size_; |
| } |
| void OnBoundsChanged(const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds) override {} |
| gfx::NativeCursor GetCursor(const gfx::Point& point) override { |
| return gfx::NativeCursor{}; |
| } |
| int GetNonClientComponent(const gfx::Point& point) const override { |
| return HTNOWHERE; |
| } |
| bool ShouldDescendIntoChildForEventHandling( |
| aura::Window* child, |
| const gfx::Point& location) override { |
| return false; |
| } |
| bool CanFocus() override { return false; } |
| void OnCaptureLost() override {} |
| void OnPaint(const ui::PaintContext& context) override { |
| if (use_inverted_cursor_) { |
| // We will use CursorLayerDelegates to draw instead. |
| return; |
| } |
| // No need to cache the output here, the CursorWindow is not invalidated. |
| ui::PaintRecorder recorder(context, size_); |
| recorder.canvas()->DrawImageInt(cursor_images_[paint_image_index_], 0, 0); |
| } |
| void OnDeviceScaleFactorChanged(float old_device_scale_factor, |
| float new_device_scale_factor) override {} |
| void OnWindowDestroying(aura::Window* window) override {} |
| void OnWindowDestroyed(aura::Window* window) override {} |
| void OnWindowTargetVisibilityChanged(bool visible) override {} |
| bool HasHitTestMask() const override { return false; } |
| void GetHitTestMask(SkPath* mask) const override {} |
| |
| // Updates cursor animation. If cursor_images_ has more than 1 image, |
| // start the timer to schedule frame painting. |
| void UpdateAnimation() { |
| paint_image_index_ = 0; |
| if (!cursor_window_) { |
| if (animated_cursor_timer_.IsRunning()) { |
| animated_cursor_timer_.Stop(); |
| } |
| return; |
| } |
| |
| if (use_inverted_cursor_) { |
| mask_delegate_.set_paint_image_index(paint_image_index_); |
| overlay_delegate_.set_paint_image_index(paint_image_index_); |
| if (mask_layer_) { |
| mask_layer_->SchedulePaint(gfx::Rect(size_)); |
| } |
| if (overlay_layer_) { |
| overlay_layer_->SchedulePaint(gfx::Rect(size_)); |
| } |
| } |
| |
| if (cursor_images_.size() == 1) { |
| animated_cursor_timer_.Stop(); |
| } else if (cursor_images_.size() > 1) { |
| animated_cursor_timer_.Start( |
| FROM_HERE, base::Milliseconds(16), |
| base::BindRepeating(&CursorWindowDelegate::AdvanceFrame, |
| base::Unretained(this))); |
| } |
| } |
| |
| // Schedules to paint the next frame. |
| void AdvanceFrame() { |
| paint_image_index_ = (paint_image_index_ + 1) % cursor_images_.size(); |
| |
| if (use_inverted_cursor_) { |
| mask_delegate_.set_paint_image_index(paint_image_index_); |
| overlay_delegate_.set_paint_image_index(paint_image_index_); |
| if (mask_layer_) { |
| mask_layer_->SchedulePaint(gfx::Rect(size_)); |
| } |
| if (overlay_layer_) { |
| overlay_layer_->SchedulePaint(gfx::Rect(size_)); |
| } |
| } |
| |
| cursor_window_->SchedulePaintInRect(gfx::Rect(size_)); |
| } |
| |
| // Sets the cursor image for the |display|'s scale factor. |
| void SetCursorImage(const gfx::Size& size, |
| const std::vector<gfx::ImageSkia>& images) { |
| size_ = size; |
| cursor_images_ = images; |
| |
| if (use_inverted_cursor_) { |
| std::vector<gfx::ImageSkia> mask_images; |
| std::vector<gfx::ImageSkia> overlay_images; |
| |
| for (const auto& image : images) { |
| const SkBitmap* bitmap = image.bitmap(); |
| if (!bitmap) { |
| continue; |
| } |
| SkBitmap mask_bitmap, overlay_bitmap; |
| SeparateCursorBitmap(*bitmap, &mask_bitmap, &overlay_bitmap); |
| float scale = image.GetRepresentation(1.0f).scale(); |
| mask_images.push_back( |
| gfx::ImageSkia::CreateFromBitmap(mask_bitmap, scale)); |
| overlay_images.push_back( |
| gfx::ImageSkia::CreateFromBitmap(overlay_bitmap, scale)); |
| } |
| |
| mask_delegate_.set_images(mask_images); |
| mask_delegate_.set_size(size); |
| overlay_delegate_.set_images(overlay_images); |
| overlay_delegate_.set_size(size); |
| |
| if (invert_layer_) { |
| invert_layer_->SetBounds(gfx::Rect(size_)); |
| } |
| if (mask_layer_) { |
| mask_layer_->SetBounds(gfx::Rect(size_)); |
| } |
| if (overlay_layer_) { |
| overlay_layer_->SetBounds(gfx::Rect(size_)); |
| } |
| } |
| |
| UpdateAnimation(); |
| } |
| |
| void SetCursorWindow(aura::Window* window) { |
| if (cursor_window_) { |
| if (invert_layer_) { |
| cursor_window_->layer()->Remove(invert_layer_.get()); |
| } |
| if (overlay_layer_) { |
| cursor_window_->layer()->Remove(overlay_layer_.get()); |
| } |
| } |
| |
| cursor_window_ = window; |
| |
| if (cursor_window_ && use_inverted_cursor_) { |
| invert_layer_ = std::make_unique<ui::LayerSolidColor>(); |
| invert_layer_->SetName("CursorWindowController:Invert"); |
| invert_layer_->SetColor(SkColors::kTransparent); |
| invert_layer_->SetBackgroundInverted(true); |
| invert_layer_->SetBounds(gfx::Rect(size_)); |
| |
| mask_layer_ = std::make_unique<ui::LayerTextured>(); |
| mask_layer_->SetName("CursorWindowController:Mask"); |
| mask_layer_->set_delegate(&mask_delegate_); |
| mask_layer_->SetFillsBoundsOpaquely(false); |
| mask_layer_->SetBounds(gfx::Rect(size_)); |
| invert_layer_->SetMaskLayer(mask_layer_.get()); |
| |
| overlay_layer_ = std::make_unique<ui::LayerTextured>(); |
| overlay_layer_->SetName("CursorWindowController:Overlay"); |
| overlay_layer_->set_delegate(&overlay_delegate_); |
| overlay_layer_->SetFillsBoundsOpaquely(false); |
| overlay_layer_->SetBounds(gfx::Rect(size_)); |
| |
| cursor_window_->layer()->Add(invert_layer_.get()); |
| cursor_window_->layer()->Add(overlay_layer_.get()); |
| |
| } else { |
| invert_layer_.reset(); |
| mask_layer_.reset(); |
| overlay_layer_.reset(); |
| } |
| |
| UpdateAnimation(); |
| } |
| |
| const gfx::Size& size() const { return size_; } |
| const std::vector<gfx::ImageSkia>& cursor_images() const { |
| return cursor_images_; |
| } |
| |
| void set_use_inverted_cursor(bool use) { |
| if (use_inverted_cursor_ == use) { |
| return; |
| } |
| use_inverted_cursor_ = use; |
| if (cursor_window_) { |
| SetCursorWindow(cursor_window_); |
| } |
| } |
| |
| private: |
| std::vector<gfx::ImageSkia> cursor_images_; |
| int paint_image_index_ = 0; |
| raw_ptr<aura::Window> cursor_window_; |
| base::RepeatingTimer animated_cursor_timer_; |
| gfx::Size size_; |
| bool use_inverted_cursor_ = false; |
| |
| // A layer that inverts what is underneath itself. |
| std::unique_ptr<ui::LayerSolidColor> invert_layer_; |
| |
| // A layer that masks the inversion to a certain shape. |
| std::unique_ptr<ui::LayerTextured> mask_layer_; |
| |
| // An overlay to draw an outline or edges over the masked inversion layer. |
| std::unique_ptr<ui::LayerTextured> overlay_layer_; |
| |
| CursorLayerDelegate mask_delegate_; |
| CursorLayerDelegate overlay_delegate_; |
| }; |
| |
| CursorWindowController::CursorWindowController() |
| : delegate_(new CursorWindowDelegate()) {} |
| |
| CursorWindowController::~CursorWindowController() { |
| SetContainer(nullptr); |
| } |
| |
| void CursorWindowController::AddObserver(Observer* observer) { |
| observers_.AddObserver(observer); |
| } |
| |
| void CursorWindowController::RemoveObserver(Observer* observer) { |
| observers_.RemoveObserver(observer); |
| } |
| |
| void CursorWindowController::SetLargeCursorSizeInDip( |
| int large_cursor_size_in_dip) { |
| large_cursor_size_in_dip = |
| std::min(large_cursor_size_in_dip, kMaxLargeCursorSize); |
| large_cursor_size_in_dip = |
| std::max(large_cursor_size_in_dip, kMinLargeCursorSize); |
| |
| if (large_cursor_size_in_dip_ == large_cursor_size_in_dip) |
| return; |
| |
| large_cursor_size_in_dip_ = large_cursor_size_in_dip; |
| |
| if (display_.is_valid()) |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::SetCursorColor(SkColor cursor_color) { |
| if (cursor_color_ == cursor_color) |
| return; |
| |
| cursor_color_ = cursor_color; |
| |
| // Reset cursor lottie animation cache when new color needs to be applied. |
| wm::ClearCursorAnimationCache(); |
| |
| if (display_.is_valid()) |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::SetCursorInverted(bool inverted) { |
| if (is_inverted_ == inverted) { |
| return; |
| } |
| |
| is_inverted_ = inverted; |
| |
| // Reset cursor lottie animation cache when new color needs to be applied. |
| wm::ClearCursorAnimationCache(); |
| |
| UpdateCursorMode(); |
| } |
| |
| bool CursorWindowController::ShouldEnableCursorCompositing() { |
| if (is_inverted_) { |
| return true; |
| } |
| |
| if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kForceShowCursor)) { |
| return false; |
| } |
| |
| auto* controller = CaptureModeController::Get(); |
| auto* session = controller->capture_mode_session(); |
| if (session && session->is_drag_in_progress()) { |
| // To ensure the cursor is aligned with the dragged region. |
| return true; |
| } |
| |
| if (controller->camera_controller()->is_drag_in_progress()) { |
| // To ensure the cursor is aligned with the dragged camera preview. |
| return true; |
| } |
| |
| Shell* shell = Shell::Get(); |
| if (shell->security_curtain_controller().IsEnabled()) { |
| return true; |
| } |
| |
| // During startup, we may not have a preference service yet. We need to check |
| // display manager state first so that we don't accidentally ignore it while |
| // early outing when there isn't a PrefService yet. |
| display::DisplayManager* display_manager = shell->display_manager(); |
| if ((display_manager->IsInSoftwareMirrorMode()) || |
| display_manager->IsInUnifiedMode() || |
| display_manager->screen_capture_is_active()) { |
| return true; |
| } |
| |
| if (shell->fullscreen_magnifier_controller()->IsEnabled()) |
| return true; |
| |
| PrefService* prefs = shell->session_controller()->GetActivePrefService(); |
| if (!prefs) { |
| // The active pref service can be null early in startup. |
| return false; |
| } |
| |
| if (prefs->GetBoolean(prefs::kNightLightEnabled)) { |
| // If the current display doesn't support setting a CRTC matrix, |
| // Night Light will be using the composited color matrix, and hence software |
| // cursor should be used. |
| if (!shell->display_color_manager()->HasColorCorrectionMatrix( |
| display_.id())) { |
| return true; |
| } |
| } |
| |
| if (prefs->GetBoolean(prefs::kAccessibilityLargeCursorEnabled)) { |
| // If current display's cursor plane size (i.e. maximum cursor size) is |
| // larger than the large cursor size, then large cursor can be drawn |
| // using hardware plane. Otherwise, software compositing is needed |
| // for cursor. |
| if (gfx::ConvertSizeToDips(display_.maximum_cursor_size(), |
| display_.device_scale_factor()) |
| .height() < large_cursor_size_in_dip_) { |
| return true; |
| } |
| } |
| |
| return prefs->GetBoolean(prefs::kAccessibilityHighContrastEnabled) || |
| prefs->GetBoolean(prefs::kDockedMagnifierEnabled); |
| } |
| |
| void CursorWindowController::SetCursorCompositingEnabled(bool enabled) { |
| if (is_cursor_compositing_enabled_ == enabled) |
| return; |
| |
| is_cursor_compositing_enabled_ = enabled; |
| if (display_.is_valid()) |
| UpdateCursorImage(); |
| |
| UpdateContainer(); |
| for (auto& obs : observers_) |
| obs.OnCursorCompositingStateChanged(is_cursor_compositing_enabled_); |
| } |
| |
| void CursorWindowController::UpdateContainer() { |
| if (is_cursor_compositing_enabled_) { |
| display::Screen* screen = display::Screen::Get(); |
| display::Display display = |
| screen->GetDisplayNearestPoint(screen->GetCursorScreenPoint()); |
| DCHECK(display.is_valid()); |
| if (display.is_valid()) |
| SetDisplay(display); |
| } else { |
| SetContainer(nullptr); |
| } |
| // Updates the hot point based on the current display. |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::SetDisplay(const display::Display& display) { |
| // TODO(oshima): Do not update the composition cursor when crossing |
| // display in unified desktop mode for now. crbug.com/517222. |
| if (Shell::Get()->display_manager()->IsInUnifiedMode() && |
| display.id() != display::kUnifiedDisplayId) { |
| return; |
| } |
| |
| display_ = display; |
| |
| Shell* shell = Shell::Get(); |
| auto& managed_display_info = |
| shell->display_manager()->GetDisplayInfo(display_.id()); |
| max_update_rate_ms_ = |
| (1000.f / managed_display_info.refresh_rate()) * 2.f / 3.f; |
| |
| // Make sure next mouse event will update the cursor. |
| last_updated_.reset(); |
| |
| aura::Window* root_window = Shell::GetRootWindowForDisplayId(display.id()); |
| if (!root_window) |
| return; |
| |
| if (!is_cursor_compositing_enabled_) { |
| return; |
| } |
| |
| SetContainer(RootWindowController::ForWindow(root_window) |
| ->GetContainer(kShellWindowId_MouseCursorContainer)); |
| SetBoundsInScreenAndRotation(display.bounds(), display.rotation()); |
| // Updates the hot point based on the current display. |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::OnDockedMagnifierResizingStateChanged( |
| bool is_active) { |
| if (!container_) { |
| return; |
| } |
| const int container_id = is_active ? kShellWindowId_DockedMagnifierContainer |
| : kShellWindowId_MouseCursorContainer; |
| SetContainer(RootWindowController::ForWindow(container_.get()) |
| ->GetContainer(container_id)); |
| } |
| |
| void CursorWindowController::OnFullscreenMagnifierEnabled(bool enabled) { |
| UpdateCursorMode(); |
| } |
| |
| void CursorWindowController::UpdateLocation(bool throttle) { |
| // Throttle cursor updates. |
| if (throttle) { |
| auto now = base::TimeTicks::Now(); |
| if (last_updated_ && |
| (now - *last_updated_).InMilliseconds() < max_update_rate_ms_) { |
| return; |
| } |
| last_updated_ = now; |
| } |
| |
| if (cursor_view_widget_) { |
| gfx::Point cursor_location = |
| aura::Env::GetInstance()->last_mouse_location(); |
| aura::Window* root_window = views::GetRootWindow(cursor_view_widget_.get()); |
| // Convert cursor location point in screen coordinate to root window |
| // coordinate. |
| wm::ConvertPointFromScreen(root_window, &cursor_location); |
| static_cast<CursorView*>(cursor_view_widget_->GetContentsView()) |
| ->SetLocation(cursor_location); |
| return; |
| } |
| if (cursor_window_) { |
| gfx::Point point = aura::Env::GetInstance()->last_mouse_location(); |
| // Calculate the new origin. |
| // new_origin.x() + bounds_in_screen_.x() + hot_point_.x() = x value of |
| // the mouse location in the screen coordinates. |
| point.Offset(-bounds_in_screen_.x(), -bounds_in_screen_.y()); |
| point.Offset(-hot_point_.x(), -hot_point_.y()); |
| gfx::Rect bounds = cursor_window_->bounds(); |
| bounds.set_origin(point); |
| cursor_window_->SetBounds(bounds); |
| return; |
| } |
| } |
| |
| void CursorWindowController::SetCursor(gfx::NativeCursor cursor) { |
| if (cursor_ == cursor) |
| return; |
| cursor_ = cursor; |
| UpdateCursorImage(); |
| UpdateCursorVisibility(); |
| } |
| |
| void CursorWindowController::SetCursorSize(ui::CursorSize cursor_size) { |
| cursor_size_ = cursor_size; |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::SetVisibility(bool visible) { |
| visible_ = visible; |
| UpdateCursorVisibility(); |
| } |
| |
| void CursorWindowController::OnWindowBoundsChanged( |
| aura::Window* window, |
| const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds, |
| ui::PropertyChangeReason reason) { |
| DCHECK_EQ(container_.get(), window); |
| |
| if (cursor_view_widget_) { |
| UpdateCursorView(); |
| } |
| } |
| |
| void CursorWindowController::OnWindowDestroying(aura::Window* window) { |
| DCHECK_EQ(container_.get(), window); |
| SetContainer(nullptr); |
| scoped_container_observer_.Reset(); |
| } |
| |
| const aura::Window* CursorWindowController::GetContainerForTest() const { |
| return container_.get(); |
| } |
| |
| SkColor CursorWindowController::GetCursorColorForTest() const { |
| return cursor_color_; |
| } |
| |
| bool CursorWindowController::IsCursorInvertedForTest() const { |
| return is_inverted_; |
| } |
| |
| gfx::Rect CursorWindowController::GetCursorBoundsInScreenForTest() const { |
| if (cursor_view_widget_) { |
| gfx::Rect cursor_rect = |
| static_cast<CursorView*>(cursor_view_widget_->GetContentsView()) |
| ->get_cursor_rect_for_test(); // IN-TEST |
| // Convert cursor rect in root window to screen coordinate. |
| wm::ConvertRectToScreen(views::GetRootWindow(cursor_view_widget_.get()), |
| &cursor_rect); |
| return cursor_rect; |
| } |
| return cursor_window_ ? cursor_window_->GetBoundsInScreen() : gfx::Rect(); |
| } |
| |
| const aura::Window* CursorWindowController::GetCursorHostWindowForTest() const { |
| if (cursor_view_widget_) { |
| return cursor_view_widget_->GetNativeWindow(); |
| } |
| return cursor_window_ ? cursor_window_.get() : nullptr; |
| } |
| |
| void CursorWindowController::SetContainer(aura::Window* container) { |
| if (container_ && container_.get() == container) { |
| return; |
| } |
| |
| scoped_container_observer_.Reset(); |
| |
| container_ = container; |
| if (!container) { |
| delegate_->SetCursorWindow(nullptr); |
| cursor_window_.reset(); |
| cursor_view_widget_.reset(); |
| return; |
| } |
| |
| scoped_container_observer_.Observe(container_.get()); |
| |
| bounds_in_screen_ = display_.bounds(); |
| rotation_ = display_.rotation(); |
| |
| UpdateCursorMode(); |
| UpdateCursorVisibility(); |
| UpdateLocation(); |
| } |
| |
| void CursorWindowController::SetBoundsInScreenAndRotation( |
| const gfx::Rect& bounds, |
| display::Display::Rotation rotation) { |
| if (bounds == bounds_in_screen_ && rotation == rotation_) { |
| return; |
| } |
| bounds_in_screen_ = bounds; |
| rotation_ = rotation; |
| if (cursor_view_widget_) { |
| UpdateCursorView(); |
| } |
| UpdateLocation(); |
| } |
| |
| void CursorWindowController::UpdateCursorImage() { |
| if (!is_cursor_compositing_enabled_) { |
| return; |
| } |
| |
| std::vector<gfx::ImageSkia> images; |
| gfx::Point hot_point_in_physical_pixels; |
| |
| // Only use inverted mode if no other cursor color was set. |
| SkColor fill_color = is_inverted_ ? kFillColorForInvert : cursor_color_; |
| |
| if (cursor_.type() == ui::mojom::CursorType::kCustom) { |
| // Custom cursor. |
| SkBitmap bitmap = cursor_.custom_bitmap(); |
| gfx::Point hotspot = cursor_.custom_hotspot(); |
| if (bitmap.isNull()) { |
| return; |
| } |
| float cursor_scale = cursor_.image_scale_factor(); |
| |
| // Custom cursor's bitmap is already rotated. Revert the rotation because |
| // software cursor's rotation is handled by viz. |
| // TODO(b/320398214): Custom cursor's scaling and rotation |
| // should be handled in ash. |
| const display::Display::Rotation inverted_rotation = |
| static_cast<display::Display::Rotation>( |
| (4 - static_cast<int>(display_.rotation())) % 4); |
| wm::ScaleAndRotateCursorBitmapAndHotpoint(1.0f, inverted_rotation, &bitmap, |
| &hotspot); |
| images.push_back(gfx::ImageSkia::CreateFromBitmap( |
| wm::GetColorAdjustedBitmap(bitmap, fill_color), cursor_scale)); |
| hot_point_in_physical_pixels = hotspot; |
| |
| // Use `gfx::ToFlooredPoint` as `ImageSkiaRep::GetWidth` is implemented as |
| // `return static_cast<int>(pixel_width() / scale());`. |
| hot_point_ = gfx::ToFlooredPoint( |
| gfx::ConvertPointToDips(hot_point_in_physical_pixels, cursor_scale)); |
| |
| // Rescale cursor size. This is used with the combination of accessibility |
| // large cursor. We don't need to care about the case where cursor |
| // compositing is disabled as we always use cursor compositing if |
| // accessibility large cursor is enabled. |
| if (cursor_size_ == ui::CursorSize::kLarge && |
| large_cursor_size_in_dip_ != images[0].size().height()) { |
| const float rescale = static_cast<float>(large_cursor_size_in_dip_) / |
| static_cast<float>(images[0].size().height()); |
| hot_point_ = gfx::ScaleToCeiledPoint(hot_point_, rescale); |
| for (size_t i = 0; i < images.size(); ++i) { |
| images[i] = gfx::ImageSkiaOperations::CreateResizedImage( |
| images[i], skia::ImageOperations::ResizeMethod::RESIZE_BEST, |
| gfx::ScaleToCeiledSize(images[i].size(), rescale)); |
| } |
| } |
| } else { |
| // Standard cursor. |
| const float dsf = display_.device_scale_factor(); |
| |
| std::optional<SkColor> outline_color; |
| if (is_inverted_) { |
| outline_color = SK_ColorWHITE; |
| } |
| |
| images = GetCursorImages(cursor_size_, cursor_.type(), |
| large_cursor_size_in_dip_, dsf, fill_color, |
| outline_color, &hot_point_in_physical_pixels); |
| if (images.empty()) { |
| return; |
| } |
| hot_point_ = gfx::ToFlooredPoint( |
| gfx::ConvertPointToDips(hot_point_in_physical_pixels, dsf)); |
| } |
| |
| delegate_->set_use_inverted_cursor(is_inverted_); |
| |
| delegate_->SetCursorImage(images[0].size(), images); |
| |
| if (cursor_view_widget_) { |
| static_cast<CursorView*>(cursor_view_widget_->GetContentsView()) |
| ->SetCursorImages(delegate_->cursor_images(), delegate_->size(), |
| hot_point_); |
| } |
| if (cursor_window_) { |
| cursor_window_->SetBounds(gfx::Rect(delegate_->size())); |
| cursor_window_->SchedulePaintInRect( |
| gfx::Rect(cursor_window_->bounds().size())); |
| } |
| UpdateLocation(); |
| } |
| |
| void CursorWindowController::UpdateCursorVisibility() { |
| bool visible = (visible_ && cursor_.type() != ui::mojom::CursorType::kNone); |
| if (visible) { |
| if (cursor_view_widget_) |
| cursor_view_widget_->Show(); |
| if (cursor_window_) |
| cursor_window_->Show(); |
| } else { |
| if (cursor_view_widget_) |
| cursor_view_widget_->Hide(); |
| if (cursor_window_) |
| cursor_window_->Hide(); |
| } |
| } |
| |
| void CursorWindowController::UpdateCursorView() { |
| // Return if there is existing |cursor_view_widget_| and the container's size |
| // is not updated yet. |
| if (cursor_view_widget_ && |
| container_->GetBoundsInRootWindow().size() != bounds_in_screen_.size()) { |
| return; |
| } |
| |
| cursor_view_widget_ = CursorView::Create( |
| aura::Env::GetInstance()->last_mouse_location(), container_.get()); |
| UpdateCursorImage(); |
| } |
| |
| void CursorWindowController::UpdateCursorWindow() { |
| delegate_->SetCursorWindow(nullptr); |
| // Reusing the window does not work when the display is disconnected. |
| // Just creates a new one instead. crbug.com/384218. |
| cursor_window_ = std::make_unique<aura::Window>(delegate_.get()); |
| cursor_window_->Init(ui::LAYER_TEXTURED); |
| cursor_window_->SetTransparent(true); |
| cursor_window_->SetEventTargetingPolicy(aura::EventTargetingPolicy::kNone); |
| cursor_window_->set_owned_by_parent(false); |
| delegate_->SetCursorWindow(cursor_window_.get()); |
| // Call UpdateCursorImage() to figure out |cursor_window_|'s desired size. |
| UpdateCursorImage(); |
| container_->AddChild(cursor_window_.get()); |
| } |
| |
| const gfx::ImageSkia& CursorWindowController::GetCursorImageForTest() const { |
| return delegate_->cursor_images()[0]; |
| } |
| |
| bool CursorWindowController::ShouldUseFastInk() const { |
| // If inverted cursor is enabled, we want to use the aura::Window path to |
| // support the inverted cursor feature. |
| if (is_inverted_) { |
| return false; |
| } |
| |
| return !Shell::Get()->fullscreen_magnifier_controller()->IsEnabled(); |
| } |
| |
| void CursorWindowController::UpdateCursorMode() { |
| if (!container_) { |
| return; |
| } |
| |
| if (ShouldUseFastInk()) { |
| delegate_->SetCursorWindow(nullptr); |
| cursor_window_.reset(); |
| UpdateCursorView(); |
| } else { |
| cursor_view_widget_.reset(); |
| UpdateCursorWindow(); |
| } |
| } |
| |
| void CursorWindowController::SeparateCursorBitmapForTest( // IN-TEST |
| const SkBitmap& original, |
| SkBitmap* mask, |
| SkBitmap* overlay) const { |
| SeparateCursorBitmap(original, mask, overlay); |
| } |
| |
| } // namespace ash |