|  | // Copyright 2019 The Chromium Authors | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_THREADING_SCOPED_THREAD_PRIORITY_H_ | 
|  | #define BASE_THREADING_SCOPED_THREAD_PRIORITY_H_ | 
|  |  | 
|  | #include <atomic> | 
|  | #include <optional> | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/location.h" | 
|  | #include "base/macros/uniquify.h" | 
|  | #include "base/memory/raw_ptr.h" | 
|  | #include "base/task/task_observer.h" | 
|  | #include "build/build_config.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class Location; | 
|  | enum class ThreadType : int; | 
|  |  | 
|  | // All code that may load a DLL on a background thread must be surrounded by a | 
|  | // scope that starts with this macro. | 
|  | // | 
|  | // Example: | 
|  | //   Foo(); | 
|  | //   { | 
|  | //     SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); | 
|  | //     LoadMyDll(); | 
|  | //   } | 
|  | //   Bar(); | 
|  | // | 
|  | // The macro raises the thread priority to match ThreadType::kDefault for the | 
|  | // scope if no other thread has completed the current scope already (multiple | 
|  | // threads can racily begin the initialization and will all be boosted for it). | 
|  | // On Windows, loading a DLL on a background thread can lead to a priority | 
|  | // inversion on the loader lock and cause huge janks. | 
|  | #define SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY()                  \ | 
|  | static std::atomic_bool BASE_UNIQUIFY(already_loaded){false};           \ | 
|  | base::internal::ScopedMayLoadLibraryAtBackgroundPriority BASE_UNIQUIFY( \ | 
|  | scoped_may_load_library_at_background_priority)(                    \ | 
|  | FROM_HERE, &BASE_UNIQUIFY(already_loaded)); | 
|  |  | 
|  | // Like SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY, but raises the thread | 
|  | // priority every time the scope is entered. Use this around code that may | 
|  | // conditionally load a DLL each time it is executed, or which repeatedly loads | 
|  | // and unloads DLLs. | 
|  | #define SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY_REPEATEDLY()       \ | 
|  | base::internal::ScopedMayLoadLibraryAtBackgroundPriority BASE_UNIQUIFY( \ | 
|  | scoped_may_load_library_at_background_priority)(FROM_HERE, nullptr); | 
|  |  | 
|  | // Boosts the current thread's priority to match the priority of threads of | 
|  | // `target_thread_type` in this scope. `target_thread_type` must be lower | 
|  | // priority than kRealtimeAudio, since realtime priority should only be used by | 
|  | // dedicated media threads. | 
|  | class BASE_EXPORT ScopedBoostPriority { | 
|  | public: | 
|  | explicit ScopedBoostPriority(ThreadType target_thread_type); | 
|  | ~ScopedBoostPriority(); | 
|  |  | 
|  | ScopedBoostPriority(const ScopedBoostPriority&) = delete; | 
|  | ScopedBoostPriority& operator=(const ScopedBoostPriority&) = delete; | 
|  |  | 
|  | private: | 
|  | std::optional<ThreadType> original_thread_type_; | 
|  | }; | 
|  |  | 
|  | // This wraps ScopedBoostPriority with a callback to determine whether | 
|  | // the priority should be boosted or not before every task execution. | 
|  | class BASE_EXPORT TaskMonitoringScopedBoostPriority : public TaskObserver { | 
|  | public: | 
|  | explicit TaskMonitoringScopedBoostPriority( | 
|  | ThreadType target_thread_type, | 
|  | RepeatingCallback<bool()> should_boost_callback); | 
|  | ~TaskMonitoringScopedBoostPriority() override; | 
|  |  | 
|  | TaskMonitoringScopedBoostPriority(const TaskMonitoringScopedBoostPriority&) = | 
|  | delete; | 
|  | TaskMonitoringScopedBoostPriority& operator=( | 
|  | const TaskMonitoringScopedBoostPriority&) = delete; | 
|  |  | 
|  | // TaskObserver implementation: | 
|  | void WillProcessTask(const PendingTask& pending_task, | 
|  | bool was_blocked_or_low_priority) override; | 
|  | void DidProcessTask(const PendingTask& pending_task) override {} | 
|  |  | 
|  | private: | 
|  | std::optional<ScopedBoostPriority> scoped_boost_priority_; | 
|  | ThreadType target_thread_type_; | 
|  | RepeatingCallback<bool()> should_boost_callback_; | 
|  | }; | 
|  |  | 
|  | namespace internal { | 
|  |  | 
|  | class BASE_EXPORT ScopedMayLoadLibraryAtBackgroundPriority { | 
|  | public: | 
|  | // Boosts thread priority to match ThreadType::kDefault within its scope if | 
|  | // `already_loaded` is nullptr or set to false. | 
|  | explicit ScopedMayLoadLibraryAtBackgroundPriority( | 
|  | const Location& from_here, | 
|  | std::atomic_bool* already_loaded); | 
|  |  | 
|  | ScopedMayLoadLibraryAtBackgroundPriority( | 
|  | const ScopedMayLoadLibraryAtBackgroundPriority&) = delete; | 
|  | ScopedMayLoadLibraryAtBackgroundPriority& operator=( | 
|  | const ScopedMayLoadLibraryAtBackgroundPriority&) = delete; | 
|  |  | 
|  | ~ScopedMayLoadLibraryAtBackgroundPriority(); | 
|  |  | 
|  | private: | 
|  | #if BUILDFLAG(IS_WIN) | 
|  | // The original priority when invoking entering the scope(). | 
|  | std::optional<ThreadType> original_thread_type_; | 
|  | const raw_ptr<std::atomic_bool> already_loaded_; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | }  // namespace internal | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_THREADING_SCOPED_THREAD_PRIORITY_H_ |