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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_ANDROID_INPUT_TOKEN_FORWARDER_MANAGER_H_
#define CONTENT_BROWSER_ANDROID_INPUT_TOKEN_FORWARDER_MANAGER_H_
#include "base/memory/singleton.h"
#include "components/input/android/input_token_forwarder.h"
namespace content {
// Class to be used for forwarding input tokens in case of `InProcessGpu`.
// The binder connection that is used to communicate between Viz and Browser,
// doesn't exist in case gpu is in process or when launched in single process
// mode.
class InputTokenForwarderManager : public input::InputTokenForwarder {
public:
static InputTokenForwarderManager* GetInstance();
// InputTokenForwarder overrides.
void ForwardVizInputTransferToken(
int surface_id,
const jni_zero::JavaRef<>& viz_input_token) override;
private:
friend struct base::DefaultSingletonTraits<InputTokenForwarderManager>;
~InputTokenForwarderManager() override = default;
};
} // namespace content
#endif // CONTENT_BROWSER_ANDROID_INPUT_TOKEN_FORWARDER_MANAGER_H_