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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_INDEXED_DB_INSTANCE_SQLITE_ACTIVE_BLOB_STREAMER_H_
#define CONTENT_BROWSER_INDEXED_DB_INSTANCE_SQLITE_ACTIVE_BLOB_STREAMER_H_
#include <optional>
#include "base/functional/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "components/services/storage/public/mojom/blob_storage_context.mojom.h"
#include "content/browser/indexed_db/indexed_db_external_object.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "services/network/public/mojom/data_pipe_getter.mojom.h"
#include "sql/streaming_blob_handle.h"
#include "third_party/blink/public/mojom/blob/blob.mojom.h"
namespace content::indexed_db::sqlite {
// This class represents an "active" blob, that is, a blob in an IndexedDB
// database which has been vended to one or more clients, and is still connected
// to at least one client. It is owned by a DatabaseConnection and its existence
// is enough to keep the DatabaseConnection alive, since the underlying SQLite
// database connection cannot be closed while any blob is active.
//
// When this class exists, there is a corresponding entry in the
// `blob_references` table.
//
// This class borrows heavily from `indexed_db::BlobReader`, which is used to
// read blobs that are stored as standalone files, and is likely to be
// eventually phased out.
class ActiveBlobStreamer : public blink::mojom::Blob,
public network::mojom::DataPipeGetter,
public storage::mojom::BlobDataItemReader {
public:
ActiveBlobStreamer(
const IndexedDBExternalObject& blob_info,
base::RepeatingCallback<std::optional<sql::StreamingBlobHandle>(size_t)>
fetch_blob_chunk,
int max_chunk_size,
base::OnceClosure on_became_inactive);
~ActiveBlobStreamer() override;
ActiveBlobStreamer(const ActiveBlobStreamer&) = delete;
ActiveBlobStreamer& operator=(const ActiveBlobStreamer&) = delete;
// Like Clone(), but called by the DatabaseConnection (which owns `this`).
void AddReceiver(mojo::PendingReceiver<blink::mojom::Blob> receiver,
storage::mojom::BlobStorageContext& blob_registry);
// blink::mojom::Blob:
void Clone(mojo::PendingReceiver<blink::mojom::Blob> receiver) override;
void AsDataPipeGetter(
mojo::PendingReceiver<network::mojom::DataPipeGetter> receiver) override;
void ReadRange(
uint64_t offset,
uint64_t length,
mojo::ScopedDataPipeProducerHandle handle,
mojo::PendingRemote<blink::mojom::BlobReaderClient> client) override;
void ReadAll(
mojo::ScopedDataPipeProducerHandle handle,
mojo::PendingRemote<blink::mojom::BlobReaderClient> client) override;
void Load(
mojo::PendingReceiver<network::mojom::URLLoader> loader,
const std::string& method,
const net::HttpRequestHeaders& headers,
mojo::PendingRemote<network::mojom::URLLoaderClient> client) override;
void ReadSideData(blink::mojom::Blob::ReadSideDataCallback callback) override;
void CaptureSnapshot(CaptureSnapshotCallback callback) override;
void GetInternalUUID(GetInternalUUIDCallback callback) override;
// network::mojom::DataPipeGetter:
void Clone(
mojo::PendingReceiver<network::mojom::DataPipeGetter> receiver) override;
void Read(mojo::ScopedDataPipeProducerHandle pipe,
network::mojom::DataPipeGetter::ReadCallback callback) override;
// storage::mojom::BlobDataItemReader:
void Read(uint64_t offset,
uint64_t length,
mojo::ScopedDataPipeProducerHandle pipe,
storage::mojom::BlobDataItemReader::ReadCallback callback) override;
void ReadSideData(storage::mojom::BlobDataItemReader::ReadSideDataCallback
callback) override;
private:
void BindRegistryBlob(storage::mojom::BlobStorageContext& blob_registry);
void OnMojoDisconnect();
// Clamps `length` to fit within the blob given the starting position
// `offset`.
uint64_t ClampReadLength(uint64_t offset, uint64_t length) const;
// Reads `into.size()` bytes from the blob starting at `offset`, storing them
// in `into`. Returns true for success, meaning exactly `into.size()` bytes
// were read, and false otherwise. Even on failure, `into` could be modified.
// If the requested bytes span multiple chunks, this will handle reading from
// them all. See `overflow_blob_chunks` in DatabaseConnection for an
// explanation of chunking.
bool ReadBlobBytes(uint64_t offset, base::span<uint8_t> into);
// This UUID is used for both the blob that's served via `blink::mojom::Blob`
// and the blob in the registry. This is crucial because operations such as
// copying the blob to a new file do so by identifying the blob to the blob
// registry using the UUID.
std::string uuid_;
// This is the length of the blob, which comes from the SQLite row.
uint64_t blob_length_;
// A MIME type.
std::string content_type_;
// The handle currently opened for reading. This is a result of
// `fetch_blob_chunk_`, cached here to avoid extra work when reading from the
// same chunk multiple times in a row.
std::optional<sql::StreamingBlobHandle> readable_blob_handle_;
// Gets a blob chunk by the index of the chunk. It's expected that the chunk
// will out-last `this`, since `this` is owned by the DatabaseConnection that
// owns the SQLite DB.
base::RepeatingCallback<std::optional<sql::StreamingBlobHandle>(size_t)>
fetch_blob_chunk_;
// The index of the chunk currently held in `readable_blob_handle_`. Starts as
// -1 to indicate that no handle has been fetched.
int chunk_idx_ = -1;
// The maximum size of a blob chunk, in bytes.
const int max_chunk_size_;
// Notes on lifetimes:
//
// `receivers_` and `data_pipe_getter_receivers_` correspond to mojo
// connections to the renderer process. When these are both empty,
// `registry_blob_` will be reset. This *usually* causes the blob registry
// to drop the other side of the `BlobDataItemReader` (which is owned by a
// `ShareableBlobDataItem`), which triggers `this` to be destroyed by running
// `on_became_inactive`. However, if that `ShareableBlobDataItem` is in fact
// shared, as is the case with composed blobs, then it will not drop the other
// side of the `BlobDataItemReader`. When that happens, `this` will continue
// living. If the renderer looks up the same blob again, `DatabaseConnection`
// will reuse this object, and `AddReceiver()` will have to re-establish a
// placeholder with the blob registry, i.e. re-bind `registry_blob_`.
mojo::ReceiverSet<blink::mojom::Blob> receivers_;
mojo::ReceiverSet<network::mojom::DataPipeGetter> data_pipe_getter_receivers_;
mojo::ReceiverSet<storage::mojom::BlobDataItemReader> readers_;
mojo::Remote<blink::mojom::Blob> registry_blob_;
base::OnceClosure on_became_inactive_;
base::WeakPtrFactory<ActiveBlobStreamer> weak_factory_{this};
};
} // namespace content::indexed_db::sqlite
#endif // CONTENT_BROWSER_INDEXED_DB_INSTANCE_SQLITE_ACTIVE_BLOB_STREAMER_H_