blob: a0820f0af060f3d8dfc2d614496f52e2ee6d6e92 [file] [log] [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/dns/host_resolver_system_task.h"
#include <memory>
#include <optional>
#include "base/dcheck_is_on.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/metrics/field_trial_params.h"
#include "base/no_destructor.h"
#include "base/sequence_checker.h"
#include "base/sequence_checker_impl.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/types/pass_key.h"
#include "dns_reloader.h"
#include "net/base/net_errors.h"
#include "net/base/network_interfaces.h"
#include "net/base/sys_addrinfo.h"
#include "net/base/trace_constants.h"
#include "net/base/tracing.h"
#include "net/dns/address_info.h"
#include "net/dns/dns_names_util.h"
#if BUILDFLAG(IS_WIN)
#include "net/base/winsock_init.h"
#endif
namespace net {
namespace {
// Returns nullptr in the common case, or a task runner if the default has
// been overridden.
scoped_refptr<base::TaskRunner>& GetSystemDnsResolutionTaskRunnerOverride() {
static base::NoDestructor<scoped_refptr<base::TaskRunner>>
system_dns_resolution_task_runner(nullptr);
return *system_dns_resolution_task_runner;
}
// Posts a synchronous callback to a thread pool task runner created with
// MayBlock, USER_BLOCKING, and CONTINUE_ON_SHUTDOWN. This task runner can be
// overridden by assigning to GetSystemDnsResolutionTaskRunnerOverride().
// `results_cb` will be called later on the current sequence with the results of
// the DNS resolution.
void PostSystemDnsResolutionTaskAndReply(
base::OnceCallback<int(AddressList* addrlist, int* os_error)>
system_dns_resolution_callback,
SystemDnsResultsCallback results_cb) {
auto addr_list = std::make_unique<net::AddressList>();
net::AddressList* addr_list_ptr = addr_list.get();
auto os_error = std::make_unique<int>();
int* os_error_ptr = os_error.get();
// This callback owns |addr_list| and |os_error| and just calls |results_cb|
// with the results.
auto call_with_results_cb = base::BindOnce(
[](SystemDnsResultsCallback results_cb,
std::unique_ptr<net::AddressList> addr_list,
std::unique_ptr<int> os_error, int net_error) {
std::move(results_cb).Run(std::move(*addr_list), *os_error, net_error);
},
std::move(results_cb), std::move(addr_list), std::move(os_error));
scoped_refptr<base::TaskRunner> system_dns_resolution_task_runner =
GetSystemDnsResolutionTaskRunnerOverride();
if (!system_dns_resolution_task_runner) {
// In production this will run on every call, otherwise some tests will
// leave a stale task runner around after tearing down their task
// environment. This should not be less performant than the regular
// base::ThreadPool::PostTask().
system_dns_resolution_task_runner = base::ThreadPool::CreateTaskRunner(
{base::MayBlock(), base::TaskPriority::USER_BLOCKING,
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN});
}
system_dns_resolution_task_runner->PostTaskAndReplyWithResult(
FROM_HERE,
base::BindOnce(std::move(system_dns_resolution_callback), addr_list_ptr,
os_error_ptr),
std::move(call_with_results_cb));
}
int ResolveOnWorkerThread(scoped_refptr<HostResolverProc> resolver_proc,
std::optional<std::string> hostname,
AddressFamily address_family,
HostResolverFlags flags,
handles::NetworkHandle network,
AddressList* addrlist,
int* os_error) {
std::string hostname_str = hostname ? *hostname : GetHostName();
if (resolver_proc) {
return resolver_proc->Resolve(hostname_str, address_family, flags, addrlist,
os_error, network);
} else {
return SystemHostResolverCall(hostname_str, address_family, flags, addrlist,
os_error, network);
}
}
// Creates NetLog parameters when the resolve failed.
base::Value::Dict NetLogHostResolverSystemTaskFailedParams(
uint32_t attempt_number,
int net_error,
int os_error) {
base::Value::Dict dict;
if (attempt_number)
dict.Set("attempt_number", base::saturated_cast<int>(attempt_number));
dict.Set("net_error", net_error);
if (os_error) {
dict.Set("os_error", os_error);
#if BUILDFLAG(IS_WIN)
// Map the error code to a human-readable string.
LPWSTR error_string = nullptr;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
nullptr, // Use the internal message table.
os_error,
0, // Use default language.
(LPWSTR)&error_string,
0, // Buffer size.
nullptr); // Arguments (unused).
dict.Set("os_error_string", base::WideToUTF8(error_string));
LocalFree(error_string);
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
dict.Set("os_error_string", gai_strerror(os_error));
#endif
}
return dict;
}
using SystemDnsResolverOverrideCallback =
base::RepeatingCallback<void(const std::optional<std::string>& host,
AddressFamily address_family,
HostResolverFlags host_resolver_flags,
SystemDnsResultsCallback results_cb,
handles::NetworkHandle network)>;
SystemDnsResolverOverrideCallback& GetSystemDnsResolverOverride() {
static base::NoDestructor<SystemDnsResolverOverrideCallback> dns_override;
#if DCHECK_IS_ON()
if (*dns_override) {
// This should only be called on the main thread, so DCHECK that it is.
// However, in unittests this may be called on different task environments
// in the same process so only bother sequence checking if an override
// exists.
static base::NoDestructor<base::SequenceCheckerImpl> sequence_checker;
base::ScopedValidateSequenceChecker scoped_validated_sequence_checker(
*sequence_checker);
}
#endif
return *dns_override;
}
} // namespace
void SetSystemDnsResolverOverride(
SystemDnsResolverOverrideCallback dns_override) {
GetSystemDnsResolverOverride() = std::move(dns_override);
}
HostResolverSystemTask::Params::Params(
scoped_refptr<HostResolverProc> resolver_proc,
size_t in_max_retry_attempts)
: resolver_proc(std::move(resolver_proc)),
max_retry_attempts(in_max_retry_attempts),
unresponsive_delay(kDnsDefaultUnresponsiveDelay) {
// Maximum of 4 retry attempts for host resolution.
static const size_t kDefaultMaxRetryAttempts = 4u;
if (max_retry_attempts == kDefaultRetryAttempts)
max_retry_attempts = kDefaultMaxRetryAttempts;
}
HostResolverSystemTask::Params::Params(const Params& other) = default;
HostResolverSystemTask::Params::~Params() = default;
// static
std::unique_ptr<HostResolverSystemTask> HostResolverSystemTask::Create(
std::string hostname,
AddressFamily address_family,
HostResolverFlags flags,
const Params& params,
const NetLogWithSource& job_net_log,
handles::NetworkHandle network) {
return std::make_unique<HostResolverSystemTask>(
hostname, address_family, flags, params, job_net_log, network);
}
// static
std::unique_ptr<HostResolverSystemTask>
HostResolverSystemTask::CreateForOwnHostname(
AddressFamily address_family,
HostResolverFlags flags,
const Params& params,
const NetLogWithSource& job_net_log,
handles::NetworkHandle network) {
return std::make_unique<HostResolverSystemTask>(
std::nullopt, address_family, flags, params, job_net_log, network);
}
HostResolverSystemTask::HostResolverSystemTask(
std::optional<std::string> hostname,
AddressFamily address_family,
HostResolverFlags flags,
const Params& params,
const NetLogWithSource& job_net_log,
handles::NetworkHandle network)
: hostname_(std::move(hostname)),
address_family_(address_family),
flags_(flags),
params_(params),
net_log_(job_net_log),
network_(network) {
if (hostname_) {
// |host| should be a valid domain name. HostResolverManager has checks to
// fail early if this is not the case.
DCHECK(dns_names_util::IsValidDnsName(*hostname_))
<< "Invalid hostname: " << *hostname_;
}
// If a resolver_proc has not been specified, try to use a default if one is
// set, as it may be in tests.
if (!params_.resolver_proc.get())
params_.resolver_proc = HostResolverProc::GetDefault();
}
// Cancels this HostResolverSystemTask. Any outstanding resolve attempts cannot
// be cancelled, but they will post back to the current thread before checking
// their WeakPtrs to find that this task is cancelled.
HostResolverSystemTask::~HostResolverSystemTask() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// If this is cancellation, log the EndEvent (otherwise this was logged in
// OnLookupComplete()).
if (!was_completed())
net_log_.EndEvent(NetLogEventType::HOST_RESOLVER_SYSTEM_TASK);
}
void HostResolverSystemTask::Start(SystemDnsResultsCallback results_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(results_cb);
DCHECK(!results_cb_);
results_cb_ = std::move(results_cb);
net_log_.BeginEvent(NetLogEventType::HOST_RESOLVER_SYSTEM_TASK);
StartLookupAttempt();
}
void HostResolverSystemTask::StartLookupAttempt() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!was_completed());
++attempt_number_;
net_log_.AddEventWithIntParams(
NetLogEventType::HOST_RESOLVER_MANAGER_ATTEMPT_STARTED, "attempt_number",
attempt_number_);
// If the results aren't received within a given time, RetryIfNotComplete
// will start a new attempt if none of the outstanding attempts have
// completed yet.
// Use a WeakPtr to avoid keeping the HostResolverSystemTask alive after
// completion or cancellation.
if (attempt_number_ <= params_.max_retry_attempts) {
base::SequencedTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE,
base::BindOnce(&HostResolverSystemTask::StartLookupAttempt,
weak_ptr_factory_.GetWeakPtr()),
params_.unresponsive_delay *
std::pow(params_.retry_factor, attempt_number_ - 1));
}
auto lookup_complete_cb =
base::BindOnce(&HostResolverSystemTask::OnLookupComplete,
weak_ptr_factory_.GetWeakPtr(), attempt_number_);
// If a hook has been installed, call it instead of posting a resolution task
// to a worker thread.
if (GetSystemDnsResolverOverride()) {
GetSystemDnsResolverOverride().Run(hostname_, address_family_, flags_,
std::move(lookup_complete_cb), network_);
// Do not add code below. `lookup_complete_cb` may have already deleted
// `this`.
} else {
base::OnceCallback<int(AddressList * addrlist, int* os_error)> resolve_cb =
base::BindOnce(&ResolveOnWorkerThread, params_.resolver_proc, hostname_,
address_family_, flags_, network_);
PostSystemDnsResolutionTaskAndReply(std::move(resolve_cb),
std::move(lookup_complete_cb));
}
}
// Callback for when DoLookup() completes.
void HostResolverSystemTask::OnLookupComplete(const uint32_t attempt_number,
const AddressList& results,
const int os_error,
int error) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!was_completed());
TRACE_EVENT0(NetTracingCategory(),
"HostResolverSystemTask::OnLookupComplete");
// Invalidate WeakPtrs to cancel handling of all outstanding lookup attempts
// and retries.
weak_ptr_factory_.InvalidateWeakPtrs();
// If results are empty, we should return an error.
bool empty_list_on_ok = (error == OK && results.empty());
if (empty_list_on_ok)
error = ERR_NAME_NOT_RESOLVED;
if (error != OK && NetworkChangeNotifier::IsOffline())
error = ERR_INTERNET_DISCONNECTED;
if (error != OK) {
net_log_.EndEvent(NetLogEventType::HOST_RESOLVER_SYSTEM_TASK, [&] {
return NetLogHostResolverSystemTaskFailedParams(0, error, os_error);
});
net_log_.AddEvent(NetLogEventType::HOST_RESOLVER_MANAGER_ATTEMPT_FINISHED,
[&] {
return NetLogHostResolverSystemTaskFailedParams(
attempt_number, error, os_error);
});
} else {
net_log_.EndEvent(NetLogEventType::HOST_RESOLVER_SYSTEM_TASK,
[&] { return results.NetLogParams(); });
net_log_.AddEventWithIntParams(
NetLogEventType::HOST_RESOLVER_MANAGER_ATTEMPT_FINISHED,
"attempt_number", attempt_number);
}
std::move(results_cb_).Run(results, os_error, error);
// Running |results_cb_| can delete |this|.
}
void EnsureSystemHostResolverCallReady() {
EnsureDnsReloaderInit();
#if BUILDFLAG(IS_WIN)
EnsureWinsockInit();
#endif
}
namespace {
int AddressFamilyToAF(AddressFamily address_family) {
switch (address_family) {
case ADDRESS_FAMILY_IPV4:
return AF_INET;
case ADDRESS_FAMILY_IPV6:
return AF_INET6;
case ADDRESS_FAMILY_UNSPECIFIED:
return AF_UNSPEC;
}
}
} // namespace
int SystemHostResolverCall(const std::string& host,
AddressFamily address_family,
HostResolverFlags host_resolver_flags,
AddressList* addrlist,
int* os_error_opt,
handles::NetworkHandle network) {
struct addrinfo hints = {0};
hints.ai_family = AddressFamilyToAF(address_family);
#if BUILDFLAG(IS_WIN)
// DO NOT USE AI_ADDRCONFIG ON WINDOWS.
//
// The following comment in <winsock2.h> is the best documentation I found
// on AI_ADDRCONFIG for Windows:
// Flags used in "hints" argument to getaddrinfo()
// - AI_ADDRCONFIG is supported starting with Vista
// - default is AI_ADDRCONFIG ON whether the flag is set or not
// because the performance penalty in not having ADDRCONFIG in
// the multi-protocol stack environment is severe;
// this defaulting may be disabled by specifying the AI_ALL flag,
// in that case AI_ADDRCONFIG must be EXPLICITLY specified to
// enable ADDRCONFIG behavior
//
// Not only is AI_ADDRCONFIG unnecessary, but it can be harmful. If the
// computer is not connected to a network, AI_ADDRCONFIG causes getaddrinfo
// to fail with WSANO_DATA (11004) for "localhost", probably because of the
// following note on AI_ADDRCONFIG in the MSDN getaddrinfo page:
// The IPv4 or IPv6 loopback address is not considered a valid global
// address.
// See http://crbug.com/5234.
//
// OpenBSD does not support it, either.
hints.ai_flags = 0;
#else
// On other operating systems, AI_ADDRCONFIG may reduce the amount of
// unnecessary DNS lookups, e.g. getaddrinfo() will not send a request for
// AAAA records if the current machine has no IPv6 addresses configured and
// therefore could not use the resulting AAAA record anyway. On some ancient
// routers, AAAA DNS queries won't be handled correctly and will cause
// multiple retransmitions and large latency spikes.
hints.ai_flags = AI_ADDRCONFIG;
#endif
// On Linux AI_ADDRCONFIG doesn't consider loopback addresses, even if only
// loopback addresses are configured. So don't use it when there are only
// loopback addresses. See loopback_only.h and
// https://fedoraproject.org/wiki/QA/Networking/NameResolution/ADDRCONFIG for
// a description of some of the issues AI_ADDRCONFIG can cause.
if (host_resolver_flags & HOST_RESOLVER_LOOPBACK_ONLY) {
hints.ai_flags &= ~AI_ADDRCONFIG;
}
if (host_resolver_flags & HOST_RESOLVER_CANONNAME)
hints.ai_flags |= AI_CANONNAME;
#if BUILDFLAG(IS_WIN)
// See crbug.com/1176970. Flag not documented (other than the declaration
// comment in ws2def.h) but confirmed by Microsoft to work for this purpose
// and be safe.
if (host_resolver_flags & HOST_RESOLVER_AVOID_MULTICAST)
hints.ai_flags |= AI_DNS_ONLY;
#endif // BUILDFLAG(IS_WIN)
// Restrict result set to only this socket type to avoid duplicates.
hints.ai_socktype = SOCK_STREAM;
// This function can block for a long time. Use ScopedBlockingCall to increase
// the current thread pool's capacity and thus avoid reducing CPU usage by the
// current process during that time.
base::ScopedBlockingCall scoped_blocking_call(FROM_HERE,
base::BlockingType::WILL_BLOCK);
DnsReloaderMaybeReload();
auto [ai, err, os_error] = AddressInfo::Get(host, hints, nullptr, network);
bool should_retry = false;
// If the lookup was restricted (either by address family, or address
// detection), and the results where all localhost of a single family,
// maybe we should retry. There were several bugs related to these
// issues, for example http://crbug.com/42058 and http://crbug.com/49024
if ((hints.ai_family != AF_UNSPEC || hints.ai_flags & AI_ADDRCONFIG) && ai &&
ai->IsAllLocalhostOfOneFamily()) {
if (host_resolver_flags & HOST_RESOLVER_DEFAULT_FAMILY_SET_DUE_TO_NO_IPV6) {
hints.ai_family = AF_UNSPEC;
should_retry = true;
}
if (hints.ai_flags & AI_ADDRCONFIG) {
hints.ai_flags &= ~AI_ADDRCONFIG;
should_retry = true;
}
}
if (should_retry) {
std::tie(ai, err, os_error) =
AddressInfo::Get(host, hints, nullptr, network);
}
if (os_error_opt)
*os_error_opt = os_error;
if (!ai)
return err;
*addrlist = ai->CreateAddressList();
return OK;
}
void SetSystemDnsResolutionTaskRunnerForTesting( // IN-TEST
scoped_refptr<base::TaskRunner> task_runner) {
GetSystemDnsResolutionTaskRunnerOverride() = task_runner;
}
} // namespace net