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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_
#define BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_
#include "base/base_export.h"
#include "base/containers/hash_tables.h"
#include "base/containers/mru_cache.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/synchronization/lock.h"
namespace base {
namespace internal {
// This interface is used by the DiscardableMemoryManager class to provide some
// level of userspace control over discardable memory allocations.
class DiscardableMemoryManagerAllocation {
public:
// Allocate and acquire a lock that prevents the allocation from being purged
// by the system. Returns true if memory was previously allocated and is still
// resident.
virtual bool AllocateAndAcquireLock() = 0;
// Release a previously acquired lock on the allocation so that it can be
// purged by the system.
virtual void ReleaseLock() = 0;
// Explicitly purge this allocation. It is illegal to call this while a lock
// is acquired on the allocation.
virtual void Purge() = 0;
protected:
virtual ~DiscardableMemoryManagerAllocation() {}
};
} // namespace internal
} // namespace base
#if defined(COMPILER_GCC)
namespace BASE_HASH_NAMESPACE {
template <>
struct hash<base::internal::DiscardableMemoryManagerAllocation*> {
size_t operator()(
base::internal::DiscardableMemoryManagerAllocation* ptr) const {
return hash<size_t>()(reinterpret_cast<size_t>(ptr));
}
};
} // namespace BASE_HASH_NAMESPACE
#endif // COMPILER
namespace base {
namespace internal {
// The DiscardableMemoryManager manages a collection of
// DiscardableMemoryManagerAllocation instances. It is used on platforms that
// need some level of userspace control over discardable memory. It keeps track
// of all allocation instances (in case they need to be purged), and the total
// amount of allocated memory (in case this forces a purge). When memory usage
// reaches the limit, the manager purges the LRU memory.
//
// When notified of memory pressure, the manager either purges the LRU memory --
// if the pressure is moderate -- or all discardable memory if the pressure is
// critical.
class BASE_EXPORT_PRIVATE DiscardableMemoryManager {
public:
typedef DiscardableMemoryManagerAllocation Allocation;
DiscardableMemoryManager();
~DiscardableMemoryManager();
// Call this to register memory pressure listener. Must be called on a thread
// with a MessageLoop current.
void RegisterMemoryPressureListener();
// Call this to unregister memory pressure listener.
void UnregisterMemoryPressureListener();
// The maximum number of bytes of memory that may be allocated before we force
// a purge. If this amount is zero, it is interpreted as having no limit at
// all.
void SetMemoryLimit(size_t bytes);
// Sets the amount of memory to keep when we're under moderate pressure.
void SetBytesToKeepUnderModeratePressure(size_t bytes);
// Adds the given allocation to the manager's collection.
void Register(Allocation* allocation, size_t bytes);
// Removes the given allocation from the manager's collection.
void Unregister(Allocation* allocation);
// Returns false if an error occurred. Otherwise, returns true and sets
// |purged| to indicate whether or not allocation has been purged since last
// use.
bool AcquireLock(Allocation* allocation, bool* purged);
// Release a previously acquired lock on allocation. This allows the manager
// to purge it if necessary.
void ReleaseLock(Allocation* allocation);
// Purges all discardable memory.
void PurgeAll();
// Returns true if allocation has been added to the manager's collection. This
// should only be used by tests.
bool IsRegisteredForTest(Allocation* allocation) const;
// Returns true if allocation can be purged. This should only be used by
// tests.
bool CanBePurgedForTest(Allocation* allocation) const;
// Returns total amount of allocated discardable memory. This should only be
// used by tests.
size_t GetBytesAllocatedForTest() const;
private:
struct AllocationInfo {
explicit AllocationInfo(size_t bytes) : bytes(bytes), purgable(false) {}
const size_t bytes;
bool purgable;
};
typedef HashingMRUCache<Allocation*, AllocationInfo> AllocationMap;
// This can be called as a hint that the system is under memory pressure.
void OnMemoryPressure(
MemoryPressureListener::MemoryPressureLevel pressure_level);
// Purges memory until usage is within
// |bytes_to_keep_under_moderate_pressure_|.
void Purge();
// Purges least recently used memory until usage is less or equal to |limit|.
// Caller must acquire |lock_| prior to calling this function.
void PurgeLRUWithLockAcquiredUntilUsageIsWithin(size_t limit);
// Ensures that we don't allocate beyond our memory limit. Caller must acquire
// |lock_| prior to calling this function.
void EnforcePolicyWithLockAcquired();
// Called when a change to |bytes_allocated_| has been made.
void BytesAllocatedChanged() const;
// Needs to be held when accessing members.
mutable Lock lock_;
// A MRU cache of all allocated bits of memory. Used for purging.
AllocationMap allocations_;
// The total amount of allocated memory.
size_t bytes_allocated_;
// The maximum number of bytes of memory that may be allocated.
size_t memory_limit_;
// Under moderate memory pressure, we will purge memory until usage is within
// this limit.
size_t bytes_to_keep_under_moderate_pressure_;
// Allows us to be respond when the system reports that it is under memory
// pressure.
scoped_ptr<MemoryPressureListener> memory_pressure_listener_;
DISALLOW_COPY_AND_ASSIGN(DiscardableMemoryManager);
};
} // namespace internal
} // namespace base
#endif // BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_