| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SHELF_SHELF_VIEW_TEST_API_H_ |
| #define ASH_SHELF_SHELF_VIEW_TEST_API_H_ |
| |
| #include "ash/public/cpp/shelf_item.h" |
| #include "base/macros.h" |
| #include "ui/base/ui_base_types.h" |
| |
| namespace gfx { |
| class Point; |
| class Rect; |
| } |
| |
| namespace views { |
| class BoundsAnimator; |
| class View; |
| } |
| |
| namespace ash { |
| class OverflowBubble; |
| class ShelfAppButton; |
| class ShelfButtonPressedMetricTracker; |
| class ShelfTooltipManager; |
| class ShelfView; |
| |
| // Use the api in this class to test ShelfView. |
| class ShelfViewTestAPI { |
| public: |
| explicit ShelfViewTestAPI(ShelfView* shelf_view); |
| ~ShelfViewTestAPI(); |
| |
| // Number of icons displayed. |
| int GetButtonCount(); |
| |
| // Retrieve the button at |index|, doesn't support the home button, |
| // because the home button is not a ShelfAppButton. |
| ShelfAppButton* GetButton(int index); |
| |
| // Adds a new item of the given type to the view. |
| ShelfID AddItem(ShelfItemType type); |
| |
| // Retrieve the view at |index|. |
| views::View* GetViewAt(int index); |
| |
| // Gets current/ideal bounds for button at |index|. |
| const gfx::Rect& GetBoundsByIndex(int index); |
| const gfx::Rect& GetIdealBoundsByIndex(int index); |
| |
| // Makes shelf view show its overflow bubble. |
| void ShowOverflowBubble(); |
| |
| // Makes shelf view hide its overflow bubble. |
| void HideOverflowBubble(); |
| |
| // An accessor for the |bounds_animator_| duration. |
| base::TimeDelta GetAnimationDuration() const; |
| |
| // Sets animation duration for test. |
| void SetAnimationDuration(base::TimeDelta duration); |
| |
| // Runs message loop and waits until all add/remove animations are done for |
| // the given bounds animator. |
| void RunMessageLoopUntilAnimationsDone( |
| views::BoundsAnimator* bounds_animator); |
| |
| // Runs message loop and waits until all add/remove animations are done on |
| // the shelf view. |
| void RunMessageLoopUntilAnimationsDone(); |
| |
| // Gets the anchor point that would be used for a context menu with these |
| // parameters. |
| gfx::Rect GetMenuAnchorRect(const views::View& source, |
| const gfx::Point& location, |
| bool context_menu) const; |
| |
| // Close any open app list or context menu; returns true if a menu was closed. |
| bool CloseMenu(); |
| |
| // The union of all visible shelf item bounds. |
| const gfx::Rect& visible_shelf_item_bounds_union() const; |
| |
| // An accessor for |shelf_view|. |
| ShelfView* shelf_view() { return shelf_view_; } |
| |
| // An accessor for the shelf tooltip manager. |
| ShelfTooltipManager* tooltip_manager(); |
| |
| // An accessor for overflow bubble. |
| OverflowBubble* overflow_bubble(); |
| |
| // Returns minimum distance before drag starts. |
| int GetMinimumDragDistance() const; |
| |
| // Wrapper for ShelfView::SameDragType. |
| bool SameDragType(ShelfItemType typea, ShelfItemType typeb) const; |
| |
| // Returns re-insertable bounds in screen. |
| gfx::Rect GetBoundsForDragInsertInScreen(); |
| |
| // Returns true if item is ripped off. |
| bool IsRippedOffFromShelf(); |
| |
| // Returns true when an item is dragged from one shelf to another (eg. |
| // overflow). |
| bool DraggedItemToAnotherShelf(); |
| |
| // An accessor for |shelf_button_pressed_metric_tracker_|. |
| ShelfButtonPressedMetricTracker* shelf_button_pressed_metric_tracker(); |
| |
| // Set callback which will run after showing shelf context menu. |
| void SetShelfContextMenuCallback(base::RepeatingClosure closure); |
| |
| // Returns |separator_index_|. |
| int GetSeparatorIndex() const; |
| |
| // Checks whether the separator is visible or not. |
| bool IsSeparatorVisible() const; |
| |
| private: |
| ShelfView* shelf_view_; |
| int id_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(ShelfViewTestAPI); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SHELF_SHELF_VIEW_TEST_API_H_ |