blob: a9727216390c59daae74a0ae11b7aff7773c708d [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accelerators/accelerator_commands.h"
#include "ash/components/audio/cras_audio_handler.h"
#include "ash/constants/ash_features.h"
#include "ash/display/display_configuration_controller.h"
#include "ash/focus_cycler.h"
#include "ash/frame/non_client_frame_view_ash.h"
#include "ash/ime/ime_controller_impl.h"
#include "ash/media/media_controller_impl.h"
#include "ash/public/cpp/new_window_delegate.h"
#include "ash/session/session_controller_impl.h"
#include "ash/shelf/shelf.h"
#include "ash/shell.h"
#include "ash/wm/float/float_controller.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/screen_pinning_controller.h"
#include "ash/wm/window_cycle/window_cycle_controller.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
#include "base/metrics/user_metrics.h"
#include "chromeos/ui/base/window_properties.h"
#include "ui/display/display.h"
#include "ui/display/display_switches.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/manager/managed_display_info.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/point.h"
#include "ui/views/widget/widget.h"
// Keep the functions in this file in alphabetical order.
namespace ash {
namespace accelerators {
namespace {
views::Widget* FindPipWidget() {
return Shell::Get()->focus_cycler()->FindWidget(
base::BindRepeating([](views::Widget* widget) {
return WindowState::Get(widget->GetNativeWindow())->IsPip();
}));
}
} // namespace
void CycleBackwardMru() {
Shell::Get()->window_cycle_controller()->HandleCycleWindow(
WindowCycleController::WindowCyclingDirection::kBackward);
}
void FocusPip() {
auto* widget = FindPipWidget();
if (widget)
Shell::Get()->focus_cycler()->FocusWidget(widget);
}
void CycleForwardMru() {
Shell::Get()->window_cycle_controller()->HandleCycleWindow(
WindowCycleController::WindowCyclingDirection::kForward);
}
void DisableCapsLock() {
Shell::Get()->ime_controller()->SetCapsLockEnabled(false);
}
void LaunchAppN(int n) {
Shelf::LaunchShelfItem(n);
}
void LaunchLastApp() {
Shelf::LaunchShelfItem(-1);
}
void LockScreen() {
Shell::Get()->session_controller()->LockScreen();
}
void MediaFastForward() {
Shell::Get()->media_controller()->HandleMediaSeekForward();
}
void MediaNextTrack() {
Shell::Get()->media_controller()->HandleMediaNextTrack();
}
void MediaPause() {
Shell::Get()->media_controller()->HandleMediaPause();
}
void MediaPlay() {
Shell::Get()->media_controller()->HandleMediaPlay();
}
void MediaPlayPause() {
Shell::Get()->media_controller()->HandleMediaPlayPause();
}
void MediaPrevTrack() {
Shell::Get()->media_controller()->HandleMediaPrevTrack();
}
void MediaRewind() {
Shell::Get()->media_controller()->HandleMediaSeekBackward();
}
void MediaStop() {
Shell::Get()->media_controller()->HandleMediaStop();
}
void MicrophoneMuteToggle() {
auto* const audio_handler = CrasAudioHandler::Get();
const bool mute = !audio_handler->IsInputMuted();
if (mute)
base::RecordAction(base::UserMetricsAction("Keyboard_Microphone_Muted"));
else
base::RecordAction(base::UserMetricsAction("Keyboard_Microphone_Unmuted"));
audio_handler->SetInputMute(mute);
}
void NewIncognitoWindow() {
NewWindowDelegate::GetPrimary()->NewWindow(
/*is_incognito=*/true,
/*should_trigger_session_restore=*/false);
}
void NewWindow() {
NewWindowDelegate::GetPrimary()->NewWindow(
/*is_incognito=*/false,
/*should_trigger_session_restore=*/false);
}
void OpenCalculator() {
NewWindowDelegate::GetInstance()->OpenCalculator();
}
void OpenCrosh() {
NewWindowDelegate::GetInstance()->OpenCrosh();
}
void OpenDiagnostics() {
NewWindowDelegate::GetInstance()->OpenDiagnostics();
}
void OpenFeedbackPage() {
NewWindowDelegate::GetInstance()->OpenFeedbackPage();
}
void OpenFileManager() {
NewWindowDelegate::GetInstance()->OpenFileManager();
}
void OpenHelp() {
NewWindowDelegate::GetInstance()->OpenGetHelp();
}
void ResetDisplayZoom() {
base::RecordAction(base::UserMetricsAction("Accel_Scale_Ui_Reset"));
display::DisplayManager* display_manager = Shell::Get()->display_manager();
gfx::Point point = display::Screen::GetScreen()->GetCursorScreenPoint();
display::Display display =
display::Screen::GetScreen()->GetDisplayNearestPoint(point);
display_manager->ResetDisplayZoom(display.id());
}
void RestoreTab() {
NewWindowDelegate::GetPrimary()->RestoreTab();
}
void ShiftPrimaryDisplay() {
display::DisplayManager* display_manager = Shell::Get()->display_manager();
CHECK_GE(display_manager->GetNumDisplays(), 2U);
const int64_t primary_display_id =
display::Screen::GetScreen()->GetPrimaryDisplay().id();
const display::Displays& active_display_list =
display_manager->active_display_list();
auto primary_display_iter =
std::find_if(active_display_list.begin(), active_display_list.end(),
[id = primary_display_id](const display::Display& display) {
return display.id() == id;
});
DCHECK(primary_display_iter != active_display_list.end());
++primary_display_iter;
// If we've reach the end of |active_display_list|, wrap back around to the
// front.
if (primary_display_iter == active_display_list.end())
primary_display_iter = active_display_list.begin();
Shell::Get()->display_configuration_controller()->SetPrimaryDisplayId(
primary_display_iter->id(), true /* throttle */);
}
void ToggleFloating() {
DCHECK(features::IsWindowControlMenuEnabled());
aura::Window* active_window = window_util::GetActiveWindow();
if (!active_window)
return;
Shell::Get()->float_controller()->ToggleFloatCurrentWindow(active_window);
}
void ToggleFullscreen() {
aura::Window* active_window = window_util::GetActiveWindow();
if (!active_window)
return;
const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
WindowState::Get(active_window)->OnWMEvent(&event);
}
void ToggleMaximized() {
aura::Window* active_window = window_util::GetActiveWindow();
if (!active_window)
return;
base::RecordAction(base::UserMetricsAction("Accel_Toggle_Maximized"));
WMEvent event(WM_EVENT_TOGGLE_MAXIMIZE);
WindowState::Get(active_window)->OnWMEvent(&event);
}
bool ToggleMinimized() {
aura::Window* window = window_util::GetActiveWindow();
// Attempt to restore the window that would be cycled through next from
// the launcher when there is no active window.
if (!window) {
// Do not unminimize a window on an inactive desk, since this will cause
// desks to switch and that will be unintentional for the user.
MruWindowTracker::WindowList mru_windows(
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kActiveDesk));
if (!mru_windows.empty())
WindowState::Get(mru_windows.front())->Activate();
return true;
}
WindowState* window_state = WindowState::Get(window);
if (!window_state->CanMinimize())
return false;
window_state->Minimize();
return true;
}
void ToggleResizeLockMenu() {
aura::Window* active_window = window_util::GetActiveWindow();
auto* frame_view = ash::NonClientFrameViewAsh::Get(active_window);
frame_view->GetToggleResizeLockMenuCallback().Run();
}
void UnpinWindow() {
aura::Window* pinned_window =
Shell::Get()->screen_pinning_controller()->pinned_window();
if (pinned_window)
WindowState::Get(pinned_window)->Restore();
}
bool ZoomDisplay(bool up) {
if (up)
base::RecordAction(base::UserMetricsAction("Accel_Scale_Ui_Up"));
else
base::RecordAction(base::UserMetricsAction("Accel_Scale_Ui_Down"));
display::DisplayManager* display_manager = Shell::Get()->display_manager();
gfx::Point point = display::Screen::GetScreen()->GetCursorScreenPoint();
display::Display display =
display::Screen::GetScreen()->GetDisplayNearestPoint(point);
return display_manager->ZoomDisplay(display.id(), up);
}
} // namespace accelerators
} // namespace ash