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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_GRAPH_GRAPH_H_
#define COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_GRAPH_GRAPH_H_
#include <cstdint>
#include <memory>
#include <vector>
#include "base/dcheck_is_on.h"
#include "base/memory/ptr_util.h"
namespace ukm {
class UkmRecorder;
} // namespace ukm
namespace performance_manager {
class GraphObserver;
class GraphOwned;
class GraphRegistered;
class FrameNode;
class FrameNodeObserver;
class NodeDataDescriberRegistry;
class PageNode;
class PageNodeObserver;
class ProcessNode;
class ProcessNodeObserver;
class SystemNode;
class SystemNodeObserver;
class WorkerNode;
class WorkerNodeObserver;
template <typename DerivedType>
class GraphRegisteredImpl;
// Represents a graph of the nodes representing a single browser. Maintains a
// set of nodes that can be retrieved in different ways, some indexed. Keeps
// a list of observers that are notified of node addition and removal.
class Graph {
public:
using Observer = GraphObserver;
Graph();
Graph(const Graph&) = delete;
Graph& operator=(const Graph&) = delete;
virtual ~Graph();
// Adds an |observer| on the graph. It is safe for observers to stay
// registered on the graph at the time of its death.
virtual void AddGraphObserver(GraphObserver* observer) = 0;
virtual void AddFrameNodeObserver(FrameNodeObserver* observer) = 0;
virtual void AddPageNodeObserver(PageNodeObserver* observer) = 0;
virtual void AddProcessNodeObserver(ProcessNodeObserver* observer) = 0;
virtual void AddSystemNodeObserver(SystemNodeObserver* observer) = 0;
virtual void AddWorkerNodeObserver(WorkerNodeObserver* observer) = 0;
// Removes an |observer| from the graph.
virtual void RemoveGraphObserver(GraphObserver* observer) = 0;
virtual void RemoveFrameNodeObserver(FrameNodeObserver* observer) = 0;
virtual void RemovePageNodeObserver(PageNodeObserver* observer) = 0;
virtual void RemoveProcessNodeObserver(ProcessNodeObserver* observer) = 0;
virtual void RemoveSystemNodeObserver(SystemNodeObserver* observer) = 0;
virtual void RemoveWorkerNodeObserver(WorkerNodeObserver* observer) = 0;
// For convenience, allows you to pass ownership of an object to the graph.
// Useful for attaching observers that will live with the graph until it dies.
// If you can name the object you can also take it back via "TakeFromGraph".
virtual void PassToGraphImpl(std::unique_ptr<GraphOwned> graph_owned) = 0;
virtual std::unique_ptr<GraphOwned> TakeFromGraph(
GraphOwned* graph_owned) = 0;
// Templated PassToGraph helper that also returns a pointer to the object,
// which makes it easy to use PassToGraph in constructors.
template <typename DerivedType>
DerivedType* PassToGraph(std::unique_ptr<DerivedType> graph_owned) {
DerivedType* object = graph_owned.get();
PassToGraphImpl(std::move(graph_owned));
return object;
}
// A TakeFromGraph helper for taking back the ownership of a GraphOwned
// subclass.
template <typename DerivedType>
std::unique_ptr<DerivedType> TakeFromGraphAs(DerivedType* graph_owned) {
return base::WrapUnique(
static_cast<DerivedType*>(TakeFromGraph(graph_owned).release()));
}
// Registers an object with this graph. It is expected that no more than one
// object of a given type is registered at a given moment, and that all
// registered objects are unregistered before graph tear-down.
virtual void RegisterObject(GraphRegistered* object) = 0;
// Unregisters the provided |object|, which must previously have been
// registered with "RegisterObject". It is expected that all registered
// objects are unregistered before graph tear-down.
virtual void UnregisterObject(GraphRegistered* object) = 0;
// Returns the registered object of the given type, nullptr if none has been
// registered.
template <typename DerivedType>
DerivedType* GetRegisteredObjectAs() {
// Be sure to access the TypeId provided by GraphRegisteredImpl, in case
// this class has other TypeId implementations.
GraphRegistered* object =
GetRegisteredObject(GraphRegisteredImpl<DerivedType>::TypeId());
return static_cast<DerivedType*>(object);
}
// Returns a collection of all known nodes of the given type.
virtual const SystemNode* GetSystemNode() const = 0;
virtual std::vector<const ProcessNode*> GetAllProcessNodes() const = 0;
virtual std::vector<const FrameNode*> GetAllFrameNodes() const = 0;
virtual std::vector<const PageNode*> GetAllPageNodes() const = 0;
virtual std::vector<const WorkerNode*> GetAllWorkerNodes() const = 0;
// Returns true if the graph only contains the default nodes.
virtual bool HasOnlySystemNode() const = 0;
// Returns the associated UKM recorder if it is defined.
virtual ukm::UkmRecorder* GetUkmRecorder() const = 0;
// Returns the data describer registry.
virtual NodeDataDescriberRegistry* GetNodeDataDescriberRegistry() const = 0;
// The following functions are implementation detail and should not need to be
// used by external clients. They provide the ability to safely downcast to
// the underlying implementation.
virtual uintptr_t GetImplType() const = 0;
virtual const void* GetImpl() const = 0;
// Allows code that is not explicitly aware of the Graph sequence to determine
// if they are in fact on the right sequence. Prefer to use the
// DCHECK_ON_GRAPH_SEQUENCE macro.
#if DCHECK_IS_ON()
virtual bool IsOnGraphSequence() const = 0;
#endif
private:
// Retrieves the object with the given |type_id|, returning nullptr if none
// exists. Clients must use the GetRegisteredObjectAs wrapper instead.
virtual GraphRegistered* GetRegisteredObject(uintptr_t type_id) = 0;
};
#if DCHECK_IS_ON()
#define DCHECK_ON_GRAPH_SEQUENCE(graph) DCHECK(graph->IsOnGraphSequence())
#else
// Compiles to a nop, and will eat ostream input.
#define DCHECK_ON_GRAPH_SEQUENCE(graph) DCHECK(true)
#endif
// Observer interface for the graph.
class GraphObserver {
public:
GraphObserver();
GraphObserver(const GraphObserver&) = delete;
GraphObserver& operator=(const GraphObserver&) = delete;
virtual ~GraphObserver();
// Called before the |graph| associated with this observer disappears. This
// allows the observer to do any necessary cleanup work. Note that the
// observer should remove itself from observing the graph using this
// callback.
// TODO(chrisha): Make this run before the destructor!
// crbug.com/966840
virtual void OnBeforeGraphDestroyed(Graph* graph) = 0;
};
// Helper class for passing ownership of objects to a graph.
class GraphOwned {
public:
GraphOwned();
GraphOwned(const GraphOwned&) = delete;
GraphOwned& operator=(const GraphOwned&) = delete;
virtual ~GraphOwned();
// Called when the object is passed into the graph.
virtual void OnPassedToGraph(Graph* graph) = 0;
// Called when the object is removed from the graph, either via an explicit
// call to Graph::TakeFromGraph, or prior to the Graph being destroyed.
virtual void OnTakenFromGraph(Graph* graph) = 0;
};
// A default implementation of GraphOwned.
class GraphOwnedDefaultImpl : public GraphOwned {
public:
GraphOwnedDefaultImpl();
GraphOwnedDefaultImpl(const GraphOwnedDefaultImpl&) = delete;
GraphOwnedDefaultImpl& operator=(const GraphOwnedDefaultImpl&) = delete;
~GraphOwnedDefaultImpl() override;
// GraphOwned implementation:
void OnPassedToGraph(Graph* graph) override {}
void OnTakenFromGraph(Graph* graph) override {}
};
} // namespace performance_manager
#endif // COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_GRAPH_GRAPH_H_