|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // Weak pointers are pointers to an object that do not affect its lifetime, | 
|  | // and which may be invalidated (i.e. reset to NULL) by the object, or its | 
|  | // owner, at any time, most commonly when the object is about to be deleted. | 
|  |  | 
|  | // Weak pointers are useful when an object needs to be accessed safely by one | 
|  | // or more objects other than its owner, and those callers can cope with the | 
|  | // object vanishing and e.g. tasks posted to it being silently dropped. | 
|  | // Reference-counting such an object would complicate the ownership graph and | 
|  | // make it harder to reason about the object's lifetime. | 
|  |  | 
|  | // EXAMPLE: | 
|  | // | 
|  | //  class Controller { | 
|  | //   public: | 
|  | //    Controller() : weak_factory_(this) {} | 
|  | //    void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } | 
|  | //    void WorkComplete(const Result& result) { ... } | 
|  | //   private: | 
|  | //    // Member variables should appear before the WeakPtrFactory, to ensure | 
|  | //    // that any WeakPtrs to Controller are invalidated before its members | 
|  | //    // variable's destructors are executed, rendering them invalid. | 
|  | //    WeakPtrFactory<Controller> weak_factory_; | 
|  | //  }; | 
|  | // | 
|  | //  class Worker { | 
|  | //   public: | 
|  | //    static void StartNew(const WeakPtr<Controller>& controller) { | 
|  | //      Worker* worker = new Worker(controller); | 
|  | //      // Kick off asynchronous processing... | 
|  | //    } | 
|  | //   private: | 
|  | //    Worker(const WeakPtr<Controller>& controller) | 
|  | //        : controller_(controller) {} | 
|  | //    void DidCompleteAsynchronousProcessing(const Result& result) { | 
|  | //      if (controller_) | 
|  | //        controller_->WorkComplete(result); | 
|  | //    } | 
|  | //    WeakPtr<Controller> controller_; | 
|  | //  }; | 
|  | // | 
|  | // With this implementation a caller may use SpawnWorker() to dispatch multiple | 
|  | // Workers and subsequently delete the Controller, without waiting for all | 
|  | // Workers to have completed. | 
|  |  | 
|  | // ------------------------- IMPORTANT: Thread-safety ------------------------- | 
|  |  | 
|  | // Weak pointers may be passed safely between threads, but must always be | 
|  | // dereferenced and invalidated on the same SequencedTaskRunner otherwise | 
|  | // checking the pointer would be racey. | 
|  | // | 
|  | // To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory | 
|  | // is dereferenced, the factory and its WeakPtrs become bound to the calling | 
|  | // thread or current SequencedWorkerPool token, and cannot be dereferenced or | 
|  | // invalidated on any other task runner. Bound WeakPtrs can still be handed | 
|  | // off to other task runners, e.g. to use to post tasks back to object on the | 
|  | // bound sequence. | 
|  | // | 
|  | // If all WeakPtr objects are destroyed or invalidated then the factory is | 
|  | // unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be | 
|  | // destroyed, or new WeakPtr objects may be used, from a different sequence. | 
|  | // | 
|  | // Thus, at least one WeakPtr object must exist and have been dereferenced on | 
|  | // the correct thread to enforce that other WeakPtr objects will enforce they | 
|  | // are used on the desired thread. | 
|  |  | 
|  | #ifndef BASE_MEMORY_WEAK_PTR_H_ | 
|  | #define BASE_MEMORY_WEAK_PTR_H_ | 
|  |  | 
|  | #include <type_traits> | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/sequence_checker.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | template <typename T> class SupportsWeakPtr; | 
|  | template <typename T> class WeakPtr; | 
|  |  | 
|  | namespace internal { | 
|  | // These classes are part of the WeakPtr implementation. | 
|  | // DO NOT USE THESE CLASSES DIRECTLY YOURSELF. | 
|  |  | 
|  | class BASE_EXPORT WeakReference { | 
|  | public: | 
|  | // Although Flag is bound to a specific SequencedTaskRunner, it may be | 
|  | // deleted from another via base::WeakPtr::~WeakPtr(). | 
|  | class BASE_EXPORT Flag : public RefCountedThreadSafe<Flag> { | 
|  | public: | 
|  | Flag(); | 
|  |  | 
|  | void Invalidate(); | 
|  | bool IsValid() const; | 
|  |  | 
|  | private: | 
|  | friend class base::RefCountedThreadSafe<Flag>; | 
|  |  | 
|  | ~Flag(); | 
|  |  | 
|  | SequenceChecker sequence_checker_; | 
|  | bool is_valid_; | 
|  | }; | 
|  |  | 
|  | WeakReference(); | 
|  | WeakReference(const WeakReference& other); | 
|  | explicit WeakReference(const Flag* flag); | 
|  | ~WeakReference(); | 
|  |  | 
|  | bool is_valid() const; | 
|  |  | 
|  | private: | 
|  | scoped_refptr<const Flag> flag_; | 
|  | }; | 
|  |  | 
|  | class BASE_EXPORT WeakReferenceOwner { | 
|  | public: | 
|  | WeakReferenceOwner(); | 
|  | ~WeakReferenceOwner(); | 
|  |  | 
|  | WeakReference GetRef() const; | 
|  |  | 
|  | bool HasRefs() const { | 
|  | return flag_.get() && !flag_->HasOneRef(); | 
|  | } | 
|  |  | 
|  | void Invalidate(); | 
|  |  | 
|  | private: | 
|  | mutable scoped_refptr<WeakReference::Flag> flag_; | 
|  | }; | 
|  |  | 
|  | // This class simplifies the implementation of WeakPtr's type conversion | 
|  | // constructor by avoiding the need for a public accessor for ref_.  A | 
|  | // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this | 
|  | // base class gives us a way to access ref_ in a protected fashion. | 
|  | class BASE_EXPORT WeakPtrBase { | 
|  | public: | 
|  | WeakPtrBase(); | 
|  | ~WeakPtrBase(); | 
|  |  | 
|  | protected: | 
|  | explicit WeakPtrBase(const WeakReference& ref); | 
|  |  | 
|  | WeakReference ref_; | 
|  | }; | 
|  |  | 
|  | // This class provides a common implementation of common functions that would | 
|  | // otherwise get instantiated separately for each distinct instantiation of | 
|  | // SupportsWeakPtr<>. | 
|  | class SupportsWeakPtrBase { | 
|  | public: | 
|  | // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This | 
|  | // conversion will only compile if there is exists a Base which inherits | 
|  | // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper | 
|  | // function that makes calling this easier. | 
|  | template<typename Derived> | 
|  | static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) { | 
|  | static_assert( | 
|  | std::is_base_of<internal::SupportsWeakPtrBase, Derived>::value, | 
|  | "AsWeakPtr argument must inherit from SupportsWeakPtr"); | 
|  | return AsWeakPtrImpl<Derived>(t, *t); | 
|  | } | 
|  |  | 
|  | private: | 
|  | // This template function uses type inference to find a Base of Derived | 
|  | // which is an instance of SupportsWeakPtr<Base>. We can then safely | 
|  | // static_cast the Base* to a Derived*. | 
|  | template <typename Derived, typename Base> | 
|  | static WeakPtr<Derived> AsWeakPtrImpl( | 
|  | Derived* t, const SupportsWeakPtr<Base>&) { | 
|  | WeakPtr<Base> ptr = t->Base::AsWeakPtr(); | 
|  | return WeakPtr<Derived>(ptr.ref_, static_cast<Derived*>(ptr.ptr_)); | 
|  | } | 
|  | }; | 
|  |  | 
|  | }  // namespace internal | 
|  |  | 
|  | template <typename T> class WeakPtrFactory; | 
|  |  | 
|  | // The WeakPtr class holds a weak reference to |T*|. | 
|  | // | 
|  | // This class is designed to be used like a normal pointer.  You should always | 
|  | // null-test an object of this class before using it or invoking a method that | 
|  | // may result in the underlying object being destroyed. | 
|  | // | 
|  | // EXAMPLE: | 
|  | // | 
|  | //   class Foo { ... }; | 
|  | //   WeakPtr<Foo> foo; | 
|  | //   if (foo) | 
|  | //     foo->method(); | 
|  | // | 
|  | template <typename T> | 
|  | class WeakPtr : public internal::WeakPtrBase { | 
|  | public: | 
|  | WeakPtr() : ptr_(NULL) { | 
|  | } | 
|  |  | 
|  | // Allow conversion from U to T provided U "is a" T. Note that this | 
|  | // is separate from the (implicit) copy constructor. | 
|  | template <typename U> | 
|  | WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other), ptr_(other.ptr_) { | 
|  | } | 
|  |  | 
|  | T* get() const { return ref_.is_valid() ? ptr_ : NULL; } | 
|  |  | 
|  | T& operator*() const { | 
|  | DCHECK(get() != NULL); | 
|  | return *get(); | 
|  | } | 
|  | T* operator->() const { | 
|  | DCHECK(get() != NULL); | 
|  | return get(); | 
|  | } | 
|  |  | 
|  | void reset() { | 
|  | ref_ = internal::WeakReference(); | 
|  | ptr_ = NULL; | 
|  | } | 
|  |  | 
|  | // Implement "Safe Bool Idiom" | 
|  | // https://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Safe_bool | 
|  | // | 
|  | // Allow WeakPtr<element_type> to be used in boolean expressions such as | 
|  | //   if (weak_ptr_instance) | 
|  | // But do not become convertible to a real bool (which is dangerous). | 
|  | //   Implementation requires: | 
|  | //     typedef Testable | 
|  | //     operator Testable() const | 
|  | //     operator== | 
|  | //     operator!= | 
|  | // | 
|  | // == and != operators must be declared explicitly or dissallowed, as | 
|  | // otherwise "ptr1 == ptr2" will compile but do the wrong thing (i.e., convert | 
|  | // to Testable and then do the comparison). | 
|  | // | 
|  | // C++11 provides for "explicit operator bool()", however it is currently | 
|  | // banned due to MSVS2013. https://chromium-cpp.appspot.com/#core-blacklist | 
|  | private: | 
|  | typedef T* WeakPtr::*Testable; | 
|  |  | 
|  | public: | 
|  | operator Testable() const { return get() ? &WeakPtr::ptr_ : NULL; } | 
|  |  | 
|  | private: | 
|  | // Explicitly declare comparison operators as required by the "Safe Bool | 
|  | // Idiom", but keep them private. | 
|  | template <class U> bool operator==(WeakPtr<U> const&) const; | 
|  | template <class U> bool operator!=(WeakPtr<U> const&) const; | 
|  |  | 
|  | friend class internal::SupportsWeakPtrBase; | 
|  | template <typename U> friend class WeakPtr; | 
|  | friend class SupportsWeakPtr<T>; | 
|  | friend class WeakPtrFactory<T>; | 
|  |  | 
|  | WeakPtr(const internal::WeakReference& ref, T* ptr) | 
|  | : WeakPtrBase(ref), | 
|  | ptr_(ptr) { | 
|  | } | 
|  |  | 
|  | // This pointer is only valid when ref_.is_valid() is true.  Otherwise, its | 
|  | // value is undefined (as opposed to NULL). | 
|  | T* ptr_; | 
|  | }; | 
|  |  | 
|  | // A class may be composed of a WeakPtrFactory and thereby | 
|  | // control how it exposes weak pointers to itself.  This is helpful if you only | 
|  | // need weak pointers within the implementation of a class.  This class is also | 
|  | // useful when working with primitive types.  For example, you could have a | 
|  | // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. | 
|  | template <class T> | 
|  | class WeakPtrFactory { | 
|  | public: | 
|  | explicit WeakPtrFactory(T* ptr) : ptr_(ptr) { | 
|  | } | 
|  |  | 
|  | ~WeakPtrFactory() { | 
|  | ptr_ = NULL; | 
|  | } | 
|  |  | 
|  | WeakPtr<T> GetWeakPtr() { | 
|  | DCHECK(ptr_); | 
|  | return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_); | 
|  | } | 
|  |  | 
|  | // Call this method to invalidate all existing weak pointers. | 
|  | void InvalidateWeakPtrs() { | 
|  | DCHECK(ptr_); | 
|  | weak_reference_owner_.Invalidate(); | 
|  | } | 
|  |  | 
|  | // Call this method to determine if any weak pointers exist. | 
|  | bool HasWeakPtrs() const { | 
|  | DCHECK(ptr_); | 
|  | return weak_reference_owner_.HasRefs(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | internal::WeakReferenceOwner weak_reference_owner_; | 
|  | T* ptr_; | 
|  | DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory); | 
|  | }; | 
|  |  | 
|  | // A class may extend from SupportsWeakPtr to let others take weak pointers to | 
|  | // it. This avoids the class itself implementing boilerplate to dispense weak | 
|  | // pointers.  However, since SupportsWeakPtr's destructor won't invalidate | 
|  | // weak pointers to the class until after the derived class' members have been | 
|  | // destroyed, its use can lead to subtle use-after-destroy issues. | 
|  | template <class T> | 
|  | class SupportsWeakPtr : public internal::SupportsWeakPtrBase { | 
|  | public: | 
|  | SupportsWeakPtr() {} | 
|  |  | 
|  | WeakPtr<T> AsWeakPtr() { | 
|  | return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | ~SupportsWeakPtr() {} | 
|  |  | 
|  | private: | 
|  | internal::WeakReferenceOwner weak_reference_owner_; | 
|  | DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr); | 
|  | }; | 
|  |  | 
|  | // Helper function that uses type deduction to safely return a WeakPtr<Derived> | 
|  | // when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it | 
|  | // extends a Base that extends SupportsWeakPtr<Base>. | 
|  | // | 
|  | // EXAMPLE: | 
|  | //   class Base : public base::SupportsWeakPtr<Producer> {}; | 
|  | //   class Derived : public Base {}; | 
|  | // | 
|  | //   Derived derived; | 
|  | //   base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived); | 
|  | // | 
|  | // Note that the following doesn't work (invalid type conversion) since | 
|  | // Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(), | 
|  | // and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at | 
|  | // the caller. | 
|  | // | 
|  | //   base::WeakPtr<Derived> ptr = derived.AsWeakPtr();  // Fails. | 
|  |  | 
|  | template <typename Derived> | 
|  | WeakPtr<Derived> AsWeakPtr(Derived* t) { | 
|  | return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); | 
|  | } | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_MEMORY_WEAK_PTR_H_ |