|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_NATIVE_LIBRARY_H_ | 
|  | #define BASE_NATIVE_LIBRARY_H_ | 
|  |  | 
|  | // This file defines a cross-platform "NativeLibrary" type which represents | 
|  | // a loadable module. | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/strings/string16.h" | 
|  | #include "build/build_config.h" | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | #include <windows.h> | 
|  | #elif defined(OS_MACOSX) | 
|  | #import <CoreFoundation/CoreFoundation.h> | 
|  | #endif  // OS_* | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class FilePath; | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | typedef HMODULE NativeLibrary; | 
|  | #elif defined(OS_MACOSX) | 
|  | enum NativeLibraryType { | 
|  | BUNDLE, | 
|  | DYNAMIC_LIB | 
|  | }; | 
|  | enum NativeLibraryObjCStatus { | 
|  | OBJC_UNKNOWN, | 
|  | OBJC_PRESENT, | 
|  | OBJC_NOT_PRESENT, | 
|  | }; | 
|  | struct NativeLibraryStruct { | 
|  | NativeLibraryType type; | 
|  | CFBundleRefNum bundle_resource_ref; | 
|  | NativeLibraryObjCStatus objc_status; | 
|  | union { | 
|  | CFBundleRef bundle; | 
|  | void* dylib; | 
|  | }; | 
|  | }; | 
|  | typedef NativeLibraryStruct* NativeLibrary; | 
|  | #elif defined(OS_POSIX) | 
|  | typedef void* NativeLibrary; | 
|  | #endif  // OS_* | 
|  |  | 
|  | struct BASE_EXPORT NativeLibraryLoadError { | 
|  | #if defined(OS_WIN) | 
|  | NativeLibraryLoadError() : code(0) {} | 
|  | #endif  // OS_WIN | 
|  |  | 
|  | // Returns a string representation of the load error. | 
|  | std::string ToString() const; | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | DWORD code; | 
|  | #else | 
|  | std::string message; | 
|  | #endif  // OS_WIN | 
|  | }; | 
|  |  | 
|  | // Loads a native library from disk.  Release it with UnloadNativeLibrary when | 
|  | // you're done.  Returns NULL on failure. | 
|  | // If |error| is not NULL, it may be filled in on load error. | 
|  | BASE_EXPORT NativeLibrary LoadNativeLibrary(const FilePath& library_path, | 
|  | NativeLibraryLoadError* error); | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Loads a native library from disk.  Release it with UnloadNativeLibrary when | 
|  | // you're done. | 
|  | // This function retrieves the LoadLibrary function exported from kernel32.dll | 
|  | // and calls it instead of directly calling the LoadLibrary function via the | 
|  | // import table. | 
|  | BASE_EXPORT NativeLibrary LoadNativeLibraryDynamically( | 
|  | const FilePath& library_path); | 
|  | #endif  // OS_WIN | 
|  |  | 
|  | // Unloads a native library. | 
|  | BASE_EXPORT void UnloadNativeLibrary(NativeLibrary library); | 
|  |  | 
|  | // Gets a function pointer from a native library. | 
|  | BASE_EXPORT void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, | 
|  | const char* name); | 
|  |  | 
|  | // Returns the full platform specific name for a native library. | 
|  | // For example: | 
|  | // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, | 
|  | // "mylib.dylib" on Mac. | 
|  | BASE_EXPORT string16 GetNativeLibraryName(const string16& name); | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_NATIVE_LIBRARY_H_ |