blob: 7a968e114bdd4cecd101d94801d4e397f9725de7 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/overview/overview_session.h"
#include <algorithm>
#include <functional>
#include <utility>
#include "ash/accessibility/accessibility_controller_impl.h"
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/metrics/user_metrics_recorder.h"
#include "ash/public/cpp/ash_features.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/root_window_settings.h"
#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/wm/desks/desk.h"
#include "ash/wm/desks/desks_controller.h"
#include "ash/wm/desks/desks_util.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/overview/overview_delegate.h"
#include "ash/wm/overview/overview_grid.h"
#include "ash/wm/overview/overview_highlight_controller.h"
#include "ash/wm/overview/overview_item.h"
#include "ash/wm/overview/overview_utils.h"
#include "ash/wm/overview/overview_window_drag_controller.h"
#include "ash/wm/overview/rounded_label_widget.h"
#include "ash/wm/overview/scoped_overview_animation_settings.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/splitview/split_view_drag_indicators.h"
#include "ash/wm/splitview/split_view_utils.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/auto_reset.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/user_metrics.h"
#include "base/stl_util.h"
#include "base/threading/thread_task_runner_handle.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/base/hit_test.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
// Values for the no items indicator which appears when opening overview mode
// with no opened windows.
constexpr int kNoItemsIndicatorHeightDp = 32;
constexpr int kNoItemsIndicatorHorizontalPaddingDp = 16;
constexpr int kNoItemsIndicatorRoundingDp = 16;
constexpr int kNoItemsIndicatorVerticalPaddingDp = 8;
constexpr SkColor kNoItemsIndicatorBackgroundColor =
SkColorSetA(SK_ColorBLACK, 204);
constexpr SkColor kNoItemsIndicatorTextColor = SK_ColorWHITE;
// Values for scrolling the grid by using the keyboard.
// TODO(sammiequon): See if we can use the same values used for web scrolling.
constexpr int kKeyboardPressScrollingDp = 75;
constexpr int kKeyboardHoldScrollingDp = 15;
void EndOverview() {
Shell::Get()->overview_controller()->EndOverview();
}
} // namespace
OverviewSession::OverviewSession(OverviewDelegate* delegate)
: delegate_(delegate),
restore_focus_window_(window_util::GetFocusedWindow()),
overview_start_time_(base::Time::Now()),
highlight_controller_(
std::make_unique<OverviewHighlightController>(this)) {
DCHECK(delegate_);
Shell::Get()->AddPreTargetHandler(this);
}
OverviewSession::~OverviewSession() {
DCHECK(observed_windows_.empty());
// Don't delete |window_drag_controller_| yet since the stack might be still
// using it.
if (window_drag_controller_) {
window_drag_controller_->ResetOverviewSession();
base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
FROM_HERE, window_drag_controller_.release());
}
}
// NOTE: The work done in Init() is not done in the constructor because it may
// cause other, unrelated classes, to make indirect method calls on a partially
// constructed object.
void OverviewSession::Init(const WindowList& windows,
const WindowList& hide_windows) {
Shell::Get()->AddShellObserver(this);
hide_overview_windows_ = std::make_unique<ScopedOverviewHideWindows>(
std::move(hide_windows), /*force_hidden=*/false);
if (restore_focus_window_)
restore_focus_window_->AddObserver(this);
if (ShouldAllowSplitView())
split_view_drag_indicators_ = std::make_unique<SplitViewDragIndicators>();
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
std::sort(root_windows.begin(), root_windows.end(),
[](const aura::Window* a, const aura::Window* b) {
// Since we don't know if windows are vertically or horizontally
// oriented we use both x and y position. This may be confusing
// if you have 3 or more monitors which are not strictly
// horizontal or vertical but that case is not yet supported.
return (a->GetBoundsInScreen().x() + a->GetBoundsInScreen().y()) <
(b->GetBoundsInScreen().x() + b->GetBoundsInScreen().y());
});
for (auto* root : root_windows) {
// Observed switchable containers for newly created windows on all root
// windows.
for (auto* container :
GetSwitchableContainersForRoot(root, /*active_desk_only=*/true)) {
container->AddObserver(this);
observed_windows_.insert(container);
}
auto grid = std::make_unique<OverviewGrid>(root, windows, this);
num_items_ += grid->size();
grid_list_.push_back(std::move(grid));
}
// The calls to OverviewGrid::PrepareForOverview() requires some
// LayoutManagers to perform layouts so that windows are correctly visible and
// properly animated in overview mode. Otherwise these layouts should be
// suppressed during overview mode so they don't conflict with overview mode
// animations.
// Do not call PrepareForOverview until all items are added to window_list_
// as we don't want to cause any window updates until all windows in
// overview are observed. See http://crbug.com/384495.
for (std::unique_ptr<OverviewGrid>& overview_grid : grid_list_) {
overview_grid->PrepareForOverview();
// Do not animate if there is any window that is being dragged in the
// grid.
if (enter_exit_overview_type_ == EnterExitOverviewType::kImmediateEnter) {
overview_grid->PositionWindows(/*animate=*/false);
} else if (enter_exit_overview_type_ ==
EnterExitOverviewType::kSlideInEnter) {
overview_grid->PositionWindows(/*animate=*/false);
overview_grid->SlideWindowsIn();
} else {
// EnterExitOverviewType::kSwipeFromShelf is an exit only type, so it
// should not appear here.
DCHECK_NE(enter_exit_overview_type_,
EnterExitOverviewType::kSwipeFromShelf);
overview_grid->PositionWindows(/*animate=*/true, /*ignored_items=*/{},
OverviewTransition::kEnter);
}
}
UpdateNoWindowsWidget();
// Create the widget that will receive focus while in overview mode for
// accessiblity purposes.
overview_focus_widget_ = std::make_unique<views::Widget>();
views::Widget::InitParams params;
params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS;
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
params.accept_events = false;
params.bounds = gfx::Rect(0, 0, 2, 2);
params.layer_type = ui::LAYER_NOT_DRAWN;
params.name = "OverviewModeFocusedWidget";
params.parent = Shell::GetPrimaryRootWindow()->GetChildById(
kShellWindowId_StatusContainer);
overview_focus_widget_->Init(std::move(params));
UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_);
SplitViewController::Get()->AddObserver(this);
display::Screen::GetScreen()->AddObserver(this);
base::RecordAction(base::UserMetricsAction("WindowSelector_Overview"));
// Send an a11y alert.
Shell::Get()->accessibility_controller()->TriggerAccessibilityAlert(
AccessibilityAlert::WINDOW_OVERVIEW_MODE_ENTERED);
ignore_activations_ = false;
}
// NOTE: The work done in Shutdown() is not done in the destructor because it
// may cause other, unrelated classes, to make indirect calls to
// restoring_minimized_windows() on a partially destructed object.
void OverviewSession::Shutdown() {
// This should have been set already when the process of ending overview mode
// began. See OverviewController::OnSelectionEnded().
DCHECK(is_shutting_down_);
Shell::Get()->RemovePreTargetHandler(this);
Shell::Get()->RemoveShellObserver(this);
// Stop observing screen metrics changes first to avoid auto-positioning
// windows in response to work area changes from window activation.
display::Screen::GetScreen()->RemoveObserver(this);
// Stop observing split view state changes before restoring window focus.
// Otherwise the activation of the window triggers OnSplitViewStateChanged()
// that will call into this function again.
SplitViewController::Get()->RemoveObserver(this);
size_t remaining_items = 0;
for (std::unique_ptr<OverviewGrid>& overview_grid : grid_list_) {
// During shutdown, do not animate all windows in overview if we need to
// animate the snapped window.
if (overview_grid->should_animate_when_exiting() &&
enter_exit_overview_type_ != EnterExitOverviewType::kImmediateExit) {
overview_grid->CalculateWindowListAnimationStates(
selected_item_ &&
selected_item_->overview_grid() == overview_grid.get()
? selected_item_
: nullptr,
OverviewTransition::kExit, /*target_bounds=*/{});
}
for (const auto& overview_item : overview_grid->window_list())
overview_item->RestoreWindow(/*reset_transform=*/true);
remaining_items += overview_grid->size();
}
// Setting focus after restoring windows' state avoids unnecessary animations.
// No need to restore if we are sliding to the home launcher screen, as all
// windows will be minimized.
const bool should_focus =
enter_exit_overview_type_ == EnterExitOverviewType::kNormal ||
enter_exit_overview_type_ == EnterExitOverviewType::kImmediateExit;
ResetFocusRestoreWindow(should_focus);
RemoveAllObservers();
for (std::unique_ptr<OverviewGrid>& overview_grid : grid_list_)
overview_grid->Shutdown();
DCHECK(num_items_ >= remaining_items);
UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.OverviewClosedItems",
num_items_ - remaining_items);
UMA_HISTOGRAM_MEDIUM_TIMES("Ash.WindowSelector.TimeInOverview",
base::Time::Now() - overview_start_time_);
grid_list_.clear();
if (no_windows_widget_) {
if (enter_exit_overview_type_ == EnterExitOverviewType::kImmediateExit) {
ImmediatelyCloseWidgetOnExit(std::move(no_windows_widget_));
return;
}
// Fade out the no windows widget. This animation continues past the
// lifetime of |this|.
FadeOutWidgetAndMaybeSlideOnExit(std::move(no_windows_widget_),
OVERVIEW_ANIMATION_RESTORE_WINDOW);
}
}
void OverviewSession::OnGridEmpty() {
if (!IsEmpty())
return;
if (SplitViewController::Get()->InTabletSplitViewMode())
UpdateNoWindowsWidget();
else
EndOverview();
}
void OverviewSession::IncrementSelection(bool forward) {
Move(/*reverse=*/!forward);
}
bool OverviewSession::AcceptSelection() {
if (!highlight_controller_->GetHighlightedItem())
return false;
SelectWindow(highlight_controller_->GetHighlightedItem());
return true;
}
void OverviewSession::SelectWindow(OverviewItem* item) {
aura::Window* window = item->GetWindow();
aura::Window::Windows window_list =
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kActiveDesk);
if (!window_list.empty()) {
// Record WindowSelector_ActiveWindowChanged if the user is selecting a
// window other than the window that was active prior to entering overview
// mode (i.e., the window at the front of the MRU list).
if (window_list[0] != window) {
base::RecordAction(
base::UserMetricsAction("WindowSelector_ActiveWindowChanged"));
Shell::Get()->metrics()->task_switch_metrics_recorder().OnTaskSwitch(
TaskSwitchSource::OVERVIEW_MODE);
}
const auto it = std::find(window_list.begin(), window_list.end(), window);
if (it != window_list.end()) {
// Record 1-based index so that selecting a top MRU window will record 1.
UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.SelectionDepth",
1 + it - window_list.begin());
}
}
item->EnsureVisible();
wm::ActivateWindow(window);
}
void OverviewSession::SetSplitViewDragIndicatorsIndicatorState(
IndicatorState indicator_state,
const gfx::Point& event_location) {
DCHECK(split_view_drag_indicators_);
split_view_drag_indicators_->SetIndicatorState(indicator_state,
event_location);
}
OverviewGrid* OverviewSession::GetGridWithRootWindow(
aura::Window* root_window) {
for (std::unique_ptr<OverviewGrid>& grid : grid_list_) {
if (grid->root_window() == root_window)
return grid.get();
}
return nullptr;
}
void OverviewSession::AddItem(
aura::Window* window,
bool reposition,
bool animate,
const base::flat_set<OverviewItem*>& ignored_items,
size_t index) {
// Early exit if a grid already contains |window|.
OverviewGrid* grid = GetGridWithRootWindow(window->GetRootWindow());
if (!grid || grid->GetOverviewItemContaining(window))
return;
grid->AddItem(window, reposition, animate, ignored_items, index);
++num_items_;
UpdateNoWindowsWidget();
// Transfer focus from |window| to |overview_focus_widget_| to match the
// behavior of entering overview mode in the beginning.
DCHECK(overview_focus_widget_);
wm::ActivateWindow(GetOverviewFocusWindow());
}
void OverviewSession::AppendItem(aura::Window* window,
bool reposition,
bool animate) {
// Early exit if a grid already contains |window|.
OverviewGrid* grid = GetGridWithRootWindow(window->GetRootWindow());
if (!grid || grid->GetOverviewItemContaining(window))
return;
grid->AppendItem(window, reposition, animate, /*use_spawn_animation=*/true);
++num_items_;
UpdateNoWindowsWidget();
// Transfer focus from |window| to |overview_focus_widget_| to match the
// behavior of entering overview mode in the beginning.
DCHECK(overview_focus_widget_);
wm::ActivateWindow(GetOverviewFocusWindow());
}
void OverviewSession::RemoveItem(OverviewItem* overview_item) {
if (overview_item->GetWindow()->HasObserver(this)) {
overview_item->GetWindow()->RemoveObserver(this);
observed_windows_.erase(overview_item->GetWindow());
if (overview_item->GetWindow() == restore_focus_window_)
restore_focus_window_ = nullptr;
}
overview_item->overview_grid()->RemoveItem(overview_item);
--num_items_;
UpdateNoWindowsWidget();
}
void OverviewSession::InitiateDrag(OverviewItem* item,
const gfx::PointF& location_in_screen,
bool is_touch_dragging) {
if (Shell::Get()->overview_controller()->IsInStartAnimation() ||
SplitViewController::Get()->IsDividerAnimating()) {
return;
}
highlight_controller_->SetFocusHighlightVisibility(false);
window_drag_controller_ = std::make_unique<OverviewWindowDragController>(
this, item, is_touch_dragging);
window_drag_controller_->InitiateDrag(location_in_screen);
for (std::unique_ptr<OverviewGrid>& grid : grid_list_)
grid->OnSelectorItemDragStarted(item);
}
void OverviewSession::Drag(OverviewItem* item,
const gfx::PointF& location_in_screen) {
DCHECK(window_drag_controller_);
DCHECK_EQ(item, window_drag_controller_->item());
window_drag_controller_->Drag(location_in_screen);
}
void OverviewSession::CompleteDrag(OverviewItem* item,
const gfx::PointF& location_in_screen) {
DCHECK(window_drag_controller_);
DCHECK_EQ(item, window_drag_controller_->item());
const bool snap =
window_drag_controller_->CompleteDrag(location_in_screen) ==
OverviewWindowDragController::DragResult::kSuccessfulDragToSnap;
for (std::unique_ptr<OverviewGrid>& grid : grid_list_)
grid->OnSelectorItemDragEnded(snap);
highlight_controller_->SetFocusHighlightVisibility(true);
}
void OverviewSession::StartNormalDragMode(
const gfx::PointF& location_in_screen) {
window_drag_controller_->StartNormalDragMode(location_in_screen);
}
void OverviewSession::Fling(OverviewItem* item,
const gfx::PointF& location_in_screen,
float velocity_x,
float velocity_y) {
// Its possible a fling event is not paired with a tap down event. Ignore
// these flings.
if (!window_drag_controller_ || item != window_drag_controller_->item())
return;
const bool snap =
window_drag_controller_->Fling(location_in_screen, velocity_x,
velocity_y) ==
OverviewWindowDragController::DragResult::kSuccessfulDragToSnap;
for (std::unique_ptr<OverviewGrid>& grid : grid_list_)
grid->OnSelectorItemDragEnded(snap);
}
void OverviewSession::ActivateDraggedWindow() {
window_drag_controller_->ActivateDraggedWindow();
}
void OverviewSession::ResetDraggedWindowGesture() {
window_drag_controller_->ResetGesture();
for (std::unique_ptr<OverviewGrid>& grid : grid_list_)
grid->OnSelectorItemDragEnded(/*snap=*/false);
}
void OverviewSession::OnWindowDragStarted(aura::Window* dragged_window,
bool animate) {
OverviewGrid* target_grid =
GetGridWithRootWindow(dragged_window->GetRootWindow());
if (!target_grid)
return;
target_grid->OnWindowDragStarted(dragged_window, animate);
}
void OverviewSession::OnWindowDragContinued(
aura::Window* dragged_window,
const gfx::PointF& location_in_screen,
IndicatorState indicator_state) {
OverviewGrid* target_grid =
GetGridWithRootWindow(dragged_window->GetRootWindow());
if (!target_grid)
return;
target_grid->OnWindowDragContinued(dragged_window, location_in_screen,
indicator_state);
}
void OverviewSession::OnWindowDragEnded(aura::Window* dragged_window,
const gfx::PointF& location_in_screen,
bool should_drop_window_into_overview,
bool snap) {
OverviewGrid* target_grid =
GetGridWithRootWindow(dragged_window->GetRootWindow());
if (!target_grid)
return;
target_grid->OnWindowDragEnded(dragged_window, location_in_screen,
should_drop_window_into_overview, snap);
}
void OverviewSession::PositionWindows(
bool animate,
const base::flat_set<OverviewItem*>& ignored_items) {
for (std::unique_ptr<OverviewGrid>& grid : grid_list_)
grid->PositionWindows(animate, ignored_items);
RefreshNoWindowsWidgetBounds(animate);
}
bool OverviewSession::IsWindowInOverview(const aura::Window* window) {
for (const std::unique_ptr<OverviewGrid>& grid : grid_list_) {
if (grid->GetOverviewItemContaining(window))
return true;
}
return false;
}
OverviewItem* OverviewSession::GetOverviewItemForWindow(
const aura::Window* window) {
for (const std::unique_ptr<OverviewGrid>& grid : grid_list_) {
OverviewItem* item = grid->GetOverviewItemContaining(window);
if (item)
return item;
}
return nullptr;
}
void OverviewSession::SetWindowListNotAnimatedWhenExiting(
aura::Window* root_window) {
// Find the grid accociated with |root_window|.
OverviewGrid* grid = GetGridWithRootWindow(root_window);
if (grid)
grid->SetWindowListNotAnimatedWhenExiting();
}
std::unique_ptr<ui::ScopedLayerAnimationSettings>
OverviewSession::UpdateGridAtLocationYPositionAndOpacity(
int64_t display_id,
int new_y,
float opacity,
UpdateAnimationSettingsCallback callback) {
OverviewGrid* grid = GetGridWithRootWindow(
Shell::Get()->GetRootWindowForDisplayId(display_id));
if (!grid)
return nullptr;
std::unique_ptr<ui::ScopedLayerAnimationSettings> settings =
grid->UpdateYPositionAndOpacity(new_y, opacity, callback);
if (no_windows_widget_) {
DCHECK(grid->empty());
// Translate and fade |no_windows_widget_| if it is visible. Overwrite
// |settings| to observe |no_windows_widget| if necessary.
aura::Window* window = no_windows_widget_->GetNativeWindow();
ui::Layer* layer = window->layer();
if (!callback.is_null()) {
settings = std::make_unique<ui::ScopedLayerAnimationSettings>(
layer->GetAnimator());
callback.Run(settings.get());
}
window->SetTransform(gfx::Transform(1.f, 0.f, 0.f, 1.f, 0.f, -new_y));
layer->SetOpacity(opacity);
}
return settings;
}
void OverviewSession::UpdateRoundedCornersAndShadow() {
for (auto& grid : grid_list_)
for (auto& window : grid->window_list())
window->UpdateRoundedCornersAndShadow();
}
void OverviewSession::OnStartingAnimationComplete(bool canceled,
bool should_focus_overview) {
for (auto& grid : grid_list_)
grid->OnStartingAnimationComplete(canceled);
if (canceled)
return;
if (overview_focus_widget_) {
if (should_focus_overview) {
overview_focus_widget_->Show();
} else {
overview_focus_widget_->ShowInactive();
// Check if the active window is in overview. There is at least one
// workflow where it will be: the active window is being dragged, and the
// previous window carries over from clamshell mode to tablet split view.
if (IsWindowInOverview(window_util::GetActiveWindow())) {
// We do not want an active window in overview. It will cause blatantly
// broken behavior as in the video linked in crbug.com/992223.
wm::ActivateWindow(
SplitViewController::Get()->GetDefaultSnappedWindow());
}
}
}
Shell::Get()->overview_controller()->DelayedUpdateRoundedCornersAndShadow();
}
void OverviewSession::OnWindowActivating(
::wm::ActivationChangeObserver::ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) {
if (ignore_activations_ || gained_active == GetOverviewFocusWindow())
return;
if (features::IsVirtualDesksEnabled() &&
DesksController::Get()->AreDesksBeingModified()) {
// Activating a desk from its mini view will activate its most-recently used
// window, but this should not result in ending overview mode now.
// Overview will be ended explicitly as part of the desk activation
// animation.
return;
}
if (!gained_active) {
// Cancel overview session and do not restore focus when active window is
// set to nullptr. This happens when removing a display.
ResetFocusRestoreWindow(false);
EndOverview();
return;
}
// If app list is open in clamshell mode, end overview. Note: we have special
// logic to end overview when app list (i.e., home launcher) is open in tablet
// mode, so do not handle it here.
if (gained_active == Shell::Get()->app_list_controller()->GetWindow() &&
!Shell::Get()->tablet_mode_controller()->InTabletMode()) {
ResetFocusRestoreWindow(false);
EndOverview();
return;
}
// Do not cancel overview mode if the window activation happens when split
// view mode is also active. SplitViewController will do the right thing to
// handle the window activation change.
if (SplitViewController::Get()->InSplitViewMode())
return;
// Do not cancel overview mode if the window activation was caused while
// dragging overview mode offscreen.
if (IsSlidingOutOverviewFromShelf())
return;
// Do not cancel overview mode while a window or overview item is being
// dragged as evidenced by the presence of a drop target. (Dragging to close
// does not count; canceling overview mode is okay then.)
for (std::unique_ptr<OverviewGrid>& overview_grid : grid_list_) {
if (overview_grid->GetDropTarget())
return;
}
auto* grid = GetGridWithRootWindow(gained_active->GetRootWindow());
DCHECK(grid);
const auto& windows = grid->window_list();
auto iter = std::find_if(
windows.begin(), windows.end(),
[gained_active](const std::unique_ptr<OverviewItem>& window) {
return window->Contains(gained_active);
});
if (iter != windows.end())
selected_item_ = iter->get();
// Don't restore focus on exit if a window was just activated.
ResetFocusRestoreWindow(false);
EndOverview();
}
aura::Window* OverviewSession::GetOverviewFocusWindow() {
if (overview_focus_widget_)
return overview_focus_widget_->GetNativeWindow();
return nullptr;
}
aura::Window* OverviewSession::GetHighlightedWindow() {
OverviewItem* item = highlight_controller_->GetHighlightedItem();
if (!item)
return nullptr;
return item->GetWindow();
}
void OverviewSession::SuspendReposition() {
for (auto& grid : grid_list_)
grid->set_suspend_reposition(true);
}
void OverviewSession::ResumeReposition() {
for (auto& grid : grid_list_)
grid->set_suspend_reposition(false);
}
bool OverviewSession::IsEmpty() const {
for (const auto& grid : grid_list_) {
if (!grid->empty())
return false;
}
return true;
}
void OverviewSession::ResetFocusRestoreWindow(bool focus) {
if (!restore_focus_window_)
return;
if (features::IsVirtualDesksEnabled()) {
// Do not restore focus to a window that exists on an inactive desk.
focus &= base::Contains(DesksController::Get()->active_desk()->windows(),
restore_focus_window_);
}
// Ensure the window is still in the window hierarchy and not in the middle
// of teardown.
if (focus && restore_focus_window_->GetRootWindow()) {
base::AutoReset<bool> restoring_focus(&ignore_activations_, true);
wm::ActivateWindow(restore_focus_window_);
}
// If the window is in the observed_windows_ list it needs to continue to be
// observed.
if (observed_windows_.find(restore_focus_window_) ==
observed_windows_.end()) {
restore_focus_window_->RemoveObserver(this);
}
restore_focus_window_ = nullptr;
}
void OverviewSession::OnHighlightedItemActivated(OverviewItem* item) {
UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.ArrowKeyPresses",
num_key_presses_);
UMA_HISTOGRAM_CUSTOM_COUNTS("Ash.WindowSelector.KeyPressesOverItemsRatio",
(num_key_presses_ * 100) / num_items_, 1, 300,
30);
base::RecordAction(
base::UserMetricsAction("WindowSelector_OverviewEnterKey"));
SelectWindow(item);
}
void OverviewSession::OnHighlightedItemClosed(OverviewItem* item) {
base::RecordAction(
base::UserMetricsAction("WindowSelector_OverviewCloseKey"));
item->CloseWindow();
}
void OverviewSession::OnDisplayAdded(const display::Display& display) {
EndOverview();
}
void OverviewSession::OnDisplayRemoved(const display::Display& display) {
// Removing a display causes a window activation which will end overview mode
// so that |OnDisplayRemoved| is never called.
NOTREACHED();
}
void OverviewSession::OnDisplayMetricsChanged(const display::Display& display,
uint32_t metrics) {
GetGridWithRootWindow(Shell::GetRootWindowForDisplayId(display.id()))
->OnDisplayMetricsChanged();
if (split_view_drag_indicators_)
split_view_drag_indicators_->OnDisplayBoundsChanged();
// The no windows widget is on the primary root window. If |display|
// corresponds to another root window, then we are done.
if (display.id() !=
GetRootWindowSettings(Shell::GetPrimaryRootWindow())->display_id) {
return;
}
// In case of split view mode, the no windows widget bounds will be updated in
// |OnSplitViewDividerPositionChanged|.
if (SplitViewController::Get()->InSplitViewMode())
return;
RefreshNoWindowsWidgetBounds(/*animate=*/false);
}
void OverviewSession::OnWindowHierarchyChanged(
const HierarchyChangeParams& params) {
// Only care about newly added children of |observed_windows_|.
if (!observed_windows_.count(params.receiver) ||
!observed_windows_.count(params.new_parent)) {
return;
}
// Removing a desk while in overview mode results in reparenting the windows
// of that desk to the associated container of another desk. This is a window
// hierarchy change that shouldn't result in exiting overview mode.
if (features::IsVirtualDesksEnabled() &&
DesksController::Get()->AreDesksBeingModified()) {
return;
}
aura::Window* new_window = params.target;
WindowState* state = WindowState::Get(new_window);
if (!state->IsUserPositionable() || state->IsPip())
return;
// If the new window is added when splitscreen is active, do nothing.
// SplitViewController will do the right thing to snap the window or end
// overview mode.
if (SplitViewController::Get()->InSplitViewMode() &&
new_window->GetRootWindow() == SplitViewController::Get()
->GetDefaultSnappedWindow()
->GetRootWindow()) {
return;
}
if (IsSwitchableContainer(new_window->parent()) &&
!::wm::GetTransientParent(new_window)) {
// The new window is in one of the switchable containers, abort overview.
EndOverview();
return;
}
}
void OverviewSession::OnWindowDestroying(aura::Window* window) {
Shell::Get()
->accessibility_controller()
->TriggerAccessibilityAlertWithMessage(l10n_util::GetStringFUTF8(
IDS_ASH_OVERVIEW_WINDOW_CLOSING_A11Y_ALERT, window->GetTitle()));
window->RemoveObserver(this);
observed_windows_.erase(window);
if (window == restore_focus_window_)
restore_focus_window_ = nullptr;
}
void OverviewSession::OnKeyEvent(ui::KeyEvent* event) {
// If app list is open when overview is active (it can happen in clamshell
// mode, when we snap an overview window to one side of the screen and then
// open the app list to select an app to snap to the other side), in this case
// we let the app list to handle the key event.
// TODO(crbug.com/952315): Explore better ways to handle this splitview +
// overview + applist case.
Shell* shell = Shell::Get();
if (!shell->tablet_mode_controller()->InTabletMode() &&
shell->app_list_controller()->IsVisible()) {
return;
}
const bool process_released_key_event =
(event->key_code() == ui::VKEY_LEFT ||
event->key_code() == ui::VKEY_RIGHT) &&
ShouldUseTabletModeGridLayout();
if (event->type() != ui::ET_KEY_PRESSED && !process_released_key_event)
return;
switch (event->key_code()) {
case ui::VKEY_BROWSER_BACK:
case ui::VKEY_ESCAPE:
EndOverview();
break;
case ui::VKEY_UP:
++num_key_presses_;
Move(/*reverse=*/true);
break;
case ui::VKEY_DOWN:
++num_key_presses_;
Move(/*reverse=*/false);
break;
case ui::VKEY_RIGHT:
if (!ProcessForScrolling(*event)) {
++num_key_presses_;
Move(/*reverse=*/false);
}
break;
case ui::VKEY_TAB: {
const bool reverse = event->flags() & ui::EF_SHIFT_DOWN;
++num_key_presses_;
Move(reverse);
break;
}
case ui::VKEY_LEFT:
if (!ProcessForScrolling(*event)) {
++num_key_presses_;
Move(/*reverse=*/true);
}
break;
case ui::VKEY_W: {
if (!(event->flags() & ui::EF_CONTROL_DOWN))
return;
if (!highlight_controller_->MaybeCloseHighlightedView())
return;
break;
}
case ui::VKEY_RETURN: {
if (!highlight_controller_->MaybeActivateHighlightedView())
return;
break;
}
default:
return;
}
event->SetHandled();
event->StopPropagation();
}
void OverviewSession::OnShellDestroying() {
// Cancel selection will call |Shutdown()|, which will remove observer.
EndOverview();
}
void OverviewSession::OnShelfAlignmentChanged(aura::Window* root_window) {
// When the shelf alignment changes while in overview, the display work area
// doesn't get updated anyways (see https://crbug.com/834400). In this case,
// even updating the grid bounds won't make any difference, so we simply exit
// overview.
EndOverview();
}
void OverviewSession::OnSplitViewStateChanged(
SplitViewController::State previous_state,
SplitViewController::State state) {
// Do nothing if overview is being shutdown.
if (!Shell::Get()->overview_controller()->InOverviewSession())
return;
RefreshNoWindowsWidgetBounds(/*animate=*/false);
}
void OverviewSession::OnSplitViewDividerPositionChanged() {
RefreshNoWindowsWidgetBounds(/*animate=*/false);
}
void OverviewSession::Move(bool reverse) {
// Do not allow moving the highlight while in the middle of a drag.
if (window_drag_controller_ && window_drag_controller_->item())
return;
highlight_controller_->MoveHighlight(reverse);
}
bool OverviewSession::ProcessForScrolling(const ui::KeyEvent& event) {
if (!ShouldUseTabletModeGridLayout() ||
!(event.flags() & ui::EF_CONTROL_DOWN)) {
return false;
}
const bool press = (event.type() == ui::ET_KEY_PRESSED);
const bool repeat = event.is_repeat();
DCHECK(event.key_code() == ui::VKEY_LEFT ||
event.key_code() == ui::VKEY_RIGHT);
const bool reverse = event.key_code() == ui::VKEY_LEFT;
// TODO(sammiequon): This only works for tablet mode at the moment, so using
// the primary display works. If this feature is adapted for multi display
// then this needs to be revisited.
auto* grid = GetGridWithRootWindow(Shell::GetPrimaryRootWindow());
if (press && !repeat) {
grid->StartScroll();
grid->UpdateScrollOffset(kKeyboardPressScrollingDp * (reverse ? 1 : -1));
return true;
}
if (press && repeat) {
grid->UpdateScrollOffset(kKeyboardHoldScrollingDp * (reverse ? 1 : -1));
return true;
}
grid->EndScroll();
return true;
}
void OverviewSession::RemoveAllObservers() {
for (auto* window : observed_windows_)
window->RemoveObserver(this);
observed_windows_.clear();
display::Screen::GetScreen()->RemoveObserver(this);
if (restore_focus_window_)
restore_focus_window_->RemoveObserver(this);
}
void OverviewSession::UpdateNoWindowsWidget() {
if (is_shutting_down_)
return;
// Hide the widget if there is an item in overview.
if (!IsEmpty()) {
no_windows_widget_.reset();
return;
}
if (!no_windows_widget_) {
// Create and fade in the widget.
RoundedLabelWidget::InitParams params;
params.name = "OverviewNoWindowsLabel";
params.horizontal_padding = kNoItemsIndicatorHorizontalPaddingDp;
params.vertical_padding = kNoItemsIndicatorVerticalPaddingDp;
params.background_color = kNoItemsIndicatorBackgroundColor;
params.foreground_color = kNoItemsIndicatorTextColor;
params.rounding_dp = kNoItemsIndicatorRoundingDp;
params.preferred_height = kNoItemsIndicatorHeightDp;
params.message_id = IDS_ASH_OVERVIEW_NO_RECENT_ITEMS;
params.parent = Shell::GetPrimaryRootWindow()->GetChildById(
desks_util::GetActiveDeskContainerId());
params.hide_in_mini_view = true;
no_windows_widget_ = std::make_unique<RoundedLabelWidget>();
no_windows_widget_->Init(std::move(params));
aura::Window* widget_window = no_windows_widget_->GetNativeWindow();
widget_window->parent()->StackChildAtBottom(widget_window);
ScopedOverviewAnimationSettings settings(OVERVIEW_ANIMATION_NO_RECENTS_FADE,
widget_window);
no_windows_widget_->SetOpacity(1.f);
}
RefreshNoWindowsWidgetBounds(/*animate=*/false);
}
void OverviewSession::RefreshNoWindowsWidgetBounds(bool animate) {
if (!no_windows_widget_)
return;
auto* grid = GetGridWithRootWindow(Shell::GetPrimaryRootWindow());
DCHECK(grid);
no_windows_widget_->SetBoundsCenteredIn(grid->GetGridEffectiveBounds(),
animate);
}
} // namespace ash