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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_DISPLAY_MANAGER_DISPLAY_MANAGER_UTILITIES_H_
#define UI_DISPLAY_MANAGER_DISPLAY_MANAGER_UTILITIES_H_
#include <set>
#include "ui/display/display.h"
#include "ui/display/display_layout.h"
#include "ui/display/manager/display_manager_export.h"
#include "ui/display/manager/managed_display_info.h"
namespace gfx {
class Rect;
class Size;
}
namespace display {
class ManagedDisplayInfo;
class ManagedDisplayMode;
// Creates the display mode list for internal display
// based on |native_mode|.
DISPLAY_MANAGER_EXPORT ManagedDisplayInfo::ManagedDisplayModeList
CreateInternalManagedDisplayModeList(
const scoped_refptr<ManagedDisplayMode>& native_mode);
// Creates the display mode list for unified display
// based on |native_mode| and |scales|.
DISPLAY_MANAGER_EXPORT ManagedDisplayInfo::ManagedDisplayModeList
CreateUnifiedManagedDisplayModeList(
const scoped_refptr<ManagedDisplayMode>& native_mode,
const std::set<std::pair<float, float>>& dsf_scale_list);
// Gets the display mode for |resolution|. Returns false if no display
// mode matches the resolution, or the display is an internal display.
DISPLAY_MANAGER_EXPORT scoped_refptr<ManagedDisplayMode>
GetDisplayModeForResolution(const ManagedDisplayInfo& info,
const gfx::Size& resolution);
// Gets the display mode for the next valid UI scale. Returns false
// if the display is not an internal display.
DISPLAY_MANAGER_EXPORT scoped_refptr<ManagedDisplayMode>
GetDisplayModeForNextUIScale(const ManagedDisplayInfo& info, bool up);
// Gets the display mode for the next valid resolution. Returns false
// if the display is an internal display.
DISPLAY_MANAGER_EXPORT scoped_refptr<ManagedDisplayMode>
GetDisplayModeForNextResolution(const ManagedDisplayInfo& info, bool up);
// Tests if the |info| has display mode that matches |ui_scale|.
bool HasDisplayModeForUIScale(const ManagedDisplayInfo& info, float ui_scale);
// Computes the bounds that defines the bounds between two displays.
// Returns false if two displays do not intersect.
DISPLAY_MANAGER_EXPORT bool ComputeBoundary(
const Display& primary_display,
const Display& secondary_display,
gfx::Rect* primary_edge_in_screen,
gfx::Rect* secondary_edge_in_screen);
// Sorts id list using |CompareDisplayIds| below.
DISPLAY_MANAGER_EXPORT void SortDisplayIdList(DisplayIdList* list);
// Default id generator.
class DefaultDisplayIdGenerator {
public:
int64_t operator()(int64_t id) { return id; }
};
// Generate sorted DisplayIdList from iterators.
template <class ForwardIterator, class Generator = DefaultDisplayIdGenerator>
DisplayIdList GenerateDisplayIdList(ForwardIterator first,
ForwardIterator last,
Generator generator = Generator()) {
DisplayIdList list;
while (first != last) {
list.push_back(generator(*first));
++first;
}
SortDisplayIdList(&list);
return list;
}
// Creates sorted DisplayIdList.
DISPLAY_MANAGER_EXPORT DisplayIdList CreateDisplayIdList(const Displays& list);
DISPLAY_MANAGER_EXPORT std::string DisplayIdListToString(
const DisplayIdList& list);
// Returns true if one of following conditions is met.
// 1) id1 is internal.
// 2) output index of id1 < output index of id2 and id2 isn't internal.
DISPLAY_MANAGER_EXPORT bool CompareDisplayIds(int64_t id1, int64_t id2);
} // namespace display
#endif // UI_DISPLAY_MANAGER_DISPLAY_MANAGER_UTILITIES_H_