| // Copyright 2017 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "gpu/command_buffer/common/scheduling_priority.h" | |
| #include "base/notreached.h" | |
| namespace gpu { | |
| const char* SchedulingPriorityToString(SchedulingPriority priority) { | |
| switch (priority) { | |
| case SchedulingPriority::kHigh: | |
| return "High"; | |
| case SchedulingPriority::kNormal: | |
| return "Normal"; | |
| case SchedulingPriority::kLow: | |
| return "Low"; | |
| } | |
| NOTREACHED(); | |
| } | |
| } // namespace gpu |