| // Copyright 2018 The Chromium Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_TASK_EXECUTOR_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_TASK_EXECUTOR_H_ | |
| #include <memory> | |
| #include <vector> | |
| #include "base/functional/callback.h" | |
| #include "base/memory/raw_ptr.h" | |
| #include "base/task/single_thread_task_runner.h" | |
| #include "gpu/command_buffer/common/shm_count.h" | |
| #include "gpu/command_buffer/common/sync_token.h" | |
| #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | |
| #include "gpu/command_buffer/service/sequence_id.h" | |
| #include "gpu/command_buffer/service/shader_translator_cache.h" | |
| #include "gpu/config/gpu_feature_info.h" | |
| #include "gpu/config/gpu_preferences.h" | |
| #include "gpu/gpu_gles2_export.h" | |
| #include "ui/gl/gl_surface_format.h" | |
| namespace gl { | |
| class GLShareGroup; | |
| } | |
| namespace gpu { | |
| class SharedImageManager; | |
| class SyncPointManager; | |
| class SingleTaskSequence; | |
| class SharedContextState; | |
| namespace gles2 { | |
| class Outputter; | |
| class ProgramCache; | |
| } // namespace gles2 | |
| // Provides accessors for GPU service objects and the serializer interface to | |
| // the GPU thread used by InProcessCommandBuffer. | |
| // TODO(crbug.com/40196979): This class should be revisited as lots of | |
| // functionality isn't needed anymore with GLRenderer deleted. | |
| class GPU_GLES2_EXPORT CommandBufferTaskExecutor { | |
| public: | |
| CommandBufferTaskExecutor(const GpuPreferences& gpu_preferences, | |
| const GpuFeatureInfo& gpu_feature_info, | |
| SyncPointManager* sync_point_manager, | |
| gl::GLSurfaceFormat share_group_surface_format, | |
| SharedImageManager* shared_image_manager, | |
| gles2::ProgramCache* program_cache); | |
| CommandBufferTaskExecutor(const CommandBufferTaskExecutor&) = delete; | |
| CommandBufferTaskExecutor& operator=(const CommandBufferTaskExecutor&) = | |
| delete; | |
| virtual ~CommandBufferTaskExecutor(); | |
| // Always use virtualized GL contexts if this returns true. | |
| virtual bool ForceVirtualizedGLContexts() const = 0; | |
| // Schedules |task| to run out of order with respect to other sequenced tasks. | |
| virtual void ScheduleOutOfOrderTask(base::OnceClosure task) = 0; | |
| // Schedules |task| to run at an appropriate time for performing delayed work. | |
| virtual void ScheduleDelayedWork(base::OnceClosure task) = 0; | |
| // Returns a new task execution sequence. Sequences should not outlive the | |
| // task executor. | |
| virtual std::unique_ptr<SingleTaskSequence> CreateSequence() = 0; | |
| // Called if InProcessCommandBuffer is not passed a client TaskRunner. | |
| virtual void PostNonNestableToClient(base::OnceClosure callback) = 0; | |
| // Returns the shared offscreen context state. | |
| virtual scoped_refptr<SharedContextState> GetSharedContextState() = 0; | |
| virtual scoped_refptr<gl::GLShareGroup> GetShareGroup() = 0; | |
| // The underlying task runner | |
| virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() = 0; | |
| const GpuPreferences& gpu_preferences() const { return gpu_preferences_; } | |
| const GpuFeatureInfo& gpu_feature_info() const { return gpu_feature_info_; } | |
| gl::GLSurfaceFormat share_group_surface_format() const { | |
| return share_group_surface_format_; | |
| } | |
| SyncPointManager* sync_point_manager() const { return sync_point_manager_; } | |
| gles2::ShaderTranslatorCache* shader_translator_cache() { | |
| return &shader_translator_cache_; | |
| } | |
| gles2::FramebufferCompletenessCache* framebuffer_completeness_cache() { | |
| return &framebuffer_completeness_cache_; | |
| } | |
| SharedImageManager* shared_image_manager() { return shared_image_manager_; } | |
| // These methods construct accessed fields if not already initialized. | |
| gles2::Outputter* outputter(); | |
| gles2::ProgramCache* program_cache(); | |
| private: | |
| const GpuPreferences gpu_preferences_; | |
| const GpuFeatureInfo gpu_feature_info_; | |
| raw_ptr<SyncPointManager> sync_point_manager_; | |
| std::unique_ptr<gles2::Outputter> outputter_; | |
| gl::GLSurfaceFormat share_group_surface_format_; | |
| std::unique_ptr<gles2::ProgramCache> owned_program_cache_; | |
| raw_ptr<gles2::ProgramCache> program_cache_; | |
| gles2::ShaderTranslatorCache shader_translator_cache_; | |
| gles2::FramebufferCompletenessCache framebuffer_completeness_cache_; | |
| raw_ptr<SharedImageManager> shared_image_manager_; | |
| // No-op default initialization is used in in-process mode. | |
| GpuProcessShmCount use_shader_cache_shm_count_; | |
| }; | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_TASK_EXECUTOR_H_ |