| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 | // The entity that handles framing writes for a Quic client or server. | 
 | // Each QuicSession will have a connection associated with it. | 
 | // | 
 | // On the server side, the Dispatcher handles the raw reads, and hands off | 
 | // packets via ProcessUdpPacket for framing and processing. | 
 | // | 
 | // On the client side, the Connection handles the raw reads, as well as the | 
 | // processing. | 
 | // | 
 | // Note: this class is not thread-safe. | 
 |  | 
 | #ifndef NET_QUIC_CORE_QUIC_CONNECTION_H_ | 
 | #define NET_QUIC_CORE_QUIC_CONNECTION_H_ | 
 |  | 
 | #include <cstddef> | 
 | #include <cstdint> | 
 | #include <deque> | 
 | #include <list> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <queue> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "base/macros.h" | 
 | #include "base/strings/string_piece.h" | 
 | #include "net/quic/core/crypto/quic_decrypter.h" | 
 | #include "net/quic/core/quic_alarm.h" | 
 | #include "net/quic/core/quic_alarm_factory.h" | 
 | #include "net/quic/core/quic_blocked_writer_interface.h" | 
 | #include "net/quic/core/quic_connection_stats.h" | 
 | #include "net/quic/core/quic_framer.h" | 
 | #include "net/quic/core/quic_one_block_arena.h" | 
 | #include "net/quic/core/quic_packet_creator.h" | 
 | #include "net/quic/core/quic_packet_generator.h" | 
 | #include "net/quic/core/quic_packet_writer.h" | 
 | #include "net/quic/core/quic_packets.h" | 
 | #include "net/quic/core/quic_received_packet_manager.h" | 
 | #include "net/quic/core/quic_sent_packet_manager.h" | 
 | #include "net/quic/core/quic_time.h" | 
 | #include "net/quic/core/quic_types.h" | 
 | #include "net/quic/platform/api/quic_export.h" | 
 | #include "net/quic/platform/api/quic_socket_address.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | class QuicClock; | 
 | class QuicConfig; | 
 | class QuicConnection; | 
 | class QuicDecrypter; | 
 | class QuicEncrypter; | 
 | class QuicRandom; | 
 |  | 
 | namespace test { | 
 | class PacketSavingConnection; | 
 | class QuicConnectionPeer; | 
 | }  // namespace test | 
 |  | 
 | // The initial number of packets between MTU probes.  After each attempt the | 
 | // number is doubled. | 
 | const QuicPacketCount kPacketsBetweenMtuProbesBase = 100; | 
 |  | 
 | // The number of MTU probes that get sent before giving up. | 
 | const size_t kMtuDiscoveryAttempts = 3; | 
 |  | 
 | // Ensure that exponential back-off does not result in an integer overflow. | 
 | // The number of packets can be potentially capped, but that is not useful at | 
 | // current kMtuDiscoveryAttempts value, and hence is not implemented at present. | 
 | static_assert(kMtuDiscoveryAttempts + 8 < 8 * sizeof(QuicPacketNumber), | 
 |               "The number of MTU discovery attempts is too high"); | 
 | static_assert(kPacketsBetweenMtuProbesBase < (1 << 8), | 
 |               "The initial number of packets between MTU probes is too high"); | 
 |  | 
 | // The incresed packet size targeted when doing path MTU discovery. | 
 | const QuicByteCount kMtuDiscoveryTargetPacketSizeHigh = 1450; | 
 | const QuicByteCount kMtuDiscoveryTargetPacketSizeLow = 1430; | 
 |  | 
 | static_assert(kMtuDiscoveryTargetPacketSizeLow <= kMaxPacketSize, | 
 |               "MTU discovery target is too large"); | 
 | static_assert(kMtuDiscoveryTargetPacketSizeHigh <= kMaxPacketSize, | 
 |               "MTU discovery target is too large"); | 
 |  | 
 | static_assert(kMtuDiscoveryTargetPacketSizeLow > kDefaultMaxPacketSize, | 
 |               "MTU discovery target does not exceed the default packet size"); | 
 | static_assert(kMtuDiscoveryTargetPacketSizeHigh > kDefaultMaxPacketSize, | 
 |               "MTU discovery target does not exceed the default packet size"); | 
 |  | 
 | // Class that receives callbacks from the connection when frames are received | 
 | // and when other interesting events happen. | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionVisitorInterface { | 
 |  public: | 
 |   virtual ~QuicConnectionVisitorInterface() {} | 
 |  | 
 |   // A simple visitor interface for dealing with a data frame. | 
 |   virtual void OnStreamFrame(const QuicStreamFrame& frame) = 0; | 
 |  | 
 |   // The session should process the WINDOW_UPDATE frame, adjusting both stream | 
 |   // and connection level flow control windows. | 
 |   virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) = 0; | 
 |  | 
 |   // A BLOCKED frame indicates the peer is flow control blocked | 
 |   // on a specified stream. | 
 |   virtual void OnBlockedFrame(const QuicBlockedFrame& frame) = 0; | 
 |  | 
 |   // Called when the stream is reset by the peer. | 
 |   virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0; | 
 |  | 
 |   // Called when the connection is going away according to the peer. | 
 |   virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0; | 
 |  | 
 |   // Called when the connection is closed either locally by the framer, or | 
 |   // remotely by the peer. | 
 |   virtual void OnConnectionClosed(QuicErrorCode error, | 
 |                                   const std::string& error_details, | 
 |                                   ConnectionCloseSource source) = 0; | 
 |  | 
 |   // Called when the connection failed to write because the socket was blocked. | 
 |   virtual void OnWriteBlocked() = 0; | 
 |  | 
 |   // Called once a specific QUIC version is agreed by both endpoints. | 
 |   virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) = 0; | 
 |  | 
 |   // Called when a blocked socket becomes writable. | 
 |   virtual void OnCanWrite() = 0; | 
 |  | 
 |   // Called when the connection experiences a change in congestion window. | 
 |   virtual void OnCongestionWindowChange(QuicTime now) = 0; | 
 |  | 
 |   // Called when the connection receives a packet from a migrated client. | 
 |   virtual void OnConnectionMigration(PeerAddressChangeType type) = 0; | 
 |  | 
 |   // Called when the peer seems unreachable over the current path. | 
 |   virtual void OnPathDegrading() = 0; | 
 |  | 
 |   // Called after OnStreamFrame, OnRstStream, OnGoAway, OnWindowUpdateFrame, | 
 |   // OnBlockedFrame, and OnCanWrite to allow post-processing once the work has | 
 |   // been done. | 
 |   virtual void PostProcessAfterData() = 0; | 
 |  | 
 |   // Called to ask if the visitor wants to schedule write resumption as it both | 
 |   // has pending data to write, and is able to write (e.g. based on flow control | 
 |   // limits). | 
 |   // Writes may be pending because they were write-blocked, congestion-throttled | 
 |   // or yielded to other connections. | 
 |   virtual bool WillingAndAbleToWrite() const = 0; | 
 |  | 
 |   // Called to ask if any handshake messages are pending in this visitor. | 
 |   virtual bool HasPendingHandshake() const = 0; | 
 |  | 
 |   // Called to ask if any streams are open in this visitor, excluding the | 
 |   // reserved crypto and headers stream. | 
 |   virtual bool HasOpenDynamicStreams() const = 0; | 
 | }; | 
 |  | 
 | // Interface which gets callbacks from the QuicConnection at interesting | 
 | // points.  Implementations must not mutate the state of the connection | 
 | // as a result of these callbacks. | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionDebugVisitor | 
 |     : public QuicSentPacketManager::DebugDelegate { | 
 |  public: | 
 |   ~QuicConnectionDebugVisitor() override {} | 
 |  | 
 |   // Called when a packet has been sent. | 
 |   virtual void OnPacketSent(const SerializedPacket& serialized_packet, | 
 |                             QuicPacketNumber original_packet_number, | 
 |                             TransmissionType transmission_type, | 
 |                             QuicTime sent_time) {} | 
 |  | 
 |   // Called when a PING frame has been sent. | 
 |   virtual void OnPingSent() {} | 
 |  | 
 |   // Called when a packet has been received, but before it is | 
 |   // validated or parsed. | 
 |   virtual void OnPacketReceived(const QuicSocketAddress& self_address, | 
 |                                 const QuicSocketAddress& peer_address, | 
 |                                 const QuicEncryptedPacket& packet) {} | 
 |  | 
 |   // Called when the unauthenticated portion of the header has been parsed. | 
 |   virtual void OnUnauthenticatedHeader(const QuicPacketHeader& header) {} | 
 |  | 
 |   // Called when a packet is received with a connection id that does not | 
 |   // match the ID of this connection. | 
 |   virtual void OnIncorrectConnectionId(QuicConnectionId connection_id) {} | 
 |  | 
 |   // Called when an undecryptable packet has been received. | 
 |   virtual void OnUndecryptablePacket() {} | 
 |  | 
 |   // Called when a duplicate packet has been received. | 
 |   virtual void OnDuplicatePacket(QuicPacketNumber packet_number) {} | 
 |  | 
 |   // Called when the protocol version on the received packet doensn't match | 
 |   // current protocol version of the connection. | 
 |   virtual void OnProtocolVersionMismatch(QuicVersion version) {} | 
 |  | 
 |   // Called when the complete header of a packet has been parsed. | 
 |   virtual void OnPacketHeader(const QuicPacketHeader& header) {} | 
 |  | 
 |   // Called when a StreamFrame has been parsed. | 
 |   virtual void OnStreamFrame(const QuicStreamFrame& frame) {} | 
 |  | 
 |   // Called when a AckFrame has been parsed. | 
 |   virtual void OnAckFrame(const QuicAckFrame& frame) {} | 
 |  | 
 |   // Called when a StopWaitingFrame has been parsed. | 
 |   virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {} | 
 |  | 
 |   // Called when a QuicPaddingFrame has been parsed. | 
 |   virtual void OnPaddingFrame(const QuicPaddingFrame& frame) {} | 
 |  | 
 |   // Called when a Ping has been parsed. | 
 |   virtual void OnPingFrame(const QuicPingFrame& frame) {} | 
 |  | 
 |   // Called when a GoAway has been parsed. | 
 |   virtual void OnGoAwayFrame(const QuicGoAwayFrame& frame) {} | 
 |  | 
 |   // Called when a RstStreamFrame has been parsed. | 
 |   virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) {} | 
 |  | 
 |   // Called when a ConnectionCloseFrame has been parsed. | 
 |   virtual void OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) {} | 
 |  | 
 |   // Called when a WindowUpdate has been parsed. | 
 |   virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {} | 
 |  | 
 |   // Called when a BlockedFrame has been parsed. | 
 |   virtual void OnBlockedFrame(const QuicBlockedFrame& frame) {} | 
 |  | 
 |   // Called when a PathCloseFrame has been parsed. | 
 |   virtual void OnPathCloseFrame(const QuicPathCloseFrame& frame) {} | 
 |  | 
 |   // Called when a public reset packet has been received. | 
 |   virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) {} | 
 |  | 
 |   // Called when a version negotiation packet has been received. | 
 |   virtual void OnVersionNegotiationPacket( | 
 |       const QuicVersionNegotiationPacket& packet) {} | 
 |  | 
 |   // Called when the connection is closed. | 
 |   virtual void OnConnectionClosed(QuicErrorCode error, | 
 |                                   const std::string& error_details, | 
 |                                   ConnectionCloseSource source) {} | 
 |  | 
 |   // Called when the version negotiation is successful. | 
 |   virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) {} | 
 |  | 
 |   // Called when a CachedNetworkParameters is sent to the client. | 
 |   virtual void OnSendConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params) {} | 
 |  | 
 |   // Called when a CachedNetworkParameters are recieved from the client. | 
 |   virtual void OnReceiveConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params) {} | 
 |  | 
 |   // Called when the connection parameters are set from the supplied | 
 |   // |config|. | 
 |   virtual void OnSetFromConfig(const QuicConfig& config) {} | 
 |  | 
 |   // Called when RTT may have changed, including when an RTT is read from | 
 |   // the config. | 
 |   virtual void OnRttChanged(QuicTime::Delta rtt) const {} | 
 | }; | 
 |  | 
 | // QuicConnections currently use around 1KB of polymorphic types which would | 
 | // ordinarily be on the heap. Instead, store them inline in an arena. | 
 | using QuicConnectionArena = QuicOneBlockArena<1024>; | 
 |  | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionHelperInterface { | 
 |  public: | 
 |   virtual ~QuicConnectionHelperInterface() {} | 
 |  | 
 |   // Returns a QuicClock to be used for all time related functions. | 
 |   virtual const QuicClock* GetClock() const = 0; | 
 |  | 
 |   // Returns a QuicRandom to be used for all random number related functions. | 
 |   virtual QuicRandom* GetRandomGenerator() = 0; | 
 |  | 
 |   // Returns a QuicBufferAllocator to be used for all stream frame buffers. | 
 |   virtual QuicBufferAllocator* GetBufferAllocator() = 0; | 
 | }; | 
 |  | 
 | class QUIC_EXPORT_PRIVATE QuicConnection | 
 |     : public QuicFramerVisitorInterface, | 
 |       public QuicBlockedWriterInterface, | 
 |       public QuicPacketGenerator::DelegateInterface, | 
 |       public QuicSentPacketManager::NetworkChangeVisitor { | 
 |  public: | 
 |   enum AckBundling { | 
 |     // Send an ack if it's already queued in the connection. | 
 |     SEND_ACK_IF_QUEUED, | 
 |     // Always send an ack. | 
 |     SEND_ACK, | 
 |     // Bundle an ack with outgoing data. | 
 |     SEND_ACK_IF_PENDING, | 
 |     // Do not send ack. | 
 |     NO_ACK, | 
 |   }; | 
 |  | 
 |   enum AckMode { TCP_ACKING, ACK_DECIMATION, ACK_DECIMATION_WITH_REORDERING }; | 
 |  | 
 |   // Constructs a new QuicConnection for |connection_id| and |address| using | 
 |   // |writer| to write packets. |owns_writer| specifies whether the connection | 
 |   // takes ownership of |writer|. |helper| must outlive this connection. | 
 |   QuicConnection(QuicConnectionId connection_id, | 
 |                  QuicSocketAddress address, | 
 |                  QuicConnectionHelperInterface* helper, | 
 |                  QuicAlarmFactory* alarm_factory, | 
 |                  QuicPacketWriter* writer, | 
 |                  bool owns_writer, | 
 |                  Perspective perspective, | 
 |                  const QuicVersionVector& supported_versions); | 
 |   ~QuicConnection() override; | 
 |  | 
 |   // Sets connection parameters from the supplied |config|. | 
 |   void SetFromConfig(const QuicConfig& config); | 
 |  | 
 |   // Called by the session when sending connection state to the client. | 
 |   virtual void OnSendConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params); | 
 |  | 
 |   // Called by the session when receiving connection state from the client. | 
 |   virtual void OnReceiveConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params); | 
 |  | 
 |   // Called by the Session when the client has provided CachedNetworkParameters. | 
 |   virtual void ResumeConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params, | 
 |       bool max_bandwidth_resumption); | 
 |  | 
 |   // Called by the Session when a max pacing rate for the connection is needed. | 
 |   virtual void SetMaxPacingRate(QuicBandwidth max_pacing_rate); | 
 |  | 
 |   // Sets the number of active streams on the connection for congestion control. | 
 |   void SetNumOpenStreams(size_t num_streams); | 
 |  | 
 |   // Send the data in |data| to the peer in as few packets as possible. | 
 |   // Returns a pair with the number of bytes consumed from data, and a boolean | 
 |   // indicating if the fin bit was consumed.  This does not indicate the data | 
 |   // has been sent on the wire: it may have been turned into a packet and queued | 
 |   // if the socket was unexpectedly blocked. | 
 |   // If |listener| is provided, then it will be informed once ACKs have been | 
 |   // received for all the packets written in this call. | 
 |   // The |listener| is not owned by the QuicConnection and must outlive it. | 
 |   virtual QuicConsumedData SendStreamData( | 
 |       QuicStreamId id, | 
 |       QuicIOVector iov, | 
 |       QuicStreamOffset offset, | 
 |       bool fin, | 
 |       QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener); | 
 |  | 
 |   // Send a RST_STREAM frame to the peer. | 
 |   virtual void SendRstStream(QuicStreamId id, | 
 |                              QuicRstStreamErrorCode error, | 
 |                              QuicStreamOffset bytes_written); | 
 |  | 
 |   // Send a BLOCKED frame to the peer. | 
 |   virtual void SendBlocked(QuicStreamId id); | 
 |  | 
 |   // Send a WINDOW_UPDATE frame to the peer. | 
 |   virtual void SendWindowUpdate(QuicStreamId id, QuicStreamOffset byte_offset); | 
 |  | 
 |   // Closes the connection. | 
 |   // |connection_close_behavior| determines whether or not a connection close | 
 |   // packet is sent to the peer. | 
 |   virtual void CloseConnection( | 
 |       QuicErrorCode error, | 
 |       const std::string& details, | 
 |       ConnectionCloseBehavior connection_close_behavior); | 
 |  | 
 |   // Sends a GOAWAY frame. Does nothing if a GOAWAY frame has already been sent. | 
 |   virtual void SendGoAway(QuicErrorCode error, | 
 |                           QuicStreamId last_good_stream_id, | 
 |                           const std::string& reason); | 
 |  | 
 |   // Returns statistics tracked for this connection. | 
 |   const QuicConnectionStats& GetStats(); | 
 |  | 
 |   // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from | 
 |   // the peer. | 
 |   // In a client, the packet may be "stray" and have a different connection ID | 
 |   // than that of this connection. | 
 |   virtual void ProcessUdpPacket(const QuicSocketAddress& self_address, | 
 |                                 const QuicSocketAddress& peer_address, | 
 |                                 const QuicReceivedPacket& packet); | 
 |  | 
 |   // QuicBlockedWriterInterface | 
 |   // Called when the underlying connection becomes writable to allow queued | 
 |   // writes to happen. | 
 |   void OnCanWrite() override; | 
 |  | 
 |   // Called when an error occurs while attempting to write a packet to the | 
 |   // network. | 
 |   void OnWriteError(int error_code); | 
 |  | 
 |   // If the socket is not blocked, writes queued packets. | 
 |   void WriteIfNotBlocked(); | 
 |  | 
 |   // If the socket is not blocked, writes queued packets and bundles any pending | 
 |   // ACKs. | 
 |   void WriteAndBundleAcksIfNotBlocked(); | 
 |  | 
 |   // Set the packet writer. | 
 |   void SetQuicPacketWriter(QuicPacketWriter* writer, bool owns_writer) { | 
 |     DCHECK(writer != nullptr); | 
 |     if (writer_ != nullptr && owns_writer_) { | 
 |       delete writer_; | 
 |     } | 
 |     writer_ = writer; | 
 |     owns_writer_ = owns_writer; | 
 |   } | 
 |  | 
 |   // Set self address. | 
 |   void SetSelfAddress(QuicSocketAddress address) { self_address_ = address; } | 
 |  | 
 |   // The version of the protocol this connection is using. | 
 |   QuicVersion version() const { return framer_.version(); } | 
 |  | 
 |   // The versions of the protocol that this connection supports. | 
 |   const QuicVersionVector& supported_versions() const { | 
 |     return framer_.supported_versions(); | 
 |   } | 
 |  | 
 |   // From QuicFramerVisitorInterface | 
 |   void OnError(QuicFramer* framer) override; | 
 |   bool OnProtocolVersionMismatch(QuicVersion received_version) override; | 
 |   void OnPacket() override; | 
 |   void OnPublicResetPacket(const QuicPublicResetPacket& packet) override; | 
 |   void OnVersionNegotiationPacket( | 
 |       const QuicVersionNegotiationPacket& packet) override; | 
 |   bool OnUnauthenticatedPublicHeader( | 
 |       const QuicPacketPublicHeader& header) override; | 
 |   bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override; | 
 |   void OnDecryptedPacket(EncryptionLevel level) override; | 
 |   bool OnPacketHeader(const QuicPacketHeader& header) override; | 
 |   bool OnStreamFrame(const QuicStreamFrame& frame) override; | 
 |   bool OnAckFrame(const QuicAckFrame& frame) override; | 
 |   bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override; | 
 |   bool OnPaddingFrame(const QuicPaddingFrame& frame) override; | 
 |   bool OnPingFrame(const QuicPingFrame& frame) override; | 
 |   bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override; | 
 |   bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override; | 
 |   bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override; | 
 |   bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override; | 
 |   bool OnBlockedFrame(const QuicBlockedFrame& frame) override; | 
 |   bool OnPathCloseFrame(const QuicPathCloseFrame& frame) override; | 
 |   void OnPacketComplete() override; | 
 |  | 
 |   // QuicConnectionCloseDelegateInterface | 
 |   void OnUnrecoverableError(QuicErrorCode error, | 
 |                             const std::string& error_details, | 
 |                             ConnectionCloseSource source) override; | 
 |  | 
 |   // QuicPacketGenerator::DelegateInterface | 
 |   bool ShouldGeneratePacket(HasRetransmittableData retransmittable, | 
 |                             IsHandshake handshake) override; | 
 |   const QuicFrame GetUpdatedAckFrame() override; | 
 |   void PopulateStopWaitingFrame(QuicStopWaitingFrame* stop_waiting) override; | 
 |  | 
 |   // QuicPacketCreator::DelegateInterface | 
 |   void OnSerializedPacket(SerializedPacket* packet) override; | 
 |  | 
 |   // QuicSentPacketManager::NetworkChangeVisitor | 
 |   void OnCongestionChange() override; | 
 |   void OnPathDegrading() override; | 
 |   void OnPathMtuIncreased(QuicPacketLength packet_size) override; | 
 |  | 
 |   // Called by the crypto stream when the handshake completes. In the server's | 
 |   // case this is when the SHLO has been ACKed. Clients call this on receipt of | 
 |   // the SHLO. | 
 |   void OnHandshakeComplete(); | 
 |  | 
 |   // Accessors | 
 |   void set_visitor(QuicConnectionVisitorInterface* visitor) { | 
 |     visitor_ = visitor; | 
 |   } | 
 |   void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) { | 
 |     debug_visitor_ = debug_visitor; | 
 |     sent_packet_manager_.SetDebugDelegate(debug_visitor); | 
 |   } | 
 |   // Used in Chromium, but not internally. | 
 |   // Must only be called before ping_alarm_ is set. | 
 |   void set_ping_timeout(QuicTime::Delta ping_timeout) { | 
 |     DCHECK(!ping_alarm_->IsSet()); | 
 |     ping_timeout_ = ping_timeout; | 
 |   } | 
 |   const QuicTime::Delta ping_timeout() { return ping_timeout_; } | 
 |   // Used in Chromium, but not internally. | 
 |   void set_creator_debug_delegate(QuicPacketCreator::DebugDelegate* visitor) { | 
 |     packet_generator_.set_debug_delegate(visitor); | 
 |   } | 
 |   const QuicSocketAddress& self_address() const { return self_address_; } | 
 |   const QuicSocketAddress& peer_address() const { return peer_address_; } | 
 |   QuicConnectionId connection_id() const { return connection_id_; } | 
 |   const QuicClock* clock() const { return clock_; } | 
 |   QuicRandom* random_generator() const { return random_generator_; } | 
 |   QuicByteCount max_packet_length() const; | 
 |   void SetMaxPacketLength(QuicByteCount length); | 
 |  | 
 |   size_t mtu_probe_count() const { return mtu_probe_count_; } | 
 |  | 
 |   bool connected() const { return connected_; } | 
 |  | 
 |   bool goaway_sent() const { return goaway_sent_; } | 
 |  | 
 |   bool goaway_received() const { return goaway_received_; } | 
 |  | 
 |   // Must only be called on client connections. | 
 |   const QuicVersionVector& server_supported_versions() const { | 
 |     DCHECK_EQ(Perspective::IS_CLIENT, perspective_); | 
 |     return server_supported_versions_; | 
 |   } | 
 |  | 
 |   // Testing only. | 
 |   size_t NumQueuedPackets() const { return queued_packets_.size(); } | 
 |  | 
 |   // Once called, any sent crypto packets to be saved as the | 
 |   // termination packet, for use with stateless rejections. | 
 |   void EnableSavingCryptoPackets(); | 
 |  | 
 |   // Returns true if the underlying UDP socket is writable, there is | 
 |   // no queued data and the connection is not congestion-control | 
 |   // blocked. | 
 |   bool CanWriteStreamData(); | 
 |  | 
 |   // Returns true if the connection has queued packets or frames. | 
 |   bool HasQueuedData() const; | 
 |  | 
 |   // Sets the handshake and idle state connection timeouts. | 
 |   void SetNetworkTimeouts(QuicTime::Delta handshake_timeout, | 
 |                           QuicTime::Delta idle_timeout); | 
 |  | 
 |   // If the connection has timed out, this will close the connection. | 
 |   // Otherwise, it will reschedule the timeout alarm. | 
 |   void CheckForTimeout(); | 
 |  | 
 |   // Called when the ping alarm fires. Causes a ping frame to be sent only | 
 |   // if the retransmission alarm is not running. | 
 |   void OnPingTimeout(); | 
 |  | 
 |   // Sends a ping frame. | 
 |   void SendPing(); | 
 |  | 
 |   // Sets up a packet with an QuicAckFrame and sends it out. | 
 |   void SendAck(); | 
 |  | 
 |   // Called when an RTO fires.  Resets the retransmission alarm if there are | 
 |   // remaining unacked packets. | 
 |   void OnRetransmissionTimeout(); | 
 |  | 
 |   // Retransmits all unacked packets with retransmittable frames if | 
 |   // |retransmission_type| is ALL_UNACKED_PACKETS, otherwise retransmits only | 
 |   // initially encrypted packets. Used when the negotiated protocol version is | 
 |   // different from what was initially assumed and when the initial encryption | 
 |   // changes. | 
 |   void RetransmitUnackedPackets(TransmissionType retransmission_type); | 
 |  | 
 |   // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the | 
 |   // connection becomes forward secure and hasn't received acks for all packets. | 
 |   void NeuterUnencryptedPackets(); | 
 |  | 
 |   // Changes the encrypter used for level |level| to |encrypter|. The function | 
 |   // takes ownership of |encrypter|. | 
 |   void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter); | 
 |  | 
 |   // SetNonceForPublicHeader sets the nonce that will be transmitted in the | 
 |   // public header of each packet encrypted at the initial encryption level | 
 |   // decrypted. This should only be called on the server side. | 
 |   void SetDiversificationNonce(const DiversificationNonce& nonce); | 
 |  | 
 |   // SetDefaultEncryptionLevel sets the encryption level that will be applied | 
 |   // to new packets. | 
 |   void SetDefaultEncryptionLevel(EncryptionLevel level); | 
 |  | 
 |   // SetDecrypter sets the primary decrypter, replacing any that already exists, | 
 |   // and takes ownership. If an alternative decrypter is in place then the | 
 |   // function DCHECKs. This is intended for cases where one knows that future | 
 |   // packets will be using the new decrypter and the previous decrypter is now | 
 |   // obsolete. |level| indicates the encryption level of the new decrypter. | 
 |   void SetDecrypter(EncryptionLevel level, QuicDecrypter* decrypter); | 
 |  | 
 |   // SetAlternativeDecrypter sets a decrypter that may be used to decrypt | 
 |   // future packets and takes ownership of it. |level| indicates the encryption | 
 |   // level of the decrypter. If |latch_once_used| is true, then the first time | 
 |   // that the decrypter is successful it will replace the primary decrypter. | 
 |   // Otherwise both decrypters will remain active and the primary decrypter | 
 |   // will be the one last used. | 
 |   void SetAlternativeDecrypter(EncryptionLevel level, | 
 |                                QuicDecrypter* decrypter, | 
 |                                bool latch_once_used); | 
 |  | 
 |   const QuicDecrypter* decrypter() const; | 
 |   const QuicDecrypter* alternative_decrypter() const; | 
 |  | 
 |   Perspective perspective() const { return perspective_; } | 
 |  | 
 |   // Allow easy overriding of truncated connection IDs. | 
 |   void set_can_truncate_connection_ids(bool can) { | 
 |     can_truncate_connection_ids_ = can; | 
 |   } | 
 |  | 
 |   // Returns the underlying sent packet manager. | 
 |   const QuicSentPacketManager& sent_packet_manager() const { | 
 |     return sent_packet_manager_; | 
 |   } | 
 |  | 
 |   bool CanWrite(HasRetransmittableData retransmittable); | 
 |  | 
 |   // Stores current batch state for connection, puts the connection | 
 |   // into batch mode, and destruction restores the stored batch state. | 
 |   // While the bundler is in scope, any generated frames are bundled | 
 |   // as densely as possible into packets.  In addition, this bundler | 
 |   // can be configured to ensure that an ACK frame is included in the | 
 |   // first packet created, if there's new ack information to be sent. | 
 |   class QUIC_EXPORT_PRIVATE ScopedPacketBundler { | 
 |    public: | 
 |     // In addition to all outgoing frames being bundled when the | 
 |     // bundler is in scope, setting |include_ack| to true ensures that | 
 |     // an ACK frame is opportunistically bundled with the first | 
 |     // outgoing packet. | 
 |     ScopedPacketBundler(QuicConnection* connection, AckBundling send_ack); | 
 |     ~ScopedPacketBundler(); | 
 |  | 
 |    private: | 
 |     bool ShouldSendAck(AckBundling ack_mode) const; | 
 |  | 
 |     QuicConnection* connection_; | 
 |     bool already_in_batch_mode_; | 
 |   }; | 
 |  | 
 |   // Delays setting the retransmission alarm until the scope is exited. | 
 |   // When nested, only the outermost scheduler will set the alarm, and inner | 
 |   // ones have no effect. | 
 |   class QUIC_EXPORT_PRIVATE ScopedRetransmissionScheduler { | 
 |    public: | 
 |     explicit ScopedRetransmissionScheduler(QuicConnection* connection); | 
 |     ~ScopedRetransmissionScheduler(); | 
 |  | 
 |    private: | 
 |     QuicConnection* connection_; | 
 |     // Set to the connection's delay_setting_retransmission_alarm_ value in the | 
 |     // constructor and when true, causes this class to do nothing. | 
 |     const bool already_delayed_; | 
 |   }; | 
 |  | 
 |   QuicPacketWriter* writer() { return writer_; } | 
 |   const QuicPacketWriter* writer() const { return writer_; } | 
 |  | 
 |   // Sends an MTU discovery packet of size |target_mtu|.  If the packet is | 
 |   // acknowledged by the peer, the maximum packet size will be increased to | 
 |   // |target_mtu|. | 
 |   void SendMtuDiscoveryPacket(QuicByteCount target_mtu); | 
 |  | 
 |   // Sends an MTU discovery packet of size |mtu_discovery_target_| and updates | 
 |   // the MTU discovery alarm. | 
 |   void DiscoverMtu(); | 
 |  | 
 |   // Return the name of the cipher of the primary decrypter of the framer. | 
 |   const char* cipher_name() const { return framer_.decrypter()->cipher_name(); } | 
 |   // Return the id of the cipher of the primary decrypter of the framer. | 
 |   uint32_t cipher_id() const { return framer_.decrypter()->cipher_id(); } | 
 |  | 
 |   std::vector<std::unique_ptr<QuicEncryptedPacket>>* termination_packets() { | 
 |     return termination_packets_.get(); | 
 |   } | 
 |  | 
 |   bool ack_queued() const { return ack_queued_; } | 
 |  | 
 |   bool ack_frame_updated() const; | 
 |  | 
 |   QuicConnectionHelperInterface* helper() { return helper_; } | 
 |   QuicAlarmFactory* alarm_factory() { return alarm_factory_; } | 
 |  | 
 |   base::StringPiece GetCurrentPacket(); | 
 |  | 
 |   const QuicPacketGenerator& packet_generator() const { | 
 |     return packet_generator_; | 
 |   } | 
 |  | 
 |   const QuicReceivedPacketManager& received_packet_manager() const { | 
 |     return received_packet_manager_; | 
 |   } | 
 |  | 
 |   EncryptionLevel encryption_level() const { return encryption_level_; } | 
 |  | 
 |   const QuicSocketAddress& last_packet_source_address() const { | 
 |     return last_packet_source_address_; | 
 |   } | 
 |  | 
 |  protected: | 
 |   // Calls cancel() on all the alarms owned by this connection. | 
 |   void CancelAllAlarms(); | 
 |  | 
 |   // Send a packet to the peer, and takes ownership of the packet if the packet | 
 |   // cannot be written immediately. | 
 |   virtual void SendOrQueuePacket(SerializedPacket* packet); | 
 |  | 
 |   // Called after a packet is received from a new peer address and is decrypted. | 
 |   // Starts validation of peer's address change. | 
 |   virtual void StartPeerMigration(PeerAddressChangeType peer_migration_type); | 
 |  | 
 |   // Called when a peer address migration is validated. | 
 |   virtual void OnPeerMigrationValidated(); | 
 |  | 
 |   // Selects and updates the version of the protocol being used by selecting a | 
 |   // version from |available_versions| which is also supported. Returns true if | 
 |   // such a version exists, false otherwise. | 
 |   bool SelectMutualVersion(const QuicVersionVector& available_versions); | 
 |  | 
 |   // Returns the current per-packet options for the connection. | 
 |   PerPacketOptions* per_packet_options() { return per_packet_options_; } | 
 |   // Sets the current per-packet options for the connection. The QuicConnection | 
 |   // does not take ownership of |options|; |options| must live for as long as | 
 |   // the QuicConnection is in use. | 
 |   void set_per_packet_options(PerPacketOptions* options) { | 
 |     per_packet_options_ = options; | 
 |   } | 
 |  | 
 |   // If |defer| is true, configures the connection to defer sending packets in | 
 |   // response to an ACK to the SendAlarm. If |defer| is false, packets may be | 
 |   // sent immediately after receiving an ACK. | 
 |   void set_defer_send_in_response_to_packets(bool defer) { | 
 |     defer_send_in_response_to_packets_ = defer; | 
 |   } | 
 |  | 
 |   PeerAddressChangeType active_peer_migration_type() { | 
 |     return active_peer_migration_type_; | 
 |   } | 
 |  | 
 |   // Sends the connection close packet to the peer. |ack_mode| determines | 
 |   // whether ack frame will be bundled with the connection close packet. | 
 |   virtual void SendConnectionClosePacket(QuicErrorCode error, | 
 |                                          const std::string& details, | 
 |                                          AckBundling ack_mode); | 
 |  | 
 |   // Returns true if the packet should be discarded and not sent. | 
 |   virtual bool ShouldDiscardPacket(const SerializedPacket& packet); | 
 |  | 
 |   // Returns true if this connection allows self address change. | 
 |   virtual bool AllowSelfAddressChange() const; | 
 |  | 
 |   // Called when a self address change is observed. | 
 |   virtual void OnSelfAddressChange() {} | 
 |  | 
 |  private: | 
 |   friend class test::QuicConnectionPeer; | 
 |   friend class test::PacketSavingConnection; | 
 |  | 
 |   typedef std::list<SerializedPacket> QueuedPacketList; | 
 |  | 
 |   // Notifies the visitor of the close and marks the connection as disconnected. | 
 |   // Does not send a connection close frame to the peer. | 
 |   void TearDownLocalConnectionState(QuicErrorCode error, | 
 |                                     const std::string& details, | 
 |                                     ConnectionCloseSource source); | 
 |  | 
 |   // Writes the given packet to socket, encrypted with packet's | 
 |   // encryption_level. Returns true on successful write, and false if the writer | 
 |   // was blocked and the write needs to be tried again. Notifies the | 
 |   // SentPacketManager when the write is successful and sets | 
 |   // retransmittable frames to nullptr. | 
 |   // Saves the connection close packet for later transmission, even if the | 
 |   // writer is write blocked. | 
 |   bool WritePacket(SerializedPacket* packet); | 
 |  | 
 |   // Make sure an ack we got from our peer is sane. | 
 |   // Returns nullptr for valid acks or an error string if it was invalid. | 
 |   const char* ValidateAckFrame(const QuicAckFrame& incoming_ack); | 
 |  | 
 |   // Make sure a stop waiting we got from our peer is sane. | 
 |   // Returns nullptr if the frame is valid or an error string if it was invalid. | 
 |   const char* ValidateStopWaitingFrame( | 
 |       const QuicStopWaitingFrame& stop_waiting); | 
 |  | 
 |   // Sends a version negotiation packet to the peer. | 
 |   void SendVersionNegotiationPacket(); | 
 |  | 
 |   // Clears any accumulated frames from the last received packet. | 
 |   void ClearLastFrames(); | 
 |  | 
 |   // Deletes and clears any queued packets. | 
 |   void ClearQueuedPackets(); | 
 |  | 
 |   // Writes as many queued packets as possible.  The connection must not be | 
 |   // blocked when this is called. | 
 |   void WriteQueuedPackets(); | 
 |  | 
 |   // Writes as many pending retransmissions as possible. | 
 |   void WritePendingRetransmissions(); | 
 |  | 
 |   // Queues |packet| in the hopes that it can be decrypted in the | 
 |   // future, when a new key is installed. | 
 |   void QueueUndecryptablePacket(const QuicEncryptedPacket& packet); | 
 |  | 
 |   // Attempts to process any queued undecryptable packets. | 
 |   void MaybeProcessUndecryptablePackets(); | 
 |  | 
 |   // Sends any packets which are a response to the last packet, including both | 
 |   // acks and pending writes if an ack opened the congestion window. | 
 |   void MaybeSendInResponseToPacket(); | 
 |  | 
 |   // Queue an ack or set the ack alarm if needed.  |was_missing| is true if | 
 |   // the most recently received packet was formerly missing. | 
 |   void MaybeQueueAck(bool was_missing); | 
 |  | 
 |   // Gets the least unacked packet number, which is the next packet number to be | 
 |   // sent if there are no outstanding packets. | 
 |   QuicPacketNumber GetLeastUnacked() const; | 
 |  | 
 |   // Sets the timeout alarm to the appropriate value, if any. | 
 |   void SetTimeoutAlarm(); | 
 |  | 
 |   // Sets the ping alarm to the appropriate value, if any. | 
 |   void SetPingAlarm(); | 
 |  | 
 |   // Sets the retransmission alarm based on SentPacketManager. | 
 |   void SetRetransmissionAlarm(); | 
 |  | 
 |   // Sets the MTU discovery alarm if necessary. | 
 |   // |sent_packet_number| is the recently sent packet number. | 
 |   void MaybeSetMtuAlarm(QuicPacketNumber sent_packet_number); | 
 |  | 
 |   HasRetransmittableData IsRetransmittable(const SerializedPacket& packet); | 
 |   bool IsTerminationPacket(const SerializedPacket& packet); | 
 |  | 
 |   // Set the size of the packet we are targeting while doing path MTU discovery. | 
 |   void SetMtuDiscoveryTarget(QuicByteCount target); | 
 |  | 
 |   // Returns |suggested_max_packet_size| clamped to any limits set by the | 
 |   // underlying writer, connection, or protocol. | 
 |   QuicByteCount GetLimitedMaxPacketSize( | 
 |       QuicByteCount suggested_max_packet_size); | 
 |  | 
 |   // Do any work which logically would be done in OnPacket but can not be | 
 |   // safely done until the packet is validated. Returns true if packet can be | 
 |   // handled, false otherwise. | 
 |   bool ProcessValidatedPacket(const QuicPacketHeader& header); | 
 |  | 
 |   // Consider receiving crypto frame on non crypto stream as memory corruption. | 
 |   bool MaybeConsiderAsMemoryCorruption(const QuicStreamFrame& frame); | 
 |  | 
 |   const QuicTime::Delta DelayedAckTime(); | 
 |  | 
 |   // Check if the connection has no outstanding data to send and notify | 
 |   // congestion controller if it is the case. | 
 |   void CheckIfApplicationLimited(); | 
 |  | 
 |   QuicFramer framer_; | 
 |   QuicConnectionHelperInterface* helper_;  // Not owned. | 
 |   QuicAlarmFactory* alarm_factory_;        // Not owned. | 
 |   PerPacketOptions* per_packet_options_;   // Not owned. | 
 |   QuicPacketWriter* writer_;  // Owned or not depending on |owns_writer_|. | 
 |   bool owns_writer_; | 
 |   // Encryption level for new packets. Should only be changed via | 
 |   // SetDefaultEncryptionLevel(). | 
 |   EncryptionLevel encryption_level_; | 
 |   const QuicClock* clock_; | 
 |   QuicRandom* random_generator_; | 
 |  | 
 |   const QuicConnectionId connection_id_; | 
 |   // Address on the last successfully processed packet received from the | 
 |   // client. | 
 |   QuicSocketAddress self_address_; | 
 |   QuicSocketAddress peer_address_; | 
 |  | 
 |   // Records change type when the peer initiates migration to a new peer | 
 |   // address. Reset to NO_CHANGE after peer migration is validated. | 
 |   PeerAddressChangeType active_peer_migration_type_; | 
 |  | 
 |   // Records highest sent packet number when peer migration is started. | 
 |   QuicPacketNumber highest_packet_sent_before_peer_migration_; | 
 |  | 
 |   // True if the last packet has gotten far enough in the framer to be | 
 |   // decrypted. | 
 |   bool last_packet_decrypted_; | 
 |   QuicByteCount last_size_;  // Size of the last received packet. | 
 |   // TODO(rch): remove this when b/27221014 is fixed. | 
 |   const char* current_packet_data_;  // UDP payload of packet currently being | 
 |                                      // parsed or nullptr. | 
 |   EncryptionLevel last_decrypted_packet_level_; | 
 |   QuicPacketHeader last_header_; | 
 |   bool should_last_packet_instigate_acks_; | 
 |   // Whether the most recent packet was missing before it was received. | 
 |   bool was_last_packet_missing_; | 
 |  | 
 |   // Track some peer state so we can do less bookkeeping | 
 |   // Largest sequence sent by the peer which had an ack frame (latest ack info). | 
 |   QuicPacketNumber largest_seen_packet_with_ack_; | 
 |  | 
 |   // Largest packet number sent by the peer which had a stop waiting frame. | 
 |   QuicPacketNumber largest_seen_packet_with_stop_waiting_; | 
 |  | 
 |   // Collection of packets which were received before encryption was | 
 |   // established, but which could not be decrypted.  We buffer these on | 
 |   // the assumption that they could not be processed because they were | 
 |   // sent with the INITIAL encryption and the CHLO message was lost. | 
 |   std::deque<std::unique_ptr<QuicEncryptedPacket>> undecryptable_packets_; | 
 |  | 
 |   // Maximum number of undecryptable packets the connection will store. | 
 |   size_t max_undecryptable_packets_; | 
 |  | 
 |   // When the version negotiation packet could not be sent because the socket | 
 |   // was not writable, this is set to true. | 
 |   bool pending_version_negotiation_packet_; | 
 |  | 
 |   // When packets could not be sent because the socket was not writable, | 
 |   // they are added to this list.  All corresponding frames are in | 
 |   // unacked_packets_ if they are to be retransmitted.  Packets encrypted_buffer | 
 |   // fields are owned by the QueuedPacketList, in order to ensure they outlast | 
 |   // the original scope of the SerializedPacket. | 
 |   QueuedPacketList queued_packets_; | 
 |  | 
 |   // If true, then crypto packets will be saved as termination packets. | 
 |   bool save_crypto_packets_as_termination_packets_; | 
 |  | 
 |   // Contains the connection close packets if the connection has been closed. | 
 |   std::unique_ptr<std::vector<std::unique_ptr<QuicEncryptedPacket>>> | 
 |       termination_packets_; | 
 |  | 
 |   // Determines whether or not a connection close packet is sent to the peer | 
 |   // after idle timeout due to lack of network activity. | 
 |   // This is particularly important on mobile, where waking up the radio is | 
 |   // undesirable. | 
 |   ConnectionCloseBehavior idle_timeout_connection_close_behavior_; | 
 |  | 
 |   // When true, close the QUIC connection after 5 RTOs.  Due to the min rto of | 
 |   // 200ms, this is over 5 seconds. | 
 |   bool close_connection_after_five_rtos_; | 
 |  | 
 |   QuicReceivedPacketManager received_packet_manager_; | 
 |  | 
 |   // Indicates whether an ack should be sent the next time we try to write. | 
 |   bool ack_queued_; | 
 |   // How many retransmittable packets have arrived without sending an ack. | 
 |   QuicPacketCount num_retransmittable_packets_received_since_last_ack_sent_; | 
 |   // Whether there were missing packets in the last sent ack. | 
 |   bool last_ack_had_missing_packets_; | 
 |   // How many consecutive packets have arrived without sending an ack. | 
 |   QuicPacketCount num_packets_received_since_last_ack_sent_; | 
 |   // Indicates how many consecutive times an ack has arrived which indicates | 
 |   // the peer needs to stop waiting for some packets. | 
 |   int stop_waiting_count_; | 
 |   // Indicates the current ack mode, defaults to acking every 2 packets. | 
 |   AckMode ack_mode_; | 
 |   // The max delay in fraction of min_rtt to use when sending decimated acks. | 
 |   float ack_decimation_delay_; | 
 |  | 
 |   // Indicates the retransmit alarm is going to be set by the | 
 |   // ScopedRetransmitAlarmDelayer | 
 |   bool delay_setting_retransmission_alarm_; | 
 |   // Indicates the retransmission alarm needs to be set. | 
 |   bool pending_retransmission_alarm_; | 
 |  | 
 |   // If true, defer sending data in response to received packets to the | 
 |   // SendAlarm. | 
 |   bool defer_send_in_response_to_packets_; | 
 |  | 
 |   // The timeout for PING. | 
 |   QuicTime::Delta ping_timeout_; | 
 |  | 
 |   // Arena to store class implementations within the QuicConnection. | 
 |   QuicConnectionArena arena_; | 
 |  | 
 |   // An alarm that fires when an ACK should be sent to the peer. | 
 |   QuicArenaScopedPtr<QuicAlarm> ack_alarm_; | 
 |   // An alarm that fires when a packet needs to be retransmitted. | 
 |   QuicArenaScopedPtr<QuicAlarm> retransmission_alarm_; | 
 |   // An alarm that is scheduled when the SentPacketManager requires a delay | 
 |   // before sending packets and fires when the packet may be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> send_alarm_; | 
 |   // An alarm that is scheduled when the connection can still write and there | 
 |   // may be more data to send. | 
 |   // TODO(ianswett): Remove resume_writes_alarm when deprecating | 
 |   // FLAGS_quic_reloadable_flag_quic_only_one_sending_alarm | 
 |   QuicArenaScopedPtr<QuicAlarm> resume_writes_alarm_; | 
 |   // An alarm that fires when the connection may have timed out. | 
 |   QuicArenaScopedPtr<QuicAlarm> timeout_alarm_; | 
 |   // An alarm that fires when a ping should be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> ping_alarm_; | 
 |   // An alarm that fires when an MTU probe should be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> mtu_discovery_alarm_; | 
 |  | 
 |   // Neither visitor is owned by this class. | 
 |   QuicConnectionVisitorInterface* visitor_; | 
 |   QuicConnectionDebugVisitor* debug_visitor_; | 
 |  | 
 |   QuicPacketGenerator packet_generator_; | 
 |  | 
 |   // Network idle time before this connection is closed. | 
 |   QuicTime::Delta idle_network_timeout_; | 
 |   // The connection will wait this long for the handshake to complete. | 
 |   QuicTime::Delta handshake_timeout_; | 
 |  | 
 |   // Statistics for this session. | 
 |   QuicConnectionStats stats_; | 
 |  | 
 |   // The time that we got a packet for this connection. | 
 |   // This is used for timeouts, and does not indicate the packet was processed. | 
 |   QuicTime time_of_last_received_packet_; | 
 |  | 
 |   // The last time this connection began sending a new (non-retransmitted) | 
 |   // packet. | 
 |   QuicTime time_of_last_sent_new_packet_; | 
 |  | 
 |   // The the send time of the first retransmittable packet sent after | 
 |   // |time_of_last_received_packet_|. | 
 |   QuicTime last_send_for_timeout_; | 
 |  | 
 |   // Sent packet manager which tracks the status of packets sent by this | 
 |   // connection and contains the send and receive algorithms to determine when | 
 |   // to send packets. | 
 |   QuicSentPacketManager sent_packet_manager_; | 
 |  | 
 |   // The state of connection in version negotiation finite state machine. | 
 |   enum QuicVersionNegotiationState { | 
 |     START_NEGOTIATION = 0, | 
 |     // Server-side this implies we've sent a version negotiation packet and are | 
 |     // waiting on the client to select a compatible version.  Client-side this | 
 |     // implies we've gotten a version negotiation packet, are retransmitting the | 
 |     // initial packets with a supported version and are waiting for our first | 
 |     // packet from the server. | 
 |     NEGOTIATION_IN_PROGRESS, | 
 |     // This indicates this endpoint has received a packet from the peer with a | 
 |     // version this endpoint supports.  Version negotiation is complete, and the | 
 |     // version number will no longer be sent with future packets. | 
 |     NEGOTIATED_VERSION | 
 |   }; | 
 |   QuicVersionNegotiationState version_negotiation_state_; | 
 |  | 
 |   // Tracks if the connection was created by the server or the client. | 
 |   Perspective perspective_; | 
 |  | 
 |   // True by default.  False if we've received or sent an explicit connection | 
 |   // close. | 
 |   bool connected_; | 
 |  | 
 |   // Destination address of the last received packet. | 
 |   QuicSocketAddress last_packet_destination_address_; | 
 |  | 
 |   // Source address of the last received packet. | 
 |   QuicSocketAddress last_packet_source_address_; | 
 |  | 
 |   // Set to false if the connection should not send truncated connection IDs to | 
 |   // the peer, even if the peer supports it. | 
 |   bool can_truncate_connection_ids_; | 
 |  | 
 |   // If non-empty this contains the set of versions received in a | 
 |   // version negotiation packet. | 
 |   QuicVersionVector server_supported_versions_; | 
 |  | 
 |   // The size of the packet we are targeting while doing path MTU discovery. | 
 |   QuicByteCount mtu_discovery_target_; | 
 |  | 
 |   // The number of MTU probes already sent. | 
 |   size_t mtu_probe_count_; | 
 |  | 
 |   // The number of packets between MTU probes. | 
 |   QuicPacketCount packets_between_mtu_probes_; | 
 |  | 
 |   // The packet number of the packet after which the next MTU probe will be | 
 |   // sent. | 
 |   QuicPacketNumber next_mtu_probe_at_; | 
 |  | 
 |   // The value of the MTU regularly used by the connection. This is different | 
 |   // from the value returned by max_packet_size(), as max_packet_size() returns | 
 |   // the value of the MTU as currently used by the serializer, so if | 
 |   // serialization of an MTU probe is in progress, those two values will be | 
 |   // different. | 
 |   QuicByteCount long_term_mtu_; | 
 |  | 
 |   // The size of the largest packet received from peer. | 
 |   QuicByteCount largest_received_packet_size_; | 
 |  | 
 |   // Whether a GoAway has been sent. | 
 |   bool goaway_sent_; | 
 |  | 
 |   // Whether a GoAway has been received. | 
 |   bool goaway_received_; | 
 |  | 
 |   // If true, multipath is enabled for this connection. | 
 |   bool multipath_enabled_; | 
 |  | 
 |   // Indicates whether a write error is encountered currently. This is used to | 
 |   // avoid infinite write errors. | 
 |   bool write_error_occured_; | 
 |  | 
 |   // Indicates not to send or process stop waiting frames. | 
 |   bool no_stop_waiting_frames_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(QuicConnection); | 
 | }; | 
 |  | 
 | }  // namespace net | 
 |  | 
 | #endif  // NET_QUIC_CORE_QUIC_CONNECTION_H_ |