blob: e49bd575f3d884cedd2344c2f73a9d9db1e74636 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/bindings/api_request_handler.h"
#include "base/bind.h"
#include "base/guid.h"
#include "base/memory/ptr_util.h"
#include "base/values.h"
#include "content/public/renderer/v8_value_converter.h"
#include "extensions/renderer/bindings/exception_handler.h"
#include "extensions/renderer/bindings/js_runner.h"
#include "gin/converter.h"
#include "gin/data_object_builder.h"
#include "third_party/WebKit/public/web/WebScopedUserGesture.h"
#include "third_party/WebKit/public/web/WebUserGestureIndicator.h"
namespace extensions {
APIRequestHandler::Request::Request() {}
APIRequestHandler::Request::~Request() = default;
APIRequestHandler::PendingRequest::PendingRequest(
v8::Isolate* isolate,
v8::Local<v8::Function> callback,
v8::Local<v8::Context> context,
const std::vector<v8::Local<v8::Value>>& local_callback_args)
: isolate(isolate),
context(isolate, context),
callback(isolate, callback),
user_gesture_token(
blink::WebUserGestureIndicator::CurrentUserGestureToken()) {
if (!local_callback_args.empty()) {
callback_arguments.reserve(local_callback_args.size());
for (const auto& arg : local_callback_args)
callback_arguments.push_back(v8::Global<v8::Value>(isolate, arg));
}
}
APIRequestHandler::PendingRequest::~PendingRequest() {}
APIRequestHandler::PendingRequest::PendingRequest(PendingRequest&&) = default;
APIRequestHandler::PendingRequest& APIRequestHandler::PendingRequest::operator=(
PendingRequest&&) = default;
APIRequestHandler::APIRequestHandler(const SendRequestMethod& send_request,
APILastError last_error,
ExceptionHandler* exception_handler)
: send_request_(send_request),
last_error_(std::move(last_error)),
exception_handler_(exception_handler) {}
APIRequestHandler::~APIRequestHandler() {}
int APIRequestHandler::StartRequest(v8::Local<v8::Context> context,
const std::string& method,
std::unique_ptr<base::ListValue> arguments,
v8::Local<v8::Function> callback,
v8::Local<v8::Function> custom_callback,
binding::RequestThread thread) {
auto request = std::make_unique<Request>();
// The request id is primarily used in the renderer to associate an API
// request with the associated callback, but it's also used in the browser as
// an identifier for the extension function (e.g. by the pageCapture API).
// TODO(devlin): We should probably fix this, since the request id is only
// unique per-isolate, rather than globally.
// TODO(devlin): We could *probably* get away with just using an integer
// here, but it's a little less foolproof. How slow is GenerateGUID? Should
// we use that instead? It means updating the IPC
// (ExtensionHostMsg_Request).
// base::UnguessableToken is another good option.
int request_id = next_request_id_++;
request->request_id = request_id;
if (!custom_callback.IsEmpty() || !callback.IsEmpty()) {
v8::Isolate* isolate = context->GetIsolate();
// In the JS bindings, custom callbacks are called with the arguments of
// name, the full request object (see below), the original callback, and
// the responses from the API. The responses from the API are handled by the
// APIRequestHandler, but we need to curry in the other values.
std::vector<v8::Local<v8::Value>> callback_args;
if (!custom_callback.IsEmpty()) {
// TODO(devlin): The |request| object in the JS bindings includes
// properties for callback, callbackSchema, args, stack, id, and
// customCallback. Of those, it appears that we only use stack, args, and
// id (since callback is curried in separately). We may be able to update
// bindings to get away from some of those. For now, just pass in an
// object with the request id.
v8::Local<v8::Object> request =
gin::DataObjectBuilder(isolate).Set("id", request_id).Build();
v8::Local<v8::Value> callback_to_pass = callback;
if (callback_to_pass.IsEmpty())
callback_to_pass = v8::Undefined(isolate);
callback_args = {gin::StringToSymbol(isolate, method), request,
callback_to_pass};
callback = custom_callback;
}
request->has_callback = true;
pending_requests_.insert(std::make_pair(
request_id, PendingRequest(isolate, callback, context, callback_args)));
}
request->has_user_gesture =
blink::WebUserGestureIndicator::IsProcessingUserGestureThreadSafe();
request->arguments = std::move(arguments);
request->method_name = method;
request->thread = thread;
last_sent_request_id_ = request_id;
send_request_.Run(std::move(request), context);
return request_id;
}
void APIRequestHandler::CompleteRequest(int request_id,
const base::ListValue& response_args,
const std::string& error) {
auto iter = pending_requests_.find(request_id);
// The request may have been removed if the context was invalidated before a
// response is ready.
if (iter == pending_requests_.end())
return;
PendingRequest& pending_request = iter->second;
v8::Isolate* isolate = pending_request.isolate;
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> context = pending_request.context.Get(isolate);
v8::Context::Scope context_scope(context);
std::unique_ptr<content::V8ValueConverter> converter =
content::V8ValueConverter::Create();
std::vector<v8::Local<v8::Value>> v8_args;
v8_args.reserve(response_args.GetSize());
for (const auto& arg : response_args)
v8_args.push_back(converter->ToV8Value(&arg, context));
// NOTE(devlin): This results in a double lookup of the pending request and an
// extra Handle/Context-Scope, but that should be pretty cheap.
CompleteRequest(request_id, v8_args, error);
}
void APIRequestHandler::CompleteRequest(
int request_id,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error) {
auto iter = pending_requests_.find(request_id);
// The request may have been removed if the context was invalidated before a
// response is ready.
if (iter == pending_requests_.end())
return;
PendingRequest pending_request = std::move(iter->second);
pending_requests_.erase(iter);
v8::Isolate* isolate = pending_request.isolate;
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> context = pending_request.context.Get(isolate);
v8::Context::Scope context_scope(context);
std::vector<v8::Local<v8::Value>> args;
args.reserve(response_args.size() +
pending_request.callback_arguments.size());
for (const auto& arg : pending_request.callback_arguments)
args.push_back(arg.Get(isolate));
for (const auto& arg : response_args)
args.push_back(arg);
blink::WebScopedUserGesture user_gesture(pending_request.user_gesture_token);
if (!error.empty())
last_error_.SetError(context, error);
v8::TryCatch try_catch(isolate);
// args.size() is converted to int, but args is controlled by chrome and is
// never close to std::numeric_limits<int>::max.
JSRunner::Get(context)->RunJSFunction(pending_request.callback.Get(isolate),
context, args.size(), args.data());
if (try_catch.HasCaught()) {
v8::Local<v8::Message> v8_message = try_catch.Message();
base::Optional<std::string> message;
if (!v8_message.IsEmpty())
message = gin::V8ToString(v8_message->Get());
exception_handler_->HandleException(context, "Error handling response",
&try_catch);
}
if (!error.empty())
last_error_.ClearError(context, true);
}
int APIRequestHandler::AddPendingRequest(v8::Local<v8::Context> context,
v8::Local<v8::Function> callback) {
int request_id = next_request_id_++;
pending_requests_.emplace(
request_id, PendingRequest(context->GetIsolate(), callback, context,
std::vector<v8::Local<v8::Value>>()));
return request_id;
}
void APIRequestHandler::InvalidateContext(v8::Local<v8::Context> context) {
for (auto iter = pending_requests_.begin();
iter != pending_requests_.end();) {
if (iter->second.context == context)
iter = pending_requests_.erase(iter);
else
++iter;
}
}
std::set<int> APIRequestHandler::GetPendingRequestIdsForTesting() const {
std::set<int> result;
for (const auto& pair : pending_requests_)
result.insert(pair.first);
return result;
}
} // namespace extensions