| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
| #define CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/optional.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/views/context_menu_controller.h" |
| #include "ui/views/controls/button/button.h" |
| #include "ui/views/controls/button/label_button.h" |
| |
| class TabStripModel; |
| |
| namespace test { |
| class ToolbarButtonTestApi; |
| } |
| |
| namespace ui { |
| class MenuModel; |
| } |
| |
| namespace views { |
| class MenuModelAdapter; |
| class MenuRunner; |
| } |
| |
| // This class provides basic drawing and mouse-over behavior for buttons |
| // appearing in the toolbar. |
| // TODO(cyan): Consider making ToolbarButton and AppMenuButton share a common |
| // base class https://crbug.com/819854. |
| class ToolbarButton : public views::LabelButton, |
| public views::ContextMenuController { |
| public: |
| // More convenient form of the ctor below, when |model| and |tab_strip_model| |
| // are both nullptr. |
| explicit ToolbarButton(views::ButtonListener* listener); |
| |
| // |listener| and |tab_strip_model| must outlive this class. |
| // |model| can be null if no menu is to be shown. |
| // |tab_strip_model| is only needed if showing the menu with |model| requires |
| // an active tab. There may be no active tab in |tab_strip_model| during |
| // shutdown. |
| ToolbarButton(views::ButtonListener* listener, |
| std::unique_ptr<ui::MenuModel> model, |
| TabStripModel* tab_strip_model, |
| bool trigger_menu_on_long_press = true); |
| |
| ~ToolbarButton() override; |
| |
| // Set up basic mouseover border behavior. |
| // Should be called before first paint. |
| void Init(); |
| |
| void SetHighlightColor(base::Optional<SkColor> color); |
| |
| // Sets |margin_leading_| when the browser is maximized and updates layout |
| // to make the focus rectangle centered. |
| void SetLeadingMargin(int margin); |
| |
| // Methods for handling ButtonDropDown-style menus. |
| void ClearPendingMenu(); |
| bool IsMenuShowing() const; |
| |
| // views::LabelButton: |
| void SetText(const base::string16& text) override; |
| void OnBoundsChanged(const gfx::Rect& previous_bounds) override; |
| gfx::Rect GetAnchorBoundsInScreen() const override; |
| bool OnMousePressed(const ui::MouseEvent& event) override; |
| bool OnMouseDragged(const ui::MouseEvent& event) override; |
| void OnMouseReleased(const ui::MouseEvent& event) override; |
| // Showing the drop down results in a MouseCaptureLost, we need to ignore it. |
| void OnMouseCaptureLost() override; |
| void OnMouseExited(const ui::MouseEvent& event) override; |
| void OnGestureEvent(ui::GestureEvent* event) override; |
| void GetAccessibleNodeData(ui::AXNodeData* node_data) override; |
| std::unique_ptr<views::InkDropHighlight> CreateInkDropHighlight() |
| const override; |
| SkColor GetInkDropBaseColor() const override; |
| |
| // views::ContextMenuController: |
| void ShowContextMenuForView(View* source, |
| const gfx::Point& point, |
| ui::MenuSourceType source_type) override; |
| |
| ui::MenuModel* menu_model_for_test() { return model_.get(); } |
| |
| protected: |
| // Returns if menu should be shown. Override this to change default behavior. |
| virtual bool ShouldShowMenu(); |
| |
| // Function to show the dropdown menu. |
| virtual void ShowDropDownMenu(ui::MenuSourceType source_type); |
| |
| // Sets |layout_inset_delta_|, see comment there. |
| void SetLayoutInsetDelta(const gfx::Insets& insets); |
| |
| private: |
| friend test::ToolbarButtonTestApi; |
| |
| void UpdateHighlightBackgroundAndInsets(); |
| |
| // Callback for MenuModelAdapter. |
| void OnMenuClosed(); |
| |
| // views::ImageButton: |
| const char* GetClassName() const override; |
| |
| // The model that populates the attached menu. |
| std::unique_ptr<ui::MenuModel> model_; |
| |
| TabStripModel* const tab_strip_model_; |
| |
| // Indicates if menu is currently showing. |
| bool menu_showing_ = false; |
| |
| // Whether the menu should be shown when there is a long mouse press or a drag |
| // event. |
| const bool trigger_menu_on_long_press_; |
| |
| // Y position of mouse when left mouse button is pressed. |
| int y_position_on_lbuttondown_ = 0; |
| |
| // The model adapter for the drop down menu. |
| std::unique_ptr<views::MenuModelAdapter> menu_model_adapter_; |
| |
| // Menu runner to display drop down menu. |
| std::unique_ptr<views::MenuRunner> menu_runner_; |
| |
| // Delta from regular toolbar-button insets. This is necessary for buttons |
| // that use smaller or larger icons than regular ToolbarButton instances. |
| // AvatarToolbarButton for instance uses smaller insets to accommodate for a |
| // larger-than-16dp avatar avatar icon outside of touchable mode. |
| gfx::Insets layout_inset_delta_; |
| |
| // A highlight color is used to signal error states. When set this color is |
| // used as a base for background, text and ink drops. When not set, uses the |
| // default ToolbarButton ink drop. |
| base::Optional<SkColor> highlight_color_; |
| |
| // A factory for tasks that show the dropdown context menu for the button. |
| base::WeakPtrFactory<ToolbarButton> show_menu_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ToolbarButton); |
| }; |
| |
| #endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |