| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/vr/elements/invisible_hit_target.h" |
| |
| namespace vr { |
| |
| InvisibleHitTarget::InvisibleHitTarget() { |
| set_hit_testable(true); |
| } |
| InvisibleHitTarget::~InvisibleHitTarget() = default; |
| |
| void InvisibleHitTarget::Render(UiElementRenderer* renderer, |
| const CameraModel& model) const {} |
| |
| void InvisibleHitTarget::OnHoverEnter(const gfx::PointF& position, |
| base::TimeTicks timestamp) { |
| UiElement::OnHoverEnter(position, timestamp); |
| hovered_ = true; |
| } |
| |
| void InvisibleHitTarget::OnHoverLeave(base::TimeTicks timestamp) { |
| UiElement::OnHoverLeave(timestamp); |
| hovered_ = false; |
| } |
| |
| } // namespace vr |