blob: 9d99da0c07ea9f3c689cf83335339c0b1f73b956 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_
#define CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_
#include "base/callback.h"
#include "chrome/browser/vr/elements/ui_element.h"
#include "chrome/browser/vr/vr_ui_export.h"
namespace vr {
// Base class for a transient element that automatically hides itself after some
// point in time. The exacly transience behavior depends on the subclass.
class VR_UI_EXPORT TransientElement : public UiElement {
public:
~TransientElement() override;
// Sets the elements visibility to the given value. If the visibility is
// changing to true, it stays visible for the set timeout.
void SetVisible(bool visible) override;
void SetVisibleImmediately(bool visible) override;
// Resets the time this element stays visible for if the element is currently
// visible.
void RefreshVisible();
protected:
explicit TransientElement(const base::TimeDelta& timeout);
virtual void Reset();
base::TimeDelta timeout_;
base::TimeTicks set_visible_time_;
private:
typedef UiElement super;
DISALLOW_COPY_AND_ASSIGN(TransientElement);
};
// An element that hides itself after after a set timeout.
class VR_UI_EXPORT SimpleTransientElement : public TransientElement {
public:
explicit SimpleTransientElement(const base::TimeDelta& timeout);
~SimpleTransientElement() override;
private:
bool OnBeginFrame(const gfx::Transform& head_pose) override;
typedef TransientElement super;
DISALLOW_COPY_AND_ASSIGN(SimpleTransientElement);
};
// The reason why a transient element hid itself. Note that this is only used by
// ShowUntilSignalTransientElement below.
enum class TransientElementHideReason : int {
kTimeout,
kSignal,
};
} // namespace vr
#endif // CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_