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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_H_
#include <memory>
#include "base/memory/scoped_refptr.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/waitable_event.h"
#include "gpu/command_buffer/service/ref_counted_lock.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image_backing_android.h"
#include "gpu/command_buffer/service/stream_texture_shared_image_interface.h"
#include "gpu/gpu_gles2_export.h"
#include "gpu/ipc/common/vulkan_ycbcr_info.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace gpu {
class SharedImageRepresentationGLTexture;
class SharedImageRepresentationSkia;
struct Mailbox;
namespace gles2 {
class AbstractTexture;
} // namespace gles2
// Implementation of SharedImageBacking that renders MediaCodec buffers to a
// TextureOwner or overlay as needed in order to draw them.
class GPU_GLES2_EXPORT SharedImageVideo
: public SharedImageBackingAndroid,
public SharedContextState::ContextLostObserver,
public RefCountedLockHelperDrDc {
public:
SharedImageVideo(
const Mailbox& mailbox,
const gfx::Size& size,
const gfx::ColorSpace color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
scoped_refptr<StreamTextureSharedImageInterface> stream_texture_sii,
scoped_refptr<SharedContextState> shared_context_state,
bool is_thread_safe,
scoped_refptr<RefCountedLock> drdc_lock);
~SharedImageVideo() override;
// SharedImageBacking implementation.
gfx::Rect ClearedRect() const override;
void SetClearedRect(const gfx::Rect& cleared_rect) override;
void Update(std::unique_ptr<gfx::GpuFence> in_fence) override;
bool ProduceLegacyMailbox(MailboxManager* mailbox_manager) override;
size_t EstimatedSizeForMemTracking() const override;
std::unique_ptr<base::android::ScopedHardwareBufferFenceSync>
GetAHardwareBuffer() override;
// SharedContextState::ContextLostObserver implementation.
void OnContextLost() override;
// Returns ycbcr information. This is only valid in vulkan context and
// nullopt for other context.
static absl::optional<VulkanYCbCrInfo> GetYcbcrInfo(
TextureOwner* texture_owner,
scoped_refptr<SharedContextState> context_state);
protected:
std::unique_ptr<SharedImageRepresentationGLTexture> ProduceGLTexture(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<SharedImageRepresentationGLTexturePassthrough>
ProduceGLTexturePassthrough(SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<SharedImageRepresentationSkia> ProduceSkia(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<gpu::SharedImageRepresentationOverlay> ProduceOverlay(
gpu::SharedImageManager* manager,
gpu::MemoryTypeTracker* tracker) override;
// TODO(vikassoni): Add overlay and AHardwareBuffer representations in future
// patch. Overlays are anyways using legacy mailbox for now.
private:
friend class SharedImageRepresentationGLTextureVideo;
friend class SharedImageRepresentationGLTexturePassthroughVideo;
friend class SharedImageRepresentationVideoSkiaGL;
friend class SharedImageRepresentationVideoSkiaVk;
friend class SharedImageRepresentationOverlayVideo;
// Helper method to generate an abstract texture.
std::unique_ptr<gles2::AbstractTexture> GenAbstractTexture(
scoped_refptr<SharedContextState> context_state,
const bool passthrough);
void BeginGLReadAccess(const GLuint service_id);
// Creating representations on SharedImageVideo is already thread safe
// but SharedImageVideo backing can be destroyed on any thread when a
// backing is used by multiple threads like dr-dc. Hence backing is not
// guaranteed to be destroyed on the same thread on which it was created.
// This method ensures that all the member variables of this class are
// destroyed on the thread in which it was created.
static void CleanupOnCorrectThread(
scoped_refptr<StreamTextureSharedImageInterface> stream_texture_sii,
scoped_refptr<SharedContextState> context_state,
SharedImageVideo* backing,
base::WaitableEvent* event,
scoped_refptr<RefCountedLock> lock);
scoped_refptr<StreamTextureSharedImageInterface> stream_texture_sii_;
scoped_refptr<SharedContextState> context_state_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
DISALLOW_COPY_AND_ASSIGN(SharedImageVideo);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_H_