blob: e61cbc410923fd80779debed7719803640cb822f [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_
#include "base/threading/platform_thread.h"
#include "build/build_config.h"
#include "third_party/blink/renderer/platform/wtf/wtf_export.h"
namespace WTF {
WTF_EXPORT extern base::PlatformThreadId g_main_thread_identifier;
// This function must be called exactly once from the main thread before using
// anything else in WTF.
WTF_EXPORT void Initialize();
// thread_local variables can't be exported on Windows, so we use an extra
// function call on component builds. Also, thread_local on Android is emulated
// by the runtime lib; gettid(3) in bionic already caches tid in a TLS variable.
#if defined(OS_ANDROID) || (defined(COMPONENT_BUILD) && defined(OS_WIN))
WTF_EXPORT bool IsMainThread();
#else
WTF_EXPORT extern thread_local bool g_is_main_thread;
inline bool IsMainThread() {
return g_is_main_thread;
}
#endif
} // namespace WTF
using WTF::IsMainThread;
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_