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// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_ANIMATION_ANIMATION_KEY_H_
#define UI_VIEWS_ANIMATION_ANIMATION_KEY_H_
#include <tuple>
#include "ui/compositor/layer_animation_element.h"
namespace ui {
class LayerOwner;
}
namespace views {
struct AnimationKey {
ui::LayerOwner* target;
ui::LayerAnimationElement::AnimatableProperty property;
bool operator<(const AnimationKey& key) const {
return std::tie(target, property) < std::tie(key.target, key.property);
}
};
} // namespace views
#endif // UI_VIEWS_ANIMATION_ANIMATION_KEY_H_