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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/animation/bounds_animator.h"
#include <memory>
#include <utility>
#include "base/containers/contains.h"
#include "ui/gfx/animation/animation_container.h"
#include "ui/gfx/animation/slide_animation.h"
#include "ui/gfx/animation/tween.h"
#include "ui/gfx/transform_util.h"
#include "ui/views/animation/bounds_animator_observer.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
namespace views {
BoundsAnimator::BoundsAnimator(View* parent, bool use_transforms)
: AnimationDelegateViews(parent),
parent_(parent),
use_transforms_(use_transforms),
container_(new gfx::AnimationContainer()) {}
BoundsAnimator::~BoundsAnimator() {
// Delete all the animations, but don't remove any child views. We assume the
// view owns us and is going to be deleted anyway. However, deleting a
// delegate may results in removing a child view, so empty the data_ first so
// that it won't call AnimationCanceled().
ViewToDataMap data;
data.swap(data_);
for (auto& entry : data)
CleanupData(false, &entry.second);
}
void BoundsAnimator::AnimateViewTo(
View* view,
const gfx::Rect& target,
std::unique_ptr<gfx::AnimationDelegate> delegate) {
DCHECK(view);
DCHECK_EQ(view->parent(), parent_);
const bool is_animating = IsAnimating(view);
// Return early if the existing animation on |view| has the same target
// bounds.
if (is_animating && target == data_[view].target_bounds)
return;
Data existing_data;
if (is_animating) {
DCHECK(base::Contains(data_, view));
const bool used_transforms = data_[view].target_transform.has_value();
if (used_transforms) {
// Using transforms means a view does not have the proper bounds until an
// animation is complete or canceled. So here we cancel the animation so
// that the bounds can be updated. Note that this means that callers who
// want to set bounds (i.e. View::SetBoundsRect()) directly before calling
// this function will have to explicitly call StopAnimatingView() before
// doing so.
StopAnimatingView(view);
} else {
// Don't immediately delete the animation, that might trigger a callback
// from the animation container.
existing_data = RemoveFromMaps(view);
}
}
// NOTE: we don't check if the view is already at the target location. Doing
// so leads to odd cases where no animations may be present after invoking
// AnimateViewTo. AnimationProgressed does nothing when the bounds of the
// view don't change.
Data& data = data_[view];
data.start_bounds = view->bounds();
data.target_bounds = target;
data.animation = CreateAnimation();
data.delegate = std::move(delegate);
// If the start bounds are empty we cannot derive a transform from start to
// target. Views with existing transforms are not supported. Default back to
// using the bounds update animation in these cases.
// Note that transform is not used if bounds animation requires scaling.
// Because for some views, their children cannot be scaled with the same scale
// factor. For example, ShelfAppButton's size in normal state and dense state
// is 56 and 48 respectively while the size of icon image, the child of
// ShelfAppButton, is 44 and 36 respectively.
if (use_transforms_ && !data.start_bounds.IsEmpty() &&
view->GetTransform().IsIdentity() &&
data.start_bounds.size() == data.target_bounds.size()) {
// Calculate the target transform. Note that we don't reset the transform if
// there already was one, otherwise users will end up with visual bounds
// different than what they set.
// Note that View::SetTransform() does not handle RTL, which is different
// from View::SetBounds(). So mirror the start bounds and target bounds
// manually if necessary.
const gfx::Transform target_transform = gfx::TransformBetweenRects(
gfx::RectF(parent_->GetMirroredRect(data.start_bounds)),
gfx::RectF(parent_->GetMirroredRect(data.target_bounds)));
data.target_transform = target_transform;
}
animation_to_view_[data.animation.get()] = view;
data.animation->Show();
CleanupData(true, &existing_data);
}
void BoundsAnimator::SetTargetBounds(View* view, const gfx::Rect& target) {
const auto i = data_.find(view);
if (i == data_.end())
AnimateViewTo(view, target);
else
i->second.target_bounds = target;
}
gfx::Rect BoundsAnimator::GetTargetBounds(const View* view) const {
const auto i = data_.find(view);
return (i == data_.end()) ? view->bounds() : i->second.target_bounds;
}
const gfx::SlideAnimation* BoundsAnimator::GetAnimationForView(View* view) {
const auto i = data_.find(view);
return (i == data_.end()) ? nullptr : i->second.animation.get();
}
void BoundsAnimator::SetAnimationDelegate(
View* view,
std::unique_ptr<AnimationDelegate> delegate) {
const auto i = data_.find(view);
DCHECK(i != data_.end());
i->second.delegate = std::move(delegate);
}
void BoundsAnimator::StopAnimatingView(View* view) {
const auto i = data_.find(view);
if (i != data_.end())
i->second.animation->Stop();
}
bool BoundsAnimator::IsAnimating(View* view) const {
return data_.find(view) != data_.end();
}
bool BoundsAnimator::IsAnimating() const {
return !data_.empty();
}
void BoundsAnimator::Cancel() {
if (data_.empty())
return;
while (!data_.empty())
data_.begin()->second.animation->Stop();
// Invoke AnimationContainerProgressed to force a repaint and notify delegate.
AnimationContainerProgressed(container_.get());
}
void BoundsAnimator::SetAnimationDuration(base::TimeDelta duration) {
animation_duration_ = duration;
}
void BoundsAnimator::AddObserver(BoundsAnimatorObserver* observer) {
observers_.AddObserver(observer);
}
void BoundsAnimator::RemoveObserver(BoundsAnimatorObserver* observer) {
observers_.RemoveObserver(observer);
}
std::unique_ptr<gfx::SlideAnimation> BoundsAnimator::CreateAnimation() {
auto animation = std::make_unique<gfx::SlideAnimation>(this);
animation->SetContainer(container_.get());
animation->SetSlideDuration(animation_duration_);
animation->SetTweenType(tween_type_);
return animation;
}
BoundsAnimator::Data::Data() = default;
BoundsAnimator::Data::Data(Data&&) = default;
BoundsAnimator::Data& BoundsAnimator::Data::operator=(Data&&) = default;
BoundsAnimator::Data::~Data() = default;
BoundsAnimator::Data BoundsAnimator::RemoveFromMaps(View* view) {
const auto i = data_.find(view);
DCHECK(i != data_.end());
DCHECK_GT(animation_to_view_.count(i->second.animation.get()), 0u);
Data old_data = std::move(i->second);
data_.erase(view);
animation_to_view_.erase(old_data.animation.get());
return old_data;
}
void BoundsAnimator::CleanupData(bool send_cancel, Data* data) {
if (send_cancel && data->delegate)
data->delegate->AnimationCanceled(data->animation.get());
data->delegate.reset();
if (data->animation) {
data->animation->set_delegate(nullptr);
data->animation.reset();
}
}
std::unique_ptr<gfx::Animation> BoundsAnimator::ResetAnimationForView(
View* view) {
const auto i = data_.find(view);
if (i == data_.end())
return nullptr;
std::unique_ptr<gfx::Animation> old_animation =
std::move(i->second.animation);
animation_to_view_.erase(old_animation.get());
// Reset the delegate so that we don't attempt any processing when the
// animation calls us back.
old_animation->set_delegate(nullptr);
return old_animation;
}
void BoundsAnimator::AnimationEndedOrCanceled(const gfx::Animation* animation,
AnimationEndType type) {
DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
View* view = animation_to_view_[animation];
DCHECK(view);
// Save the data for later clean up.
Data data = RemoveFromMaps(view);
if (data.target_transform) {
if (type == AnimationEndType::kEnded) {
// Set the bounds at the end of the animation and reset the transform.
view->SetBoundsRect(data.target_bounds);
} else {
DCHECK_EQ(AnimationEndType::kCanceled, type);
// Get the existing transform and apply it to the start bounds which is
// the current bounds of the view. This will place the bounds at the place
// where the animation stopped.
const gfx::Transform transform = view->GetTransform();
gfx::RectF bounds_f(view->bounds());
transform.TransformRect(&bounds_f);
view->SetBoundsRect(gfx::ToRoundedRect(bounds_f));
}
view->SetTransform(gfx::Transform());
}
if (data.delegate) {
if (type == AnimationEndType::kEnded) {
data.delegate->AnimationEnded(animation);
} else {
DCHECK_EQ(AnimationEndType::kCanceled, type);
data.delegate->AnimationCanceled(animation);
}
}
CleanupData(false, &data);
}
void BoundsAnimator::AnimationProgressed(const gfx::Animation* animation) {
DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
View* view = animation_to_view_[animation];
DCHECK(view);
const Data& data = data_[view];
if (data.target_transform) {
const gfx::Transform current_transform = gfx::Tween::TransformValueBetween(
animation->GetCurrentValue(), gfx::Transform(), *data.target_transform);
view->SetTransform(current_transform);
} else {
gfx::Rect new_bounds =
animation->CurrentValueBetween(data.start_bounds, data.target_bounds);
if (new_bounds != view->bounds()) {
gfx::Rect total_bounds = gfx::UnionRects(new_bounds, view->bounds());
// Build up the region to repaint in repaint_bounds_. We'll do the repaint
// when all animations complete (in AnimationContainerProgressed).
repaint_bounds_.Union(total_bounds);
view->SetBoundsRect(new_bounds);
}
}
if (data.delegate)
data.delegate->AnimationProgressed(animation);
}
void BoundsAnimator::AnimationEnded(const gfx::Animation* animation) {
AnimationEndedOrCanceled(animation, AnimationEndType::kEnded);
}
void BoundsAnimator::AnimationCanceled(const gfx::Animation* animation) {
AnimationEndedOrCanceled(animation, AnimationEndType::kCanceled);
}
void BoundsAnimator::AnimationContainerProgressed(
gfx::AnimationContainer* container) {
if (!repaint_bounds_.IsEmpty()) {
// Adjust for rtl.
repaint_bounds_.set_x(parent_->GetMirroredXWithWidthInView(
repaint_bounds_.x(), repaint_bounds_.width()));
parent_->SchedulePaintInRect(repaint_bounds_);
repaint_bounds_.SetRect(0, 0, 0, 0);
}
for (BoundsAnimatorObserver& observer : observers_)
observer.OnBoundsAnimatorProgressed(this);
if (!IsAnimating()) {
// Notify here rather than from AnimationXXX to avoid deleting the animation
// while the animation is calling us.
for (BoundsAnimatorObserver& observer : observers_)
observer.OnBoundsAnimatorDone(this);
}
}
void BoundsAnimator::AnimationContainerEmpty(
gfx::AnimationContainer* container) {}
void BoundsAnimator::OnChildViewRemoved(views::View* observed_view,
views::View* removed) {
DCHECK_EQ(parent_, observed_view);
const auto iter = data_.find(removed);
if (iter == data_.end())
return;
AnimationCanceled(iter->second.animation.get());
}
base::TimeDelta BoundsAnimator::GetAnimationDurationForReporting() const {
return GetAnimationDuration();
}
} // namespace views