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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/ime/input_method_win.h"
#include "base/basictypes.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/win/hwnd_util.h"
namespace ui {
namespace {
// Extra number of chars before and after selection (or composition) range which
// is returned to IME for improving conversion accuracy.
static const size_t kExtraNumberOfChars = 20;
} // namespace
InputMethodWin::InputMethodWin(internal::InputMethodDelegate* delegate,
HWND toplevel_window_handle)
: active_(false),
toplevel_window_handle_(toplevel_window_handle),
direction_(base::i18n::UNKNOWN_DIRECTION),
pending_requested_direction_(base::i18n::UNKNOWN_DIRECTION),
accept_carriage_return_(false) {
SetDelegate(delegate);
}
void InputMethodWin::Init(bool focused) {
// Gets the initial input locale and text direction information.
OnInputLocaleChanged();
InputMethodBase::Init(focused);
}
bool InputMethodWin::DispatchKeyEvent(const ui::KeyEvent& event) {
if (!event.HasNativeEvent())
return DispatchFabricatedKeyEvent(event);
const base::NativeEvent& native_key_event = event.native_event();
if (native_key_event.message == WM_CHAR) {
BOOL handled;
OnChar(native_key_event.hwnd, native_key_event.message,
native_key_event.wParam, native_key_event.lParam, &handled);
return !!handled; // Don't send WM_CHAR for post event processing.
}
// Handles ctrl-shift key to change text direction and layout alignment.
if (ui::IMM32Manager::IsRTLKeyboardLayoutInstalled() &&
!IsTextInputTypeNone()) {
// TODO: shouldn't need to generate a KeyEvent here.
const ui::KeyEvent key(native_key_event,
native_key_event.message == WM_CHAR);
ui::KeyboardCode code = key.key_code();
if (key.type() == ui::ET_KEY_PRESSED) {
if (code == ui::VKEY_SHIFT) {
base::i18n::TextDirection dir;
if (ui::IMM32Manager::IsCtrlShiftPressed(&dir))
pending_requested_direction_ = dir;
} else if (code != ui::VKEY_CONTROL) {
pending_requested_direction_ = base::i18n::UNKNOWN_DIRECTION;
}
} else if (key.type() == ui::ET_KEY_RELEASED &&
(code == ui::VKEY_SHIFT || code == ui::VKEY_CONTROL) &&
pending_requested_direction_ != base::i18n::UNKNOWN_DIRECTION) {
GetTextInputClient()->ChangeTextDirectionAndLayoutAlignment(
pending_requested_direction_);
pending_requested_direction_ = base::i18n::UNKNOWN_DIRECTION;
}
}
return DispatchKeyEventPostIME(event);
}
void InputMethodWin::OnInputLocaleChanged() {
active_ = imm32_manager_.SetInputLanguage();
locale_ = imm32_manager_.GetInputLanguageName();
direction_ = imm32_manager_.GetTextDirection();
OnInputMethodChanged();
}
std::string InputMethodWin::GetInputLocale() {
return locale_;
}
base::i18n::TextDirection InputMethodWin::GetInputTextDirection() {
return direction_;
}
bool InputMethodWin::IsActive() {
return active_;
}
void InputMethodWin::OnDidChangeFocusedClient(
TextInputClient* focused_before,
TextInputClient* focused) {
if (focused_before != focused)
accept_carriage_return_ = false;
}
LRESULT InputMethodWin::OnImeRequest(UINT message,
WPARAM wparam,
LPARAM lparam,
BOOL* handled) {
*handled = FALSE;
// Should not receive WM_IME_REQUEST message, if IME is disabled.
const ui::TextInputType type = GetTextInputType();
if (type == ui::TEXT_INPUT_TYPE_NONE ||
type == ui::TEXT_INPUT_TYPE_PASSWORD) {
return 0;
}
switch (wparam) {
case IMR_RECONVERTSTRING:
*handled = TRUE;
return OnReconvertString(reinterpret_cast<RECONVERTSTRING*>(lparam));
case IMR_DOCUMENTFEED:
*handled = TRUE;
return OnDocumentFeed(reinterpret_cast<RECONVERTSTRING*>(lparam));
case IMR_QUERYCHARPOSITION:
*handled = TRUE;
return OnQueryCharPosition(reinterpret_cast<IMECHARPOSITION*>(lparam));
default:
return 0;
}
}
LRESULT InputMethodWin::OnChar(HWND window_handle,
UINT message,
WPARAM wparam,
LPARAM lparam,
BOOL* handled) {
*handled = TRUE;
// We need to send character events to the focused text input client event if
// its text input type is ui::TEXT_INPUT_TYPE_NONE.
if (GetTextInputClient()) {
const char16 kCarriageReturn = L'\r';
const char16 ch = static_cast<char16>(wparam);
// A mask to determine the previous key state from |lparam|. The value is 1
// if the key is down before the message is sent, or it is 0 if the key is
// up.
const uint32 kPrevKeyDownBit = 0x40000000;
if (ch == kCarriageReturn && !(lparam & kPrevKeyDownBit))
accept_carriage_return_ = true;
// Conditionally ignore '\r' events to work around crbug.com/319100.
// TODO(yukawa, IME): Figure out long-term solution.
if (ch != kCarriageReturn || accept_carriage_return_)
GetTextInputClient()->InsertChar(ch, ui::GetModifiersFromKeyState());
}
// Explicitly show the system menu at a good location on [Alt]+[Space].
// Note: Setting |handled| to FALSE for DefWindowProc triggering of the system
// menu causes undesirable titlebar artifacts in the classic theme.
if (message == WM_SYSCHAR && wparam == VK_SPACE)
gfx::ShowSystemMenu(window_handle);
return 0;
}
LRESULT InputMethodWin::OnDeadChar(UINT message,
WPARAM wparam,
LPARAM lparam,
BOOL* handled) {
*handled = TRUE;
return 0;
}
LRESULT InputMethodWin::OnDocumentFeed(RECONVERTSTRING* reconv) {
ui::TextInputClient* client = GetTextInputClient();
if (!client)
return 0;
gfx::Range text_range;
if (!client->GetTextRange(&text_range) || text_range.is_empty())
return 0;
bool result = false;
gfx::Range target_range;
if (client->HasCompositionText())
result = client->GetCompositionTextRange(&target_range);
if (!result || target_range.is_empty()) {
if (!client->GetSelectionRange(&target_range) ||
!target_range.IsValid()) {
return 0;
}
}
if (!text_range.Contains(target_range))
return 0;
if (target_range.GetMin() - text_range.start() > kExtraNumberOfChars)
text_range.set_start(target_range.GetMin() - kExtraNumberOfChars);
if (text_range.end() - target_range.GetMax() > kExtraNumberOfChars)
text_range.set_end(target_range.GetMax() + kExtraNumberOfChars);
size_t len = text_range.length();
size_t need_size = sizeof(RECONVERTSTRING) + len * sizeof(WCHAR);
if (!reconv)
return need_size;
if (reconv->dwSize < need_size)
return 0;
string16 text;
if (!GetTextInputClient()->GetTextFromRange(text_range, &text))
return 0;
DCHECK_EQ(text_range.length(), text.length());
reconv->dwVersion = 0;
reconv->dwStrLen = len;
reconv->dwStrOffset = sizeof(RECONVERTSTRING);
reconv->dwCompStrLen =
client->HasCompositionText() ? target_range.length() : 0;
reconv->dwCompStrOffset =
(target_range.GetMin() - text_range.start()) * sizeof(WCHAR);
reconv->dwTargetStrLen = target_range.length();
reconv->dwTargetStrOffset = reconv->dwCompStrOffset;
memcpy((char*)reconv + sizeof(RECONVERTSTRING),
text.c_str(), len * sizeof(WCHAR));
// According to Microsoft API document, IMR_RECONVERTSTRING and
// IMR_DOCUMENTFEED should return reconv, but some applications return
// need_size.
return reinterpret_cast<LRESULT>(reconv);
}
LRESULT InputMethodWin::OnReconvertString(RECONVERTSTRING* reconv) {
ui::TextInputClient* client = GetTextInputClient();
if (!client)
return 0;
// If there is a composition string already, we don't allow reconversion.
if (client->HasCompositionText())
return 0;
gfx::Range text_range;
if (!client->GetTextRange(&text_range) || text_range.is_empty())
return 0;
gfx::Range selection_range;
if (!client->GetSelectionRange(&selection_range) ||
selection_range.is_empty()) {
return 0;
}
DCHECK(text_range.Contains(selection_range));
size_t len = selection_range.length();
size_t need_size = sizeof(RECONVERTSTRING) + len * sizeof(WCHAR);
if (!reconv)
return need_size;
if (reconv->dwSize < need_size)
return 0;
// TODO(penghuang): Return some extra context to help improve IME's
// reconversion accuracy.
string16 text;
if (!GetTextInputClient()->GetTextFromRange(selection_range, &text))
return 0;
DCHECK_EQ(selection_range.length(), text.length());
reconv->dwVersion = 0;
reconv->dwStrLen = len;
reconv->dwStrOffset = sizeof(RECONVERTSTRING);
reconv->dwCompStrLen = len;
reconv->dwCompStrOffset = 0;
reconv->dwTargetStrLen = len;
reconv->dwTargetStrOffset = 0;
memcpy(reinterpret_cast<char*>(reconv) + sizeof(RECONVERTSTRING),
text.c_str(), len * sizeof(WCHAR));
// According to Microsoft API document, IMR_RECONVERTSTRING and
// IMR_DOCUMENTFEED should return reconv, but some applications return
// need_size.
return reinterpret_cast<LRESULT>(reconv);
}
LRESULT InputMethodWin::OnQueryCharPosition(IMECHARPOSITION* char_positon) {
if (!char_positon)
return 0;
if (char_positon->dwSize < sizeof(IMECHARPOSITION))
return 0;
ui::TextInputClient* client = GetTextInputClient();
if (!client)
return 0;
gfx::Rect rect;
if (client->HasCompositionText()) {
if (!client->GetCompositionCharacterBounds(char_positon->dwCharPos,
&rect)) {
return 0;
}
} else {
// If there is no composition and the first character is queried, returns
// the caret bounds. This behavior is the same to that of RichEdit control.
if (char_positon->dwCharPos != 0)
return 0;
rect = client->GetCaretBounds();
}
char_positon->pt.x = rect.x();
char_positon->pt.y = rect.y();
char_positon->cLineHeight = rect.height();
return 1; // returns non-zero value when succeeded.
}
HWND InputMethodWin::GetAttachedWindowHandle(
const TextInputClient* text_input_client) const {
// On Aura environment, we can assume that |toplevel_window_handle_| always
// represents the valid top-level window handle because each top-level window
// is responsible for lifecycle management of corresponding InputMethod
// instance.
#if defined(USE_AURA)
return toplevel_window_handle_;
#else
// On Non-Aura environment, TextInputClient::GetAttachedWindow() returns
// window handle to which each input method is bound.
if (!text_input_client)
return NULL;
return text_input_client->GetAttachedWindow();
#endif
}
bool InputMethodWin::IsWindowFocused(const TextInputClient* client) const {
if (!client)
return false;
HWND attached_window_handle = GetAttachedWindowHandle(client);
#if defined(USE_AURA)
// When Aura is enabled, |attached_window_handle| should always be a top-level
// window. So we can safely assume that |attached_window_handle| is ready for
// receiving keyboard input as long as it is an active window. This works well
// even when the |attached_window_handle| becomes active but has not received
// WM_FOCUS yet.
return attached_window_handle && GetActiveWindow() == attached_window_handle;
#else
return attached_window_handle && GetFocus() == attached_window_handle;
#endif
}
bool InputMethodWin::DispatchFabricatedKeyEvent(const ui::KeyEvent& event) {
// TODO(ananta)
// Support IMEs and RTL layout in Windows 8 metro Ash. The code below won't
// work with IMEs.
// Bug: https://code.google.com/p/chromium/issues/detail?id=164964
if (event.is_char()) {
if (GetTextInputClient()) {
GetTextInputClient()->InsertChar(event.key_code(),
ui::GetModifiersFromKeyState());
return true;
}
}
return DispatchKeyEventPostIME(event);
}
} // namespace ui