blob: 0da3a26ae4f78e9af924609904e81db7872958e2 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process/kill.h"
#include <io.h>
#include <windows.h>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/process/process_iterator.h"
#include "base/win/object_watcher.h"
namespace base {
namespace {
// Exit codes with special meanings on Windows.
const DWORD kNormalTerminationExitCode = 0;
const DWORD kDebuggerInactiveExitCode = 0xC0000354;
const DWORD kKeyboardInterruptExitCode = 0xC000013A;
const DWORD kDebuggerTerminatedExitCode = 0x40010004;
// This exit code is used by the Windows task manager when it kills a
// process. It's value is obviously not that unique, and it's
// surprising to me that the task manager uses this value, but it
// seems to be common practice on Windows to test for it as an
// indication that the task manager has killed something if the
// process goes away.
const DWORD kProcessKilledExitCode = 1;
// Maximum amount of time (in milliseconds) to wait for the process to exit.
static const int kWaitInterval = 2000;
class TimerExpiredTask : public win::ObjectWatcher::Delegate {
public:
explicit TimerExpiredTask(Process process);
~TimerExpiredTask() override;
void TimedOut();
// MessageLoop::Watcher -----------------------------------------------------
void OnObjectSignaled(HANDLE object) override;
private:
void KillProcess();
// The process that we are watching.
Process process_;
win::ObjectWatcher watcher_;
DISALLOW_COPY_AND_ASSIGN(TimerExpiredTask);
};
TimerExpiredTask::TimerExpiredTask(Process process) : process_(process.Pass()) {
watcher_.StartWatching(process_.Handle(), this);
}
TimerExpiredTask::~TimerExpiredTask() {
TimedOut();
}
void TimerExpiredTask::TimedOut() {
if (process_.IsValid())
KillProcess();
}
void TimerExpiredTask::OnObjectSignaled(HANDLE object) {
process_.Close();
}
void TimerExpiredTask::KillProcess() {
// Stop watching the process handle since we're killing it.
watcher_.StopWatching();
// OK, time to get frisky. We don't actually care when the process
// terminates. We just care that it eventually terminates, and that's what
// TerminateProcess should do for us. Don't check for the result code since
// it fails quite often. This should be investigated eventually.
process_.Terminate(kProcessKilledExitCode, false);
// Now, just cleanup as if the process exited normally.
OnObjectSignaled(process_.Handle());
}
} // namespace
TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
DWORD tmp_exit_code = 0;
if (!::GetExitCodeProcess(handle, &tmp_exit_code)) {
DPLOG(FATAL) << "GetExitCodeProcess() failed";
if (exit_code) {
// This really is a random number. We haven't received any
// information about the exit code, presumably because this
// process doesn't have permission to get the exit code, or
// because of some other cause for GetExitCodeProcess to fail
// (MSDN docs don't give the possible failure error codes for
// this function, so it could be anything). But we don't want
// to leave exit_code uninitialized, since that could cause
// random interpretations of the exit code. So we assume it
// terminated "normally" in this case.
*exit_code = kNormalTerminationExitCode;
}
// Assume the child has exited normally if we can't get the exit
// code.
return TERMINATION_STATUS_NORMAL_TERMINATION;
}
if (tmp_exit_code == STILL_ACTIVE) {
DWORD wait_result = WaitForSingleObject(handle, 0);
if (wait_result == WAIT_TIMEOUT) {
if (exit_code)
*exit_code = wait_result;
return TERMINATION_STATUS_STILL_RUNNING;
}
if (wait_result == WAIT_FAILED) {
DPLOG(ERROR) << "WaitForSingleObject() failed";
} else {
DCHECK_EQ(WAIT_OBJECT_0, wait_result);
// Strange, the process used 0x103 (STILL_ACTIVE) as exit code.
NOTREACHED();
}
return TERMINATION_STATUS_ABNORMAL_TERMINATION;
}
if (exit_code)
*exit_code = tmp_exit_code;
switch (tmp_exit_code) {
case kNormalTerminationExitCode:
return TERMINATION_STATUS_NORMAL_TERMINATION;
case kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE.
case kKeyboardInterruptExitCode: // Control-C/end session.
case kDebuggerTerminatedExitCode: // Debugger terminated process.
case kProcessKilledExitCode: // Task manager kill.
return TERMINATION_STATUS_PROCESS_WAS_KILLED;
default:
// All other exit codes indicate crashes.
return TERMINATION_STATUS_PROCESS_CRASHED;
}
}
bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
TimeDelta wait,
const ProcessFilter* filter) {
bool result = true;
DWORD start_time = GetTickCount();
NamedProcessIterator iter(executable_name, filter);
for (const ProcessEntry* entry = iter.NextProcessEntry(); entry;
entry = iter.NextProcessEntry()) {
DWORD remaining_wait = static_cast<DWORD>(std::max(
static_cast<int64>(0),
wait.InMilliseconds() - (GetTickCount() - start_time)));
HANDLE process = OpenProcess(SYNCHRONIZE,
FALSE,
entry->th32ProcessID);
DWORD wait_result = WaitForSingleObject(process, remaining_wait);
CloseHandle(process);
result &= (wait_result == WAIT_OBJECT_0);
}
return result;
}
bool CleanupProcesses(const FilePath::StringType& executable_name,
TimeDelta wait,
int exit_code,
const ProcessFilter* filter) {
if (WaitForProcessesToExit(executable_name, wait, filter))
return true;
KillProcesses(executable_name, exit_code, filter);
return false;
}
void EnsureProcessTerminated(Process process) {
DCHECK(!process.is_current());
// If already signaled, then we are done!
if (WaitForSingleObject(process.Handle(), 0) == WAIT_OBJECT_0) {
return;
}
MessageLoop::current()->PostDelayedTask(
FROM_HERE,
Bind(&TimerExpiredTask::TimedOut,
Owned(new TimerExpiredTask(process.Pass()))),
TimeDelta::FromMilliseconds(kWaitInterval));
}
} // namespace base