blob: 4acf89ce5531b6a329e3b964aec70f3e3178bd97 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/models/tree_node_iterator.h"
#include "base/bind.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/models/tree_node_model.h"
namespace ui {
namespace {
typedef TreeNodeWithValue<int> TestNode;
bool PruneOdd(TestNode* node) {
return node->value % 2;
}
bool PruneEven(TestNode* node) {
return !PruneOdd(node);
}
TEST(TreeNodeIteratorTest, Basic) {
TestNode root;
root.Add(new TestNode(), 0);
root.Add(new TestNode(), 1);
TestNode* f3 = new TestNode();
root.Add(f3, 2);
TestNode* f4 = new TestNode();
f3->Add(f4, 0);
f4->Add(new TestNode(), 0);
TreeNodeIterator<TestNode> iterator(&root);
ASSERT_TRUE(iterator.has_next());
ASSERT_EQ(root.GetChild(0), iterator.Next());
ASSERT_TRUE(iterator.has_next());
ASSERT_EQ(root.GetChild(1), iterator.Next());
ASSERT_TRUE(iterator.has_next());
ASSERT_EQ(root.GetChild(2), iterator.Next());
ASSERT_TRUE(iterator.has_next());
ASSERT_EQ(f4, iterator.Next());
ASSERT_TRUE(iterator.has_next());
ASSERT_EQ(f4->GetChild(0), iterator.Next());
ASSERT_FALSE(iterator.has_next());
}
// The tree used for testing:
// * + 1
// + 2
// + 3 + 4 + 5
// + 7
TEST(TreeNodeIteratorTest, Prune) {
TestNode root;
root.Add(new TestNode(1), 0);
root.Add(new TestNode(2), 1);
TestNode* f3 = new TestNode(3);
root.Add(f3, 2);
TestNode* f4 = new TestNode(4);
f3->Add(f4, 0);
f4->Add(new TestNode(5), 0);
f3->Add(new TestNode(7), 1);
TreeNodeIterator<TestNode> odd_iterator(&root, base::Bind(&PruneOdd));
ASSERT_TRUE(odd_iterator.has_next());
ASSERT_EQ(2, odd_iterator.Next()->value);
ASSERT_FALSE(odd_iterator.has_next());
TreeNodeIterator<TestNode> even_iterator(&root, base::Bind(&PruneEven));
ASSERT_TRUE(even_iterator.has_next());
ASSERT_EQ(1, even_iterator.Next()->value);
ASSERT_TRUE(even_iterator.has_next());
ASSERT_EQ(3, even_iterator.Next()->value);
ASSERT_TRUE(even_iterator.has_next());
ASSERT_EQ(7, even_iterator.Next()->value);
ASSERT_FALSE(even_iterator.has_next());
}
} // namespace
} // namespace ui