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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_
#define BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_
#include "base/base_export.h"
#include "base/containers/hash_tables.h"
#include "base/containers/mru_cache.h"
#include "base/synchronization/lock.h"
#include "base/time/time.h"
namespace base {
namespace internal {
// This interface is used by the DiscardableMemoryManager class to provide some
// level of userspace control over discardable memory allocations.
class DiscardableMemoryManagerAllocation {
public:
// Allocate and acquire a lock that prevents the allocation from being purged
// by the system. Returns true if memory was previously allocated and is still
// resident.
virtual bool AllocateAndAcquireLock() = 0;
// Release a previously acquired lock on the allocation so that it can be
// purged by the system.
virtual void ReleaseLock() = 0;
// Explicitly purge this allocation. It is illegal to call this while a lock
// is acquired on the allocation.
virtual void Purge() = 0;
// Check if allocated memory is still resident. It is illegal to call this
// while a lock is acquired on the allocation.
virtual bool IsMemoryResident() const = 0;
protected:
virtual ~DiscardableMemoryManagerAllocation() {}
};
} // namespace internal
} // namespace base
namespace base {
namespace internal {
// The DiscardableMemoryManager manages a collection of
// DiscardableMemoryManagerAllocation instances. It is used on platforms that
// need some level of userspace control over discardable memory. It keeps track
// of all allocation instances (in case they need to be purged), and the total
// amount of allocated memory (in case this forces a purge). When memory usage
// reaches the limit, the manager purges the LRU memory.
class BASE_EXPORT_PRIVATE DiscardableMemoryManager {
public:
typedef DiscardableMemoryManagerAllocation Allocation;
DiscardableMemoryManager(size_t memory_limit,
size_t soft_memory_limit,
TimeDelta hard_memory_limit_expiration_time);
virtual ~DiscardableMemoryManager();
// The maximum number of bytes of memory that may be allocated before we force
// a purge.
void SetMemoryLimit(size_t bytes);
// The number of bytes of memory that may be allocated but unused for the hard
// limit expiration time without getting purged.
void SetSoftMemoryLimit(size_t bytes);
// Sets the memory usage cutoff time for hard memory limit.
void SetHardMemoryLimitExpirationTime(
TimeDelta hard_memory_limit_expiration_time);
// This will make sure that all purged memory is released to the OS.
void ReleaseFreeMemory();
// This will attempt to reduce memory footprint until within soft memory
// limit. Returns true if there's no need to call this again until allocations
// have been used.
bool ReduceMemoryUsage();
// This can be called to attempt to reduce memory footprint until within
// limit for bytes to keep under moderate pressure.
void ReduceMemoryUsageUntilWithinLimit(size_t bytes);
// Adds the given allocation to the manager's collection.
void Register(Allocation* allocation, size_t bytes);
// Removes the given allocation from the manager's collection.
void Unregister(Allocation* allocation);
// Returns false if an error occurred. Otherwise, returns true and sets
// |purged| to indicate whether or not allocation has been purged since last
// use.
bool AcquireLock(Allocation* allocation, bool* purged);
// Release a previously acquired lock on allocation. This allows the manager
// to purge it if necessary.
void ReleaseLock(Allocation* allocation);
// Purges all discardable memory.
void PurgeAll();
// Returns true if allocation has been added to the manager's collection. This
// should only be used by tests.
bool IsRegisteredForTest(Allocation* allocation) const;
// Returns true if allocation can be purged. This should only be used by
// tests.
bool CanBePurgedForTest(Allocation* allocation) const;
// Returns total amount of allocated discardable memory. This should only be
// used by tests.
size_t GetBytesAllocatedForTest() const;
private:
struct AllocationInfo {
explicit AllocationInfo(size_t bytes) : bytes(bytes), purgable(false) {}
const size_t bytes;
bool purgable;
TimeTicks last_usage;
};
typedef HashingMRUCache<Allocation*, AllocationInfo> AllocationMap;
// Purges memory not used since |hard_memory_limit_expiration_time_| before
// "right now" until usage is less or equal to |soft_memory_limit_|.
// Returns true if total amount of memory is less or equal to soft memory
// limit.
bool PurgeIfNotUsedSinceHardLimitCutoffUntilWithinSoftMemoryLimit();
// Purges memory that has not been used since |timestamp| until usage is less
// or equal to |limit|.
// Caller must acquire |lock_| prior to calling this function.
void PurgeIfNotUsedSinceTimestampUntilUsageIsWithinLimitWithLockAcquired(
TimeTicks timestamp,
size_t limit);
// Called when a change to |bytes_allocated_| has been made.
void BytesAllocatedChanged(size_t new_bytes_allocated) const;
// Virtual for tests.
virtual TimeTicks Now() const;
// Needs to be held when accessing members.
mutable Lock lock_;
// A MRU cache of all allocated bits of memory. Used for purging.
AllocationMap allocations_;
// The total amount of allocated memory.
size_t bytes_allocated_;
// The maximum number of bytes of memory that may be allocated.
size_t memory_limit_;
// The number of bytes of memory that may be allocated but not used for
// |hard_memory_limit_expiration_time_| amount of time when receiving an idle
// notification.
size_t soft_memory_limit_;
// Amount of time it takes for an allocation to become affected by
// |soft_memory_limit_|.
TimeDelta hard_memory_limit_expiration_time_;
DISALLOW_COPY_AND_ASSIGN(DiscardableMemoryManager);
};
} // namespace internal
} // namespace base
#endif // BASE_MEMORY_DISCARDABLE_MEMORY_MANAGER_H_