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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_
#define REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_
#include <vector>
#include "base/macros.h"
#include "base/memory/singleton.h"
namespace remoting {
// This is a singleton for generating and holding the the cursor feedback
// texture.
class GlCursorFeedbackTexture {
public:
static const int kTextureWidth;
static GlCursorFeedbackTexture* GetInstance();
const std::vector<uint8_t>& GetTexture() const;
private:
GlCursorFeedbackTexture();
~GlCursorFeedbackTexture();
friend struct base::DefaultSingletonTraits<GlCursorFeedbackTexture>;
std::vector<uint8_t> texture_;
DISALLOW_COPY_AND_ASSIGN(GlCursorFeedbackTexture);
};
} // namespace remoting
#endif // REMOTING_CLIENT_GL_CURSOR_FEEDBACK_TEXTURE_H_