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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_
#define REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_
#include <memory>
#include <vector>
#include "base/macros.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h"
namespace webrtc {
class DesktopFrame;
} // namespace webrtc
namespace remoting {
class GlCanvas;
class GlRenderLayer;
// This class draws the desktop on the canvas.
class GlDesktop {
public:
GlDesktop();
virtual ~GlDesktop();
// |frame| can be either a full frame or updated regions only frame.
void SetVideoFrame(const webrtc::DesktopFrame& frame);
// Sets the canvas on which the desktop will be drawn. Caller must feed a
// full desktop frame after calling this function.
// If |canvas| is nullptr, nothing will happen when calling Draw().
void SetCanvas(GlCanvas* canvas);
// Draws the desktop on the canvas.
void Draw();
private:
struct GlDesktopTextureContainer;
void ReallocateTextures(const webrtc::DesktopSize& size);
std::vector<std::unique_ptr<GlDesktopTextureContainer>> textures_;
webrtc::DesktopSize last_desktop_size_;
int max_texture_size_ = 0;
GlCanvas* canvas_ = nullptr;
DISALLOW_COPY_AND_ASSIGN(GlDesktop);
};
} // namespace remoting
#endif // REMOTING_CLIENT_OPENGL_GL_DESKTOP_H_