| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DYNAMICS_COMPRESSOR_KERNEL_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DYNAMICS_COMPRESSOR_KERNEL_H_ |
| |
| #include <memory> |
| #include "base/macros.h" |
| #include "third_party/blink/renderer/platform/audio/audio_array.h" |
| #include "third_party/blink/renderer/platform/platform_export.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator.h" |
| #include "third_party/blink/renderer/platform/wtf/vector.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT DynamicsCompressorKernel { |
| DISALLOW_NEW(); |
| |
| public: |
| DynamicsCompressorKernel(float sample_rate, unsigned number_of_channels); |
| |
| void SetNumberOfChannels(unsigned); |
| |
| // Performs stereo-linked compression. |
| void Process(const float* source_channels[], |
| float* destination_channels[], |
| unsigned number_of_channels, |
| unsigned frames_to_process, |
| |
| float db_threshold, |
| float db_knee, |
| float ratio, |
| float attack_time, |
| float release_time, |
| float pre_delay_time, |
| float db_post_gain, |
| float effect_blend, |
| |
| float release_zone1, |
| float release_zone2, |
| float release_zone3, |
| float release_zone4); |
| |
| void Reset(); |
| |
| unsigned LatencyFrames() const { return last_pre_delay_frames_; } |
| |
| float SampleRate() const { return sample_rate_; } |
| |
| float MeteringGain() const { return metering_gain_; } |
| |
| double TailTime() const; |
| |
| protected: |
| float sample_rate_; |
| |
| float detector_average_; |
| float compressor_gain_; |
| |
| // Metering |
| float metering_release_k_; |
| float metering_gain_; |
| |
| // Lookahead section. |
| enum { kMaxPreDelayFrames = 1024 }; |
| enum { kMaxPreDelayFramesMask = kMaxPreDelayFrames - 1 }; |
| enum { |
| kDefaultPreDelayFrames = 256 |
| }; // setPreDelayTime() will override this initial value |
| unsigned last_pre_delay_frames_; |
| void SetPreDelayTime(float); |
| |
| Vector<std::unique_ptr<AudioFloatArray>> pre_delay_buffers_; |
| int pre_delay_read_index_; |
| int pre_delay_write_index_; |
| |
| float max_attack_compression_diff_db_; |
| |
| // Static compression curve. |
| float KneeCurve(float x, float k); |
| float Saturate(float x, float k); |
| float SlopeAt(float x, float k); |
| float KAtSlope(float desired_slope); |
| |
| float UpdateStaticCurveParameters(float db_threshold, |
| float db_knee, |
| float ratio); |
| |
| // Amount of input change in dB required for 1 dB of output change. |
| // This applies to the portion of the curve above m_kneeThresholdDb (see |
| // below). |
| float ratio_; |
| float slope_; // Inverse ratio. |
| |
| // The input to output change below the threshold is linear 1:1. |
| float linear_threshold_; |
| float db_threshold_; |
| |
| // m_dbKnee is the number of dB above the threshold before we enter the |
| // "ratio" portion of the curve. |
| // m_kneeThresholdDb = m_dbThreshold + m_dbKnee |
| // The portion between m_dbThreshold and m_kneeThresholdDb is the "soft knee" |
| // portion of the curve which transitions smoothly from the linear portion to |
| // the ratio portion. |
| float db_knee_; |
| float knee_threshold_; |
| float knee_threshold_db_; |
| float yknee_threshold_db_; |
| |
| // Internal parameter for the knee portion of the curve. |
| float knee_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(DynamicsCompressorKernel); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_DYNAMICS_COMPRESSOR_KERNEL_H_ |