blob: 3478b55c001d36f05a8a7c7905a8d496ea565d2d [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/layer_tree_resource_provider.h"
#include <memory>
#include "base/bind.h"
#include "cc/test/test_context_provider.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "components/viz/common/resources/single_release_callback.h"
#include "components/viz/test/test_gpu_memory_buffer_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using testing::_;
namespace cc {
namespace {
class LayerTreeResourceProviderTest : public testing::TestWithParam<bool> {
protected:
LayerTreeResourceProviderTest()
: use_gpu_(GetParam()),
context_provider_(TestContextProvider::Create()),
bound_(context_provider_->BindToCurrentThread()),
provider_(std::make_unique<LayerTreeResourceProvider>(
use_gpu_ ? context_provider_.get() : nullptr,
&shared_bitmap_manager_,
&gpu_memory_buffer_manager_,
delegated_sync_points_required_,
resource_settings_)) {
DCHECK_EQ(bound_, gpu::ContextResult::kSuccess);
}
gpu::Mailbox MailboxFromChar(char value) {
gpu::Mailbox mailbox;
memset(mailbox.name, value, sizeof(mailbox.name));
return mailbox;
}
gpu::SyncToken SyncTokenFromUInt(uint32_t value) {
return gpu::SyncToken(gpu::CommandBufferNamespace::GPU_IO, 0,
gpu::CommandBufferId::FromUnsafeValue(0x123), value);
}
viz::TransferableResource MakeTransferableResource(
bool gpu,
char mailbox_char,
uint32_t sync_token_value) {
viz::TransferableResource r;
r.id = mailbox_char;
r.is_software = !gpu;
r.filter = 456;
r.size = gfx::Size(10, 11);
r.mailbox_holder.mailbox = MailboxFromChar(mailbox_char);
if (gpu) {
r.mailbox_holder.sync_token = SyncTokenFromUInt(sync_token_value);
r.mailbox_holder.texture_target = 6;
}
if (!gpu)
r.shared_bitmap_sequence_number = sync_token_value;
return r;
}
void Shutdown() { provider_.reset(); }
bool use_gpu() const { return use_gpu_; }
LayerTreeResourceProvider& provider() const { return *provider_; }
private:
bool use_gpu_;
scoped_refptr<TestContextProvider> context_provider_;
gpu::ContextResult bound_;
TestSharedBitmapManager shared_bitmap_manager_;
viz::TestGpuMemoryBufferManager gpu_memory_buffer_manager_;
bool delegated_sync_points_required_ = true;
viz::ResourceSettings resource_settings_;
std::unique_ptr<LayerTreeResourceProvider> provider_;
};
INSTANTIATE_TEST_CASE_P(LayerTreeResourceProviderTests,
LayerTreeResourceProviderTest,
::testing::Values(false, true));
class MockReleaseCallback {
public:
MOCK_METHOD2(Released, void(const gpu::SyncToken& token, bool lost));
};
TEST_P(LayerTreeResourceProviderTest, TransferableResourceReleased) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// The local id is different.
EXPECT_NE(id, tran.id);
// No sync token was returned since the resource was never exported.
EXPECT_CALL(release, Released(gpu::SyncToken(), false));
provider().RemoveImportedResource(id);
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceSendToParent) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
ASSERT_EQ(exported.size(), 1u);
// Exported resource matches except for the id which was mapped
// to the local ResourceProvider, and the sync token should be
// verified if it's a gpu resource.
gpu::SyncToken verified_sync_token = tran.mailbox_holder.sync_token;
if (!tran.is_software)
verified_sync_token.SetVerifyFlush();
EXPECT_EQ(exported[0].id, id);
EXPECT_EQ(exported[0].is_software, tran.is_software);
EXPECT_EQ(exported[0].filter, tran.filter);
EXPECT_EQ(exported[0].size, tran.size);
EXPECT_EQ(exported[0].mailbox_holder.mailbox, tran.mailbox_holder.mailbox);
EXPECT_EQ(exported[0].mailbox_holder.sync_token, verified_sync_token);
EXPECT_EQ(exported[0].mailbox_holder.texture_target,
tran.mailbox_holder.texture_target);
EXPECT_EQ(exported[0].shared_bitmap_sequence_number,
tran.shared_bitmap_sequence_number);
// Exported resources are not released when removed, until the export returns.
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().RemoveImportedResource(id);
// Return the resource, with a sync token if using gpu.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(31);
returned.back().count = 1;
returned.back().lost = false;
// The sync token is given to the ReleaseCallback.
EXPECT_CALL(release, Released(returned[0].sync_token, false));
provider().ReceiveReturnsFromParent(returned);
}
TEST_P(LayerTreeResourceProviderTest,
TransferableResourceLostOnShutdownIfExported) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
EXPECT_CALL(release, Released(_, true));
Shutdown();
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceRemovedAfterReturn) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
// Return the resource. This does not release the resource back to
// the client.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(31);
returned.back().count = 1;
returned.back().lost = false;
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().ReceiveReturnsFromParent(returned);
// Once removed, the resource is released.
EXPECT_CALL(release, Released(returned[0].sync_token, false));
provider().RemoveImportedResource(id);
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceExportedTwice) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource once.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
// Exported resources are not released when removed, until all exports are
// returned.
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().RemoveImportedResource(id);
// Export the resource twice.
exported = {};
provider().PrepareSendToParent(to_send, &exported);
// Return the resource the first time.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(31);
returned.back().count = 1;
returned.back().lost = false;
provider().ReceiveReturnsFromParent(returned);
// And a second time, with a different sync token. Now the ReleaseCallback can
// happen, using the latest sync token.
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(47);
EXPECT_CALL(release, Released(returned[0].sync_token, false));
provider().ReceiveReturnsFromParent(returned);
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceReturnedTwiceAtOnce) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource once.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
// Exported resources are not released when removed, until all exports are
// returned.
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().RemoveImportedResource(id);
// Export the resource twice.
exported = {};
provider().PrepareSendToParent(to_send, &exported);
// Return both exports at once.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(31);
returned.back().count = 2;
returned.back().lost = false;
// When returned, the ReleaseCallback can happen, using the latest sync token.
EXPECT_CALL(release, Released(returned[0].sync_token, false));
provider().ReceiveReturnsFromParent(returned);
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceLostOnReturn) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource once.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
// Exported resources are not released when removed, until all exports are
// returned.
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().RemoveImportedResource(id);
// Export the resource twice.
exported = {};
provider().PrepareSendToParent(to_send, &exported);
// Return the resource the first time, not lost.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
returned.back().count = 1;
returned.back().lost = false;
provider().ReceiveReturnsFromParent(returned);
// Return a second time, as lost. The ReturnCallback should report it lost.
returned.back().lost = true;
EXPECT_CALL(release, Released(_, true));
provider().ReceiveReturnsFromParent(returned);
}
TEST_P(LayerTreeResourceProviderTest, TransferableResourceLostOnFirstReturn) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
// Export the resource once.
std::vector<viz::ResourceId> to_send = {id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
// Exported resources are not released when removed, until all exports are
// returned.
EXPECT_CALL(release, Released(_, _)).Times(0);
provider().RemoveImportedResource(id);
// Export the resource twice.
exported = {};
provider().PrepareSendToParent(to_send, &exported);
// Return the resource the first time, marked as lost.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported[0].id;
returned.back().count = 1;
returned.back().lost = true;
provider().ReceiveReturnsFromParent(returned);
// Return a second time, not lost. The first lost signal should not be lost.
returned.back().lost = false;
EXPECT_CALL(release, Released(_, true));
provider().ReceiveReturnsFromParent(returned);
}
TEST_P(LayerTreeResourceProviderTest,
NormalPlusTransferableResourceSendToParent) {
MockReleaseCallback release;
viz::TransferableResource tran = MakeTransferableResource(use_gpu(), 'a', 15);
viz::ResourceId tran_id = provider().ImportResource(
tran, viz::SingleReleaseCallback::Create(base::Bind(
&MockReleaseCallback::Released, base::Unretained(&release))));
viz::ResourceId norm_id = provider().CreateResource(
gfx::Size(3, 4), viz::ResourceTextureHint::kDefault, viz::RGBA_8888,
gfx::ColorSpace());
provider().AllocateForTesting(norm_id);
// Export the resources.
std::vector<viz::ResourceId> to_send = {tran_id, norm_id};
std::vector<viz::TransferableResource> exported;
provider().PrepareSendToParent(to_send, &exported);
ASSERT_EQ(exported.size(), 2u);
// They're both exported (normal resources come first).
EXPECT_EQ(exported[0].id, norm_id);
EXPECT_EQ(exported[1].id, tran_id);
viz::TransferableResource exported_norm = exported[0];
viz::TransferableResource exported_tran = exported[1];
// Exported normal Resource matches what it should.
EXPECT_EQ(exported_norm.id, norm_id);
EXPECT_EQ(exported_norm.is_software, tran.is_software);
EXPECT_NE(exported_norm.filter, 0u);
EXPECT_EQ(exported_norm.size, gfx::Size(3, 4));
EXPECT_NE(exported_norm.mailbox_holder.mailbox, gpu::Mailbox());
if (use_gpu()) {
EXPECT_NE(exported_norm.mailbox_holder.sync_token, gpu::SyncToken());
EXPECT_NE(exported_norm.mailbox_holder.texture_target, 0u);
EXPECT_EQ(exported_norm.shared_bitmap_sequence_number, 0u);
} else {
EXPECT_EQ(exported_norm.mailbox_holder.sync_token, gpu::SyncToken());
EXPECT_EQ(exported_norm.mailbox_holder.texture_target, 0u);
EXPECT_NE(exported_norm.shared_bitmap_sequence_number, 0u);
}
// Exported TransferableResource matches except for the id which was mapped
// to the local ResourceProvider, and the sync token should be
// verified if it's a gpu resource.
gpu::SyncToken verified_sync_token = tran.mailbox_holder.sync_token;
if (!tran.is_software)
verified_sync_token.SetVerifyFlush();
EXPECT_EQ(exported_tran.id, tran_id);
EXPECT_EQ(exported_tran.is_software, tran.is_software);
EXPECT_EQ(exported_tran.filter, tran.filter);
EXPECT_EQ(exported_tran.size, tran.size);
EXPECT_EQ(exported_tran.mailbox_holder.mailbox, tran.mailbox_holder.mailbox);
EXPECT_EQ(exported_tran.mailbox_holder.sync_token, verified_sync_token);
EXPECT_EQ(exported_tran.mailbox_holder.texture_target,
tran.mailbox_holder.texture_target);
EXPECT_EQ(exported_tran.shared_bitmap_sequence_number,
tran.shared_bitmap_sequence_number);
// Return both resources, with sync tokens if using gpu.
std::vector<viz::ReturnedResource> returned;
returned.push_back({});
returned.back().id = exported_norm.id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(31);
returned.back().count = 1;
returned.back().lost = false;
returned.push_back({});
returned.back().id = exported_tran.id;
if (use_gpu())
returned.back().sync_token = SyncTokenFromUInt(82);
returned.back().count = 1;
returned.back().lost = false;
provider().ReceiveReturnsFromParent(returned);
// The sync token for the TransferableResource is given to the
// ReleaseCallback.
EXPECT_CALL(release, Released(returned[1].sync_token, false));
provider().RemoveImportedResource(tran_id);
}
} // namespace
} // namespace cc