|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/bind.h" | 
|  | #include "base/bind_helpers.h" | 
|  | #include "base/run_loop.h" | 
|  | #include "base/single_thread_task_runner.h" | 
|  | #include "base/threading/thread_task_runner_handle.h" | 
|  | #include "cc/base/unique_notifier.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  |  | 
|  | namespace cc { | 
|  | namespace { | 
|  |  | 
|  | class UniqueNotifierTest : public testing::Test { | 
|  | public: | 
|  | UniqueNotifierTest() : notification_count_(0) {} | 
|  |  | 
|  | void SetUp() override { ResetNotificationCount(); } | 
|  |  | 
|  | void Notify() { ++notification_count_; } | 
|  |  | 
|  | int NotificationCount() const { return notification_count_; } | 
|  |  | 
|  | void ResetNotificationCount() { notification_count_ = 0; } | 
|  |  | 
|  | protected: | 
|  | int notification_count_; | 
|  | }; | 
|  |  | 
|  | TEST_F(UniqueNotifierTest, Schedule) { | 
|  | { | 
|  | UniqueNotifier notifier( | 
|  | base::ThreadTaskRunnerHandle::Get().get(), | 
|  | base::Bind(&UniqueNotifierTest::Notify, base::Unretained(this))); | 
|  |  | 
|  | EXPECT_EQ(0, NotificationCount()); | 
|  |  | 
|  | // Basic schedule should result in a run. | 
|  | notifier.Schedule(); | 
|  |  | 
|  | base::RunLoop().RunUntilIdle(); | 
|  | EXPECT_EQ(1, NotificationCount()); | 
|  |  | 
|  | // Multiple schedules should only result in one run. | 
|  | for (int i = 0; i < 5; ++i) | 
|  | notifier.Schedule(); | 
|  |  | 
|  | base::RunLoop().RunUntilIdle(); | 
|  | EXPECT_EQ(2, NotificationCount()); | 
|  |  | 
|  | // Schedule and cancel. | 
|  | notifier.Schedule(); | 
|  | notifier.Cancel(); | 
|  |  | 
|  | base::RunLoop().RunUntilIdle(); | 
|  | EXPECT_EQ(2, NotificationCount()); | 
|  |  | 
|  | notifier.Schedule(); | 
|  | notifier.Cancel(); | 
|  | notifier.Schedule(); | 
|  |  | 
|  | base::RunLoop().RunUntilIdle(); | 
|  | EXPECT_EQ(3, NotificationCount()); | 
|  |  | 
|  | notifier.Schedule(); | 
|  | } | 
|  |  | 
|  | // Notifier went out of scope, so we don't expect to get a notification. | 
|  | base::RunLoop().RunUntilIdle(); | 
|  | EXPECT_EQ(3, NotificationCount()); | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace cc |