|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ | 
|  | #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ | 
|  |  | 
|  | #include <GLES2/gl2.h> | 
|  |  | 
|  | #include "base/compiler_specific.h" | 
|  |  | 
|  | extern "C" typedef struct _ClientBuffer* ClientBuffer; | 
|  |  | 
|  | namespace gpu { | 
|  | namespace gles2 { | 
|  |  | 
|  | // This class is the interface for all client side GL functions. | 
|  | class GLES2Interface { | 
|  | public: | 
|  | GLES2Interface() {} | 
|  | virtual ~GLES2Interface() {} | 
|  |  | 
|  | // Include the auto-generated part of this class. We split this because | 
|  | // it means we can easily edit the non-auto generated parts right here in | 
|  | // this file instead of having to edit some template or the code generator. | 
|  | #include "gpu/command_buffer/client/gles2_interface_autogen.h" | 
|  | }; | 
|  |  | 
|  | }  // namespace gles2 | 
|  | }  // namespace gpu | 
|  |  | 
|  | #endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ |