|  | // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include <GLES2/gl2.h> | 
|  | #include <GLES2/gl2ext.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include "gpu/command_buffer/tests/gl_manager.h" | 
|  | #include "gpu/command_buffer/tests/gl_test_utils.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  |  | 
|  | namespace gpu { | 
|  |  | 
|  | // A collection of tests that exercise the GL_EXT_srgb extension. | 
|  | class GLBGRAMipMapTest : public testing::Test { | 
|  | protected: | 
|  | void SetUp() override { gl_.Initialize(GLManager::Options()); } | 
|  | void TearDown() override { gl_.Destroy(); } | 
|  | GLManager gl_; | 
|  | }; | 
|  |  | 
|  | // Test to ensure that using GL_BGRA as a texture internal format does | 
|  | // not hinder the use of mipmaps. Support for GL_BGRA as an internal format | 
|  | // is required by ES 2.0 (internal format must be equal to external format), | 
|  | // but some desktop GL implementations may not fully support the use of | 
|  | // GL_BGRA. For example, Mesa+Intel does not support mipmapping on textures | 
|  | // that use the GL_BGRA internal format. This test verifies a workaround. | 
|  | TEST_F(GLBGRAMipMapTest, GenerateMipmapsSucceeds) { | 
|  | static const int kWidth = 100; | 
|  | static const int kHeight = 50; | 
|  |  | 
|  | uint8_t pixels[kWidth * kHeight * 4]; | 
|  |  | 
|  | GLuint tex = 0; | 
|  | glGenTextures(1, &tex); | 
|  | glBindTexture(GL_TEXTURE_2D, tex); | 
|  |  | 
|  | memset(pixels, 128, sizeof(pixels)); | 
|  | glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, kWidth, kHeight, 0, | 
|  | GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); | 
|  | EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 
|  |  | 
|  | // Without the workaround, the following call generates a | 
|  | // GL_INVALID_OPERATION error on some desktop GL implementations | 
|  | glGenerateMipmap(GL_TEXTURE_2D); | 
|  | EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 
|  | } | 
|  |  | 
|  | }  // namespace gpu |